[/Script/UnrealEd.EditorPerProjectUserSettings]
bDisplayDocumentationLink=False
bDisplayActionListItemRefIds=False
bAlwaysGatherBehaviorTreeDebuggerData=False
bDisplayBlackboardKeysInAlphabeticalOrder=False
bUseSimplygonSwarm=False
SimplygonServerIP=127.0.0.1
bEnableSwarmDebugging=False
SimplygonSwarmDelay=5000
SwarmNumOfConcurrentJobs=16
SwarmMaxUploadChunkSizeInMB=100
SwarmIntermediateFolder=D:/User/lkjhg/Desktop/particle_test/Intermediate/Simplygon/
bShowCompilerLogOnCompileError=False
DataSourceFolder=(Path="")
bAnimationReimportWarnings=False
bSCSEditorShowFloor=False
bAlwaysBuildUAT=True
SCSViewportCameraSpeed=4
bShowSelectionSubcomponents=True
AssetViewerProfileName=
PreviewFeatureLevel=4
PreviewPlatformName=None
PreviewShaderFormatName=None
PreviewShaderPlatformName=None
bPreviewFeatureLevelActive=False
bPreviewFeatureLevelWasDefault=True
PreviewDeviceProfileName=None

[/Script/UnrealEd.EditorStyleSettings]
bColorVisionDeficiencyCorrection=False
bColorVisionDeficiencyCorrectionPreviewWithDeficiency=False
SelectionColor=(R=0.828000,G=0.364000,B=0.003000,A=1.000000)
bEnableEditorWindowBackgroundColor=False
EditorWindowBackgroundColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
bUseGrid=True
RegularColor=(R=0.035000,G=0.035000,B=0.035000,A=1.000000)
RuleColor=(R=0.008000,G=0.008000,B=0.008000,A=1.000000)
CenterColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
GridSnapSize=16
GraphBackgroundBrush=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=False))
bShowNativeComponentNames=True
AssetEditorOpenLocation=Default
bEnableColorizedEditorTabs=True
CurrentAppliedTheme=134380265FBB4A9CA00A1DC9770217B8

[/Script/UnrealEd.LevelEditorPlaySettings]
LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="19\" monitor",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="20\" monitor",Width=1600,Height=900,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="22\" monitor",Width=1680,Height=1050,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="21.5-24\" monitor",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="27\" monitor",Width=2560,Height=1440,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch (3rd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro3_129")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch (2nd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro2_129")
TabletScreenResolutions=(Description="iPad Pro 11-inch",Width=834,Height=1194,AspectRatio="5:7",bCanSwapAspectRatio=True,ProfileName="iPadPro11")
TabletScreenResolutions=(Description="iPad Pro 10.5-inch",Width=834,Height=1112,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro105")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch",Width=1024,Height=1366,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro129")
TabletScreenResolutions=(Description="iPad Pro 9.7-inch",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro97")
TabletScreenResolutions=(Description="iPad (6th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad6")
TabletScreenResolutions=(Description="iPad (5th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad5")
TabletScreenResolutions=(Description="iPad Air 3",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir3")
TabletScreenResolutions=(Description="iPad Air 2",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir2")
TabletScreenResolutions=(Description="iPad Mini 5",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini5")
TabletScreenResolutions=(Description="iPad Mini 4",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini4")
TabletScreenResolutions=(Description="LG G Pad X 8.0",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Asus Zenpad 3s 10",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Huawei MediaPad M3",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Microsoft Surface RT",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Microsoft Surface Pro",Width=1080,Height=1920,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="720p (HDTV, Blu-ray)",Width=1280,Height=720,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="1080i, 1080p (HDTV, Blu-ray)",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="4K Ultra HD",Width=3840,Height=2160,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="4K Digital Cinema",Width=4096,Height=2160,AspectRatio="1.90:1",bCanSwapAspectRatio=True,ProfileName="")
GameGetsMouseControl=False
UseMouseForTouch=False
MouseControlLabelPosition=LabelAnchorMode_TopLeft
ViewportGetsHMDControl=False
bShouldMinimizeEditorOnNonVRPIE=False
bEmulateStereo=False
SoloAudioInFirstPIEClient=False
EnablePIEEnterAndExitSounds=False
PlayInEditorSoundQualityLevel=0
bUseNonRealtimeAudioDevice=False
bPreferToStreamLevelsInPIE=False
bPromoteOutputLogWarningsDuringPIE=False
NewWindowPosition=(X=-1,Y=-1)
PIEAlwaysOnTop=False
DisableStandaloneSound=False
AdditionalLaunchParameters=
BuildGameBeforeLaunch=PlayOnBuild_Default
LaunchConfiguration=LaunchConfig_Default
PackFilesForLaunch=NoPak
bAutoCompileBlueprintsOnLaunch=True
bLaunchSeparateServer=False
PlayNetMode=PIE_Standalone
RunUnderOneProcess=True
PlayNetDedicated=False
PlayNumberOfClients=1
PrimaryPIEClientIndex=0
ServerPort=17777
ClientWindowWidth=640
AutoConnectToServer=True
RouteGamepadToSecondWindow=False
CreateAudioDeviceForEveryPlayer=False
ClientWindowHeight=480
ServerMapNameOverride=
AdditionalServerGameOptions=
AdditionalLaunchOptions=
bShowServerDebugDrawingByDefault=True
ServerDebugDrawingColorTintStrength=0.000000
ServerDebugDrawingColorTint=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
AdditionalServerLaunchParameters=
ServerFixedFPS=0
NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0))
LastSize=(X=0,Y=0)
LastExecutedLaunchDevice=Windows@DESKTOP-7TPCBEJ
LastExecutedLaunchName=DESKTOP-7TPCBEJ
LastExecutedPIEPreviewDevice=
DeviceToEmulate=
PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)

