Log file open, 09/03/23 23:16:48
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=18584)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: particle_test
LogCore: UnrealTraceServer: Trace store launch successful
LogCore: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot'
LogCore: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.2-CL-26001984"
LogCsvProfiler: Display: Metadata set : engineversion="5.2.1-26001984+++UE5+Release-5.2"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (22H2) [10.0.22621.2134] "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 5600 6-Core Processor"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" D:\User\lkjhg\Desktop\particle_test\particle_test.uproject""
LogCsvProfiler: Display: Metadata set : loginid="51163d2746003fd8a189afb9a4c9ec83"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 0.282390
LogPluginManager: Adding extension module BinkMediaPlayer from BinkMedia_HoloLens to BinkMedia

LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +9:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-6322EBA84BFDA96C2DFA129360DC6648
         Session CrashGUID >====================================================
LogConfig: Display: Loading IOS ini files took 0.04 seconds
LogConfig: Display: Loading TVOS ini files took 0.04 seconds
LogConfig: Display: Loading Mac ini files took 0.04 seconds
LogConfig: Display: Loading Android ini files took 0.05 seconds
LogConfig: Display: Loading HoloLens ini files took 0.05 seconds
LogConfig: Display: Loading Unix ini files took 0.05 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
LogConfig: Display: Loading Linux ini files took 0.06 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
LogConfig: Display: Loading Windows ini files took 0.02 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin GLTFImporter
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogInit: Using libcurl 7.83.1
LogInit:  - built for Windows
LogInit:  - supports SSL with OpenSSL/1.1.1n
LogInit:  - supports HTTP deflate (compression) using libz 1.2.12
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.2-CL-26001984
LogInit: Engine Version: 5.2.1-26001984+++UE5+Release-5.2
LogInit: Compatible Engine Version: 5.2.0-25360045+++UE5+Release-5.2
LogInit: Net CL: 25360045
LogInit: OS: Windows 11 (22H2) [10.0.22621.2134] (), CPU: AMD Ryzen 5 5600 6-Core Processor              , GPU: NVIDIA GeForce RTX 3060
LogInit: Compiled (64-bit): Jun 15 2023 04:29:42
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.29.30151.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.2
LogInit: Command Line: 
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.2/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 35
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 83
LogDevObjectVersion:   FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 6
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 104
LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[r.VSync:0]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2023.09.03-14.16.49:139][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[r.RayTracing:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2023.09.03-14.16.49:139][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2023.09.03-14.16.49:139][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2023.09.03-14.16.49:139][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2023.09.03-14.16.49:139][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2023.09.03-14.16.49:141][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2023.09.03-14.16.49:141][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2023.09.03-14.16.49:141][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.AOQuality:2]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2023.09.03-14.16.49:141][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.09.03-14.16.49:141][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.09.03-14.16.49:141][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.DetailMode:2]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2023.09.03-14.16.49:141][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.09.03-14.16.49:142][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2023.09.03-14.16.49:142][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2023.09.03-14.16.49:142][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.09.03-14.16.49:142][  0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2023.09.03-14.16.49:142][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2023.09.03-14.16.49:143][  0]LogRHI: Using Default RHI: D3D12
[2023.09.03-14.16.49:143][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2023.09.03-14.16.49:143][  0]LogRHI: Loading RHI module D3D12RHI
[2023.09.03-14.16.49:152][  0]LogD3D12RHI: Aftermath initialized
[2023.09.03-14.16.49:152][  0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2023.09.03-14.16.49:152][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2023.09.03-14.16.49:300][  0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3060 (VendorId: 10de, DeviceId: 2504, SubSysId: 150a7377, Revision: 00a1
[2023.09.03-14.16.49:300][  0]LogD3D12RHI:   Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2023.09.03-14.16.49:300][  0]LogD3D12RHI:   Adapter has 12129MB of dedicated video memory, 0MB of dedicated system memory, and 8149MB of shared system memory, 2 output[s]
[2023.09.03-14.16.49:300][  0]LogD3D12RHI:   Driver Version: 531.68 (internal:31.0.15.3168, unified:531.68)
[2023.09.03-14.16.49:300][  0]LogD3D12RHI:      Driver Date: 4-13-2023
[2023.09.03-14.16.49:310][  0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2023.09.03-14.16.49:310][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2023.09.03-14.16.49:310][  0]LogD3D12RHI:   Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8149MB of shared system memory, 0 output[s]
[2023.09.03-14.16.49:310][  0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2023.09.03-14.16.49:310][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2023.09.03-14.16.49:310][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2023.09.03-14.16.49:310][  0]LogInit: Selected Device Profile: [WindowsEditor]
[2023.09.03-14.16.49:310][  0]LogHAL: Display: Platform has ~ 16 GB [17090453504 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2023.09.03-14.16.49:310][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2023.09.03-14.16.49:310][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2023.09.03-14.16.49:310][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2023.09.03-14.16.49:310][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2023.09.03-14.16.49:310][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2023.09.03-14.16.49:310][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2023.09.03-14.16.49:310][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2023.09.03-14.16.49:310][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/User/lkjhg/Desktop/particle_test/Saved/Config/WindowsEditor/Editor.ini]
[2023.09.03-14.16.49:310][  0]LogInit: Computer: DESKTOP-7TPCBEJ
[2023.09.03-14.16.49:310][  0]LogInit: User: lkjhg
[2023.09.03-14.16.49:310][  0]LogInit: CPU Page size=4096, Cores=6
[2023.09.03-14.16.49:310][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2023.09.03-14.16.49:310][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2023.09.03-14.16.49:310][  0]LogMemory: Platform Memory Stats for WindowsEditor
[2023.09.03-14.16.49:310][  0]LogMemory: Process Physical Memory: 490.17 MB used, 502.00 MB peak
[2023.09.03-14.16.49:310][  0]LogMemory: Process Virtual Memory: 474.81 MB used, 474.81 MB peak
[2023.09.03-14.16.49:310][  0]LogMemory: Physical Memory: 9870.40 MB used,  6428.33 MB free, 16298.73 MB total
[2023.09.03-14.16.49:310][  0]LogMemory: Virtual Memory: 20876.68 MB used,  9246.04 MB free, 30122.73 MB total
[2023.09.03-14.16.49:310][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2023.09.03-14.16.49:315][  0]LogWindows: WindowsPlatformFeatures enabled
[2023.09.03-14.16.49:324][  0]LogInit: Physics initialised using underlying interface: Chaos
[2023.09.03-14.16.49:324][  0]LogInit: Using OS detected language (ko-KR).
[2023.09.03-14.16.49:324][  0]LogInit: Using OS detected locale (ko-KR).
[2023.09.03-14.16.49:328][  0]LogTextLocalizationManager: No specific localization for 'ko-KR' exists, so 'ko' will be used for the language.
[2023.09.03-14.16.49:463][  0]LogInit: Setting process to per monitor DPI aware
[2023.09.03-14.16.49:481][  0]LogWindowsTextInputMethodSystem: Available input methods:
[2023.09.03-14.16.49:481][  0]LogWindowsTextInputMethodSystem:   - 한국어(대한민국) - Microsoft 입력기 (TSF IME).
[2023.09.03-14.16.49:481][  0]LogWindowsTextInputMethodSystem:   - 한국어(대한민국) - 터치식 입력 수정 (TSF IME).
[2023.09.03-14.16.49:481][  0]LogWindowsTextInputMethodSystem: Activated input method: 한국어(대한민국) - Microsoft 입력기 (TSF IME).
[2023.09.03-14.16.49:499][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2023.09.03-14.16.49:499][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2023.09.03-14.16.50:133][  0]LogRHI: Using Default RHI: D3D12
[2023.09.03-14.16.50:133][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2023.09.03-14.16.50:133][  0]LogRHI: Loading RHI module D3D12RHI
[2023.09.03-14.16.50:133][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2023.09.03-14.16.50:133][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2023.09.03-14.16.50:133][  0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2023.09.03-14.16.50:133][  0]LogWindows: Attached monitors:
[2023.09.03-14.16.50:133][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -247) -> (0, 1625), device: '\\.\DISPLAY1'
[2023.09.03-14.16.50:133][  0]LogWindows:     resolution: 2560x1440, work area: (0, 0) -> (2560, 1392), device: '\\.\DISPLAY2' [PRIMARY]
[2023.09.03-14.16.50:133][  0]LogWindows: Found 2 attached monitors.
[2023.09.03-14.16.50:133][  0]LogWindows: Gathering driver information using Windows Setup API
[2023.09.03-14.16.50:133][  0]LogRHI: RHI Adapter Info:
[2023.09.03-14.16.50:133][  0]LogRHI:             Name: NVIDIA GeForce RTX 3060
[2023.09.03-14.16.50:133][  0]LogRHI:   Driver Version: 531.68 (internal:31.0.15.3168, unified:531.68)
[2023.09.03-14.16.50:133][  0]LogRHI:      Driver Date: 4-13-2023
[2023.09.03-14.16.50:133][  0]LogD3D12RHI:     GPU DeviceId: 0x2504 (for the marketing name, search the web for "GPU Device Id")
[2023.09.03-14.16.50:133][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2023.09.03-14.16.50:138][  0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2023.09.03-14.16.50:138][  0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: ID3D12Device1 is supported.
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: ID3D12Device2 is supported.
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: ID3D12Device3 is supported.
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: ID3D12Device4 is supported.
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: ID3D12Device5 is supported.
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: ID3D12Device6 is supported.
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: ID3D12Device7 is supported.
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: ID3D12Device8 is supported.
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: ID3D12Device9 is supported.
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: ID3D12Device10 is supported.
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: Bindless resources are supported
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2023.09.03-14.16.50:203][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2023.09.03-14.16.50:248][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2023.09.03-14.16.50:249][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2023.09.03-14.16.50:249][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2023.09.03-14.16.50:262][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2023.09.03-14.16.50:262][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2023.09.03-14.16.50:262][  0]LogRHI: Texture pool is 7157 MB (70% of 10224 MB)
[2023.09.03-14.16.50:262][  0]LogD3D12RHI: Async texture creation enabled
[2023.09.03-14.16.50:262][  0]LogD3D12RHI: RHI has support for 64 bit atomics
[2023.09.03-14.16.50:285][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/User/lkjhg/Desktop/particle_test/particle_test.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/User/lkjhg/Desktop/particle_test/Intermediate/TurnkeyReport_0.log" -log="D:/User/lkjhg/Desktop/particle_test/Intermediate/TurnkeyLog_0.log" -project="D:/User/lkjhg/Desktop/particle_test/particle_test.uproject"  -platform=all'
[2023.09.03-14.16.50:285][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.2/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="D:/User/lkjhg/Desktop/particle_test/particle_test.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/User/lkjhg/Desktop/particle_test/Intermediate/TurnkeyReport_0.log" -log="D:/User/lkjhg/Desktop/particle_test/Intermediate/TurnkeyLog_0.log" -project="D:/User/lkjhg/Desktop/particle_test/particle_test.uproject"  -platform=all" ]
[2023.09.03-14.16.50:316][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2023.09.03-14.16.50:316][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2023.09.03-14.16.50:316][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2023.09.03-14.16.50:316][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2023.09.03-14.16.50:316][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2023.09.03-14.16.50:316][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
[2023.09.03-14.16.50:316][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2023.09.03-14.16.50:316][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2023.09.03-14.16.50:317][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2023.09.03-14.16.50:318][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2023.09.03-14.16.50:319][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2023.09.03-14.16.50:332][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2023.09.03-14.16.50:332][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2023.09.03-14.16.50:332][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2023.09.03-14.16.50:332][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2023.09.03-14.16.50:332][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2023.09.03-14.16.50:332][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2023.09.03-14.16.50:332][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2023.09.03-14.16.50:332][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2023.09.03-14.16.50:332][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2023.09.03-14.16.50:332][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2023.09.03-14.16.50:363][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
[2023.09.03-14.16.50:363][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
[2023.09.03-14.16.50:368][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2023.09.03-14.16.50:368][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2023.09.03-14.16.50:371][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2023.09.03-14.16.50:371][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2023.09.03-14.16.50:371][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2023.09.03-14.16.50:371][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2023.09.03-14.16.50:374][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2023.09.03-14.16.50:374][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2023.09.03-14.16.50:374][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2023.09.03-14.16.50:376][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2023.09.03-14.16.50:376][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2023.09.03-14.16.50:382][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2023.09.03-14.16.50:382][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2023.09.03-14.16.50:383][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2023.09.03-14.16.50:383][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2023.09.03-14.16.50:383][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2023.09.03-14.16.50:391][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2023.09.03-14.16.50:394][  0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
[2023.09.03-14.16.50:394][  0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
[2023.09.03-14.16.50:394][  0]LogTargetPlatformManager:   ADPCM
[2023.09.03-14.16.50:394][  0]LogTargetPlatformManager:   PCM
[2023.09.03-14.16.50:398][  0]LogTargetPlatformManager: Loaded format module AudioFormatBink
[2023.09.03-14.16.50:398][  0]LogTargetPlatformManager:   BINKA
[2023.09.03-14.16.50:398][  0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
[2023.09.03-14.16.50:398][  0]LogTargetPlatformManager:   OGG
[2023.09.03-14.16.50:398][  0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
[2023.09.03-14.16.50:398][  0]LogTargetPlatformManager:   OPUS
[2023.09.03-14.16.50:462][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2023.09.03-14.16.50:465][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2023.09.03-14.16.50:465][  0]LogTargetPlatformManager:   SF_METAL
[2023.09.03-14.16.50:465][  0]LogTargetPlatformManager:   SF_METAL_MRT
[2023.09.03-14.16.50:465][  0]LogTargetPlatformManager:   SF_METAL_TVOS
[2023.09.03-14.16.50:465][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
[2023.09.03-14.16.50:465][  0]LogTargetPlatformManager:   SF_METAL_SM5
[2023.09.03-14.16.50:465][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
[2023.09.03-14.16.50:466][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
[2023.09.03-14.16.50:466][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2023.09.03-14.16.50:466][  0]LogTargetPlatformManager:   PCD3D_SM6
[2023.09.03-14.16.50:466][  0]LogTargetPlatformManager:   PCD3D_SM5
[2023.09.03-14.16.50:466][  0]LogTargetPlatformManager:   PCD3D_ES31
[2023.09.03-14.16.50:466][  0]LogTargetPlatformManager:   D3D_ES3_1_HOLOLENS
[2023.09.03-14.16.50:466][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2023.09.03-14.16.50:466][  0]LogTargetPlatformManager:   GLSL_150_ES31
[2023.09.03-14.16.50:466][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
[2023.09.03-14.16.50:471][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2023.09.03-14.16.50:471][  0]LogTargetPlatformManager:   VVM_1_0
[2023.09.03-14.16.50:471][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2023.09.03-14.16.50:471][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
[2023.09.03-14.16.50:471][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
[2023.09.03-14.16.50:471][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
[2023.09.03-14.16.50:471][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
[2023.09.03-14.16.50:471][  0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1.
[2023.09.03-14.16.50:473][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/User/lkjhg/Desktop/particle_test/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2023.09.03-14.16.50:473][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2023.09.03-14.16.50:473][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/User/lkjhg/Desktop/particle_test/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.09.03-14.16.50:473][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2023.09.03-14.16.50:496][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2145 MiB)
[2023.09.03-14.16.50:496][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.09.03-14.16.50:496][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2023.09.03-14.16.50:505][  0]LogDerivedDataCache: Speed tests for C:/Users/lkjhg/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2023.09.03-14.16.50:505][  0]LogDerivedDataCache: Display: Performance to C:/Users/lkjhg/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.12ms. RandomReadSpeed=322.62MBs, RandomWriteSpeed=192.42MBs. Assigned SpeedClass 'Local'
[2023.09.03-14.16.50:509][  0]LogDerivedDataCache: Using Local data cache path C:/Users/lkjhg/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2023.09.03-14.16.50:509][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2023.09.03-14.16.50:509][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2023.09.03-14.16.50:509][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2023.09.03-14.16.50:509][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2023.09.03-14.16.50:509][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2023.09.03-14.16.50:509][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2023.09.03-14.16.50:509][  0]LogShaderCompilers: Guid format shader working directory is 10 characters bigger than the processId version (D:/User/lkjhg/Desktop/particle_test/Intermediate/Shaders/WorkingDirectory/18816/).
[2023.09.03-14.16.50:509][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/lkjhg/AppData/Local/Temp/UnrealShaderWorkingDir/A297178F4E504EFABCFAD3859FF92B96/'.
[2023.09.03-14.16.50:509][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2023.09.03-14.16.50:509][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers.
[2023.09.03-14.16.51:391][  0]LogShaderCompilers: Display: Compiling shader autogen file: D:/User/lkjhg/Desktop/particle_test/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2023.09.03-14.16.51:391][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2023.09.03-14.16.51:528][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2023.09.03-14.16.51:784][  0]LogSlate: Using FreeType 2.10.0
[2023.09.03-14.16.51:784][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2023.09.03-14.16.51:811][  0]LogAssetRegistry: FAssetRegistry took 0.0016 seconds to start up
[2023.09.03-14.16.51:816][  0]LogEditorDomain: Display: EditorDomain is Disabled
[2023.09.03-14.16.51:980][  0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: Available device profiles:
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E28578FC00][000006E28449D800 52] GlobalDefaults, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E28531FC00][000006E27DB50000 52] Windows, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E274DBE200][000006E27DB55000 52] WindowsEditor, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289780000][000006E27B7C5000 52] WindowsServer, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289780200][000006E27B7C0000 52] WindowsClient, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289780400][000006E27B7CC800 52] IOS, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289780600][000006E276667800 52] iPadAir2, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289780800][000006E2643A2800 52] IPadPro, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289780A00][000006E289790000 52] iPadAir3, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289780C00][000006E289792800 52] iPadAir4, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289780E00][000006E289795000 52] iPadAir5, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289781000][000006E289797800 52] iPadMini4, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289781200][000006E28979A000 52] iPadMini5, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289781400][000006E28979C800 52] iPadMini6, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289781600][000006E2897A0000 52] iPhone6S, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289781800][000006E2897A2800 52] iPhone7, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289781A00][000006E2897A5000 52] iPodTouch7, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289781C00][000006E2897A7800 52] iPhone6SPlus, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289781E00][000006E2897AA000 52] iPhone7Plus, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289782000][000006E2897AC800 52] iPhoneSE, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289782200][000006E2897B0000 52] iPhone8, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289782400][000006E2897B2800 52] iPhone8Plus, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289782600][000006E2897B5000 52] iPhoneX, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289782800][000006E2897B7800 52] iPhoneXS, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289782A00][000006E2897BA000 52] iPhoneXSMax, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289782C00][000006E2897BC800 52] iPhoneXR, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289782E00][000006E2897C0000 52] iPhone11, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289783000][000006E2897C2800 52] iPhone11Pro, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289783200][000006E2897C5000 52] iPhone11ProMax, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289783400][000006E2897C7800 52] iPhoneSE2, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289783600][000006E2897CA000 52] iPhone12Mini, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289783800][000006E2897CC800 52] iPhone12, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289783A00][000006E2897D0000 52] iPhone12Pro, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289783C00][000006E2897D2800 52] iPhone12ProMax, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289783E00][000006E2897D5000 52] iPhone13Mini, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289784000][000006E2897D7800 52] iPhone13, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289784200][000006E2897DA000 52] iPhone13Pro, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289784400][000006E2897DC800 52] iPhone13ProMax, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289784600][000006E2897E0000 52] iPhoneSE3, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289784800][000006E2897E2800 52] iPhone14, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289784A00][000006E2897E5000 52] iPhone14Plus, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289784C00][000006E2897E7800 52] iPhone14Pro, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289784E00][000006E2897EA000 52] iPhone14ProMax, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289785000][000006E2897EC800 52] iPadPro105, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289785200][000006E2897F0000 52] iPadPro129, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289785400][000006E2897F2800 52] iPadPro97, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289785600][000006E2897F5000 52] iPadPro2_129, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289785800][000006E2897F7800 52] iPad5, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289785A00][000006E2897FA000 52] iPad6, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289785C00][000006E2897FC800 52] iPad7, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289785E00][000006E289810000 52] iPad8, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289786000][000006E289812800 52] iPad9, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289786200][000006E289815000 52] iPad10, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289786400][000006E289817800 52] iPadPro11, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289786600][000006E28981A000 52] iPadPro2_11, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289786800][000006E28981C800 52] iPadPro3_11, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289786A00][000006E289820000 52] iPadPro4_11, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289786C00][000006E289822800 52] iPadPro3_129, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289786E00][000006E289825000 52] iPadPro4_129, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289787000][000006E289827800 52] iPadPro5_129, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289787200][000006E28982A000 52] iPadPro6_129, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289787400][000006E28982C800 52] AppleTV, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289787600][000006E289830000 52] AppleTV4K, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289787800][000006E289832800 52] AppleTV2_4K, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289787A00][000006E289835000 52] TVOS, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289787C00][000006E289837800 52] Mac, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289787E00][000006E28983A000 52] MacEditor, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289788000][000006E28983C800 52] MacClient, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289788200][000006E289840000 52] MacServer, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289788400][000006E289842800 52] Linux, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289788600][000006E289845000 52] LinuxEditor, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289788800][000006E289847800 52] LinuxArm64Editor, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289788A00][000006E28984A000 52] LinuxArm64, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289788C00][000006E28984C800 52] LinuxClient, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289788E00][000006E289850000 52] LinuxArm64Client, 
[2023.09.03-14.16.52:077][  0]LogDeviceProfileManager: 	[000006E289789000][000006E289852800 52] LinuxServer, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E289789200][000006E289855000 52] LinuxArm64Server, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E289789400][000006E289857800 52] Android, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E289789600][000006E28985A000 52] Android_Preview_OpenGL, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E289789800][000006E28985C800 52] Android_Preview_Vulkan, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E289789A00][000006E289860000 52] Android_Low, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E289789C00][000006E289862800 52] Android_Mid, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E289789E00][000006E289865000 52] Android_High, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978A000][000006E289867800 52] Android_Default, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978A200][000006E28986A000 52] Android_Adreno4xx, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978A400][000006E28986C800 52] Android_Adreno5xx_Low, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978A600][000006E289870000 52] Android_Adreno5xx, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978A800][000006E289872800 52] Android_Adreno6xx, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978AA00][000006E289875000 52] Android_Adreno6xx_Vulkan, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978AC00][000006E289877800 52] Android_Adreno7xx, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978AE00][000006E28987A000 52] Android_Adreno7xx_Vulkan, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978B000][000006E28987C800 52] Android_Mali_T6xx, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978B200][000006E289880000 52] Android_Mali_T7xx, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978B400][000006E289882800 52] Android_Mali_T8xx, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978B600][000006E289885000 52] Android_Mali_G71, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978B800][000006E289887800 52] Android_Mali_G72, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978BA00][000006E28988A000 52] Android_Mali_G72_Vulkan, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978BC00][000006E28988C800 52] Android_Mali_G76, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978BE00][000006E289890000 52] Android_Mali_G76_Vulkan, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978C000][000006E289892800 52] Android_Mali_G77, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978C200][000006E289895000 52] Android_Mali_G77_Vulkan, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978C400][000006E289897800 52] Android_Mali_G78, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978C600][000006E28989A000 52] Android_Mali_G78_Vulkan, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978C800][000006E28989C800 52] Android_Mali_G710, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978CA00][000006E2898A0000 52] Android_Mali_G710_Vulkan, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978CC00][000006E2898A2800 52] Android_Mali_G7xx, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978CE00][000006E2898A5000 52] Android_Mali_G7xx_Vulkan, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978D000][000006E2898A7800 52] Android_Xclipse_920, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978D200][000006E2898AA000 52] Android_Xclipse_920_Vulkan, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978D400][000006E2898AC800 52] Android_Vulkan_SM5, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978D600][000006E2898B0000 52] Android_PowerVR_G6xxx, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978DA00][000006E2898B2800 52] Android_PowerVR_GT7xxx, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978DC00][000006E2898B5000 52] Android_PowerVR_GE8xxx, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978E000][000006E2898B7800 52] Android_PowerVR_GM9xxx, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978E200][000006E2898BA000 52] Android_PowerVR_GM9xxx_Vulkan, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978E400][000006E2898BC800 52] Android_TegraK1, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978E600][000006E2898C0000 52] Android_Unknown_Vulkan, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978E800][000006E2898C2800 52] Oculus_Quest, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978EA00][000006E2898C5000 52] Oculus_Quest2, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: 	[000006E28978EC00][000006E2898C7800 52] HoloLens, 
[2023.09.03-14.16.52:078][  0]LogDeviceProfileManager: Active device profile: [000006E274DBE200][000006E27DB55000 52] WindowsEditor
[2023.09.03-14.16.52:078][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2023.09.03-14.16.52:078][  0]LogShaderCompilers: Display: Compiling shader autogen file: D:/User/lkjhg/Desktop/particle_test/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2023.09.03-14.16.52:078][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2023.09.03-14.16.52:078][  0]LogShaderCompilers: Display: Compiling shader autogen file: D:/User/lkjhg/Desktop/particle_test/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
[2023.09.03-14.16.52:078][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2023.09.03-14.16.52:080][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.")