[/Script/UnrealEd.LevelEditorViewportSettings]
FlightCameraControlExperimentalNavigation=False
MinimumOrthographicZoom=250.000000
bAllowArcballRotate=False
bAllowScreenRotate=False
bShowActorEditorContext=True
SnapToSurface=(bEnabled=False,SnapOffsetExtent=0.000000,bSnapRotation=True)
bEnableLayerSnap=False
ActiveSnapLayerIndex=0
PreserveNonUniformScale=False
PreviewMeshes=/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator
BillboardScale=1.000000
TransformWidgetSizeAdjustment=0
bSaveEngineStats=False
MeasuringToolUnits=MeasureUnits_Centimeters
SelectedSplinePointSizeAdjustment=0.000000
SplineLineThicknessAdjustment=0.000000
SplineTangentHandleSizeAdjustment=0.000000
SplineTangentScale=0.500000
LastInViewportMenuLocation=(X=0.000000,Y=0.000000)
MaterialForDroppedTextures=None
MaterialParamsForDroppedTextures=()
PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 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LastLevel=/Game/TopDown/Maps/TopDownMap

[AssetEditorSubsystem]
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[ContentBrowserRecent]
MRUItem0=/Game/NewNiagaraSystem
MRUItem1=/Game/dustmt
MRUItem2=/Game/StarterContent/Particles/Materials/M_Spark_2
MRUItem3=/Game/StarterContent/Particles/Materials/M_explosion_subUV
MRUItem4=/Game/StarterContent/Particles/P_Fire
MRUItem5=/Game/Cursor/Untitled-1
MRUItem6=/Game/Cursor/T_Arrow
MRUItem7=/Game/dust
MRUItem8=/Game/StarterContent/Blueprints/Effect/Alium/test
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MRUItem12=/Game/StarterContent/Blueprints/complit/LB/Arrow_Flash
MRUItem13=/Game/StarterContent/Blueprints/complit/Arrow
MRUItem14=/Game/StarterContent/Blueprints/complit/burning_Knife
MRUItem15=/Game/StarterContent/Blueprints/complit/Modul/TNT/TNT_Fire_Nia
MRUItem16=/Game/StarterContent/Blueprints/complit/Burning
MRUItem17=/Game/StarterContent/Blueprints/complit/CC/NewBlueprint
MRUItem18=/Game/StarterContent/Blueprints/complit/CC/Torus001
MRUItem19=/Game/StarterContent/Blueprints/complit/Alium/Alium_W

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StaticMeshComponent.Events=True
StaticMeshComponent.Materials=True
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PropertyWrapper.Variable=True
PropertyWrapper.DefaultValueCategory=True
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NiagaraComponent.Events=True
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tnt_blueprint_C.Networking=True
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ArrowComponent.Variable=True
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ArrowComponent.Events=True
NiagaraScript.Script=True
NiagaraScript.Validation=True
NiagaraScript.NiagaraScript_InputParams=True
NiagaraScript.NiagaraScript_OutputParams=True
NiagaraNodeInput.Input=True
PreviewMaterial.PhysicalMaterial=True
PreviewMaterial.Material=True
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PreviewMaterial.TranslucencySelfShadowing=True
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PreviewMaterial.Mobile=True
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PreviewMaterial.Previewing=True
PreviewMaterial.ImportSettings=True
MaterialExpressionDesaturation.MaterialExpressionDesaturation=True
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MaterialExpressionMaterialFunctionCall.MaterialExpressionMaterialFunctionCall=True
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MaterialExpressionLuminance.MaterialExpressionLuminance=True
MaterialExpressionLuminance.MaterialExpression=True
MaterialExpressionConstant3Vector.MaterialExpressionConstant3Vector=True
MaterialExpressionConstant3Vector.MaterialExpression=True
TNT_Fire_BP_C.TransformCommon=True
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TNT_Fire_BP_C.Replication=True
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TNT_Fire_BP_C.HLOD=True
TNT_Fire_BP_C.Physics=True
TNT_Fire_BP_C.Networking=True
TNT_Fire_BP_C.WorldPartition=True
TNT_Fire_BP_C.Input=True
TNT_Fire_BP_C.Actor=True
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TNT_Spark_BP_C.Actor=True
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TNT_Spark_BP_C.Events=True
TNT_Spark_BP_C.TransformCommon=True
TNT_Spark_BP_C.Networking=True
FbxSceneImportOptions.ImportOptions=True
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FbxSceneImportOptions.Texture=True
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BoneProxy.Bone=True
BoneProxy.Transforms=True
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AnimSequence.Compression=True
AnimSequence.AdditiveSettings=True
AnimSequence.RootMotion=True
AnimSequence.ImportSettings=True
AnimSequence.Transform=True
AnimSequence.Miscellaneous=True
AnimSequence.File Path=True
AnimSequence.CustomAttributes=True
AnimSequence.Animation Model=True
AnimSequence.MetaData=True
AnimSequence.Thumbnail=True
SkeletalMesh.Material Slots=True
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SkeletalMesh.LODSettings=True
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MaterialExpressionFresnel.MaterialExpressionFresnel=True
MaterialExpressionFresnel.MaterialExpression=True
MaterialExpressionParticleColor.MaterialExpression=True
MaterialExpressionPower.MaterialExpressionPower=True
MaterialExpressionPower.MaterialExpression=True
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MaterialExpressionDynamicParameter.MaterialExpression=True
MaterialExpressionTextureCoordinate.MaterialExpressionTextureCoordinate=True
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ParticleSystem.Thumbnail=True
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ParticleSystem.Performance=True
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ParticleSpriteEmitter.Particle=True
ParticleSpriteEmitter.Cascade=True
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NavLinkProxy.Physics=True
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NewBlueprint_C.Networking=True
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DecalComponent.Decal=True
DecalComponent.Rendering=True
DecalComponent.ComponentTick=True
DecalComponent.Tags=True
DecalComponent.ComponentReplication=True
DecalComponent.Cooking=True
DecalComponent.Events=True
FbxImportUI.Mesh=True
FbxImportUI.Transform=True
FbxImportUI.Miscellaneous=True
FbxImportUI.Material=True
FbxImportUI.FbxFileInformation=True
FbxImportUI.Animation=True
Arrow_C.Tick=True
Arrow_C.Replication=True
Arrow_C.Rendering=True
Arrow_C.Collision=True
Arrow_C.Actor=True
Arrow_C.Input=True
Arrow_C.HLOD=True
Arrow_C.Physics=True
Arrow_C.WorldPartition=True
Arrow_C.Events=True
Arrow_C.TransformCommon=True
Arrow_C.Networking=True
test_C.Tick=True
test_C.Replication=True
test_C.Rendering=True
test_C.Collision=True
test_C.Actor=True
test_C.Input=True
test_C.HLOD=True
test_C.Physics=True
test_C.WorldPartition=True
test_C.Events=True
Texture2D.LevelOfDetail=True
Texture2D.Compression=True
Texture2D.Interchange =True
Texture2D.Texture=True
Texture2D.Adjustments=True
Texture2D.File Path=True
Texture2D.Compositing=True
MaterialExpressionFontSample.MaterialExpressionFontSample=True
MaterialExpressionFontSample.MaterialExpression=True