[2023.09.03-14.16.52:080][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Valid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=1190.9.1.1, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
[2023.09.03-14.16.52:080][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v21_clang-15.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v21_clang-15.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2023.09.03-14.16.52:080][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v21_clang-15.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v21_clang-15.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2023.09.03-14.16.52:080][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.19041.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
[2023.09.03-14.16.52:084][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/User/lkjhg/Desktop/particle_test/particle_test.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/User/lkjhg/Desktop/particle_test/Intermediate/TurnkeyReport_1.log" -log="D:/User/lkjhg/Desktop/particle_test/Intermediate/TurnkeyLog_1.log" -project="D:/User/lkjhg/Desktop/particle_test/particle_test.uproject"  -Device=Win64@DESKTOP-7TPCBEJ'
[2023.09.03-14.16.52:084][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.2/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="D:/User/lkjhg/Desktop/particle_test/particle_test.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/User/lkjhg/Desktop/particle_test/Intermediate/TurnkeyReport_1.log" -log="D:/User/lkjhg/Desktop/particle_test/Intermediate/TurnkeyLog_1.log" -project="D:/User/lkjhg/Desktop/particle_test/particle_test.uproject"  -Device=Win64@DESKTOP-7TPCBEJ" -nocompile -nocompileuat ]
[2023.09.03-14.16.52:109][  0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2023.09.03-14.16.52:187][  0]LogMaterial: WorldGridMaterial-SM6-Default: 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[2023.09.03-14.16.52:260][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2023.09.03-14.16.52:260][  0]LogMeshReduction: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2023.09.03-14.16.52:260][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2023.09.03-14.16.52:260][  0]LogMeshReduction: No distributed automatic mesh merging module available
[2023.09.03-14.16.52:260][  0]LogMeshMerging: No distributed automatic mesh merging module available
[2023.09.03-14.16.52:788][  0]LogUObjectArray: 21525 objects as part of root set at end of initial load.
[2023.09.03-14.16.52:788][  0]LogUObjectAllocator: 5884648 out of 0 bytes used by permanent object pool.
[2023.09.03-14.16.52:788][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2023.09.03-14.16.52:815][  0]LogSlate: Border
[2023.09.03-14.16.52:815][  0]LogSlate: BreadcrumbButton
[2023.09.03-14.16.52:815][  0]LogSlate: Brushes.Title
[2023.09.03-14.16.52:815][  0]LogSlate: Default
[2023.09.03-14.16.52:815][  0]LogSlate: Icons.Save
[2023.09.03-14.16.52:815][  0]LogSlate: Icons.Toolbar.Settings
[2023.09.03-14.16.52:815][  0]LogSlate: ListView
[2023.09.03-14.16.52:815][  0]LogSlate: SoftwareCursor_CardinalCross
[2023.09.03-14.16.52:815][  0]LogSlate: SoftwareCursor_Grab
[2023.09.03-14.16.52:815][  0]LogSlate: TableView.DarkRow
[2023.09.03-14.16.52:815][  0]LogSlate: TableView.Row
[2023.09.03-14.16.52:815][  0]LogSlate: TreeView
[2023.09.03-14.16.52:980][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2023.09.03-14.16.52:980][  0]LogInit: XR: MultiViewport is Disabled
[2023.09.03-14.16.52:980][  0]LogInit: XR: Mobile Multiview is Disabled
[2023.09.03-14.16.53:163][  0]LogTurnkeySupport: Completed device detection: Code = 0
[2023.09.03-14.16.53:263][  0]LogPython: Using Python 3.9.7
[2023.09.03-14.16.54:114][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 0B24B9D24E9A96B0A6D1E69B696F0713 | Instance: C81DA66C44D9A168DE4004B3EB3DF2C0 (DESKTOP-7TPCBEJ-18816).
[2023.09.03-14.16.54:336][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2023.09.03-14.16.54:353][  0]LogMetasoundEngine: MetaSound Engine Initialized
[2023.09.03-14.16.54:439][  0]LogTcpMessaging: Initializing TcpMessaging bridge
[2023.09.03-14.16.54:445][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2023.09.03-14.16.54:447][  0]LogUdpMessaging: Display: Added local interface '172.29.224.1' to multicast group '230.0.0.1:6666'
[2023.09.03-14.16.54:447][  0]LogUdpMessaging: Display: Added local interface '192.168.0.109' to multicast group '230.0.0.1:6666'
[2023.09.03-14.16.54:803][  0]LogOpenImageDenoise: OIDN starting up
[2023.09.03-14.16.54:857][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2023.09.03-14.16.54:881][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.09.03-14.16.54:881][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.09.03-14.16.55:060][  0]SourceControl: 리비전 컨트롤이 비활성화되어 있습니다.
[2023.09.03-14.16.55:078][  0]LogUProjectInfo: Found projects:
[2023.09.03-14.16.55:087][  0]SourceControl: 리비전 컨트롤이 비활성화되어 있습니다.
[2023.09.03-14.16.55:235][  0]LogCollectionManager: Loaded 0 collections in 0.001579 seconds
[2023.09.03-14.16.55:237][  0]LogFileCache: Scanning file cache for directory 'D:/User/lkjhg/Desktop/particle_test/Saved/Collections/' took 0.00s
[2023.09.03-14.16.55:238][  0]LogFileCache: Scanning file cache for directory 'D:/User/lkjhg/Desktop/particle_test/Content/Developers/lkjhg/Collections/' took 0.00s
[2023.09.03-14.16.55:240][  0]LogFileCache: Scanning file cache for directory 'D:/User/lkjhg/Desktop/particle_test/Content/Collections/' took 0.00s
[2023.09.03-14.16.55:612][  0]LogClass: Warning: Property ArrayProperty UPresetSettingsProperties::ActivePresetCollectionsPaths defines MetaData key "MetaClass" which contains short type name "InteractiveToolsPresetCollectionAsset". Suggested pathname: "/Script/PresetAsset.InteractiveToolsPresetCollectionAsset". Module:ModelingToolsEditorMode File:Public/ModelingToolsEditorModeToolkit.h
[2023.09.03-14.16.55:623][  0]LogClass: Display: 1 short type names in reflected types' MetaData
[2023.09.03-14.16.55:624][  0]LogAutomationTest: Warning: LogClass: Property ArrayProperty UPresetSettingsProperties::ActivePresetCollectionsPaths defines MetaData key "MetaClass" which contains short type name "InteractiveToolsPresetCollectionAsset". Suggested pathname: "/Script/PresetAsset.InteractiveToolsPresetCollectionAsset". Module:ModelingToolsEditorMode File:Public/ModelingToolsEditorModeToolkit.h
[2023.09.03-14.16.55:625][  0]LogEngine: Initializing Engine...
[2023.09.03-14.16.55:628][  0]LogStylusInput: Initializing StylusInput subsystem.
[2023.09.03-14.16.55:630][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2023.09.03-14.16.55:632][  0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 3d89a2417cdd38b82ab3995e72edbc8a3d3fbd28), compiling. Is special engine material.
[2023.09.03-14.16.55:635][  0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: c84d924a065b6aee2e31046b147f6edd716bdf76), compiling. Is special engine material.
[2023.09.03-14.16.55:638][  0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 7a3a305425a96518e8410c7551ce568951fc2c1b), compiling. Is special engine material.
[2023.09.03-14.16.55:641][  0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: 91ddf74dbd27b44b0dea5e375e00772e9eee4b4a), compiling. Is special engine material.
[2023.09.03-14.16.55:643][  0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: b3c409f67b86733eee51a36eeeaf7c1fa4d53f2d), compiling. Is special engine material.
[2023.09.03-14.16.55:647][  0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 920b7b399aed85532adb233461902d319e9521da), compiling. Is special engine material.
[2023.09.03-14.16.55:728][  0]LogInit: Initializing FReadOnlyCVARCache
[2023.09.03-14.16.55:736][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-14.16.55:736][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-14.16.55:748][  0]LogAIModule: Creating AISystem for world Untitled
[2023.09.03-14.16.55:749][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2023.09.03-14.16.55:749][  0]LogInit: Texture streaming: Enabled
[2023.09.03-14.16.55:762][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.2.1-26001984+++UE5+Release-5.2
[2023.09.03-14.16.55:769][  0]LogAudio: Display: Initializing Audio Device Manager...
[2023.09.03-14.16.55:778][  0]LogAudio: Display: Loading Default Audio Settings Objects...
[2023.09.03-14.16.55:779][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2023.09.03-14.16.55:779][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2023.09.03-14.16.55:780][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2023.09.03-14.16.55:780][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2023.09.03-14.16.55:780][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2023.09.03-14.16.55:780][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2023.09.03-14.16.55:780][  0]LogAudio: Display: Audio Device Manager Initialized
[2023.09.03-14.16.55:780][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2023.09.03-14.16.55:780][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.09.03-14.16.55:780][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2023.09.03-14.16.55:780][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2023.09.03-14.16.55:780][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2023.09.03-14.16.55:780][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
[2023.09.03-14.16.55:780][  0]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2023.09.03-14.16.55:780][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
[2023.09.03-14.16.55:780][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2023.09.03-14.16.55:780][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.09.03-14.16.55:780][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.09.03-14.16.55:780][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.09.03-14.16.55:789][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.09.03-14.16.55:828][  0]LogAudioMixer: Display: Using Audio Hardware Device 스피커(3- NOX Bastar-X)
[2023.09.03-14.16.55:830][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.09.03-14.16.55:832][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.09.03-14.16.55:832][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.09.03-14.16.55:837][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2023.09.03-14.16.55:837][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2023.09.03-14.16.55:839][  0]LogInit: FAudioDevice initialized with ID 1.
[2023.09.03-14.16.55:839][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2023.09.03-14.16.55:839][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2023.09.03-14.16.55:839][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2023.09.03-14.16.55:839][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2023.09.03-14.16.55:851][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2023.09.03-14.16.55:860][  0]LogLiveCoding: Display: Starting LiveCoding
[2023.09.03-14.16.55:860][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2023.09.03-14.16.55:862][  0]LogLiveCoding: Display: Detected running instance in process group "UE_particle_test_0x5b94d570", connecting to console process (PID: 12088)
[2023.09.03-14.16.55:862][  0]LogLiveCoding: Display: Waiting for server
[2023.09.03-14.16.55:865][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2023.09.03-14.16.55:865][  0]LogInit: Undo buffer set to 32 MB
[2023.09.03-14.16.55:865][  0]LogInit: Transaction tracking system initialized
[2023.09.03-14.16.55:886][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded D:/User/lkjhg/Desktop/particle_test/Saved/SourceControl/UncontrolledChangelists.json
[2023.09.03-14.16.55:886][  0]LogSourceControl: Uncontrolled asset enumeration started...
[2023.09.03-14.16.55:892][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.005674 seconds (Found 115 uncontrolled assets)
[2023.09.03-14.16.55:909][  0]BlueprintLog: New page: 에디터 로드
[2023.09.03-14.16.55:995][  0]LocalizationService: 현지화 서비스가 비활성화되었습니다.
[2023.09.03-14.16.56:013][  0]TimingProfiler: Initialize
[2023.09.03-14.16.56:013][  0]TimingProfiler: OnSessionChanged
[2023.09.03-14.16.56:013][  0]LoadingProfiler: Initialize
[2023.09.03-14.16.56:013][  0]LoadingProfiler: OnSessionChanged
[2023.09.03-14.16.56:013][  0]NetworkingProfiler: Initialize
[2023.09.03-14.16.56:013][  0]NetworkingProfiler: OnSessionChanged
[2023.09.03-14.16.56:013][  0]MemoryProfiler: Initialize
[2023.09.03-14.16.56:013][  0]MemoryProfiler: OnSessionChanged
[2023.09.03-14.16.56:235][  0]LogFileCache: Scanning file cache for directory 'D:/User/lkjhg/Desktop/particle_test/Content/' took 0.01s
[2023.09.03-14.16.56:430][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2023.09.03-14.16.56:453][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2023.09.03-14.16.56:454][  0]SourceControl: 리비전 컨트롤이 비활성화되어 있습니다.
[2023.09.03-14.16.56:454][  0]LogUnrealEdMisc: Loading editor; pre map load, took 8.596
[2023.09.03-14.16.56:454][  0]Cmd: MAP LOAD FILE="D:/User/lkjhg/Desktop/particle_test/Content/TopDown/Maps/TopDownMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2023.09.03-14.16.56:455][  0]LightingResults: New page: 라이팅 빌드
[2023.09.03-14.16.56:457][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2023.09.03-14.16.56:457][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-14.16.56:457][  0]MapCheck: New page: 맵 체크
[2023.09.03-14.16.56:457][  0]LightingResults: New page: 라이팅 빌드
[2023.09.03-14.16.56:463][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.09.03-14.16.56:467][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
[2023.09.03-14.16.56:854][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Manny/MM_Fall_Loop.MM_Fall_Loop
[2023.09.03-14.16.56:861][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Manny/MM_Idle.MM_Idle
[2023.09.03-14.16.56:869][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Manny/MM_Jump.MM_Jump
[2023.09.03-14.16.56:877][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Manny/MM_Land.MM_Land
[2023.09.03-14.16.56:882][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Manny/MM_Run_Fwd.MM_Run_Fwd
[2023.09.03-14.16.56:887][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Manny/MM_Walk_Fwd.MM_Walk_Fwd
[2023.09.03-14.16.56:896][  0]LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Manny/MM_Walk_InPlace.MM_Walk_InPlace
[2023.09.03-14.16.56:973][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2023.09.03-14.16.57:022][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TopDownMap'.
[2023.09.03-14.16.57:023][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-14.16.57:023][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-14.16.57:023][  0]LogAIModule: Creating AISystem for world TopDownMap
[2023.09.03-14.16.57:023][  0]LogWorldPartition: ULevel::OnLevelLoaded(TopDownMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2023.09.03-14.16.57:023][  0]LogWorldPartition: Display: WorldPartition initialize started...
[2023.09.03-14.16.57:023][  0]LogWorldPartition: UWorldPartition::Initialize(Asset=TopDownMap, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2023.09.03-14.16.57:283][  0]LogContentBundle: [TopDownMap(독립형)] Creating new contrainer.
[2023.09.03-14.16.57:283][  0]LogWorldPartition: Display: WorldPartition initialize took 259 ms
[2023.09.03-14.16.57:287][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2023.09.03-14.16.57:287][  0]LogNavigationDataBuild: Display:    RebuildAll building NavData:  Name Default class /Script/NavigationSystem.RecastNavMesh agent radius 35.0.
[2023.09.03-14.16.57:288][  0]LogNavigationDataBuild: Display:    ANavigationData::RebuildAll load time: 0.00s
[2023.09.03-14.16.57:296][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.60ms
[2023.09.03-14.16.57:296][  0]Cmd: MAP CHECKDEP NOCLEARLOG
[2023.09.03-14.16.57:296][  0]MapCheck: 맵 체크 완료: 오류 0 회, 경고 0 회, 소요 시간 0.244ms.
[2023.09.03-14.16.57:296][  0]LogFileHelpers: Loading map 'TopDownMap' took 0.841
[2023.09.03-14.16.57:304][  0]LogUnrealEdMisc: Total Editor Startup Time, took 9.446
[2023.09.03-14.16.57:304][  0]LogShaderCompilers: Display: ================================================
[2023.09.03-14.16.57:304][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-14.16.57:304][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2023.09.03-14.16.57:305][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2023.09.03-14.16.57:305][  0]LogShaderCompilers: Display: RAM used: 240.00 B of 819.20 MiB budget. Usage: 0.00%
[2023.09.03-14.16.57:305][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-14.16.57:305][  0]LogShaderCompilers: Display: Shaders Compiled: 0
[2023.09.03-14.16.57:305][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
[2023.09.03-14.16.57:305][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2023.09.03-14.16.57:305][  0]LogShaderCompilers: Display: ================================================
[2023.09.03-14.16.57:389][  0]LogWindowsTextInputMethodSystem: Activated input method: 한국어(대한민국) - Microsoft 입력기 (TSF IME).
[2023.09.03-14.16.57:409][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2023.09.03-14.16.57:410][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2023.09.03-14.16.57:410][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2023.09.03-14.16.57:411][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2023.09.03-14.16.57:411][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2023.09.03-14.16.57:412][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2023.09.03-14.16.57:412][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2023.09.03-14.16.57:412][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2023.09.03-14.16.57:413][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2023.09.03-14.16.57:413][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2023.09.03-14.16.57:488][  0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-7TPCBEJ: (Name=DESKTOP-7TPCBEJ, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
[2023.09.03-14.16.57:515][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.09.03-14.16.57:523][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.09.03-14.16.57:530][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.09.03-14.16.57:537][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.09.03-14.16.57:592][  0]LogSlate: Took 0.000259 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2023.09.03-14.16.57:594][  0]LogSlate: Took 0.001490 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/NanumGothic.ttf' (4243K)
[2023.09.03-14.16.57:596][  0]LogSlate: Took 0.000266 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2023.09.03-14.16.57:597][  0]LogSlate: Took 0.000081 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2023.09.03-14.16.57:599][  0]LogSlate: Took 0.001550 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/NanumGothicBold.ttf' (4188K)
[2023.09.03-14.16.57:600][  0]LogSlate: Took 0.001190 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/NanumGothicExtraBold.ttf' (4074K)
[2023.09.03-14.16.57:602][  0]LogSlate: Took 0.000287 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2023.09.03-14.16.57:623][  0]LogViewport: Scene viewport resized to 2038x1312, mode Windowed.
[2023.09.03-14.16.57:648][  0]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-14.16.57:672][  0]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2023.09.03-14.16.58:680][  0]LogStall: Startup...
[2023.09.03-14.16.58:682][  0]LogStall: Startup complete.
[2023.09.03-14.16.58:720][  0]LogLoad: (Engine Initialization) Total time: 10.86 seconds
[2023.09.03-14.16.58:720][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2023.09.03-14.16.58:770][  0]LogAssetRegistry: AssetRegistryGather time 0.1626s: AssetDataDiscovery 0.0442s, AssetDataGather 0.0977s, StoreResults 0.0207s.
[2023.09.03-14.16.58:773][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
[2023.09.03-14.16.58:775][  0]LogContentStreaming: Texture pool size now 1000 MB
[2023.09.03-14.16.58:817][  0]LogViewport: Scene viewport resized to 2038x1254, mode Windowed.