[/Script/Engine.WorldPartitionEditorPerProjectUserSettings]
bHideEditorDataLayers=False
bHideRuntimeDataLayers=False
bHideDataLayerActors=True
bHideUnloadedActors=False
bShowOnlySelectedActors=False
bHighlightSelectedDataLayers=True
bHideLevelInstanceContent=True
bDisableLoadingOfLastLoadedRegions=False
bBugItGoLoadRegion=False
bShowCellCoords=False
PerWorldEditorSettings=(("/Game/TopDown/Maps/TopDownMap.TopDownMap", ()))

[AssetEditorToolkitTabLocation]
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/Game/StarterContent/Blueprints/complit/Hit_Critical.Hit_Critical=1
/Game/Cursor/FX_Cursor.FX_Cursor=1
/Game/Cursor/M_Cursor.M_Cursor=1
/Game/StarterContent/Blueprints/complit/Modul/M_Cursor.M_Cursor=1
/Game/StarterContent/Particles/Materials/M_Burst.M_Burst=1
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/Game/StarterContent/Blueprints/complit/Sprint.Sprint=1
/Game/StarterContent/Particles/P_Fire.P_Fire=1
/Game/StarterContent/Blueprints/complit/Alium/Alium_W.Alium_W=1
/Niagara/Modules/Spawn/Initialization/V2/InitializeParticle.InitializeParticle=1
/Game/StarterContent/Blueprints/complit/CC/NewBlueprint.NewBlueprint=1
/Game/StarterContent/Blueprints/complit/Modul/TNT/TNT_Fire_Nia.TNT_Fire_Nia=1
/Game/StarterContent/Blueprints/complit/burning_Knife.burning_Knife=1
/Game/StarterContent/Blueprints/complit/LB/Arrow_Flash.Arrow_Flash=1
/Game/StarterContent/Blueprints/complit/Arrow.Arrow=1
/Game/StarterContent/Blueprints/Effect/NewBlueprint.NewBlueprint=1
/Game/StarterContent/Blueprints/Effect/CC/Torus001_Anim.Torus001_Anim=1
/Game/StarterContent/Blueprints/Effect/Modul/M_Cursor.M_Cursor=1
/Game/dustmt.dustmt=1
/Game/NewNiagaraSystem.NewNiagaraSystem=1
/Game/Cursor/T_Arrow.T_Arrow=1
/Game/Cursor/Untitled-1.Untitled-1=1
/Game/StarterContent/Particles/Materials/M_explosion_subUV.M_explosion_subUV=1

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[SlateAdditionalLayoutConfig]
Viewport 1.LayoutType=FourPanes2x2
FourPanes2x2.Viewport 1.Percentages0=X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Percentages1=X=0.500 Y=0.500
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FourPanes2x2.Viewport 1.Percentages3=X=0.500 Y=0.500
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FourPanes2x2.Viewport 1.Viewport1.TypeWithinLayout=Default
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FourPanes2x2.Viewport 1.bIsMaximized=True
FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1

[Directories2]
UNR=D:/User/lkjhg/Desktop
BRUSH=D:/User/lkjhg/Desktop/particle_test/Content/
FBX=D:/User/lkjhg/Desktop/particle_test/Content/
FBXAnim=D:/User/lkjhg/Desktop/particle_test/Content/
GenericImport=D:/User/lkjhg/Desktop/particle_test/Content/
GenericExport=D:/User/lkjhg/Desktop/particle_test/Content/
GenericOpen=D:/User/lkjhg/Desktop/particle_test/Content/
GenericSave=D:/User/lkjhg/Desktop/particle_test/Content/
MeshImportExport=D:/User/lkjhg/Desktop/particle_test/Content/
WorldRoot=D:/User/lkjhg/Desktop/particle_test/Content/
Level=D:/User/lkjhg/Desktop/particle_test/Content/
Project=C:/Program Files/Epic Games/UE_5.2/

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[Python]
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bPlatformUsed[138]=0
bPlatformUsed[139]=0
bPlatformUsed[140]=0
bPlatformUsed[141]=0
bPlatformUsed[142]=0
bPlatformUsed[143]=0
bPlatformUsed[144]=0
bPlatformUsed[145]=0
bPlatformUsed[146]=0
bPlatformUsed[147]=0
bPlatformUsed[148]=0
bPlatformUsed[149]=0
bPlatformUsed[150]=0
bPlatformUsed[151]=0
bMaterialQualityUsed[0]=0
bMaterialQualityUsed[1]=1
bMaterialQualityUsed[2]=0
bMaterialQualityUsed[3]=0

[/Script/UnrealEd.PersonaOptions]
bAutoAlignFloorToMesh=True
bAlwaysOpenAnimationAssetsInNewTab=False
bMuteAudio=False
bUseAudioAttenuation=True
DefaultLocalAxesSelection=2
DefaultBoneDrawSelection=1
DefaultBoneColor=(R=0.000000,G=0.000000,B=0.025000,A=1.000000)
SelectedBoneColor=(R=0.200000,G=1.000000,B=0.200000,A=1.000000)
AffectedBoneColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
DisabledBoneColor=(R=0.400000,G=0.400000,B=0.400000,A=1.000000)
ParentOfSelectedBoneColor=(R=0.850000,G=0.450000,B=0.120000,A=1.000000)
VirtualBoneColor=(R=0.400000,G=0.400000,B=1.000000,A=1.000000)
SectionTimingNodeColor=(R=0.390000,G=0.390000,B=1.000000,A=0.750000)
NotifyTimingNodeColor=(R=0.800000,G=0.100000,B=0.100000,A=1.000000)
BranchingPointTimingNodeColor=(R=0.500000,G=1.000000,B=1.000000,A=1.000000)
bPauseAnimationOnCameraMove=False
bUseInlineSocketEditor=False
bFlattenSkeletonHierarchyWhenFiltering=False
bHideParentsWhenFiltering=False
bExpandTreeOnSelection=True
bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons=True
bAllowPreviewMeshCollectionsToUseCustomAnimBP=False
bAllowMeshSectionSelection=False
NumFolderFiltersInAssetBrowser=2
AssetEditorOptions=(Context="SkeletonEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="SkeletalMeshEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="AnimationEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="AnimationBlueprintEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="PhysicsAssetEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
CurveEditorSnapInterval=0.010000
TimelineScrubSnapValue=1000
TimelineDisplayFormat=Frames
bTimelineDisplayPercentage=True
bTimelineDisplayFormatSecondary=True
bTimelineDisplayCurveKeys=False
TimelineEnabledSnaps=CompositeSegment
TimelineEnabledSnaps=MontageSection
bAllowIncompatibleSkeletonSelection=False
bUseTreeViewForAnimationCurves=False
AnimationCurveGroupingDelimiters="._/|\\"

[DetailCustomWidgetExpansion]
BoneProxy=BoneProxy.Transforms.본,BoneProxy.Transforms.레퍼런스,BoneProxy.Transforms.메시에 상대적