[2023.09.03-14.17.00:862][ 49]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-14.17.01:063][ 52]LogNavigationDataBuild: Display:    FRecastNavMeshGenerator::ProcessTileTasksAndGetUpdatedTiles build time: 3.78s
[2023.09.03-14.17.23:968][444]LogSlate: Window '콘텐츠 브라우저' being destroyed
[2023.09.03-14.17.23:997][444]LogSlate: Window '콘텐츠 브라우저' being destroyed
[2023.09.03-14.17.50:907][776]LogSlate: Window 'particle_test - 언리얼 에디터' being destroyed
[2023.09.03-14.17.50:977][776]LogToolMenus: Warning: Menu already registered : LevelEditor.MainMenu
[2023.09.03-14.17.50:977][776]LogToolMenus: Warning: Menu already registered : LevelEditor.MainMenu.File
[2023.09.03-14.17.50:977][776]LogToolMenus: Warning: Menu already registered : LevelEditor.MainMenu.Window
[2023.09.03-14.17.50:977][776]LogToolMenus: Warning: Menu already registered : LevelEditor.MainMenu.Tools
[2023.09.03-14.17.50:977][776]LogToolMenus: Warning: Menu already registered : LevelEditor.MainMenu.Edit
[2023.09.03-14.17.50:977][776]LogToolMenus: Warning: Menu already registered : LevelEditor.MainMenu.Help
[2023.09.03-14.17.50:977][776]LogToolMenus: Warning: Menu already registered : LevelEditor.MainMenu.Build
[2023.09.03-14.17.50:977][776]LogToolMenus: Warning: Menu already registered : LevelEditor.MainMenu.Build.LightingQuality
[2023.09.03-14.17.50:977][776]LogToolMenus: Warning: Menu already registered : LevelEditor.MainMenu.Build.LightingInfo.LightingDensity
[2023.09.03-14.17.50:977][776]LogToolMenus: Warning: Menu already registered : LevelEditor.MainMenu.Build.LightingInfo.LightingResolution
[2023.09.03-14.17.50:978][776]LogToolMenus: Warning: Menu already registered : LevelEditor.MainMenu.Build.LightingInfo
[2023.09.03-14.17.50:978][776]LogToolMenus: Warning: Menu already registered : LevelEditor.MainMenu.Select
[2023.09.03-14.17.50:978][776]LogToolMenus: Warning: Menu already registered : LevelEditor.LevelEditorToolBar.Cinematics
[2023.09.03-14.17.50:978][776]LogToolMenus: Warning: Menu already registered : LevelEditor.LevelEditorToolBar.LevelToolbarQuickSettings
[2023.09.03-14.17.50:979][776]LogToolMenus: Warning: Menu already registered : LevelEditor.LevelEditorToolBar.OpenBlueprint
[2023.09.03-14.17.50:979][776]LogToolMenus: Warning: Menu already registered : LevelEditor.LevelEditorToolBar.AddQuickMenu
[2023.09.03-14.17.50:979][776]LogToolMenus: Warning: Menu already registered : LevelEditor.LevelEditorToolBar.ModesToolBar
[2023.09.03-14.17.50:979][776]LogToolMenus: Warning: Menu already registered : LevelEditor.LevelEditorToolBar.AssetsToolBar
[2023.09.03-14.17.50:979][776]LogToolMenus: Warning: Menu already registered : LevelEditor.LevelEditorToolBar.PlayToolBar
[2023.09.03-14.17.50:979][776]LogToolMenus: Warning: Menu already registered : LevelEditor.LevelEditorToolBar.User
[2023.09.03-14.17.50:979][776]LogToolMenus: Warning: Menu already registered : LevelEditor.LevelEditorToolBar.SettingsToolbar
[2023.09.03-14.17.50:986][776]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2023.09.03-14.17.50:998][776]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.09.03-14.17.51:003][776]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.09.03-14.17.51:008][776]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.09.03-14.17.51:014][776]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.09.03-14.17.51:038][776]LogToolMenus: Warning: Menu already registered : LevelEditor.StatusBar.ToolBar.CompileComboButton
[2023.09.03-14.17.51:147][776]LogViewport: Scene viewport resized to 1612x852, mode Windowed.
[2023.09.03-14.17.51:162][776]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-14.17.51:392][776]LogViewport: Scene viewport resized to 1612x814, mode Windowed.
[2023.09.03-14.18.12:600][ 83]LogSlate: Window '내 시스템의 시작점 선택' being destroyed
[2023.09.03-14.18.12:612][ 83]LogContentBrowser: Deferred new asset file creation: NewNiagaraSystem
[2023.09.03-14.18.12:616][ 83]LogContentBrowser: Creating deferred item: NewNiagaraSystem
[2023.09.03-14.18.12:629][ 84]LogContentBrowser: Renaming the item being created (Deferred Item: NewNiagaraSystem).
[2023.09.03-14.18.14:086][220]LogContentBrowser: Attempting asset rename: NewNiagaraSystem -> NewNiagaraSystem
[2023.09.03-14.18.14:092][220]LogContentBrowser: End creating deferred item NewNiagaraSystem
[2023.09.03-14.18.14:202][228]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem
[2023.09.03-14.18.14:295][228]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-14.18.14:295][228]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-14.18.14:432][228]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-14.18.14:432][228]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-14.18.14:571][228]LogSlate: Took 0.006491 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2023.09.03-14.18.14:577][228]LogViewport: Scene viewport resized to 441x358, mode Windowed.
[2023.09.03-14.18.14:649][228]LogSlate: Took 0.006120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2023.09.03-14.18.14:799][231]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.707739 sec (time since issued), 1.197234 sec (combined shader worker time).
[2023.09.03-14.18.15:304][261]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.937137 sec (time since issued), 0.972731 sec (combined shader worker time).
[2023.09.03-14.18.15:380][266]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.18.17:794][378]LogViewport: Scene viewport resized to 505x599, mode Windowed.
[2023.09.03-14.18.19:608][508]LogViewport: Scene viewport resized to 521x599, mode Windowed.
[2023.09.03-14.18.19:658][510]LogViewport: Scene viewport resized to 610x599, mode Windowed.
[2023.09.03-14.18.19:693][512]LogViewport: Scene viewport resized to 690x599, mode Windowed.
[2023.09.03-14.18.19:713][513]LogViewport: Scene viewport resized to 723x599, mode Windowed.
[2023.09.03-14.18.19:742][514]LogViewport: Scene viewport resized to 745x599, mode Windowed.
[2023.09.03-14.18.19:772][515]LogViewport: Scene viewport resized to 747x599, mode Windowed.
[2023.09.03-14.18.20:604][576]LogViewport: Scene viewport resized to 747x607, mode Windowed.
[2023.09.03-14.18.20:643][578]LogViewport: Scene viewport resized to 747x634, mode Windowed.
[2023.09.03-14.18.20:661][579]LogViewport: Scene viewport resized to 747x650, mode Windowed.
[2023.09.03-14.18.20:678][580]LogViewport: Scene viewport resized to 747x660, mode Windowed.
[2023.09.03-14.18.20:695][581]LogViewport: Scene viewport resized to 747x672, mode Windowed.
[2023.09.03-14.18.20:710][582]LogViewport: Scene viewport resized to 747x678, mode Windowed.
[2023.09.03-14.18.20:727][583]LogViewport: Scene viewport resized to 747x684, mode Windowed.
[2023.09.03-14.18.20:750][584]LogViewport: Scene viewport resized to 747x692, mode Windowed.
[2023.09.03-14.18.20:779][586]LogViewport: Scene viewport resized to 747x698, mode Windowed.
[2023.09.03-14.18.20:799][588]LogViewport: Scene viewport resized to 747x699, mode Windowed.
[2023.09.03-14.18.51:551][642]LogDerivedDataCache: C:/Users/lkjhg/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.044 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 1023 files in 1689 folders with total size 97 MiB.
[2023.09.03-14.19.12:740][840]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.390770 sec (time since issued), 1.438447 sec (combined shader worker time).
[2023.09.03-14.19.12:845][848]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.20.06:725][928]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.034912 sec (time since issued), 0.035808 sec (combined shader worker time).
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: ================================================
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Total job queries 53, among them cache hits 0 (0.00%)
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Tracking 52 distinct input hashes that result in 43 distinct outputs (82.69%)
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: RAM used: 920.51 KiB of 819.20 MiB budget. Usage: 0.11%
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Shaders Compiled: 14
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Jobs assigned 14, completed 14 (100.00%)
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Average time worker was idle: 40.32 s
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.10 s
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Job execution time: average 0.59 s, max 1.39 s
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Job life time (pending + execution): average 0.64 s, max 1.42
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.56 s
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Jobs were issued in 14 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Average processing rate: 5.47 jobs/sec
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Total thread time: 3.833 s
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Total thread preprocess time: 0.162 s
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Percentage time preprocessing: 4.23%
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Effective parallelization: 1.50 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    1 times, average 0.93 sec, max 0.93 sec, min 0.93 sec)
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    1 times, average 0.54 sec, max 0.54 sec, min 0.54 sec)
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    1 times, average 0.50 sec, max 0.50 sec, min 0.50 sec)
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display:                                          FLumenCardPS<false> (compiled    1 times, average 0.40 sec, max 0.40 sec, min 0.40 sec)
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 24.27% of total time (compiled    1 times, average 0.93 sec, max 0.93 sec, min 0.93 sec)
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display:                                               FNiagaraShader - 21.54% of total time (compiled    9 times, average 0.09 sec, max 0.17 sec, min 0.05 sec)
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 16.60% of total time (compiled    1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 14.18% of total time (compiled    1 times, average 0.54 sec, max 0.54 sec, min 0.54 sec)
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display:                                                 FLumenCardVS - 13.01% of total time (compiled    1 times, average 0.50 sec, max 0.50 sec, min 0.50 sec)
[2023.09.03-14.20.07:113][950]LogShaderCompilers: Display: ================================================
[2023.09.03-14.20.07:135][951]LogDerivedDataCache: C:/Users/lkjhg/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/lkjhg/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/88/db/80e6b5b39cca8133df9c94748c367e000c5b.udd from 'NewNiagaraSystem/Empty/ParticleGPUComputeScript'.
[2023.09.03-14.20.07:253][959]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.21.03:077][789]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.21.03:318][805]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.304394 sec (time since issued), 0.566234 sec (combined shader worker time).
[2023.09.03-14.21.03:353][807]LogDerivedDataCache: C:/Users/lkjhg/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/lkjhg/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/e4/b0/e9987177c9f88c5e50ec8fc14b674c01f50f.udd from 'NewNiagaraSystem/Empty/ParticleGPUComputeScript'.
[2023.09.03-14.21.05:103][926]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.21.14:921][670]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.296630 sec (time since issued), 0.566942 sec (combined shader worker time).
[2023.09.03-14.21.15:007][677]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.21.36:961][ 50]LogNiagara: Updating script usage: Script->IsInterpolatdSpawn 0 Emitter->bInterpolatedSpawning 0
[2023.09.03-14.21.37:276][ 65]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.314153 sec (time since issued), 1.190530 sec (combined shader worker time).
[2023.09.03-14.21.37:397][ 72]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.21.37:965][103]LogNiagara: Updating script usage: Script->IsInterpolatdSpawn 1 Emitter->bInterpolatedSpawning 1
[2023.09.03-14.21.43:177][439]LogNiagaraEditor: Warning: 받아들일 수 있는 위치를 찾을 수 없어 종속성 모듈 추가에 실패했습니다
[2023.09.03-14.22.51:650][185]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.22.57:794][527]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-14.22.57:847][528]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.410394 sec (time since issued), 1.471149 sec (combined shader worker time).
[2023.09.03-14.22.58:013][536]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.23.00:017][650]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.23.07:143][989]LogShaderCompilers: Display: ================================================
[2023.09.03-14.23.07:143][989]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-14.23.07:143][989]LogShaderCompilers: Display: Total job queries 85, among them cache hits 2 (2.35%)
[2023.09.03-14.23.07:143][989]LogShaderCompilers: Display: Tracking 81 distinct input hashes that result in 60 distinct outputs (74.07%)
[2023.09.03-14.23.07:143][989]LogShaderCompilers: Display: RAM used: 1.33 MiB of 819.20 MiB budget. Usage: 0.16%
[2023.09.03-14.23.07:143][989]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-14.23.07:143][989]LogShaderCompilers: Display: Shaders Compiled: 43
[2023.09.03-14.23.07:143][989]LogShaderCompilers: Display: Jobs assigned 44, completed 43 (97.73%)
[2023.09.03-14.23.07:143][989]LogShaderCompilers: Display: Average time worker was idle: 55.62 s
[2023.09.03-14.23.07:143][989]LogShaderCompilers: Display: Time job spent in pending queue: average 0.17 s, longest 1.04 s
[2023.09.03-14.23.07:143][989]LogShaderCompilers: Display: Job execution time: average 0.54 s, max 1.39 s
[2023.09.03-14.23.07:143][989]LogShaderCompilers: Display: Job life time (pending + execution): average 0.71 s, max 1.96
[2023.09.03-14.23.07:143][989]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 5.73 s
[2023.09.03-14.23.07:143][989]LogShaderCompilers: Display: Jobs were issued in 44 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-14.23.07:143][989]LogShaderCompilers: Display: Average processing rate: 7.50 jobs/sec
[2023.09.03-14.23.07:143][989]LogShaderCompilers: Display: Total thread time: 13.201 s
[2023.09.03-14.23.07:144][989]LogShaderCompilers: Display: Total thread preprocess time: 0.449 s
[2023.09.03-14.23.07:144][989]LogShaderCompilers: Display: Percentage time preprocessing: 3.40%
[2023.09.03-14.23.07:144][989]LogShaderCompilers: Display: Effective parallelization: 2.30 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-14.23.07:144][989]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-14.23.07:144][989]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    4 times, average 0.95 sec, max 0.98 sec, min 0.93 sec)
[2023.09.03-14.23.07:144][989]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    4 times, average 0.64 sec, max 0.69 sec, min 0.55 sec)
[2023.09.03-14.23.07:144][989]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    4 times, average 0.59 sec, max 0.63 sec, min 0.54 sec)
[2023.09.03-14.23.07:144][989]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    3 times, average 0.52 sec, max 0.53 sec, min 0.50 sec)
[2023.09.03-14.23.07:144][989]LogShaderCompilers: Display:                                          FLumenCardPS<false> (compiled    3 times, average 0.39 sec, max 0.42 sec, min 0.35 sec)
[2023.09.03-14.23.07:144][989]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-14.23.07:144][989]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 28.90% of total time (compiled    4 times, average 0.95 sec, max 0.98 sec, min 0.93 sec)
[2023.09.03-14.23.07:144][989]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 19.41% of total time (compiled    4 times, average 0.64 sec, max 0.69 sec, min 0.55 sec)
[2023.09.03-14.23.07:144][989]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 17.90% of total time (compiled    4 times, average 0.59 sec, max 0.63 sec, min 0.54 sec)
[2023.09.03-14.23.07:144][989]LogShaderCompilers: Display:                                               FNiagaraShader - 13.19% of total time (compiled   24 times, average 0.07 sec, max 0.17 sec, min 0.04 sec)
[2023.09.03-14.23.07:144][989]LogShaderCompilers: Display:                                                 FLumenCardVS - 11.75% of total time (compiled    3 times, average 0.52 sec, max 0.53 sec, min 0.50 sec)
[2023.09.03-14.23.07:144][989]LogShaderCompilers: Display: ================================================
[2023.09.03-14.23.07:371][998]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.613138 sec (time since issued), 1.433681 sec (combined shader worker time).
[2023.09.03-14.23.07:628][  6]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.24.04:828][333]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.24.05:319][356]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.658149 sec (time since issued), 0.974962 sec (combined shader worker time).
[2023.09.03-14.24.06:840][440]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.24.09:594][579]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.24.10:063][604]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.639042 sec (time since issued), 0.911446 sec (combined shader worker time).
[2023.09.03-14.24.11:595][688]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.24.32:650][890]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.24.33:130][912]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.657449 sec (time since issued), 0.974012 sec (combined shader worker time).
[2023.09.03-14.24.34:663][995]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.24.37:165][120]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.24.37:643][146]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.643699 sec (time since issued), 0.936032 sec (combined shader worker time).
[2023.09.03-14.24.39:175][245]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.25.05:613][904]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.25.07:624][ 22]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.25.09:631][125]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.25.11:634][248]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.25.14:833][419]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.25.15:318][451]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.641528 sec (time since issued), 0.923768 sec (combined shader worker time).
[2023.09.03-14.25.16:836][556]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.25.19:446][700]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.25.21:450][818]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.25.24:314][963]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.25.24:703][980]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.548068 sec (time since issued), 0.853185 sec (combined shader worker time).
[2023.09.03-14.25.26:325][ 74]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.25.29:641][269]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.25.31:653][381]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.25.32:542][419]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.551059 sec (time since issued), 0.845886 sec (combined shader worker time).
[2023.09.03-14.25.33:665][480]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.26.02:915][226]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.26.04:916][345]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.26.41:542][472]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: ================================================
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Total job queries 111, among them cache hits 7 (6.31%)
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Tracking 102 distinct input hashes that result in 73 distinct outputs (71.57%)
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: RAM used: 1.92 MiB of 819.20 MiB budget. Usage: 0.23%
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Shaders Compiled: 64
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Jobs assigned 65, completed 64 (98.46%)
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Average time worker was idle: 42.72 s
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Time job spent in pending queue: average 0.13 s, longest 1.04 s
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Job execution time: average 0.50 s, max 1.39 s
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Job life time (pending + execution): average 0.63 s, max 1.96
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 10.29 s
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Jobs were issued in 65 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Average processing rate: 6.22 jobs/sec
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Total thread time: 17.819 s
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Total thread preprocess time: 0.536 s
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Percentage time preprocessing: 3.01%
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Effective parallelization: 1.73 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    4 times, average 0.95 sec, max 0.98 sec, min 0.93 sec)
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    5 times, average 0.62 sec, max 0.69 sec, min 0.54 sec)
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    5 times, average 0.62 sec, max 0.73 sec, min 0.54 sec)
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    1 times, average 0.55 sec, max 0.55 sec, min 0.55 sec)
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    3 times, average 0.52 sec, max 0.53 sec, min 0.50 sec)
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display:                                               FNiagaraShader - 23.54% of total time (compiled   40 times, average 0.10 sec, max 0.30 sec, min 0.04 sec)
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 21.41% of total time (compiled    4 times, average 0.95 sec, max 0.98 sec, min 0.93 sec)
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 17.42% of total time (compiled    5 times, average 0.62 sec, max 0.69 sec, min 0.54 sec)
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 17.35% of total time (compiled    5 times, average 0.62 sec, max 0.73 sec, min 0.54 sec)
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display:                                                 FLumenCardVS - 8.70% of total time (compiled    3 times, average 0.52 sec, max 0.53 sec, min 0.50 sec)
[2023.09.03-14.26.41:828][488]LogShaderCompilers: Display: ================================================
[2023.09.03-14.26.41:991][496]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.603541 sec (time since issued), 0.941080 sec (combined shader worker time).
[2023.09.03-14.26.43:067][548]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.548103 sec (time since issued), 0.844768 sec (combined shader worker time).
[2023.09.03-14.26.43:555][579]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.27.41:267][ 96]LogUMG: Warning: The requested size for SRetainerWidget is 0. W:403 H:0
[2023.09.03-14.27.57:578][ 23]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.27.57:932][ 45]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.515108 sec (time since issued), 0.774718 sec (combined shader worker time).
[2023.09.03-14.27.58:696][ 80]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.524511 sec (time since issued), 0.791880 sec (combined shader worker time).
[2023.09.03-14.27.59:584][128]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.27.59:904][146]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.657998 sec (time since issued), 0.938155 sec (combined shader worker time).
[2023.09.03-14.28.00:965][198]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.632102 sec (time since issued), 0.912035 sec (combined shader worker time).
[2023.09.03-14.28.01:594][232]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.29.14:067][553]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.29.14:394][567]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.492306 sec (time since issued), 0.838378 sec (combined shader worker time).
[2023.09.03-14.29.16:079][666]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.30.18:045][194]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.30.20:061][311]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.30.34:499][138]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.30.34:758][149]LogShaderCompilers: Display: ================================================
[2023.09.03-14.30.34:758][149]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-14.30.34:758][149]LogShaderCompilers: Display: Total job queries 125, among them cache hits 7 (5.60%)
[2023.09.03-14.30.34:758][149]LogShaderCompilers: Display: Tracking 116 distinct input hashes that result in 81 distinct outputs (69.83%)
[2023.09.03-14.30.34:758][149]LogShaderCompilers: Display: RAM used: 2.26 MiB of 819.20 MiB budget. Usage: 0.28%
[2023.09.03-14.30.34:758][149]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-14.30.34:758][149]LogShaderCompilers: Display: Shaders Compiled: 78
[2023.09.03-14.30.34:758][149]LogShaderCompilers: Display: Jobs assigned 79, completed 78 (98.73%)
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display: Average time worker was idle: 40.80 s
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display: Time job spent in pending queue: average 0.12 s, longest 1.04 s
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display: Job execution time: average 0.46 s, max 1.39 s
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display: Job life time (pending + execution): average 0.57 s, max 1.96
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 12.92 s
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display: Jobs were issued in 79 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display: Average processing rate: 6.04 jobs/sec
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display: Total thread time: 19.666 s
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display: Total thread preprocess time: 0.536 s
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display: Percentage time preprocessing: 2.73%
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display: Effective parallelization: 1.52 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    4 times, average 0.95 sec, max 0.98 sec, min 0.93 sec)
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    5 times, average 0.62 sec, max 0.69 sec, min 0.54 sec)
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    5 times, average 0.62 sec, max 0.73 sec, min 0.54 sec)
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    1 times, average 0.55 sec, max 0.55 sec, min 0.55 sec)
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    3 times, average 0.52 sec, max 0.53 sec, min 0.50 sec)
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display:                                               FNiagaraShader - 30.72% of total time (compiled   54 times, average 0.11 sec, max 0.30 sec, min 0.04 sec)
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 19.40% of total time (compiled    4 times, average 0.95 sec, max 0.98 sec, min 0.93 sec)
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 15.79% of total time (compiled    5 times, average 0.62 sec, max 0.69 sec, min 0.54 sec)
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 15.72% of total time (compiled    5 times, average 0.62 sec, max 0.73 sec, min 0.54 sec)
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display:                                                 FLumenCardVS - 7.89% of total time (compiled    3 times, average 0.52 sec, max 0.53 sec, min 0.50 sec)
[2023.09.03-14.30.34:759][149]LogShaderCompilers: Display: ================================================
[2023.09.03-14.30.34:902][156]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.555214 sec (time since issued), 0.872664 sec (combined shader worker time).
[2023.09.03-14.30.36:505][243]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.31.05:689][995]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.31.06:072][ 16]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.535482 sec (time since issued), 0.819301 sec (combined shader worker time).
[2023.09.03-14.31.07:706][113]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.31.23:721][ 81]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.31.25:728][205]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.31.27:741][311]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.31.28:071][332]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.599783 sec (time since issued), 0.931307 sec (combined shader worker time).
[2023.09.03-14.31.29:753][421]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.31.30:697][468]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.550906 sec (time since issued), 0.865651 sec (combined shader worker time).
[2023.09.03-14.31.31:761][541]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.31.56:613][ 87]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.31.58:623][203]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.32.35:878][264]LogSlate: Window '색 선택 툴' being destroyed
[2023.09.03-14.32.39:075][437]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.32.39:483][459]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.563097 sec (time since issued), 0.887232 sec (combined shader worker time).
[2023.09.03-14.32.41:082][551]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.32.43:085][670]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.32.48:382][953]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.32.48:769][971]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.567103 sec (time since issued), 0.869431 sec (combined shader worker time).
[2023.09.03-14.32.50:385][ 68]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.32.52:390][184]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.33.21:316][902]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.33.21:702][918]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.547316 sec (time since issued), 0.856146 sec (combined shader worker time).
[2023.09.03-14.33.23:320][  5]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.33.25:332][129]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.33.32:998][595]Cmd: TRANSACTION UNDO
[2023.09.03-14.33.32:998][595]LogEditorTransaction: Undo 입력 로컬 값을 편집합니다.