[/Script/UnrealEd.FbxSceneImportOptions]
bCreateContentFolderHierarchy=False
bImportAsDynamic=False
HierarchyType=FBXSOCHT_CreateBlueprint
bForceFrontXAxis=False
bBakePivotInVertex=False
bImportStaticMeshLODs=False
bImportSkeletalMeshLODs=False
bInvertNormalMaps=False

[/Script/UnrealEd.FbxSceneImportOptionsStaticMesh]
bAutoGenerateCollision=True
VertexColorImportOption=Replace
VertexOverrideColor=(B=0,G=240,R=255,A=255)
bRemoveDegenerates=True
bBuildReversedIndexBuffer=True
bGenerateLightmapUVs=True
bOneConvexHullPerUCX=True
NormalImportMethod=FBXSceneNIM_ComputeNormals
NormalGenerationMethod=MikkTSpace

[/Script/UnrealEd.FbxSceneImportOptionsSkeletalMesh]
bCreatePhysicsAsset=False
bPreserveSmoothingGroups=False
bImportMeshesInBoneHierarchy=True
bImportMorphTargets=False
ThresholdPosition=0.000020
ThresholdTangentNormal=0.000020
ThresholdUV=0.000977
MorphThresholdPosition=0.015000
bImportAnimations=True
AnimationLength=FBXALIT_AnimatedKey
bUseDefaultSampleRate=False
CustomSampleRate=0
bSnapToClosestFrameBoundary=False
bImportCustomAttribute=True
bDeleteExistingCustomAttributeCurves=False
bDeleteExistingNonCurveCustomAttributes=False
bPreserveLocalTransform=False
bDeleteExistingMorphTargetCurves=False

[MessageLog]
LastLogListing=FBXImport

[DetailPropertyExpansion]
PreviewMeshCollection="\"Object.SkeletalMeshes\" "
DataAsset="\"Object.SkeletalMeshes\" "
Object=
ParticleModuleLifetime="\"Object.Lifetime.Lifetime.Distribution\" "
ParticleModuleLifetimeBase="\"Object.Lifetime.Lifetime.Distribution\" "
ParticleModule="\"Object.ParticleModuleParameterDynamic.DynamicParams.DynamicParams[0].ParamValue.Distribution\" \"Object.ParticleModuleParameterDynamic.DynamicParams.DynamicParams[1].ParamValue.Distribution\" \"Object.ParticleModuleParameterDynamic.DynamicParams.DynamicParams[2].ParamValue.Distribution\" \"Object.ParticleModuleParameterDynamic.DynamicParams.DynamicParams[3].ParamValue.Distribution\" "
ParticleModuleLocationPrimitiveSphere="\"Object.Location.StartRadius.Distribution\" \"Object.Location.StartLocation.Distribution\" \"Object.Location.VelocityScale.Distribution\" "
ParticleModuleLocationPrimitiveBase="\"Object.Location.StartRadius.Distribution\" \"Object.Location.StartLocation.Distribution\" \"Object.Location.VelocityScale.Distribution\" "
ParticleModuleLocationBase="\"Object.Location.StartRadius.Distribution\" \"Object.Location.StartLocation.Distribution\" \"Object.Location.VelocityScale.Distribution\" "
ParticleModuleSize="\"Object.Size.StartSize.Distribution\" "
ParticleModuleSizeBase="\"Object.Size.LifeMultiplier.Distribution\" "
ParticleModuleSizeMultiplyLife="\"Object.Size.LifeMultiplier.Distribution\" "
ParticleModuleColorOverLife="\"Object.Color.ColorOverLife.Distribution\" \"Object.Color.AlphaOverLife.Distribution\" "
ParticleModuleColorBase="\"Object.Color.ColorOverLife.Distribution\" \"Object.Color.AlphaOverLife.Distribution\" "
ParticleModuleVelocity="\"Object.Velocity.StartVelocity.Distribution\" \"Object.Velocity.StartVelocityRadial.Distribution\" "
ParticleModuleVelocityBase="\"Object.Velocity.StartVelocity.Distribution\" \"Object.Velocity.StartVelocityRadial.Distribution\" "
ParticleModuleParameterDynamic="\"Object.ParticleModuleParameterDynamic.DynamicParams.DynamicParams[0].ParamValue.Distribution\" \"Object.ParticleModuleParameterDynamic.DynamicParams.DynamicParams[1].ParamValue.Distribution\" \"Object.ParticleModuleParameterDynamic.DynamicParams.DynamicParams[2].ParamValue.Distribution\" \"Object.ParticleModuleParameterDynamic.DynamicParams.DynamicParams[3].ParamValue.Distribution\" "
ParticleModuleParameterBase="\"Object.ParticleModuleParameterDynamic.DynamicParams.DynamicParams[0].ParamValue.Distribution\" \"Object.ParticleModuleParameterDynamic.DynamicParams.DynamicParams[1].ParamValue.Distribution\" \"Object.ParticleModuleParameterDynamic.DynamicParams.DynamicParams[2].ParamValue.Distribution\" \"Object.ParticleModuleParameterDynamic.DynamicParams.DynamicParams[3].ParamValue.Distribution\" "

[/Script/PinnedCommandList.PinnedCommandListSettings]
Contexts=(Name="SkeletonEditor",Commands=)
Contexts=(Name="SkeletonEditor.Viewport0",Commands=)
Contexts=(Name="AnimationEditor",Commands=)
Contexts=(Name="AnimationEditor.Viewport0",Commands=)
Contexts=(Name="SkeletalMeshEditor",Commands=)
Contexts=(Name="SkeletalMeshEditor.Viewport0",Commands=)

[/Script/UnrealEd.EditorLoadingSavingSettings]
AutoSaveMaxBackups=10
AutoSaveMethod=BackupAndRestore
AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint="",Wildcards=((Wildcard="Localization/*")))
bForceCompilationAtStartup=False
bRestoreOpenAssetTabsOnRestart=False
bMonitorContentDirectories=True
AutoReimportThreshold=3.000000
bAutoCreateAssets=True
bAutoDeleteAssets=True
bDetectChangesOnStartup=True
bPromptBeforeAutoImporting=True
bDeleteSourceFilesWithAssets=False
bAutomaticallyCheckoutOnAssetModification=False
bSCCUseGlobalSettings=False

[/Script/UnrealEd.CascadeOptions]
ModuleColor_Beam_Unselected=(B=235,G=150,R=160,A=0)
ModuleColor_Beam_Selected=(B=0,G=100,R=255,A=0)
ModuleColor_Trail_Unselected=(B=170,G=235,R=130,A=0)
ModuleColor_Trail_Selected=(B=0,G=100,R=255,A=0)
ModuleColor_Spawn_Unselected=(B=100,G=100,R=200,A=0)
ModuleColor_Spawn_Selected=(B=50,G=50,R=255,A=0)
ModuleColor_Light_Unselected=(B=49,G=40,R=90,A=0)
ModuleColor_Light_Selected=(B=0,G=100,R=255,A=0)
ModuleColor_SubUV_Unselected=(B=49,G=90,R=40,A=0)
ModuleColor_SubUV_Selected=(B=100,G=200,R=50,A=0)
ModuleColor_Required_Unselected=(B=100,G=200,R=200,A=0)
ModuleColor_Required_Selected=(B=50,G=225,R=255,A=0)
ModuleColor_Event_Unselected=(B=255,G=64,R=64,A=0)
ModuleColor_Event_Selected=(B=255,G=0,R=0,A=0)
GridColor_Hi=(B=255,G=100,R=0,A=0)
GridColor_Low=(B=255,G=100,R=0,A=0)
bShowParticleCounts=False
bShowParticleEvents=False
bShowParticleTimes=False
bShowParticleDistance=False
bShowParticleMemory=False
ParticleMemoryUpdateTime=0.000000
bShowFloor=False
FloorMesh=/Engine/EditorMeshes/AnimTreeEd_PreviewFloor.AnimTreeEd_PreviewFloor
FloorPosition=(X=0.000000,Y=0.000000,Z=0.000000)
FloorRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
FloorScale=1.000000
FloorScale3D=(X=1.000000,Y=1.000000,Z=1.000000)