[2023.09.03-14.33.33:120][595]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-14.33.33:337][601]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.33.45:645][320]Cmd: TRANSACTION UNDO
[2023.09.03-14.33.45:645][320]LogEditorTransaction: Undo 입력 로컬 값을 편집합니다.
[2023.09.03-14.33.45:764][320]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-14.33.45:968][326]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.33.47:051][373]LogUMG: Warning: The requested size for SRetainerWidget is 0. W:403 H:0
[2023.09.03-14.34.13:297][881]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.34.13:524][892]LogShaderCompilers: Display: ================================================
[2023.09.03-14.34.13:524][892]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-14.34.13:524][892]LogShaderCompilers: Display: Total job queries 139, among them cache hits 7 (5.04%)
[2023.09.03-14.34.13:524][892]LogShaderCompilers: Display: Tracking 130 distinct input hashes that result in 90 distinct outputs (69.23%)
[2023.09.03-14.34.13:524][892]LogShaderCompilers: Display: RAM used: 2.59 MiB of 819.20 MiB budget. Usage: 0.32%
[2023.09.03-14.34.13:524][892]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-14.34.13:524][892]LogShaderCompilers: Display: Shaders Compiled: 92
[2023.09.03-14.34.13:524][892]LogShaderCompilers: Display: Jobs assigned 93, completed 92 (98.92%)
[2023.09.03-14.34.13:524][892]LogShaderCompilers: Display: Average time worker was idle: 39.19 s
[2023.09.03-14.34.13:524][892]LogShaderCompilers: Display: Time job spent in pending queue: average 0.11 s, longest 1.04 s
[2023.09.03-14.34.13:524][892]LogShaderCompilers: Display: Job execution time: average 0.43 s, max 1.39 s
[2023.09.03-14.34.13:524][892]LogShaderCompilers: Display: Job life time (pending + execution): average 0.54 s, max 1.96
[2023.09.03-14.34.13:524][892]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 15.59 s
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display: Jobs were issued in 93 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display: Average processing rate: 5.90 jobs/sec
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display: Total thread time: 21.39 s
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display: Total thread preprocess time: 0.536 s
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display: Percentage time preprocessing: 2.51%
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display: Effective parallelization: 1.37 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    4 times, average 0.95 sec, max 0.98 sec, min 0.93 sec)
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    5 times, average 0.62 sec, max 0.69 sec, min 0.54 sec)
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    5 times, average 0.62 sec, max 0.73 sec, min 0.54 sec)
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    1 times, average 0.55 sec, max 0.55 sec, min 0.55 sec)
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    3 times, average 0.52 sec, max 0.53 sec, min 0.50 sec)
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display:                                               FNiagaraShader - 36.30% of total time (compiled   68 times, average 0.11 sec, max 0.30 sec, min 0.04 sec)
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 17.83% of total time (compiled    4 times, average 0.95 sec, max 0.98 sec, min 0.93 sec)
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 14.52% of total time (compiled    5 times, average 0.62 sec, max 0.69 sec, min 0.54 sec)
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 14.46% of total time (compiled    5 times, average 0.62 sec, max 0.73 sec, min 0.54 sec)
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display:                                                 FLumenCardVS - 7.25% of total time (compiled    3 times, average 0.52 sec, max 0.53 sec, min 0.50 sec)
[2023.09.03-14.34.13:525][892]LogShaderCompilers: Display: ================================================
[2023.09.03-14.34.13:667][900]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.525935 sec (time since issued), 0.810142 sec (combined shader worker time).
[2023.09.03-14.34.15:315][  7]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.34.19:759][257]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.34.21:774][368]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.34.23:266][436]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.595396 sec (time since issued), 0.941439 sec (combined shader worker time).
[2023.09.03-14.34.23:788][466]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.34.40:170][400]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.34.40:521][422]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.515966 sec (time since issued), 0.759570 sec (combined shader worker time).
[2023.09.03-14.34.42:185][515]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.34.43:619][585]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.553003 sec (time since issued), 0.820882 sec (combined shader worker time).
[2023.09.03-14.34.44:193][618]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.34.51:988][ 28]LogSlate: Window '색 선택 툴' being destroyed
[2023.09.03-14.35.01:092][541]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.35.01:505][558]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.568179 sec (time since issued), 0.873632 sec (combined shader worker time).
[2023.09.03-14.35.03:096][654]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.35.27:083][189]LogViewport: Scene viewport resized to 652x420, mode Windowed.
[2023.09.03-14.35.30:081][329]LogSlate: Window 'NewNiagaraSystem' being destroyed
[2023.09.03-14.35.30:095][329]LogSlate: Window 'NewNiagaraSystem' being destroyed
[2023.09.03-14.35.30:108][329]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2023.09.03-14.35.30:158][329]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-14.35.30:168][329]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2023.09.03-14.35.30:168][329]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-14.35.30:294][329]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
[2023.09.03-14.35.31:187][414]LogActorFactory: Actor Factory attempting to spawn NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem
[2023.09.03-14.35.31:187][414]LogActorFactory: Actor Factory attempting to spawn NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem
[2023.09.03-14.35.31:188][414]LogActorFactory: Actor Factory spawned NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem as actor: NiagaraActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NiagaraActor_0
[2023.09.03-14.35.31:189][414]LogActorFactory: Actor Factory spawned NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem as actor: NiagaraActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NiagaraActor_0
[2023.09.03-14.35.31:922][494]LogActorFactory: Actor Factory attempting to spawn NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem
[2023.09.03-14.35.31:922][494]LogActorFactory: Actor Factory attempting to spawn NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem
[2023.09.03-14.35.31:926][494]LogActorFactory: Actor Factory spawned NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem as actor: NiagaraActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NiagaraActor_UAID_00E04C94A203D0A501_1468542007
[2023.09.03-14.35.31:927][494]LogActorFactory: Actor Factory spawned NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem as actor: NiagaraActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NiagaraActor_UAID_00E04C94A203D0A501_1468542007
[2023.09.03-14.35.31:973][494]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-14.35.50:996][436]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem
[2023.09.03-14.35.51:050][436]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-14.35.51:050][436]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-14.35.51:104][436]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-14.35.51:104][436]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-14.35.51:146][436]LogViewport: Scene viewport resized to 652x420, mode Windowed.
[2023.09.03-14.35.51:324][442]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.36.00:715][981]LogViewport: Scene viewport resized to 747x699, mode Windowed.
[2023.09.03-14.36.53:504][231]Cmd: TRANSACTION UNDO
[2023.09.03-14.36.53:504][231]LogEditorTransaction: Undo 입력 로컬 값을 편집합니다.
[2023.09.03-14.36.53:626][231]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-14.36.53:836][237]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.37.39:821][787]LogViewport: Scene viewport resized to 652x420, mode Windowed.
[2023.09.03-14.37.42:287][903]LogSlate: Window 'NewNiagaraSystem' being destroyed
[2023.09.03-14.37.42:299][903]LogSlate: Window 'NewNiagaraSystem' being destroyed
[2023.09.03-14.37.42:303][903]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2023.09.03-14.37.42:305][903]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-14.37.42:308][903]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2023.09.03-14.37.42:308][903]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-14.37.42:328][903]LogUObjectHash: Compacting FUObjectHashTables data took   1.06ms
[2023.09.03-14.37.48:287][497]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-14.37.48:315][498]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-14.37.49:008][562]LogShaderCompilers: Display: ================================================
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Total job queries 152, among them cache hits 7 (4.61%)
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Tracking 140 distinct input hashes that result in 96 distinct outputs (68.57%)
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: RAM used: 2.85 MiB of 819.20 MiB budget. Usage: 0.35%
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Shaders Compiled: 102
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Jobs assigned 106, completed 102 (96.23%)
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Average time worker was idle: 65.29 s
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Time job spent in pending queue: average 0.10 s, longest 1.04 s
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Job execution time: average 0.41 s, max 1.39 s
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Job life time (pending + execution): average 0.52 s, max 1.96
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 17.86 s
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Jobs were issued in 106 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Average processing rate: 5.71 jobs/sec
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Total thread time: 23.041 s
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Total thread preprocess time: 0.552 s
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Percentage time preprocessing: 2.40%
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Effective parallelization: 1.29 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    4 times, average 0.95 sec, max 0.98 sec, min 0.93 sec)
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    5 times, average 0.62 sec, max 0.69 sec, min 0.54 sec)
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    5 times, average 0.62 sec, max 0.73 sec, min 0.54 sec)
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    1 times, average 0.55 sec, max 0.55 sec, min 0.55 sec)
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    3 times, average 0.52 sec, max 0.53 sec, min 0.50 sec)
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display:                                               FNiagaraShader - 38.99% of total time (compiled   77 times, average 0.12 sec, max 0.30 sec, min 0.04 sec)
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 16.56% of total time (compiled    4 times, average 0.95 sec, max 0.98 sec, min 0.93 sec)
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 13.47% of total time (compiled    5 times, average 0.62 sec, max 0.69 sec, min 0.54 sec)
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 13.42% of total time (compiled    5 times, average 0.62 sec, max 0.73 sec, min 0.54 sec)
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display:                                          FLumenCardPS<false> - 6.95% of total time (compiled    4 times, average 0.40 sec, max 0.43 sec, min 0.35 sec)
[2023.09.03-14.37.49:009][562]LogShaderCompilers: Display: ================================================
[2023.09.03-14.41.34:232][609]LogViewport: Scene viewport resized to 800x376, mode Windowed.
[2023.09.03-14.41.36:596][805]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:\User\lkjhg\Desktop\tnt.fbx)
[2023.09.03-14.41.36:614][805]LogFbx: Loading FBX Scene from D:\User\lkjhg\Desktop\tnt.fbx
[2023.09.03-14.41.36:619][805]LogFbx: FBX Scene Loaded Succesfully
[2023.09.03-14.41.43:967][805]LogSlate: Window 'FBX 임포트 옵션' being destroyed
[2023.09.03-14.41.44:061][805]LogStaticMesh: Display: tnt 스태틱 메시 빌드 중...
[2023.09.03-14.41.44:065][805]LogStaticMesh: Built static mesh [0.00s] /Game/StarterContent/Blueprints/tnt.tnt
[2023.09.03-14.41.45:610][974]LogViewport: Scene viewport resized to 1612x814, mode Windowed.
[2023.09.03-14.41.45:626][974]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-14.41.47:864][161]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Blueprints/tnt.tnt
[2023.09.03-14.41.47:864][161]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Blueprints/tnt.tnt
[2023.09.03-14.41.47:865][161]LogActorFactory: Actor Factory spawned StaticMesh /Game/StarterContent/Blueprints/tnt.tnt as actor: StaticMeshActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_4
[2023.09.03-14.41.50:184][401]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Blueprints/tnt.tnt
[2023.09.03-14.41.50:184][401]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Blueprints/tnt.tnt
[2023.09.03-14.41.50:186][401]LogActorFactory: Actor Factory spawned StaticMesh /Game/StarterContent/Blueprints/tnt.tnt as actor: StaticMeshActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_UAID_00E04C94A203D0A501_1846803008
[2023.09.03-14.41.53:308][707]LogShaderCompilers: Display: ================================================
[2023.09.03-14.41.53:308][707]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-14.41.53:308][707]LogShaderCompilers: Display: Total job queries 158, among them cache hits 7 (4.43%)
[2023.09.03-14.41.53:308][707]LogShaderCompilers: Display: Tracking 145 distinct input hashes that result in 101 distinct outputs (69.66%)
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: RAM used: 2.94 MiB of 819.20 MiB budget. Usage: 0.36%
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: Shaders Compiled: 107
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: Jobs assigned 112, completed 107 (95.54%)
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: Average time worker was idle: 84.12 s
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: Time job spent in pending queue: average 0.10 s, longest 1.04 s
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: Job execution time: average 0.43 s, max 1.39 s
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: Job life time (pending + execution): average 0.54 s, max 1.96
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 19.22 s
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: Jobs were issued in 112 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: Average processing rate: 5.57 jobs/sec
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: Total thread time: 26.063 s
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: Total thread preprocess time: 0.651 s
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: Percentage time preprocessing: 2.50%
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: Effective parallelization: 1.36 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    5 times, average 0.96 sec, max 0.98 sec, min 0.93 sec)
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    6 times, average 0.63 sec, max 0.69 sec, min 0.54 sec)
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    6 times, average 0.61 sec, max 0.73 sec, min 0.54 sec)
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    1 times, average 0.55 sec, max 0.55 sec, min 0.55 sec)
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    4 times, average 0.50 sec, max 0.53 sec, min 0.46 sec)
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display:                                               FNiagaraShader - 34.47% of total time (compiled   77 times, average 0.12 sec, max 0.30 sec, min 0.04 sec)
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 18.40% of total time (compiled    5 times, average 0.96 sec, max 0.98 sec, min 0.93 sec)
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 14.40% of total time (compiled    6 times, average 0.63 sec, max 0.69 sec, min 0.54 sec)
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 13.98% of total time (compiled    6 times, average 0.61 sec, max 0.73 sec, min 0.54 sec)
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display:                                                 FLumenCardVS - 7.73% of total time (compiled    4 times, average 0.50 sec, max 0.53 sec, min 0.46 sec)
[2023.09.03-14.41.53:309][707]LogShaderCompilers: Display: ================================================
[2023.09.03-14.42.37:669][ 88]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
[2023.09.03-14.42.38:914][ 88]LogSlate: Window 'Delete Assets' being destroyed
[2023.09.03-14.42.38:948][ 88]LogUObjectGlobals: Force Deleting 1 Package(s):
	Asset Name: /Game/StarterContent/Blueprints/tnt.tnt
	Asset Type: StaticMesh
[2023.09.03-14.42.39:121][ 88]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
[2023.09.03-14.42.39:129][ 88]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
[2023.09.03-14.42.39:136][ 88]LogUObjectHash: Compacting FUObjectHashTables data took   0.33ms
[2023.09.03-14.43.20:405][654]LogViewport: Scene viewport resized to 800x376, mode Windowed.
[2023.09.03-14.43.23:085][861]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:\User\lkjhg\Desktop\tnt.fbx)
[2023.09.03-14.43.23:090][861]LogFbx: Loading FBX Scene from D:\User\lkjhg\Desktop\tnt.fbx
[2023.09.03-14.43.23:093][861]LogFbx: FBX Scene Loaded Succesfully
[2023.09.03-14.43.26:662][861]LogSlate: Window 'FBX 임포트 옵션' being destroyed
[2023.09.03-14.43.28:260][ 26]LogViewport: Scene viewport resized to 1612x814, mode Windowed.
[2023.09.03-14.43.31:428][327]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Blueprints/tnt.tnt
[2023.09.03-14.43.31:428][327]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Blueprints/tnt.tnt
[2023.09.03-14.43.31:428][327]LogActorFactory: Actor Factory spawned StaticMesh /Game/StarterContent/Blueprints/tnt.tnt as actor: StaticMeshActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_5
[2023.09.03-14.43.32:007][381]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Blueprints/tnt.tnt
[2023.09.03-14.43.32:007][381]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Blueprints/tnt.tnt
[2023.09.03-14.43.32:008][381]LogActorFactory: Actor Factory spawned StaticMesh /Game/StarterContent/Blueprints/tnt.tnt as actor: StaticMeshActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_UAID_00E04C94A203D0A501_1948626009
[2023.09.03-14.45.14:725][726]LogUObjectHash: Compacting FUObjectHashTables data took   0.63ms
[2023.09.03-14.45.16:092][726]LogSlate: Window 'Delete Assets' being destroyed
[2023.09.03-14.45.16:126][726]LogUObjectGlobals: Force Deleting 1 Package(s):
	Asset Name: /Game/StarterContent/Blueprints/tnt.tnt
	Asset Type: StaticMesh
[2023.09.03-14.45.16:267][726]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
[2023.09.03-14.45.16:274][726]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
[2023.09.03-14.45.16:281][726]LogUObjectHash: Compacting FUObjectHashTables data took   0.24ms
[2023.09.03-14.45.28:004][195]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:\User\lkjhg\Desktop\tnt.fbx)
[2023.09.03-14.45.28:011][195]LogFbx: Loading FBX Scene from D:\User\lkjhg\Desktop\tnt.fbx
[2023.09.03-14.45.28:014][195]LogFbx: FBX Scene Loaded Succesfully
[2023.09.03-14.45.30:011][195]LogSlate: Window 'FBX 임포트 옵션' being destroyed
[2023.09.03-14.45.30:066][195]LogStaticMesh: Display: tnt 스태틱 메시 빌드 중...
[2023.09.03-14.45.30:068][195]LogStaticMesh: Built static mesh [0.00s] /Game/StarterContent/Blueprints/tnt.tnt
[2023.09.03-14.45.31:523][298]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Blueprints/tnt.tnt
[2023.09.03-14.45.31:523][298]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Blueprints/tnt.tnt
[2023.09.03-14.45.31:523][298]LogActorFactory: Actor Factory spawned StaticMesh /Game/StarterContent/Blueprints/tnt.tnt as actor: StaticMeshActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_6
[2023.09.03-14.45.31:534][298]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-14.45.31:978][339]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Blueprints/tnt.tnt
[2023.09.03-14.45.31:978][339]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Blueprints/tnt.tnt
[2023.09.03-14.45.31:979][339]LogActorFactory: Actor Factory spawned StaticMesh /Game/StarterContent/Blueprints/tnt.tnt as actor: StaticMeshActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_UAID_00E04C94A203D0A501_2068597010
[2023.09.03-14.46.13:322][911]LogContentBrowser: Deferred new asset file creation: NewMaterial
[2023.09.03-14.46.13:328][911]LogContentBrowser: Creating deferred item: NewMaterial
[2023.09.03-14.46.13:338][912]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial).
[2023.09.03-14.46.18:691][461]LogContentBrowser: Attempting asset rename: NewMaterial -> test
[2023.09.03-14.46.18:692][461]LogContentBrowser: End creating deferred item NewMaterial
[2023.09.03-14.46.19:676][546]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/StarterContent/Blueprints/test.test
[2023.09.03-14.46.19:697][546]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-14.46.19:697][546]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-14.46.19:795][546]MaterialEditorStats: Texture samplers: 0/16
[2023.09.03-14.46.19:795][546]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2023.09.03-14.46.19:795][546]MaterialEditorStats: Shader Count: 0
[2023.09.03-14.46.19:805][546]LogViewport: Scene viewport resized to 439x386, mode Windowed.
[2023.09.03-14.46.19:898][547]LogViewport: Scene viewport resized to 439x383, mode Windowed.
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: ================================================
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Total job queries 176, among them cache hits 15 (8.52%)
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Tracking 151 distinct input hashes that result in 107 distinct outputs (70.86%)
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: RAM used: 3.11 MiB of 819.20 MiB budget. Usage: 0.38%
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Shaders Compiled: 113
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Jobs assigned 121, completed 113 (93.39%)
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Average time worker was idle: 116.35 s
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Time job spent in pending queue: average 0.10 s, longest 1.04 s
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Job execution time: average 0.46 s, max 1.39 s
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Job life time (pending + execution): average 0.56 s, max 1.96
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 20.30 s
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Jobs were issued in 121 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Average processing rate: 5.57 jobs/sec
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Total thread time: 29.51 s
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Total thread preprocess time: 0.779 s
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Percentage time preprocessing: 2.64%
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Effective parallelization: 1.45 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    5 times, average 0.96 sec, max 0.98 sec, min 0.93 sec)
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    8 times, average 0.63 sec, max 0.69 sec, min 0.54 sec)
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    8 times, average 0.62 sec, max 0.73 sec, min 0.54 sec)
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    2 times, average 0.52 sec, max 0.55 sec, min 0.49 sec)
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    4 times, average 0.50 sec, max 0.53 sec, min 0.46 sec)
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display:                                               FNiagaraShader - 30.44% of total time (compiled   77 times, average 0.12 sec, max 0.30 sec, min 0.04 sec)
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 16.99% of total time (compiled    8 times, average 0.63 sec, max 0.69 sec, min 0.54 sec)
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 16.73% of total time (compiled    8 times, average 0.62 sec, max 0.73 sec, min 0.54 sec)
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 16.25% of total time (compiled    5 times, average 0.96 sec, max 0.98 sec, min 0.93 sec)
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display:                                                 FLumenCardVS - 6.83% of total time (compiled    4 times, average 0.50 sec, max 0.53 sec, min 0.46 sec)
[2023.09.03-14.46.20:603][574]LogShaderCompilers: Display: ================================================
[2023.09.03-14.46.20:826][586]MaterialEditorStats: Base pass vertex shader: 256 instructions
[2023.09.03-14.46.20:826][586]MaterialEditorStats: Texture samplers: 0/16
[2023.09.03-14.46.20:826][586]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2023.09.03-14.46.20:826][586]MaterialEditorStats: Shader Count: 2
[2023.09.03-14.46.20:924][592]MaterialEditorStats: Base pass shader: 222 instructions
[2023.09.03-14.46.20:924][592]MaterialEditorStats: Base pass vertex shader: 256 instructions
[2023.09.03-14.46.20:924][592]MaterialEditorStats: Texture samplers: 4/16
[2023.09.03-14.46.20:924][592]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2023.09.03-14.46.20:924][592]MaterialEditorStats: Shader Count: 3
[2023.09.03-14.46.25:423][829]MaterialEditorStats: Texture samplers: 0/16
[2023.09.03-14.46.25:423][829]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2023.09.03-14.46.25:423][829]MaterialEditorStats: Shader Count: 0
[2023.09.03-14.46.25:475][831]MaterialEditorStats: Base pass shader: 222 instructions
[2023.09.03-14.46.25:475][831]MaterialEditorStats: Base pass vertex shader: 256 instructions
[2023.09.03-14.46.25:475][831]MaterialEditorStats: Texture samplers: 4/16
[2023.09.03-14.46.25:475][831]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2023.09.03-14.46.25:475][831]MaterialEditorStats: Shader Count: 4
[2023.09.03-14.46.30:231][ 86]MaterialEditorStats: Texture samplers: 0/16
[2023.09.03-14.46.30:231][ 86]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2023.09.03-14.46.30:231][ 86]MaterialEditorStats: Shader Count: 0
[2023.09.03-14.46.30:271][ 88]MaterialEditorStats: Base pass shader: 222 instructions
[2023.09.03-14.46.30:271][ 88]MaterialEditorStats: Base pass vertex shader: 256 instructions
[2023.09.03-14.46.30:271][ 88]MaterialEditorStats: Texture samplers: 4/16
[2023.09.03-14.46.30:271][ 88]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2023.09.03-14.46.30:271][ 88]MaterialEditorStats: Shader Count: 5
[2023.09.03-14.46.42:572][748]MaterialEditorStats: Texture samplers: 0/16
[2023.09.03-14.46.42:572][748]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2023.09.03-14.46.42:572][748]MaterialEditorStats: Shader Count: 0
[2023.09.03-14.46.42:593][749]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-14.46.42:650][750]MaterialEditorStats: Base pass shader: 222 instructions
[2023.09.03-14.46.42:650][750]MaterialEditorStats: Base pass vertex shader: 256 instructions
[2023.09.03-14.46.42:650][750]MaterialEditorStats: Texture samplers: 4/16
[2023.09.03-14.46.42:650][750]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2023.09.03-14.46.42:650][750]MaterialEditorStats: Shader Count: 5
[2023.09.03-14.46.44:927][874]MaterialEditorStats: Texture samplers: 0/16
[2023.09.03-14.46.44:927][874]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2023.09.03-14.46.44:927][874]MaterialEditorStats: Shader Count: 0
[2023.09.03-14.46.44:972][876]MaterialEditorStats: Base pass shader: 222 instructions
[2023.09.03-14.46.44:972][876]MaterialEditorStats: Base pass vertex shader: 256 instructions
[2023.09.03-14.46.44:972][876]MaterialEditorStats: Texture samplers: 4/16
[2023.09.03-14.46.44:972][876]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2023.09.03-14.46.44:972][876]MaterialEditorStats: Shader Count: 5
[2023.09.03-14.47.32:022][463]LogViewport: Scene viewport resized to 800x376, mode Windowed.
[2023.09.03-14.47.33:314][463]LogViewport: Scene viewport resized to 1612x814, mode Windowed.
[2023.09.03-14.47.38:733][592]LogSlate: Window '메시지' being destroyed
[2023.09.03-14.47.38:740][592]Message dialog closed, result: Yes, title: 메시지, text: 이 머티리얼의 변경내용을 원본 머티리얼에 적용할까요?
/Game/StarterContent/Blueprints/test.test
(아니오는 변경내용을 잃습니다!)
[2023.09.03-14.47.38:801][592]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
[2023.09.03-14.47.39:454][592]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
[2023.09.03-14.47.39:473][592]LogSlate: Window 'test' being destroyed
[2023.09.03-14.47.39:476][592]LogSlate: Window 'test' being destroyed
[2023.09.03-14.47.39:482][592]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2023.09.03-14.47.39:482][592]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-14.48.13:817][721]LogSlate: Window '내 시스템의 시작점 선택' being destroyed
[2023.09.03-14.48.13:831][721]LogContentBrowser: Deferred new asset file creation: NewNiagaraSystem1
[2023.09.03-14.48.13:836][721]LogContentBrowser: Creating deferred item: NewNiagaraSystem1
[2023.09.03-14.48.13:845][722]LogContentBrowser: Renaming the item being created (Deferred Item: NewNiagaraSystem1).
[2023.09.03-14.48.45:037][999]LogContentBrowser: Attempting asset rename: NewNiagaraSystem1 -> hweori
[2023.09.03-14.48.45:039][999]LogContentBrowser: End creating deferred item NewNiagaraSystem1
[2023.09.03-14.48.45:361][ 31]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.323682 sec (time since issued), 0.620784 sec (combined shader worker time).
[2023.09.03-14.48.45:578][ 54]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori
[2023.09.03-14.48.45:588][ 54]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-14.48.45:588][ 54]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-14.48.45:638][ 54]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-14.48.45:638][ 54]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-14.48.45:707][ 54]LogViewport: Scene viewport resized to 652x424, mode Windowed.
[2023.09.03-14.48.45:739][ 55]LogViewport: Scene viewport resized to 652x420, mode Windowed.
[2023.09.03-14.48.45:991][ 68]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.394386 sec (time since issued), 0.607636 sec (combined shader worker time).
[2023.09.03-14.48.46:071][ 73]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.48.47:617][149]LogViewport: Scene viewport resized to 747x699, mode Windowed.
[2023.09.03-14.48.52:777][395]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.662936 sec (time since issued), 1.829085 sec (combined shader worker time).
[2023.09.03-14.48.52:987][403]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.49.30:248][604]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.49.30:508][618]LogShaderCompilers: Display: ================================================
[2023.09.03-14.49.30:508][618]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-14.49.30:508][618]LogShaderCompilers: Display: Total job queries 236, among them cache hits 53 (22.46%)
[2023.09.03-14.49.30:508][618]LogShaderCompilers: Display: Tracking 181 distinct input hashes that result in 116 distinct outputs (64.09%)
[2023.09.03-14.49.30:508][618]LogShaderCompilers: Display: RAM used: 3.62 MiB of 819.20 MiB budget. Usage: 0.44%
[2023.09.03-14.49.30:508][618]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-14.49.30:508][618]LogShaderCompilers: Display: Shaders Compiled: 143
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display: Jobs assigned 144, completed 143 (99.31%)
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display: Average time worker was idle: 102.20 s
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display: Time job spent in pending queue: average 0.10 s, longest 1.04 s
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display: Job execution time: average 0.49 s, max 1.49 s
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display: Job life time (pending + execution): average 0.60 s, max 1.96
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 25.46 s
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display: Jobs were issued in 144 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display: Average processing rate: 5.62 jobs/sec
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display: Total thread time: 42.427 s
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display: Total thread preprocess time: 1.172 s
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display: Percentage time preprocessing: 2.76%
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display: Effective parallelization: 1.67 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled   12 times, average 0.63 sec, max 0.74 sec, min 0.54 sec)
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled   12 times, average 0.60 sec, max 0.73 sec, min 0.48 sec)
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    2 times, average 0.52 sec, max 0.55 sec, min 0.49 sec)
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    8 times, average 0.49 sec, max 0.53 sec, min 0.42 sec)
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display:                                               FNiagaraShader - 23.04% of total time (compiled   86 times, average 0.11 sec, max 0.30 sec, min 0.04 sec)
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 20.07% of total time (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 17.89% of total time (compiled   12 times, average 0.63 sec, max 0.74 sec, min 0.54 sec)
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 16.99% of total time (compiled   12 times, average 0.60 sec, max 0.73 sec, min 0.48 sec)
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display:                                                 FLumenCardVS - 9.28% of total time (compiled    8 times, average 0.49 sec, max 0.53 sec, min 0.42 sec)
[2023.09.03-14.49.30:509][618]LogShaderCompilers: Display: ================================================
[2023.09.03-14.49.30:762][630]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.688008 sec (time since issued), 1.011272 sec (combined shader worker time).
[2023.09.03-14.49.32:259][716]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.49.35:534][892]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.49.36:046][918]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.677531 sec (time since issued), 1.000161 sec (combined shader worker time).
[2023.09.03-14.49.37:534][999]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.50.42:633][678]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.50.43:048][699]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.579553 sec (time since issued), 0.901289 sec (combined shader worker time).
[2023.09.03-14.50.44:636][783]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.51.44:279][160]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.51.44:633][178]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.528170 sec (time since issued), 0.797551 sec (combined shader worker time).
[2023.09.03-14.51.46:295][267]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.51.48:463][363]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.51.49:041][395]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.737801 sec (time since issued), 1.095952 sec (combined shader worker time).
[2023.09.03-14.51.50:473][463]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.51.52:519][558]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.52.01:106][ 16]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.52.01:515][ 36]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.574700 sec (time since issued), 0.890199 sec (combined shader worker time).
[2023.09.03-14.52.03:108][140]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.52.04:919][224]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.516362 sec (time since issued), 0.764235 sec (combined shader worker time).
[2023.09.03-14.52.05:111][235]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.52.24:120][335]Cmd: TRANSACTION UNDO
[2023.09.03-14.52.24:120][335]LogEditorTransaction: Undo 입력 로컬 값을 편집합니다.
[2023.09.03-14.52.24:241][335]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-14.52.24:483][341]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.52.39:594][141]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.52.39:809][149]LogShaderCompilers: Display: ================================================
[2023.09.03-14.52.39:809][149]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-14.52.39:809][149]LogShaderCompilers: Display: Total job queries 250, among them cache hits 53 (21.20%)
[2023.09.03-14.52.39:809][149]LogShaderCompilers: Display: Tracking 195 distinct input hashes that result in 123 distinct outputs (63.08%)
[2023.09.03-14.52.39:809][149]LogShaderCompilers: Display: RAM used: 3.99 MiB of 819.20 MiB budget. Usage: 0.49%
[2023.09.03-14.52.39:809][149]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-14.52.39:809][149]LogShaderCompilers: Display: Shaders Compiled: 157
[2023.09.03-14.52.39:809][149]LogShaderCompilers: Display: Jobs assigned 158, completed 157 (99.37%)
[2023.09.03-14.52.39:809][149]LogShaderCompilers: Display: Average time worker was idle: 95.16 s
[2023.09.03-14.52.39:809][149]LogShaderCompilers: Display: Time job spent in pending queue: average 0.10 s, longest 1.04 s
[2023.09.03-14.52.39:809][149]LogShaderCompilers: Display: Job execution time: average 0.47 s, max 1.49 s
[2023.09.03-14.52.39:809][149]LogShaderCompilers: Display: Job life time (pending + execution): average 0.57 s, max 1.96
[2023.09.03-14.52.39:809][149]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 28.38 s
[2023.09.03-14.52.39:809][149]LogShaderCompilers: Display: Jobs were issued in 158 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-14.52.39:809][149]LogShaderCompilers: Display: Average processing rate: 5.53 jobs/sec
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display: Total thread time: 44.27 s
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display: Total thread preprocess time: 1.172 s
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display: Percentage time preprocessing: 2.65%
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display: Effective parallelization: 1.56 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled   12 times, average 0.63 sec, max 0.74 sec, min 0.54 sec)
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled   12 times, average 0.60 sec, max 0.73 sec, min 0.48 sec)
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    2 times, average 0.52 sec, max 0.55 sec, min 0.49 sec)
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    8 times, average 0.49 sec, max 0.53 sec, min 0.42 sec)
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display:                                               FNiagaraShader - 26.25% of total time (compiled  100 times, average 0.12 sec, max 0.30 sec, min 0.04 sec)
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 19.24% of total time (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 17.14% of total time (compiled   12 times, average 0.63 sec, max 0.74 sec, min 0.54 sec)
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 16.28% of total time (compiled   12 times, average 0.60 sec, max 0.73 sec, min 0.48 sec)
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display:                                                 FLumenCardVS - 8.89% of total time (compiled    8 times, average 0.49 sec, max 0.53 sec, min 0.42 sec)
[2023.09.03-14.52.39:810][149]LogShaderCompilers: Display: ================================================
[2023.09.03-14.52.39:966][156]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.537155 sec (time since issued), 0.814202 sec (combined shader worker time).
[2023.09.03-14.52.41:594][246]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.52.44:195][377]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.52.44:584][401]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.545716 sec (time since issued), 0.834503 sec (combined shader worker time).
[2023.09.03-14.52.46:204][507]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.53.02:000][504]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.53.04:019][612]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.53.20:611][566]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.53.20:969][585]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.525275 sec (time since issued), 0.794127 sec (combined shader worker time).
[2023.09.03-14.53.22:625][680]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.53.38:819][583]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.53.39:187][606]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.526249 sec (time since issued), 0.793534 sec (combined shader worker time).
[2023.09.03-14.53.40:826][682]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.53.42:839][803]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.54.15:934][658]LogUMG: Warning: The requested size for SRetainerWidget is 0. W:403 H:0
[2023.09.03-14.54.24:642][154]Cmd: TRANSACTION UNDO
[2023.09.03-14.54.24:642][154]LogEditorTransaction: Undo 입력 로컬 값을 편집합니다.
[2023.09.03-14.54.24:777][154]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-14.54.25:016][160]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.54.32:921][490]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.54.33:269][504]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.516726 sec (time since issued), 0.875287 sec (combined shader worker time).
[2023.09.03-14.54.34:935][594]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.54.36:944][703]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.55.39:632][200]Cmd: TRANSACTION UNDO
[2023.09.03-14.55.39:632][200]LogEditorTransaction: Undo 입력 로컬 값을 편집합니다.
[2023.09.03-14.55.39:757][200]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-14.55.39:968][206]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.56.19:360][367]LogUMG: Warning: The requested size for SRetainerWidget is 0. W:403 H:0
[2023.09.03-14.56.59:162][565]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: ================================================
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Total job queries 262, among them cache hits 53 (20.23%)
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Tracking 206 distinct input hashes that result in 129 distinct outputs (62.62%)
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: RAM used: 4.27 MiB of 819.20 MiB budget. Usage: 0.52%
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Shaders Compiled: 168
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Jobs assigned 170, completed 168 (98.82%)
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Average time worker was idle: 97.30 s
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Time job spent in pending queue: average 0.10 s, longest 1.04 s
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Job execution time: average 0.46 s, max 1.49 s
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Job life time (pending + execution): average 0.56 s, max 1.96
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 30.18 s
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Jobs were issued in 170 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Average processing rate: 5.57 jobs/sec
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Total thread time: 45.681 s
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Total thread preprocess time: 1.172 s
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Percentage time preprocessing: 2.57%
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Effective parallelization: 1.51 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled   12 times, average 0.63 sec, max 0.74 sec, min 0.54 sec)
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled   12 times, average 0.60 sec, max 0.73 sec, min 0.48 sec)
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    2 times, average 0.52 sec, max 0.55 sec, min 0.49 sec)
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    8 times, average 0.49 sec, max 0.53 sec, min 0.42 sec)
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display:                                               FNiagaraShader - 28.53% of total time (compiled  111 times, average 0.12 sec, max 0.30 sec, min 0.04 sec)
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 18.64% of total time (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 16.61% of total time (compiled   12 times, average 0.63 sec, max 0.74 sec, min 0.54 sec)
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 15.78% of total time (compiled   12 times, average 0.60 sec, max 0.73 sec, min 0.48 sec)
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display:                                                 FLumenCardVS - 8.62% of total time (compiled    8 times, average 0.49 sec, max 0.53 sec, min 0.42 sec)
[2023.09.03-14.56.59:418][578]LogShaderCompilers: Display: ================================================
[2023.09.03-14.56.59:581][585]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.667671 sec (time since issued), 1.934159 sec (combined shader worker time).
[2023.09.03-14.57.01:174][675]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.57.02:809][751]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.625334 sec (time since issued), 1.819516 sec (combined shader worker time).
[2023.09.03-14.57.03:189][771]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.57.05:196][868]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.58.40:757][822]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.58.41:094][834]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.507639 sec (time since issued), 0.774949 sec (combined shader worker time).
[2023.09.03-14.58.42:772][926]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.58.48:581][215]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.58.49:035][236]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.606680 sec (time since issued), 0.955516 sec (combined shader worker time).
[2023.09.03-14.58.50:593][321]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.58.58:302][745]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.58.58:755][765]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.601460 sec (time since issued), 0.947414 sec (combined shader worker time).
[2023.09.03-14.59.00:315][848]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.59.02:262][935]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.577049 sec (time since issued), 0.904231 sec (combined shader worker time).
[2023.09.03-14.59.02:320][938]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.59.04:332][ 34]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.59.05:465][ 76]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.616346 sec (time since issued), 0.978484 sec (combined shader worker time).
[2023.09.03-14.59.06:332][124]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.59.10:784][349]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.59.11:186][368]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.550546 sec (time since issued), 0.852014 sec (combined shader worker time).
[2023.09.03-14.59.12:786][473]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.59.18:510][803]LogViewport: Scene viewport resized to 934x699, mode Windowed.
[2023.09.03-14.59.27:802][351]LogViewport: Scene viewport resized to 747x699, mode Windowed.
[2023.09.03-14.59.45:435][321]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.59.45:789][335]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.510018 sec (time since issued), 0.756884 sec (combined shader worker time).
[2023.09.03-14.59.47:436][432]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.59.52:389][679]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-14.59.52:750][696]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.520998 sec (time since issued), 0.773650 sec (combined shader worker time).
[2023.09.03-14.59.54:429][786]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.59.55:054][808]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.514146 sec (time since issued), 0.874339 sec (combined shader worker time).
[2023.09.03-14.59.56:434][887]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-14.59.57:676][946]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.592597 sec (time since issued), 0.918368 sec (combined shader worker time).
[2023.09.03-14.59.58:444][991]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.00.03:546][245]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: ================================================
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Total job queries 288, among them cache hits 53 (18.40%)
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Tracking 233 distinct input hashes that result in 137 distinct outputs (58.80%)
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: RAM used: 4.86 MiB of 819.20 MiB budget. Usage: 0.59%
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Shaders Compiled: 195
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Jobs assigned 196, completed 195 (99.49%)
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Average time worker was idle: 85.81 s
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Time job spent in pending queue: average 0.09 s, longest 1.04 s
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Job execution time: average 0.43 s, max 1.49 s
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Job life time (pending + execution): average 0.52 s, max 1.96
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 34.65 s
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Jobs were issued in 196 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Average processing rate: 5.63 jobs/sec
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Total thread time: 48.727 s
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Total thread preprocess time: 1.172 s
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Percentage time preprocessing: 2.41%
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Effective parallelization: 1.41 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled   12 times, average 0.63 sec, max 0.74 sec, min 0.54 sec)
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled   12 times, average 0.60 sec, max 0.73 sec, min 0.48 sec)
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    2 times, average 0.52 sec, max 0.55 sec, min 0.49 sec)
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    8 times, average 0.49 sec, max 0.53 sec, min 0.42 sec)
[2023.09.03-15.00.03:816][257]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-15.00.03:817][257]LogShaderCompilers: Display:                                               FNiagaraShader - 32.99% of total time (compiled  138 times, average 0.12 sec, max 0.30 sec, min 0.04 sec)
[2023.09.03-15.00.03:817][257]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 17.48% of total time (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.00.03:817][257]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 15.58% of total time (compiled   12 times, average 0.63 sec, max 0.74 sec, min 0.54 sec)
[2023.09.03-15.00.03:817][257]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 14.79% of total time (compiled   12 times, average 0.60 sec, max 0.73 sec, min 0.48 sec)
[2023.09.03-15.00.03:817][257]LogShaderCompilers: Display:                                                 FLumenCardVS - 8.08% of total time (compiled    8 times, average 0.49 sec, max 0.53 sec, min 0.42 sec)
[2023.09.03-15.00.03:817][257]LogShaderCompilers: Display: ================================================
[2023.09.03-15.00.03:964][265]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.571983 sec (time since issued), 0.887728 sec (combined shader worker time).
[2023.09.03-15.00.05:550][367]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.00.26:340][552]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.00.28:353][679]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.00.36:816][ 89]LogSlate: Window '메시지' being destroyed
[2023.09.03-15.00.36:821][ 89]Message dialog closed, result: Yes, title: 메시지, text: 스크래치 패드 스크립트에 변경사항을 적용할까? (아니오를 선택하면 적용하지 않은 변경사항을 버립니다.)