[CascadeEditor]
LightDir=P=-45.000000 Y=180.000000 R=0.000000

[FBX_Import_UI_Option_FbxImportUI]
bOverrideFullName=True
bCreatePhysicsAsset=True
bAutoComputeLodDistances=True
LodDistance0=0.000000
LodDistance1=0.000000
LodDistance2=0.000000
LodDistance3=0.000000
LodDistance4=0.000000
LodDistance5=0.000000
LodDistance6=0.000000
LodDistance7=0.000000
MinimumLodNumber=0
LodNumber=0
bImportAnimations=False
bImportMaterials=True
bImportTextures=True

[FBX_Import_UI_Option_FbxStaticMeshImportData]
StaticMeshLODGroup=None
VertexColorImportOption=Ignore
VertexOverrideColor=(B=255,G=255,R=255,A=255)
bRemoveDegenerates=True
bBuildReversedIndexBuffer=True
bBuildNanite=False
bGenerateLightmapUVs=True
bOneConvexHullPerUCX=True
bAutoGenerateCollision=True
bCombineMeshes=False
DistanceFieldResolutionScale=1.000000
bTransformVertexToAbsolute=True
bBakePivotInVertex=False
bImportMeshLODs=False
NormalImportMethod=FBXNIM_ImportNormals
NormalGenerationMethod=MikkTSpace
bComputeWeightedNormals=True
bReorderMaterialToFbxOrder=True
ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportUniformScale=1.000000
bConvertScene=True
bForceFrontXAxis=False
bConvertSceneUnit=False

[FBX_Import_UI_Option_FbxSkeletalMeshImportData]
VertexColorImportOption=Replace
VertexOverrideColor=(B=0,G=0,R=0,A=0)
bUpdateSkeletonReferencePose=False
bUseT0AsRefPose=False
bPreserveSmoothingGroups=True
bImportMeshesInBoneHierarchy=True
bImportMorphTargets=False
ThresholdPosition=0.000020
ThresholdTangentNormal=0.000020
ThresholdUV=0.000977
MorphThresholdPosition=0.015000
bTransformVertexToAbsolute=True
bBakePivotInVertex=False
bImportMeshLODs=False
NormalImportMethod=FBXNIM_ComputeNormals
NormalGenerationMethod=MikkTSpace
bComputeWeightedNormals=True
bReorderMaterialToFbxOrder=True
ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportUniformScale=1.000000
bConvertScene=True
bForceFrontXAxis=False
bConvertSceneUnit=False

[FBX_Import_UI_Option_FbxAnimSequenceImportData]
bImportMeshesInBoneHierarchy=True
AnimationLength=FBXALIT_ExportedTime
FrameImportRange=(Min=0,Max=0)
bUseDefaultSampleRate=False
CustomSampleRate=0
bSnapToClosestFrameBoundary=False
bImportCustomAttribute=True
bDeleteExistingCustomAttributeCurves=False
bDeleteExistingNonCurveCustomAttributes=False
bImportBoneTracks=True
bSetMaterialDriveParameterOnCustomAttribute=False
MaterialCurveSuffixes=_mat
bRemoveRedundantKeys=True
bDeleteExistingMorphTargetCurves=False
bDoNotImportCurveWithZero=True
bPreserveLocalTransform=False
ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportUniformScale=1.000000
bConvertScene=True
bForceFrontXAxis=False
bConvertSceneUnit=False

[FBX_Import_UI_Option_FbxTextureImportData]
bInvertNormalMaps=False
MaterialSearchLocation=Local
BaseMaterialName=None
BaseColorName=
BaseDiffuseTextureName=
BaseNormalTextureName=
BaseEmissiveColorName=
BaseEmmisiveTextureName=
BaseSpecularTextureName=
BaseOpacityTextureName=
ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportUniformScale=1.000000
bConvertScene=True
bForceFrontXAxis=False
bConvertSceneUnit=False