[2023.09.03-15.00.36:836][ 89]LogSlate: Window 'hweori' being destroyed
[2023.09.03-15.00.36:844][ 89]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.00.36:859][ 89]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-15.00.36:869][ 89]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.00.36:869][ 89]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-15.00.36:981][ 89]LogUObjectHash: Compacting FUObjectHashTables data took   1.23ms
[2023.09.03-15.00.39:220][288]LogActorFactory: Actor Factory attempting to spawn NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori
[2023.09.03-15.00.39:220][288]LogActorFactory: Actor Factory attempting to spawn NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori
[2023.09.03-15.00.39:220][288]LogActorFactory: Actor Factory spawned NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori as actor: NiagaraActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NiagaraActor_1
[2023.09.03-15.00.39:220][288]LogActorFactory: Actor Factory spawned NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori as actor: NiagaraActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NiagaraActor_1
[2023.09.03-15.00.39:707][333]LogActorFactory: Actor Factory attempting to spawn NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori
[2023.09.03-15.00.39:707][333]LogActorFactory: Actor Factory attempting to spawn NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori
[2023.09.03-15.00.39:709][333]LogActorFactory: Actor Factory spawned NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori as actor: NiagaraActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NiagaraActor_UAID_00E04C94A203D1A501_1902584187
[2023.09.03-15.00.39:709][333]LogActorFactory: Actor Factory spawned NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori as actor: NiagaraActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NiagaraActor_UAID_00E04C94A203D1A501_1902584187
[2023.09.03-15.01.34:140][964]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-15.01.40:373][596]LogActorFactory: Actor Factory attempting to spawn NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori
[2023.09.03-15.01.40:373][596]LogActorFactory: Actor Factory attempting to spawn NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori
[2023.09.03-15.01.40:373][596]LogActorFactory: Actor Factory spawned NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori as actor: NiagaraActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NiagaraActor_2
[2023.09.03-15.01.40:373][596]LogActorFactory: Actor Factory spawned NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori as actor: NiagaraActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NiagaraActor_2
[2023.09.03-15.01.41:408][692]LogActorFactory: Actor Factory attempting to spawn NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori
[2023.09.03-15.01.41:408][692]LogActorFactory: Actor Factory attempting to spawn NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori
[2023.09.03-15.01.41:409][692]LogActorFactory: Actor Factory spawned NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori as actor: NiagaraActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NiagaraActor_UAID_00E04C94A203D1A501_1964285188
[2023.09.03-15.01.41:410][692]LogActorFactory: Actor Factory spawned NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori as actor: NiagaraActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NiagaraActor_UAID_00E04C94A203D1A501_1964285188
[2023.09.03-15.01.42:842][838]Cmd: DELETE
[2023.09.03-15.01.42:842][838]Cmd: ACTOR DELETE
[2023.09.03-15.01.42:855][838]LogEditorActor: Deleted Actor: NiagaraActor
[2023.09.03-15.01.42:864][838]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
[2023.09.03-15.01.42:882][838]LogEditorActor: Deleted 1 Actors (0.036 secs)
[2023.09.03-15.01.48:346][372]Cmd: EDIT COPY
[2023.09.03-15.01.48:675][398]Cmd: EDIT PASTE
[2023.09.03-15.01.48:739][398]LogClass: Warning: Short type name "NiagaraActor_UAID_00E04C94A203D1A501_1902584187" provided for TryFindType. Please convert it to a path name (suggested: "None"). Callstack:

UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []

[2023.09.03-15.01.48:761][398]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-15.02.14:660][829]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-15.02.26:540][ 36]Cmd: DELETE
[2023.09.03-15.02.26:540][ 36]Cmd: ACTOR DELETE
[2023.09.03-15.02.26:541][ 36]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.02.26:551][ 36]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
[2023.09.03-15.02.26:556][ 36]LogEditorActor: Deleted 1 Actors (0.016 secs)
[2023.09.03-15.02.27:101][ 86]Cmd: DELETE
[2023.09.03-15.02.27:101][ 86]Cmd: ACTOR DELETE
[2023.09.03-15.02.27:102][ 86]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.02.27:110][ 86]LogUObjectHash: Compacting FUObjectHashTables data took   0.26ms
[2023.09.03-15.02.27:113][ 86]LogEditorActor: Deleted 1 Actors (0.012 secs)
[2023.09.03-15.02.27:999][180]Cmd: DELETE
[2023.09.03-15.02.27:999][180]Cmd: ACTOR DELETE
[2023.09.03-15.02.28:001][180]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.02.28:009][180]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
[2023.09.03-15.02.28:012][180]LogEditorActor: Deleted 1 Actors (0.012 secs)
[2023.09.03-15.02.29:376][331]Cmd: DELETE
[2023.09.03-15.02.29:376][331]Cmd: ACTOR DELETE
[2023.09.03-15.02.29:377][331]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.02.29:386][331]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
[2023.09.03-15.02.29:389][331]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2023.09.03-15.02.29:411][331]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-15.02.30:080][404]Cmd: DELETE
[2023.09.03-15.02.30:080][404]Cmd: ACTOR DELETE
[2023.09.03-15.02.30:081][404]LogEditorActor: Deleted Actor: TextRenderActor
[2023.09.03-15.02.30:090][404]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
[2023.09.03-15.02.30:093][404]LogEditorActor: Deleted 1 Actors (0.013 secs)
[2023.09.03-15.02.30:925][485]Cmd: DELETE
[2023.09.03-15.02.30:925][485]Cmd: ACTOR DELETE
[2023.09.03-15.02.30:927][485]LogEditorActor: Deleted Actor: PostProcessVolume
[2023.09.03-15.02.30:936][485]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
[2023.09.03-15.02.30:939][485]LogEditorActor: Deleted 1 Actors (0.013 secs)
[2023.09.03-15.02.33:829][811]Cmd: TRANSACTION UNDO
[2023.09.03-15.02.33:829][811]LogEditorTransaction: Undo 엘리먼트 삭제
[2023.09.03-15.02.33:899][811]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-15.02.35:879][946]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-15.02.36:314][981]Cmd: DELETE
[2023.09.03-15.02.36:314][981]Cmd: ACTOR DELETE
[2023.09.03-15.02.36:316][981]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.02.36:325][981]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
[2023.09.03-15.02.36:331][981]LogEditorActor: Deleted 1 Actors (0.016 secs)
[2023.09.03-15.02.41:252][481]Cmd: DELETE
[2023.09.03-15.02.41:253][481]Cmd: ACTOR DELETE
[2023.09.03-15.02.42:168][572]Cmd: DELETE
[2023.09.03-15.02.42:168][572]Cmd: ACTOR DELETE
[2023.09.03-15.02.42:170][572]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.02.42:179][572]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
[2023.09.03-15.02.42:183][572]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2023.09.03-15.02.42:701][623]Cmd: DELETE
[2023.09.03-15.02.42:702][623]Cmd: ACTOR DELETE
[2023.09.03-15.02.42:703][623]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.02.42:711][623]LogUObjectHash: Compacting FUObjectHashTables data took   0.26ms
[2023.09.03-15.02.42:714][623]LogEditorActor: Deleted 1 Actors (0.012 secs)
[2023.09.03-15.02.43:048][657]Cmd: DELETE
[2023.09.03-15.02.43:048][657]Cmd: ACTOR DELETE
[2023.09.03-15.02.43:049][657]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.02.43:059][657]LogUObjectHash: Compacting FUObjectHashTables data took   0.26ms
[2023.09.03-15.02.43:060][657]LogEditorActor: Deleted 1 Actors (0.012 secs)
[2023.09.03-15.02.43:348][681]Cmd: DELETE
[2023.09.03-15.02.43:348][681]Cmd: ACTOR DELETE
[2023.09.03-15.02.43:627][703]Cmd: DELETE
[2023.09.03-15.02.43:627][703]Cmd: ACTOR DELETE
[2023.09.03-15.02.43:628][703]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.02.43:637][703]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
[2023.09.03-15.02.43:641][703]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2023.09.03-15.02.44:188][754]Cmd: DELETE
[2023.09.03-15.02.44:188][754]Cmd: ACTOR DELETE
[2023.09.03-15.02.44:189][754]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.02.44:197][754]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
[2023.09.03-15.02.44:201][754]LogEditorActor: Deleted 1 Actors (0.012 secs)
[2023.09.03-15.02.44:581][795]Cmd: DELETE
[2023.09.03-15.02.44:581][795]Cmd: ACTOR DELETE
[2023.09.03-15.02.44:583][795]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.02.44:591][795]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
[2023.09.03-15.02.44:595][795]LogEditorActor: Deleted 1 Actors (0.013 secs)
[2023.09.03-15.02.44:992][832]Cmd: DELETE
[2023.09.03-15.02.44:992][832]Cmd: ACTOR DELETE
[2023.09.03-15.02.44:993][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.02.45:002][832]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
[2023.09.03-15.02.45:005][832]LogEditorActor: Deleted 1 Actors (0.013 secs)
[2023.09.03-15.02.45:602][885]Cmd: DELETE
[2023.09.03-15.02.45:602][885]Cmd: ACTOR DELETE
[2023.09.03-15.02.45:603][885]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.02.45:612][885]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
[2023.09.03-15.02.45:615][885]LogEditorActor: Deleted 1 Actors (0.013 secs)
[2023.09.03-15.02.46:047][932]Cmd: DELETE
[2023.09.03-15.02.46:047][932]Cmd: ACTOR DELETE
[2023.09.03-15.02.46:049][932]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.02.46:058][932]LogUObjectHash: Compacting FUObjectHashTables data took   0.40ms
[2023.09.03-15.02.46:061][932]LogEditorActor: Deleted 1 Actors (0.013 secs)
[2023.09.03-15.02.50:385][407]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-15.02.57:829][152]Cmd: DELETE
[2023.09.03-15.02.57:829][152]Cmd: ACTOR DELETE
[2023.09.03-15.02.57:830][152]LogEditorActor: Deleted Actor: NavMeshBoundsVolume
[2023.09.03-15.02.57:839][152]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
[2023.09.03-15.02.57:845][152]LogEditorActor: Deleted 1 Actors (0.016 secs)
[2023.09.03-15.02.57:846][152]LogNavigation: Warning: ConstructTiledNavMesh: Failed to create navmesh of size 0.
[2023.09.03-15.02.58:535][215]Cmd: DELETE
[2023.09.03-15.02.58:535][215]Cmd: ACTOR DELETE
[2023.09.03-15.02.58:536][215]LogEditorActor: Deleted Actor: RecastNavMesh
[2023.09.03-15.02.58:537][215]LogCrowdFollowing: Error: Unable to find RecastNavMesh instance while trying to create UCrowdManager instance
[2023.09.03-15.02.58:546][215]LogUObjectHash: Compacting FUObjectHashTables data took   0.33ms
[2023.09.03-15.02.58:549][215]LogEditorActor: Deleted 1 Actors (0.015 secs)
[2023.09.03-15.02.58:999][257]Cmd: DELETE
[2023.09.03-15.02.58:999][257]Cmd: ACTOR DELETE
[2023.09.03-15.02.59:001][257]LogEditorActor: Deleted Actor: NavLinkProxy
[2023.09.03-15.02.59:010][257]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
[2023.09.03-15.02.59:013][257]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2023.09.03-15.03.00:176][367]Cmd: DELETE
[2023.09.03-15.03.00:176][367]Cmd: ACTOR DELETE
[2023.09.03-15.03.00:177][367]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.03.00:186][367]LogUObjectHash: Compacting FUObjectHashTables data took   0.26ms
[2023.09.03-15.03.00:188][367]LogEditorActor: Deleted 1 Actors (0.013 secs)
[2023.09.03-15.03.00:811][432]Cmd: DELETE
[2023.09.03-15.03.00:811][432]Cmd: ACTOR DELETE
[2023.09.03-15.03.00:812][432]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.03.00:821][432]LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
[2023.09.03-15.03.00:824][432]LogEditorActor: Deleted 1 Actors (0.012 secs)
[2023.09.03-15.03.01:109][458]Cmd: DELETE
[2023.09.03-15.03.01:109][458]Cmd: ACTOR DELETE
[2023.09.03-15.03.01:110][458]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.03.01:118][458]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
[2023.09.03-15.03.01:119][458]LogEditorActor: Deleted 1 Actors (0.011 secs)
[2023.09.03-15.03.01:666][502]Cmd: DELETE
[2023.09.03-15.03.01:666][502]Cmd: ACTOR DELETE
[2023.09.03-15.03.01:667][502]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.03.01:675][502]LogUObjectHash: Compacting FUObjectHashTables data took   0.26ms
[2023.09.03-15.03.01:677][502]LogEditorActor: Deleted 1 Actors (0.011 secs)
[2023.09.03-15.03.01:991][528]Cmd: DELETE
[2023.09.03-15.03.01:991][528]Cmd: ACTOR DELETE
[2023.09.03-15.03.02:360][555]Cmd: DELETE
[2023.09.03-15.03.02:360][555]Cmd: ACTOR DELETE
[2023.09.03-15.03.02:361][555]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.03.02:371][555]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
[2023.09.03-15.03.02:375][555]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2023.09.03-15.03.02:901][604]Cmd: DELETE
[2023.09.03-15.03.02:902][604]Cmd: ACTOR DELETE
[2023.09.03-15.03.02:903][604]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.03.02:912][604]LogUObjectHash: Compacting FUObjectHashTables data took   0.26ms
[2023.09.03-15.03.02:915][604]LogEditorActor: Deleted 1 Actors (0.013 secs)
[2023.09.03-15.03.03:336][642]Cmd: DELETE
[2023.09.03-15.03.03:336][642]Cmd: ACTOR DELETE
[2023.09.03-15.03.03:338][642]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.03.03:347][642]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
[2023.09.03-15.03.03:350][642]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2023.09.03-15.03.03:709][671]Cmd: DELETE
[2023.09.03-15.03.03:709][671]Cmd: ACTOR DELETE
[2023.09.03-15.03.03:709][671]LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'ACTOR'. 
[2023.09.03-15.03.03:711][671]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.03.03:720][671]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
[2023.09.03-15.03.03:723][671]LogEditorActor: Deleted 1 Actors (0.013 secs)
[2023.09.03-15.03.04:097][708]Cmd: DELETE
[2023.09.03-15.03.04:097][708]Cmd: ACTOR DELETE
[2023.09.03-15.03.04:099][708]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.03.04:107][708]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
[2023.09.03-15.03.04:109][708]LogEditorActor: Deleted 1 Actors (0.012 secs)
[2023.09.03-15.03.05:430][840]Cmd: DELETE
[2023.09.03-15.03.05:430][840]Cmd: ACTOR DELETE
[2023.09.03-15.03.05:432][840]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.03.05:441][840]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
[2023.09.03-15.03.05:444][840]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2023.09.03-15.03.06:410][925]Cmd: DELETE
[2023.09.03-15.03.06:410][925]Cmd: ACTOR DELETE
[2023.09.03-15.03.06:412][925]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.03.06:421][925]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
[2023.09.03-15.03.06:425][925]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2023.09.03-15.03.07:970][ 82]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-15.03.09:972][307]LogEditorViewport: Clicking Background
[2023.09.03-15.03.13:136][674]Cmd: DELETE
[2023.09.03-15.03.13:136][674]Cmd: ACTOR DELETE
[2023.09.03-15.03.13:137][674]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.03.13:145][674]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
[2023.09.03-15.03.13:149][674]LogEditorActor: Deleted 1 Actors (0.013 secs)
[2023.09.03-15.03.15:858][987]Cmd: DELETE
[2023.09.03-15.03.15:858][987]Cmd: ACTOR DELETE
[2023.09.03-15.03.15:859][987]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.03.15:868][987]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
[2023.09.03-15.03.15:871][987]LogEditorActor: Deleted 1 Actors (0.012 secs)
[2023.09.03-15.03.16:339][ 33]Cmd: DELETE
[2023.09.03-15.03.16:339][ 33]Cmd: ACTOR DELETE
[2023.09.03-15.03.16:340][ 33]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.03.16:349][ 33]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
[2023.09.03-15.03.16:351][ 33]LogEditorActor: Deleted 1 Actors (0.012 secs)
[2023.09.03-15.03.16:727][ 72]Cmd: DELETE
[2023.09.03-15.03.16:728][ 72]Cmd: ACTOR DELETE
[2023.09.03-15.03.16:729][ 72]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.03.16:737][ 72]LogUObjectHash: Compacting FUObjectHashTables data took   0.26ms
[2023.09.03-15.03.16:739][ 72]LogEditorActor: Deleted 1 Actors (0.011 secs)
[2023.09.03-15.03.29:612][532]Cmd: DELETE
[2023.09.03-15.03.29:612][532]Cmd: ACTOR DELETE
[2023.09.03-15.03.29:614][532]LogEditorActor: Deleted Actor: NiagaraActor
[2023.09.03-15.03.29:623][532]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
[2023.09.03-15.03.29:627][532]LogEditorActor: Deleted 1 Actors (0.015 secs)
[2023.09.03-15.03.31:480][726]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori
[2023.09.03-15.03.31:539][726]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-15.03.31:539][726]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-15.03.31:604][726]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-15.03.31:604][726]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-15.03.31:661][726]LogViewport: Scene viewport resized to 747x699, mode Windowed.
[2023.09.03-15.03.31:830][732]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.03.35:184][924]LogShaderCompilers: Display: ================================================
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Total job queries 293, among them cache hits 53 (18.09%)
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Tracking 236 distinct input hashes that result in 139 distinct outputs (58.90%)
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: RAM used: 4.92 MiB of 819.20 MiB budget. Usage: 0.60%
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Shaders Compiled: 198
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Jobs assigned 201, completed 198 (98.51%)
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Average time worker was idle: 89.83 s
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Time job spent in pending queue: average 0.09 s, longest 1.04 s
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Job execution time: average 0.43 s, max 1.49 s
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Job life time (pending + execution): average 0.52 s, max 1.96
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 36.04 s
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Jobs were issued in 201 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Average processing rate: 5.49 jobs/sec
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Total thread time: 49.879 s
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Total thread preprocess time: 1.189 s
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Percentage time preprocessing: 2.38%
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Effective parallelization: 1.38 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display:                   TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled    1 times, average 0.88 sec, max 0.88 sec, min 0.88 sec)
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled   12 times, average 0.63 sec, max 0.74 sec, min 0.54 sec)
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled   12 times, average 0.60 sec, max 0.73 sec, min 0.48 sec)
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    2 times, average 0.52 sec, max 0.55 sec, min 0.49 sec)
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display:                                               FNiagaraShader - 32.78% of total time (compiled  140 times, average 0.12 sec, max 0.30 sec, min 0.04 sec)
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 17.07% of total time (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 15.22% of total time (compiled   12 times, average 0.63 sec, max 0.74 sec, min 0.54 sec)
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 14.45% of total time (compiled   12 times, average 0.60 sec, max 0.73 sec, min 0.48 sec)
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display:                                                 FLumenCardVS - 7.89% of total time (compiled    8 times, average 0.49 sec, max 0.53 sec, min 0.42 sec)
[2023.09.03-15.03.35:185][924]LogShaderCompilers: Display: ================================================
[2023.09.03-15.03.35:445][939]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.658038 sec (time since issued), 1.849363 sec (combined shader worker time).
[2023.09.03-15.03.35:619][949]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.04.01:764][333]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.04.02:272][361]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.691171 sec (time since issued), 1.033584 sec (combined shader worker time).
[2023.09.03-15.04.03:782][462]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.04.10:499][899]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.04.10:877][919]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.556643 sec (time since issued), 0.874182 sec (combined shader worker time).
[2023.09.03-15.04.12:507][ 15]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.04.19:596][451]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.386261 sec (time since issued), 0.715395 sec (combined shader worker time).
[2023.09.03-15.04.19:738][458]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.04.23:447][689]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.04.36:264][474]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.04.36:637][494]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.572489 sec (time since issued), 0.886482 sec (combined shader worker time).
[2023.09.03-15.04.38:277][599]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.04.55:037][664]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.04.57:040][800]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.05.00:161][981]LogUMG: Warning: The requested size for SRetainerWidget is 0. W:403 H:0
[2023.09.03-15.05.12:842][693]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.05.13:235][714]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.575125 sec (time since issued), 0.890350 sec (combined shader worker time).
[2023.09.03-15.05.14:851][817]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.05.42:491][699]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.07.52:822][906]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: ================================================
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: Total job queries 305, among them cache hits 53 (17.38%)
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: Tracking 250 distinct input hashes that result in 145 distinct outputs (58.00%)
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: RAM used: 5.21 MiB of 819.20 MiB budget. Usage: 0.64%
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: Shaders Compiled: 212
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: Jobs assigned 213, completed 212 (99.53%)
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: Average time worker was idle: 87.07 s
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: Time job spent in pending queue: average 0.09 s, longest 1.04 s
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: Job execution time: average 0.42 s, max 1.49 s
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: Job life time (pending + execution): average 0.51 s, max 1.96
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 38.57 s
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: Jobs were issued in 213 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: Average processing rate: 5.50 jobs/sec
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: Total thread time: 51.591 s
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: Total thread preprocess time: 1.189 s
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: Percentage time preprocessing: 2.30%
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: Effective parallelization: 1.34 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display:                   TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled    1 times, average 0.88 sec, max 0.88 sec, min 0.88 sec)
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled   12 times, average 0.63 sec, max 0.74 sec, min 0.54 sec)
[2023.09.03-15.07.53:101][922]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled   12 times, average 0.60 sec, max 0.73 sec, min 0.48 sec)
[2023.09.03-15.07.53:102][922]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    2 times, average 0.52 sec, max 0.55 sec, min 0.49 sec)
[2023.09.03-15.07.53:102][922]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-15.07.53:102][922]LogShaderCompilers: Display:                                               FNiagaraShader - 35.01% of total time (compiled  154 times, average 0.12 sec, max 0.30 sec, min 0.04 sec)
[2023.09.03-15.07.53:102][922]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 16.51% of total time (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.07.53:102][922]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 14.71% of total time (compiled   12 times, average 0.63 sec, max 0.74 sec, min 0.54 sec)
[2023.09.03-15.07.53:102][922]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 13.97% of total time (compiled   12 times, average 0.60 sec, max 0.73 sec, min 0.48 sec)
[2023.09.03-15.07.53:102][922]LogShaderCompilers: Display:                                                 FLumenCardVS - 7.63% of total time (compiled    8 times, average 0.49 sec, max 0.53 sec, min 0.42 sec)
[2023.09.03-15.07.53:102][922]LogShaderCompilers: Display: ================================================
[2023.09.03-15.07.53:253][929]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.589926 sec (time since issued), 0.940863 sec (combined shader worker time).
[2023.09.03-15.07.54:828][ 15]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.07.57:889][187]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.07.58:191][205]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.480349 sec (time since issued), 0.727886 sec (combined shader worker time).
[2023.09.03-15.07.59:902][292]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.08.01:914][408]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.08.09:904][954]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.08.10:333][977]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.601784 sec (time since issued), 0.894597 sec (combined shader worker time).
[2023.09.03-15.08.11:910][ 63]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.08.14:111][170]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.08.14:414][186]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.470828 sec (time since issued), 0.828028 sec (combined shader worker time).
[2023.09.03-15.08.16:113][289]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.08.22:003][644]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.08.24:008][762]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.09.56:547][371]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.09.57:034][398]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.659728 sec (time since issued), 0.987641 sec (combined shader worker time).
[2023.09.03-15.09.58:552][487]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.09.59:237][516]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.575392 sec (time since issued), 0.912795 sec (combined shader worker time).
[2023.09.03-15.10.00:558][593]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.10.02:532][697]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.558518 sec (time since issued), 0.879087 sec (combined shader worker time).
[2023.09.03-15.10.02:570][699]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.10.04:575][824]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.10.21:826][796]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.10.22:199][814]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.545250 sec (time since issued), 0.850262 sec (combined shader worker time).
[2023.09.03-15.10.23:833][909]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.10.28:298][149]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.10.30:307][280]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.10.38:980][796]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.404951 sec (time since issued), 0.691540 sec (combined shader worker time).
[2023.09.03-15.10.39:087][802]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.10.45:255][190]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.10.45:622][212]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.530270 sec (time since issued), 0.821376 sec (combined shader worker time).
[2023.09.03-15.10.47:412][296]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.10.47:916][323]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.661862 sec (time since issued), 0.994690 sec (combined shader worker time).
[2023.09.03-15.10.49:418][405]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.10.53:003][626]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: ================================================
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Total job queries 327, among them cache hits 53 (16.21%)
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Tracking 272 distinct input hashes that result in 156 distinct outputs (57.35%)
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: RAM used: 5.72 MiB of 819.20 MiB budget. Usage: 0.70%
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Shaders Compiled: 234
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Jobs assigned 235, completed 234 (99.57%)
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Average time worker was idle: 80.20 s
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Time job spent in pending queue: average 0.09 s, longest 1.04 s
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Job execution time: average 0.41 s, max 1.49 s
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Job life time (pending + execution): average 0.50 s, max 1.96
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 42.91 s
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Jobs were issued in 235 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Average processing rate: 5.45 jobs/sec
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Total thread time: 54.269 s
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Total thread preprocess time: 1.189 s
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Percentage time preprocessing: 2.19%
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Effective parallelization: 1.26 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display:                   TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled    1 times, average 0.88 sec, max 0.88 sec, min 0.88 sec)
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled   12 times, average 0.63 sec, max 0.74 sec, min 0.54 sec)
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled   12 times, average 0.60 sec, max 0.73 sec, min 0.48 sec)
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    2 times, average 0.52 sec, max 0.55 sec, min 0.49 sec)
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display:                                               FNiagaraShader - 38.22% of total time (compiled  176 times, average 0.12 sec, max 0.30 sec, min 0.04 sec)
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 15.69% of total time (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 13.98% of total time (compiled   12 times, average 0.63 sec, max 0.74 sec, min 0.54 sec)
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 13.28% of total time (compiled   12 times, average 0.60 sec, max 0.73 sec, min 0.48 sec)
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display:                                                 FLumenCardVS - 7.25% of total time (compiled    8 times, average 0.49 sec, max 0.53 sec, min 0.42 sec)
[2023.09.03-15.10.53:283][642]LogShaderCompilers: Display: ================================================
[2023.09.03-15.10.53:524][654]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.675318 sec (time since issued), 1.019938 sec (combined shader worker time).
[2023.09.03-15.10.55:008][735]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.10.57:010][831]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.10.57:574][859]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.757236 sec (time since issued), 1.187132 sec (combined shader worker time).
[2023.09.03-15.10.59:023][944]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.11.16:290][979]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.11.16:771][  4]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.634916 sec (time since issued), 1.039773 sec (combined shader worker time).
[2023.09.03-15.11.18:298][ 94]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.11.49:083][916]101011_hweori_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.11.49:590][946]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.664120 sec (time since issued), 1.103180 sec (combined shader worker time).
[2023.09.03-15.11.51:090][ 58]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.11.53:111][169]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.12.02:288][739]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.610182 sec (time since issued), 2.031228 sec (combined shader worker time).
[2023.09.03-15.12.02:297][739]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.09.03-15.12.02:327][739]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Blueprints/hweori" FILE="D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/hweori.uasset" SILENT=true
[2023.09.03-15.12.02:337][739]LogPackageLocalizationCache: Processed 44 localized package path(s) for 1 prioritized culture(s) in 0.010030 seconds
[2023.09.03-15.12.02:347][739]LogSerialization: UsePackageTrailer: 'true'
[2023.09.03-15.12.02:380][739]LogSavePackage: Moving output files for package: /Game/StarterContent/Blueprints/hweori
[2023.09.03-15.12.02:380][739]LogSavePackage: Moving 'D:/User/lkjhg/Desktop/particle_test/Saved/hweoriAEACEE87477AB9A4443810AC38546679.tmp' to 'D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/hweori.uasset'
[2023.09.03-15.12.02:390][739]LogFileHelpers: InternalPromptForCheckoutAndSave took 92 ms
[2023.09.03-15.12.02:413][739]AssetCheck: New page: 에셋 저장:  hweori
[2023.09.03-15.12.02:413][739]LogContentValidation: Display: /Script/Niagara.NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori 유효성 검사 중
[2023.09.03-15.12.13:552][396]LogSlate: Window 'hweori' being destroyed
[2023.09.03-15.12.13:567][396]LogSlate: Window 'hweori' being destroyed
[2023.09.03-15.12.13:571][396]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.12.13:580][396]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-15.12.13:589][396]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.12.13:589][396]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-15.12.13:678][396]LogUObjectHash: Compacting FUObjectHashTables data took   1.14ms
[2023.09.03-15.12.22:146][388]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori
[2023.09.03-15.12.22:201][388]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-15.12.22:201][388]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-15.12.22:264][388]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-15.12.22:264][388]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-15.12.22:314][388]LogViewport: Scene viewport resized to 747x699, mode Windowed.
[2023.09.03-15.12.22:482][394]101011_hweori_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.12.42:420][702]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori took 0.528932 sec (time since issued), 1.741653 sec (combined shader worker time).
[2023.09.03-15.12.42:429][702]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.09.03-15.12.42:459][702]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Blueprints/hweori" FILE="D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/hweori.uasset" SILENT=true
[2023.09.03-15.12.42:497][702]LogSavePackage: Moving output files for package: /Game/StarterContent/Blueprints/hweori
[2023.09.03-15.12.42:497][702]LogSavePackage: Moving 'D:/User/lkjhg/Desktop/particle_test/Saved/hweoriD8F1F74A4EE255996CB10FBAD1D988AD.tmp' to 'D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/hweori.uasset'
[2023.09.03-15.12.42:506][702]LogFileHelpers: InternalPromptForCheckoutAndSave took 77 ms (total: 169 ms)
[2023.09.03-15.12.42:525][702]AssetCheck: New page: 에셋 저장:  hweori
[2023.09.03-15.12.42:525][702]LogContentValidation: Display: /Script/Niagara.NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori 유효성 검사 중
[2023.09.03-15.12.42:876][721]LogViewport: Scene viewport resized to 646x408, mode Windowed.
[2023.09.03-15.12.55:128][382]LogSlate: Window 'hweori' being destroyed
[2023.09.03-15.12.55:143][382]LogSlate: Window 'hweori' being destroyed
[2023.09.03-15.12.55:148][382]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.12.55:148][382]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-15.12.55:154][382]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.12.55:154][382]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-15.12.55:177][382]LogUObjectHash: Compacting FUObjectHashTables data took   0.71ms
[2023.09.03-15.13.02:415][230]Cmd: TRANSACTION UNDO
[2023.09.03-15.13.02:415][230]LogEditorTransaction: Undo 엘리먼트 스케일조절
[2023.09.03-15.13.02:453][230]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-15.13.02:907][249]Cmd: TRANSACTION UNDO
[2023.09.03-15.13.02:907][249]LogEditorTransaction: Undo 엘리먼트 스케일조절
[2023.09.03-15.13.02:953][249]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-15.13.15:908][675]LogEditorViewport: Clicking Background
[2023.09.03-15.13.20:392][200]LogEditorViewport: Clicking Background
[2023.09.03-15.13.30:603][406]LogEditorViewport: Clicking Background
[2023.09.03-15.13.38:120][299]LogEditorViewport: Clicking Background
[2023.09.03-15.13.43:416][806]LogAudioDerivedData: Display: BINKA 압축 오디오 포맷 BINKA_1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_00483224128 웨이브 Smoke01 빌드 중...
[2023.09.03-15.13.43:434][806]LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Smoke01.Smoke01: 262144
[2023.09.03-15.13.43:495][809]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke.Blueprint_Effect_Smoke_C
[2023.09.03-15.13.43:495][809]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke.Blueprint_Effect_Smoke_C
[2023.09.03-15.13.43:500][809]LogActorFactory: Actor Factory spawned Blueprint /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke.Blueprint_Effect_Smoke as actor: Blueprint_Effect_Smoke_C /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.Blueprint_Effect_Smoke_C_0
[2023.09.03-15.13.43:502][809]LogActorFactory: Actor Factory spawned Blueprint /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke.Blueprint_Effect_Smoke as actor: Blueprint_Effect_Smoke_C /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.Blueprint_Effect_Smoke_C_0
[2023.09.03-15.13.43:508][810]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2023.09.03-15.13.44:146][880]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke.Blueprint_Effect_Smoke_C
[2023.09.03-15.13.44:146][880]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke.Blueprint_Effect_Smoke_C
[2023.09.03-15.13.44:149][880]LogActorFactory: Actor Factory spawned Blueprint /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke.Blueprint_Effect_Smoke as actor: Blueprint_Effect_Smoke_C /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.Blueprint_Effect_Smoke_C_UAID_00E04C94A203D2A501_1613281366
[2023.09.03-15.13.44:150][880]LogActorFactory: Actor Factory spawned Blueprint /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke.Blueprint_Effect_Smoke as actor: Blueprint_Effect_Smoke_C /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.Blueprint_Effect_Smoke_C_UAID_00E04C94A203D2A501_1613281366
[2023.09.03-15.13.47:633][282]LogEditorViewport: Clicking Background
[2023.09.03-15.13.51:906][787]Cmd: DELETE
[2023.09.03-15.13.51:906][787]Cmd: ACTOR DELETE
[2023.09.03-15.13.51:910][787]LogEditorActor: Deleted Actor: Blueprint_Effect_Smoke_C
[2023.09.03-15.13.51:920][787]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
[2023.09.03-15.13.51:926][787]LogEditorActor: Deleted 1 Actors (0.020 secs)
[2023.09.03-15.13.53:040][897]LogAudioDerivedData: Display: BINKA 압축 오디오 포맷 BINKA_1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_00483224128 웨이브 Fire_Sparks01 빌드 중...
[2023.09.03-15.13.53:068][897]LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Fire_Sparks01.Fire_Sparks01: 262144
[2023.09.03-15.13.53:192][904]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks.Blueprint_Effect_Sparks_C
[2023.09.03-15.13.53:192][904]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks.Blueprint_Effect_Sparks_C
[2023.09.03-15.13.53:193][904]LogActorFactory: Actor Factory spawned Blueprint /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks.Blueprint_Effect_Sparks as actor: Blueprint_Effect_Sparks_C /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.Blueprint_Effect_Sparks_C_0
[2023.09.03-15.13.53:195][904]LogActorFactory: Actor Factory spawned Blueprint /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks.Blueprint_Effect_Sparks as actor: Blueprint_Effect_Sparks_C /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.Blueprint_Effect_Sparks_C_0
[2023.09.03-15.13.53:537][934]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks.Blueprint_Effect_Sparks_C
[2023.09.03-15.13.53:537][934]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks.Blueprint_Effect_Sparks_C
[2023.09.03-15.13.53:540][934]LogActorFactory: Actor Factory spawned Blueprint /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks.Blueprint_Effect_Sparks as actor: Blueprint_Effect_Sparks_C /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.Blueprint_Effect_Sparks_C_UAID_00E04C94A203D2A501_1622672367
[2023.09.03-15.13.53:541][934]LogActorFactory: Actor Factory spawned Blueprint /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks.Blueprint_Effect_Sparks as actor: Blueprint_Effect_Sparks_C /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.Blueprint_Effect_Sparks_C_UAID_00E04C94A203D2A501_1622672367
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: ================================================
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Total job queries 349, among them cache hits 53 (15.19%)
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Tracking 291 distinct input hashes that result in 167 distinct outputs (57.39%)
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: RAM used: 6.15 MiB of 819.20 MiB budget. Usage: 0.75%
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Shaders Compiled: 253
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Jobs assigned 257, completed 253 (98.44%)
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Average time worker was idle: 92.45 s
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Time job spent in pending queue: average 0.09 s, longest 1.04 s
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Job execution time: average 0.41 s, max 1.49 s
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Job life time (pending + execution): average 0.49 s, max 1.96
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 46.78 s
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Jobs were issued in 257 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Average processing rate: 5.41 jobs/sec
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Total thread time: 58.481 s
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Total thread preprocess time: 1.276 s
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Percentage time preprocessing: 2.18%
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Effective parallelization: 1.25 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display:                   TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled    1 times, average 0.88 sec, max 0.88 sec, min 0.88 sec)
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled   12 times, average 0.63 sec, max 0.74 sec, min 0.54 sec)
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled   14 times, average 0.58 sec, max 0.73 sec, min 0.42 sec)
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    2 times, average 0.52 sec, max 0.55 sec, min 0.49 sec)
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display:                                               FNiagaraShader - 39.58% of total time (compiled  191 times, average 0.12 sec, max 0.32 sec, min 0.04 sec)
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 14.56% of total time (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 13.82% of total time (compiled   14 times, average 0.58 sec, max 0.73 sec, min 0.42 sec)
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 12.98% of total time (compiled   12 times, average 0.63 sec, max 0.74 sec, min 0.54 sec)
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display:                                                 FLumenCardVS - 6.73% of total time (compiled    8 times, average 0.49 sec, max 0.53 sec, min 0.42 sec)
[2023.09.03-15.13.53:781][941]LogShaderCompilers: Display: ================================================
[2023.09.03-15.13.54:861][ 50]LogEditorViewport: Clicking Background
[2023.09.03-15.13.56:545][244]Cmd: DELETE
[2023.09.03-15.13.56:545][244]Cmd: ACTOR DELETE
[2023.09.03-15.13.56:547][244]LogEditorActor: Deleted Actor: Blueprint_Effect_Sparks_C
[2023.09.03-15.13.56:557][244]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
[2023.09.03-15.13.56:560][244]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2023.09.03-15.13.57:248][321]LogAudioDerivedData: Display: BINKA 압축 오디오 포맷 BINKA_1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_00483224128 웨이브 Steam01 빌드 중...
[2023.09.03-15.13.57:276][321]LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Steam01.Steam01: 262144
[2023.09.03-15.13.57:410][330]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/StarterContent/Blueprints/Blueprint_Effect_Steam.Blueprint_Effect_Steam_C
[2023.09.03-15.13.57:410][330]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/StarterContent/Blueprints/Blueprint_Effect_Steam.Blueprint_Effect_Steam_C
[2023.09.03-15.13.57:415][330]LogActorFactory: Actor Factory spawned Blueprint /Game/StarterContent/Blueprints/Blueprint_Effect_Steam.Blueprint_Effect_Steam as actor: Blueprint_Effect_Steam_C /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.Blueprint_Effect_Steam_C_0
[2023.09.03-15.13.57:421][330]LogActorFactory: Actor Factory spawned Blueprint /Game/StarterContent/Blueprints/Blueprint_Effect_Steam.Blueprint_Effect_Steam as actor: Blueprint_Effect_Steam_C /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.Blueprint_Effect_Steam_C_0
[2023.09.03-15.13.57:721][346]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/StarterContent/Blueprints/Blueprint_Effect_Steam.Blueprint_Effect_Steam_C
[2023.09.03-15.13.57:721][346]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/StarterContent/Blueprints/Blueprint_Effect_Steam.Blueprint_Effect_Steam_C
[2023.09.03-15.13.57:726][346]LogActorFactory: Actor Factory spawned Blueprint /Game/StarterContent/Blueprints/Blueprint_Effect_Steam.Blueprint_Effect_Steam as actor: Blueprint_Effect_Steam_C /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.Blueprint_Effect_Steam_C_UAID_00E04C94A203D2A501_1626856368
[2023.09.03-15.13.57:731][346]LogActorFactory: Actor Factory spawned Blueprint /Game/StarterContent/Blueprints/Blueprint_Effect_Steam.Blueprint_Effect_Steam as actor: Blueprint_Effect_Steam_C /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.Blueprint_Effect_Steam_C_UAID_00E04C94A203D2A501_1626856368
[2023.09.03-15.14.02:995][959]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/StarterContent/Blueprints/Blueprint_Effect_Steam.Blueprint_Effect_Steam
[2023.09.03-15.14.02:996][959]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-15.14.02:996][959]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-15.14.15:474][714]LogViewport: Scene viewport resized to 1319x725, mode Windowed.
[2023.09.03-15.14.28:367][680]LogSlate: Took 0.000104 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2023.09.03-15.14.37:175][292]LogSlate: Window 'Blueprint_Effect_Steam' being destroyed
[2023.09.03-15.14.37:190][292]LogSlate: Window 'Blueprint_Effect_Steam' being destroyed
[2023.09.03-15.14.37:192][292]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.14.37:192][292]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-15.14.39:126][512]Cmd: DELETE
[2023.09.03-15.14.39:126][512]Cmd: ACTOR DELETE
[2023.09.03-15.14.39:127][512]LogEditorActor: Deleted Actor: Blueprint_Effect_Steam_C
[2023.09.03-15.14.39:149][512]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
[2023.09.03-15.14.39:155][512]LogEditorActor: Deleted 1 Actors (0.029 secs)
[2023.09.03-15.15.01:769][774]LogEditorViewport: Clicking Background
[2023.09.03-15.15.08:288][498]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem
[2023.09.03-15.15.08:343][498]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-15.15.08:343][498]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-15.15.08:390][498]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-15.15.08:390][498]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-15.15.08:432][498]LogViewport: Scene viewport resized to 646x408, mode Windowed.
[2023.09.03-15.15.08:608][504]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.15.10:096][587]LogViewport: Scene viewport resized to 747x699, mode Windowed.
[2023.09.03-15.15.29:165][845]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.15.29:641][871]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.629589 sec (time since issued), 1.037685 sec (combined shader worker time).
[2023.09.03-15.15.31:179][943]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.15.35:076][143]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.15.35:476][165]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.568780 sec (time since issued), 0.913812 sec (combined shader worker time).
[2023.09.03-15.15.37:116][261]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.15.38:649][329]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.640887 sec (time since issued), 1.074613 sec (combined shader worker time).
[2023.09.03-15.15.39:090][352]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.15.41:215][449]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.15.41:727][476]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.675644 sec (time since issued), 1.128705 sec (combined shader worker time).
[2023.09.03-15.15.43:217][548]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: ================================================
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Total job queries 366, among them cache hits 55 (15.03%)
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Tracking 310 distinct input hashes that result in 179 distinct outputs (57.74%)
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: RAM used: 6.62 MiB of 819.20 MiB budget. Usage: 0.81%
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Shaders Compiled: 272
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Jobs assigned 272, completed 272 (100.00%)
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Average time worker was idle: 91.07 s
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Time job spent in pending queue: average 0.09 s, longest 1.04 s
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Job execution time: average 0.41 s, max 1.49 s
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Job life time (pending + execution): average 0.50 s, max 1.96
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 50.81 s
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Jobs were issued in 272 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Average processing rate: 5.35 jobs/sec
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Total thread time: 63.862 s
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Total thread preprocess time: 1.402 s
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Percentage time preprocessing: 2.19%
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Effective parallelization: 1.26 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display:                   TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled    2 times, average 0.84 sec, max 0.88 sec, min 0.81 sec)
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled   14 times, average 0.60 sec, max 0.74 sec, min 0.41 sec)
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled   17 times, average 0.55 sec, max 0.73 sec, min 0.41 sec)
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    2 times, average 0.52 sec, max 0.55 sec, min 0.49 sec)
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display:                                               FNiagaraShader - 39.26% of total time (compiled  203 times, average 0.12 sec, max 0.32 sec, min 0.04 sec)
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 14.70% of total time (compiled   17 times, average 0.55 sec, max 0.73 sec, min 0.41 sec)
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 13.34% of total time (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.18.11:317][692]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 13.24% of total time (compiled   14 times, average 0.60 sec, max 0.74 sec, min 0.41 sec)
[2023.09.03-15.18.11:318][692]LogShaderCompilers: Display:                                                 FLumenCardVS - 6.16% of total time (compiled    8 times, average 0.49 sec, max 0.53 sec, min 0.42 sec)
[2023.09.03-15.18.11:318][692]LogShaderCompilers: Display: ================================================
[2023.09.03-15.18.11:342][692]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.577375 sec (time since issued), 1.921562 sec (combined shader worker time).
[2023.09.03-15.18.11:350][692]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.09.03-15.18.11:380][692]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Blueprints/NewNiagaraSystem" FILE="D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/NewNiagaraSystem.uasset" SILENT=true
[2023.09.03-15.18.11:418][692]LogSavePackage: Moving output files for package: /Game/StarterContent/Blueprints/NewNiagaraSystem
[2023.09.03-15.18.11:418][692]LogSavePackage: Moving 'D:/User/lkjhg/Desktop/particle_test/Saved/NewNiagaraSystemDECCA6934CF76FA32120FCB08EDC9DC8.tmp' to 'D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/NewNiagaraSystem.uasset'
[2023.09.03-15.18.11:428][692]LogFileHelpers: InternalPromptForCheckoutAndSave took 77 ms (total: 247 ms)
[2023.09.03-15.18.11:453][692]AssetCheck: New page: 에셋 저장:  NewNiagaraSystem
[2023.09.03-15.18.11:453][692]LogContentValidation: Display: /Script/Niagara.NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem 유효성 검사 중
[2023.09.03-15.18.28:814][965]LogSlate: Window 'NewNiagaraSystem' being destroyed
[2023.09.03-15.18.28:828][965]LogSlate: Window 'NewNiagaraSystem' being destroyed
[2023.09.03-15.18.28:833][965]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.18.28:833][965]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-15.18.28:843][965]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.18.28:843][965]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-15.18.28:873][965]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NiagaraActor_UAID_00E04C94A203D1A501_1964285188 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/5/FE/Q49N22A8V8AT6NFP9UFQFG.PackageMetaData in its package
[2023.09.03-15.18.28:895][965]LogUObjectHash: Compacting FUObjectHashTables data took   1.93ms
[2023.09.03-15.18.28:931][966]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
[2023.09.03-15.18.52:582][750]LogDerivedDataCache: C:/Users/lkjhg/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:02.075 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 1533 files in 2414 folders with total size 104 MiB.
[2023.09.03-15.19.03:146][  4]LogEditorViewport: Clicking Background
[2023.09.03-15.19.08:487][628]LogEditorViewport: Clicking Background
[2023.09.03-15.19.15:012][399]LogEditorViewport: Clicking Background
[2023.09.03-15.21.42:434][ 76]LogEditorViewport: Clicking Background
[2023.09.03-15.21.43:267][174]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.09.03-15.21.43:326][174]LogUObjectHash: Compacting FUObjectHashTables data took   1.09ms
[2023.09.03-15.21.43:345][174]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
[2023.09.03-15.21.43:361][174]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
[2023.09.03-15.21.43:362][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/E/0I/PFMFMMAZFLT0NTV2ZAO8OA.uasset (Error Code 32)
[2023.09.03-15.21.43:362][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/C/MV/UE2U7GTDT7WM2AVP83861S.uasset (Error Code 32)
[2023.09.03-15.21.43:362][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/B/PL/MYXGV0RBWT3ZBX00KVP1IE.uasset (Error Code 32)
[2023.09.03-15.21.43:363][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/B/AX/QD7MAQAIBJ16OYN5ZXXIUV.uasset (Error Code 32)
[2023.09.03-15.21.43:363][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/B/72/PR1QS01SW5BWFPFZ9C79RF.uasset (Error Code 32)
[2023.09.03-15.21.43:363][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/A/SY/Y8475SUVOZMH0COV8H1Q7T.uasset (Error Code 32)
[2023.09.03-15.21.43:363][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/A/JS/24450VHCRABFZNLJT222WG.uasset (Error Code 32)
[2023.09.03-15.21.43:363][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/A/5K/NUNDGACQMY4LFPLTZJH6GW.uasset (Error Code 32)
[2023.09.03-15.21.43:363][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/9/FY/45JOQ38QR4K2P62IGCH99F.uasset (Error Code 32)
[2023.09.03-15.21.43:363][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/9/FF/BLNOD0XLYQT896YMNZB2SL.uasset (Error Code 32)
[2023.09.03-15.21.43:363][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/9/D3/60ORICH9SPD98P0GDB2WTP.uasset (Error Code 32)
[2023.09.03-15.21.43:363][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/8/R1/ENMI5ZSH5EMTVMF7P7JJ6A.uasset (Error Code 32)
[2023.09.03-15.21.43:363][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/7/WV/FF6LPDZ0FKKLS0GFFG7RY1.uasset (Error Code 32)
[2023.09.03-15.21.43:363][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/7/V9/FYE97PCQGKIRUDX9FB1QCI.uasset (Error Code 32)
[2023.09.03-15.21.43:363][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/7/EJ/7JCMZ75LZ4IDNH7SV7SZBW.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/7/43/KCOU8O5LTCF16FPA9RNLK8.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/OC/6QBECPUWZX0A7KBRQFRI0M.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/MJ/LYN3KFSLDFET0H4R4QA9WK.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/IH/VGSY15OFA48JW2MQVTVU8L.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/5/UT/JRUWL9PVCAH3XSUMXP4CC1.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/5/LH/V6N3G2I7QT53NAD6H1AD04.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/4/KC/H7JQHYU4KG28SR2JBQIYN0.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/4/JM/X44XFRDRREXGEQX2XXU55Y.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/3/RG/XOAZMB5QVL20UGXOCZ1LZK.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/3/16/IU32BEDS8KCRBPZIQZ3317.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/2/PP/0FWE1XT4SIGHXZQ61E0BPN.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/1/N6/CYTTPPQCP2OI3P1OI4WUFB.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/0/WM/EHOX3YPZ8BWS13D7E6IFN2.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/0/QS/8AKCSH4RXXQHHQMCR8GO6C.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/0/MB/J5WHCOZ4GU1YICRISB3DL6.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/0/FD/H6232UBBQPM7MPPYTG2MZ1.uasset (Error Code 32)
[2023.09.03-15.21.43:364][174]LogFileManager: Warning: Error deleting file: D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/0/78/FBR4X3QS2U1JDDOL41R95K.uasset (Error Code 32)
[2023.09.03-15.21.43:365][174]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/TopDown/Maps/TopDownMap" FILE="D:/User/lkjhg/Desktop/particle_test/Content/TopDown/Maps/TopDownMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.09.03-15.21.43:381][174]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
[2023.09.03-15.21.43:386][174]LogSavePackage: Moving output files for package: /Game/TopDown/Maps/TopDownMap
[2023.09.03-15.21.43:386][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/TopDown/Maps/TopDownMap.umap' to 'D:/User/lkjhg/Desktop/particle_test/Saved/TopDownMapAEC5DF5F4CEF68AF8041AF8BDFB03074.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.43:886][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/TopDown/Maps/TopDownMap.umap' to 'D:/User/lkjhg/Desktop/particle_test/Saved/TopDownMapAEC5DF5F4CEF68AF8041AF8BDFB03074.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.44:387][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/TopDown/Maps/TopDownMap.umap' to 'D:/User/lkjhg/Desktop/particle_test/Saved/TopDownMapAEC5DF5F4CEF68AF8041AF8BDFB03074.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.44:887][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/TopDown/Maps/TopDownMap.umap' to 'D:/User/lkjhg/Desktop/particle_test/Saved/TopDownMapAEC5DF5F4CEF68AF8041AF8BDFB03074.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.45:387][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/TopDown/Maps/TopDownMap.umap' to 'D:/User/lkjhg/Desktop/particle_test/Saved/TopDownMapAEC5DF5F4CEF68AF8041AF8BDFB03074.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.45:888][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/TopDown/Maps/TopDownMap.umap' to 'D:/User/lkjhg/Desktop/particle_test/Saved/TopDownMapAEC5DF5F4CEF68AF8041AF8BDFB03074.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.46:388][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/TopDown/Maps/TopDownMap.umap' to 'D:/User/lkjhg/Desktop/particle_test/Saved/TopDownMapAEC5DF5F4CEF68AF8041AF8BDFB03074.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.46:888][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/TopDown/Maps/TopDownMap.umap' to 'D:/User/lkjhg/Desktop/particle_test/Saved/TopDownMapAEC5DF5F4CEF68AF8041AF8BDFB03074.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.47:388][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/TopDown/Maps/TopDownMap.umap' to 'D:/User/lkjhg/Desktop/particle_test/Saved/TopDownMapAEC5DF5F4CEF68AF8041AF8BDFB03074.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.47:889][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/TopDown/Maps/TopDownMap.umap' to 'D:/User/lkjhg/Desktop/particle_test/Saved/TopDownMapAEC5DF5F4CEF68AF8041AF8BDFB03074.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.48:389][174]LogFileManager: Error: Error moving file 'D:/User/lkjhg/Desktop/particle_test/Content/TopDown/Maps/TopDownMap.umap' to 'D:/User/lkjhg/Desktop/particle_test/Saved/TopDownMapAEC5DF5F4CEF68AF8041AF8BDFB03074.tmp'.
[2023.09.03-15.21.48:389][174]LogSavePackage: Warning: Failed to move 'D:/User/lkjhg/Desktop/particle_test/Content/TopDown/Maps/TopDownMap.umap' to temp directory
[2023.09.03-15.21.48:389][174]LogSavePackage: Error: Error saving 'D:/User/lkjhg/Desktop/particle_test/Content/TopDown/Maps/TopDownMap.umap'
[2023.09.03-15.21.48:393][174]EditorErrors: New page: 출력 저장
[2023.09.03-15.21.48:393][174]EditorErrors: Warning: 'D:/User/lkjhg/Desktop/particle_test/Content/TopDown/Maps/TopDownMap.umap' 저장 오류입니다.
[2023.09.03-15.21.48:434][174]LogFileHelpers: Saving map 'TopDownMap' took 5.070
[2023.09.03-15.21.54:251][174]LogSlate: Window '메시지' being destroyed
[2023.09.03-15.21.54:257][174]Message dialog closed, result: Continue, title: 메시지, text: '/Game/TopDown/Maps/TopDownMap' (TopDownMap.umap) 에셋 저장에 실패했습니다.

취소: 모든 에셋 저장을 중지하고 에디터로 돌아갑니다.
재시도: 에셋 저장을 재시도합니다.
계속: 이 에셋만 저장을 건너뜁니다.
[2023.09.03-15.21.54:263][174]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE
[2023.09.03-15.21.54:263][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEAA0DC2804DBFE605711D18BA638DF7EC.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.54:763][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEAA0DC2804DBFE605711D18BA638DF7EC.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.55:264][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEAA0DC2804DBFE605711D18BA638DF7EC.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.55:764][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEAA0DC2804DBFE605711D18BA638DF7EC.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.56:265][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEAA0DC2804DBFE605711D18BA638DF7EC.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.56:765][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEAA0DC2804DBFE605711D18BA638DF7EC.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.57:265][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEAA0DC2804DBFE605711D18BA638DF7EC.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.57:766][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEAA0DC2804DBFE605711D18BA638DF7EC.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.58:266][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEAA0DC2804DBFE605711D18BA638DF7EC.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.58:766][174]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEAA0DC2804DBFE605711D18BA638DF7EC.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.21.59:267][174]LogFileManager: Error: Error moving file 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEAA0DC2804DBFE605711D18BA638DF7EC.tmp'.
[2023.09.03-15.21.59:267][174]LogSavePackage: Warning: Failed to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to temp directory
[2023.09.03-15.21.59:267][174]LogSavePackage: Error: Error saving 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset'
[2023.09.03-15.22.05:948][174]LogSlate: Window '메시지' being destroyed
[2023.09.03-15.22.05:955][174]Message dialog closed, result: Continue, title: 메시지, text: '/Game/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE' (ESHAVRHFZFA2JDR9ZAQIOE.uasset) 에셋 저장에 실패했습니다.

취소: 모든 에셋 저장을 중지하고 에디터로 돌아갑니다.
재시도: 에셋 저장을 재시도합니다.
계속: 이 에셋만 저장을 건너뜁니다.
[2023.09.03-15.22.05:959][174]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/TopDown/Maps/TopDownMap/D/YX/SVXW8LE91NCZARNGLSFJXR
[2023.09.03-15.22.05:959][174]LogSavePackage: Moving 'D:/User/lkjhg/Desktop/particle_test/Saved/SVXW8LE91NCZARNGLSFJXR47752A054F77DCE07D7434A9A870428D.tmp' to 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/D/YX/SVXW8LE91NCZARNGLSFJXR.uasset'
[2023.09.03-15.22.05:961][174]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/TopDown/Maps/TopDownMap/6/QY/QZQ4EHOX447DCWEO105D93
[2023.09.03-15.22.05:961][174]LogSavePackage: Moving 'D:/User/lkjhg/Desktop/particle_test/Saved/QZQ4EHOX447DCWEO105D93FDE2BFD94EB192B52B63909F682D7436.tmp' to 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/QY/QZQ4EHOX447DCWEO105D93.uasset'
[2023.09.03-15.22.05:962][174]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/TopDown/Maps/TopDownMap/8/4X/JWLT5OY7Y1Y0ANLR1YI2AA
[2023.09.03-15.22.05:962][174]LogSavePackage: Moving 'D:/User/lkjhg/Desktop/particle_test/Saved/JWLT5OY7Y1Y0ANLR1YI2AAF6790D204B0097937FAC9099B87C6691.tmp' to 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/8/4X/JWLT5OY7Y1Y0ANLR1YI2AA.uasset'
[2023.09.03-15.22.05:964][174]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/TopDown/Maps/TopDownMap/2/29/TNYWDOTM7DOSSYQP6X11L4
[2023.09.03-15.22.05:965][174]LogSavePackage: Moving 'D:/User/lkjhg/Desktop/particle_test/Saved/TNYWDOTM7DOSSYQP6X11L48CA4DE2C43B4094A0CDB7C959D0BF15E.tmp' to 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/2/29/TNYWDOTM7DOSSYQP6X11L4.uasset'
[2023.09.03-15.22.05:966][174]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/TopDown/Maps/TopDownMap/C/KP/CINC7CCOQFN8AKI9SL2ZIX
[2023.09.03-15.22.05:967][174]LogSavePackage: Moving 'D:/User/lkjhg/Desktop/particle_test/Saved/CINC7CCOQFN8AKI9SL2ZIXEC2CC44948EFF427A8AD61BEE656CDF9.tmp' to 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/C/KP/CINC7CCOQFN8AKI9SL2ZIX.uasset'
[2023.09.03-15.22.05:994][174]EditorErrors: New page: 출력 저장
[2023.09.03-15.22.05:994][174]EditorErrors: Warning: 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' 저장 오류입니다.
[2023.09.03-15.22.07:663][174]LogSlate: Window '패키지 저장 실패' being destroyed
[2023.09.03-15.22.07:685][174]Message dialog closed, result: Ok, title: 패키지 저장 실패, text: 다음 에셋을 올바르게 저장하지 못했습니다. 
/Game/TopDown/Maps/TopDownMap
/Game/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE
[2023.09.03-15.22.07:685][174]LogFileHelpers: InternalPromptForCheckoutAndSave took 24.4 sec (total: 24.6 sec)
[2023.09.03-15.22.07:692][174]AssetCheck: New page: 에셋 저장:  다수의 에셋
[2023.09.03-15.22.07:692][174]LogContentValidation: Display: /Script/Niagara.NiagaraActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NiagaraActor_UAID_00E04C94A203D1A501_1902584187 유효성 검사 중
[2023.09.03-15.22.07:692][174]LogContentValidation: Display: /Script/Engine.StaticMeshActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_UAID_00E04C94A203D0A501_1846803008 유효성 검사 중
[2023.09.03-15.22.07:693][174]LogContentValidation: Display: /Script/Engine.StaticMeshActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_UAID_00E04C94A203D0A501_2068597010 유효성 검사 중
[2023.09.03-15.22.07:693][174]LogContentValidation: Display: /Script/Engine.StaticMeshActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_UAID_00E04C94A203D0A501_1948626009 유효성 검사 중
[2023.09.03-15.22.07:693][174]LogContentValidation: Display: /Script/Niagara.NiagaraActor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NiagaraActor_UAID_00E04C94A203D0A501_1468542007 유효성 검사 중
[2023.09.03-15.22.10:897][435]LogSlate: Window '메시지 로그' being destroyed
[2023.09.03-15.22.10:922][435]LogSlate: Window '메시지 로그' being destroyed
[2023.09.03-15.22.48:476][855]LogViewport: Scene viewport resized to 800x376, mode Windowed.
[2023.09.03-15.22.50:180][855]LogViewport: Scene viewport resized to 796x811, mode Windowed.
[2023.09.03-15.23.31:626][406]Cmd: DELETE
[2023.09.03-15.23.31:626][406]Cmd: ACTOR DELETE
[2023.09.03-15.23.31:627][406]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_21 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/0/78/FBR4X3QS2U1JDDOL41R95K.PackageMetaData in its package
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NavMeshBoundsVolume_1 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/0/QS/8AKCSH4RXXQHHQMCR8GO6C.PackageMetaData in its package
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_18 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/0/WM/EHOX3YPZ8BWS13D7E6IFN2.PackageMetaData in its package
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_27 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/1/N6/CYTTPPQCP2OI3P1OI4WUFB.PackageMetaData in its package
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_17 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/3/RG/XOAZMB5QVL20UGXOCZ1LZK.PackageMetaData in its package
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_0 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/4/KC/H7JQHYU4KG28SR2JBQIYN0.PackageMetaData in its package
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NavLinkProxy_3 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/5/UT/JRUWL9PVCAH3XSUMXP4CC1.PackageMetaData in its package
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_1 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/6/IH/VGSY15OFA48JW2MQVTVU8L.PackageMetaData in its package
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_29 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/6/MJ/LYN3KFSLDFET0H4R4QA9WK.PackageMetaData in its package
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_20 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/6/OC/6QBECPUWZX0A7KBRQFRI0M.PackageMetaData in its package
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_22 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/7/43/KCOU8O5LTCF16FPA9RNLK8.PackageMetaData in its package
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_28 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/9/FF/BLNOD0XLYQT896YMNZB2SL.PackageMetaData in its package
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.TextRenderActor_0 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/9/FY/45JOQ38QR4K2P62IGCH99F.PackageMetaData in its package
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_25 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/A/5K/NUNDGACQMY4LFPLTZJH6GW.PackageMetaData in its package
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_26 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/A/SY/Y8475SUVOZMH0COV8H1Q7T.PackageMetaData in its package
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5CFB00_1660657071 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/C/MV/UE2U7GTDT7WM2AVP83861S.PackageMetaData in its package
[2023.09.03-15.23.31:647][406]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_24 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/E/0I/PFMFMMAZFLT0NTV2ZAO8OA.PackageMetaData in its package
[2023.09.03-15.23.31:650][406]LogUObjectHash: Compacting FUObjectHashTables data took   1.52ms
[2023.09.03-15.23.31:655][406]LogEditorActor: Deleted 1 Actors (0.029 secs)
[2023.09.03-15.23.31:657][406]LogNavigation: Warning: ConstructTiledNavMesh: Failed to create navmesh of size 0.
[2023.09.03-15.23.31:677][406]LogUObjectHash: Compacting FUObjectHashTables data took   1.33ms
[2023.09.03-15.23.32:997][528]Cmd: DELETE
[2023.09.03-15.23.32:997][528]Cmd: ACTOR DELETE
[2023.09.03-15.23.32:998][528]LogEditorActor: Deleted Actor: StaticMeshActor
[2023.09.03-15.23.33:017][528]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
[2023.09.03-15.23.33:021][528]LogEditorActor: Deleted 1 Actors (0.024 secs)
[2023.09.03-15.23.43:844][803]LogEditorViewport: Clicking Background
[2023.09.03-15.24.26:698][924]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem
[2023.09.03-15.24.26:753][924]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-15.24.26:753][924]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-15.24.26:815][924]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-15.24.26:815][924]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-15.24.26:868][924]LogViewport: Scene viewport resized to 747x699, mode Windowed.
[2023.09.03-15.24.27:039][930]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.24.35:175][424]LogUMG: Warning: The requested size for SRetainerWidget is 0. W:403 H:0
[2023.09.03-15.25.02:219][953]38268_NewNiagaraSystem_MessageLog: System 컴파일 상태를 알 수 없습니다.
[2023.09.03-15.25.04:236][ 53]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.25.20:759][865]LogSlate: Window '색 선택 툴' being destroyed
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: ================================================
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Total job queries 370, among them cache hits 55 (14.86%)
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Tracking 314 distinct input hashes that result in 180 distinct outputs (57.32%)
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: RAM used: 6.66 MiB of 819.20 MiB budget. Usage: 0.81%
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Shaders Compiled: 276
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Jobs assigned 276, completed 276 (100.00%)
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Average time worker was idle: 96.14 s
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Time job spent in pending queue: average 0.09 s, longest 1.04 s
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Job execution time: average 0.41 s, max 1.49 s
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Job life time (pending + execution): average 0.49 s, max 1.96
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 51.22 s
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Jobs were issued in 276 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Average processing rate: 5.39 jobs/sec
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Total thread time: 64.246 s
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Total thread preprocess time: 1.402 s
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Percentage time preprocessing: 2.18%
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Effective parallelization: 1.25 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display:                   TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled    2 times, average 0.84 sec, max 0.88 sec, min 0.81 sec)
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled   14 times, average 0.60 sec, max 0.74 sec, min 0.41 sec)
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled   17 times, average 0.55 sec, max 0.73 sec, min 0.41 sec)
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    2 times, average 0.52 sec, max 0.55 sec, min 0.49 sec)
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display:                                               FNiagaraShader - 39.63% of total time (compiled  207 times, average 0.12 sec, max 0.32 sec, min 0.04 sec)
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 14.62% of total time (compiled   17 times, average 0.55 sec, max 0.73 sec, min 0.41 sec)
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 13.26% of total time (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 13.17% of total time (compiled   14 times, average 0.60 sec, max 0.74 sec, min 0.41 sec)
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display:                                                 FLumenCardVS - 6.13% of total time (compiled    8 times, average 0.49 sec, max 0.53 sec, min 0.42 sec)
[2023.09.03-15.25.22:004][908]LogShaderCompilers: Display: ================================================
[2023.09.03-15.25.22:033][908]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.567724 sec (time since issued), 1.887500 sec (combined shader worker time).
[2023.09.03-15.25.22:044][908]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.09.03-15.25.22:073][908]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Blueprints/NewNiagaraSystem" FILE="D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/NewNiagaraSystem.uasset" SILENT=true
[2023.09.03-15.25.22:111][908]LogSavePackage: Moving output files for package: /Game/StarterContent/Blueprints/NewNiagaraSystem
[2023.09.03-15.25.22:112][908]LogSavePackage: Moving 'D:/User/lkjhg/Desktop/particle_test/Saved/NewNiagaraSystemA843274143B7AC06B609289097210D51.tmp' to 'D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/NewNiagaraSystem.uasset'
[2023.09.03-15.25.22:121][908]LogFileHelpers: InternalPromptForCheckoutAndSave took 77 ms (total: 24.7 sec)
[2023.09.03-15.25.22:148][908]AssetCheck: New page: 에셋 저장:  NewNiagaraSystem
[2023.09.03-15.25.22:148][908]LogContentValidation: Display: /Script/Niagara.NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem 유효성 검사 중
[2023.09.03-15.25.35:626][458]LogEditorViewport: Clicking Background
[2023.09.03-15.25.38:526][804]Cmd: TRANSACTION UNDO
[2023.09.03-15.25.38:526][804]LogEditorTransaction: Undo 배경 클릭
[2023.09.03-15.25.38:651][804]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-15.25.38:822][810]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.25.39:386][848]Cmd: TRANSACTION UNDO
[2023.09.03-15.25.39:386][848]LogEditorTransaction: Undo 입력 로컬 값을 편집합니다.
[2023.09.03-15.25.39:486][848]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: '' 입력이 비었습니다.
[2023.09.03-15.25.41:049][925]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.26.13:494][526]LogSlate: Window '색 선택 툴' being destroyed
[2023.09.03-15.26.15:104][590]LogNiagara: Compiling System NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem took 0.559786 sec (time since issued), 1.420875 sec (combined shader worker time).
[2023.09.03-15.26.15:112][590]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.09.03-15.26.15:143][590]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Blueprints/NewNiagaraSystem" FILE="D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/NewNiagaraSystem.uasset" SILENT=true
[2023.09.03-15.26.15:179][590]LogSavePackage: Moving output files for package: /Game/StarterContent/Blueprints/NewNiagaraSystem
[2023.09.03-15.26.15:179][590]LogSavePackage: Moving 'D:/User/lkjhg/Desktop/particle_test/Saved/NewNiagaraSystem0F0AAC7A4F8CFC58E2710DB1A4AE0AE1.tmp' to 'D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/NewNiagaraSystem.uasset'
[2023.09.03-15.26.15:188][590]LogFileHelpers: InternalPromptForCheckoutAndSave took 76 ms (total: 24.8 sec)
[2023.09.03-15.26.15:212][590]AssetCheck: New page: 에셋 저장:  NewNiagaraSystem
[2023.09.03-15.26.15:212][590]LogContentValidation: Display: /Script/Niagara.NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem 유효성 검사 중
[2023.09.03-15.26.16:367][669]LogSlate: Window 'NewNiagaraSystem' being destroyed
[2023.09.03-15.26.16:377][669]LogSlate: Window 'NewNiagaraSystem' being destroyed
[2023.09.03-15.26.16:383][669]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.26.16:384][669]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-15.26.16:392][669]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.26.16:392][669]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-15.26.16:432][669]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_3 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/0/FD/H6232UBBQPM7MPPYTG2MZ1.PackageMetaData in its package
[2023.09.03-15.26.16:432][669]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_23 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/0/MB/J5WHCOZ4GU1YICRISB3DL6.PackageMetaData in its package
[2023.09.03-15.26.16:433][669]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_37 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/2/PP/0FWE1XT4SIGHXZQ61E0BPN.PackageMetaData in its package
[2023.09.03-15.26.16:433][669]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_42 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/3/16/IU32BEDS8KCRBPZIQZ3317.PackageMetaData in its package
[2023.09.03-15.26.16:433][669]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_66 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/4/JM/X44XFRDRREXGEQX2XXU55Y.PackageMetaData in its package
[2023.09.03-15.26.16:433][669]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_39 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/5/LH/V6N3G2I7QT53NAD6H1AD04.PackageMetaData in its package
[2023.09.03-15.26.16:433][669]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_38 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/7/EJ/7JCMZ75LZ4IDNH7SV7SZBW.PackageMetaData in its package
[2023.09.03-15.26.16:433][669]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_65 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/7/V9/FYE97PCQGKIRUDX9FB1QCI.PackageMetaData in its package
[2023.09.03-15.26.16:433][669]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_34 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/7/WV/FF6LPDZ0FKKLS0GFFG7RY1.PackageMetaData in its package
[2023.09.03-15.26.16:433][669]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_44 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/8/R1/ENMI5ZSH5EMTVMF7P7JJ6A.PackageMetaData in its package
[2023.09.03-15.26.16:433][669]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_59 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/9/D3/60ORICH9SPD98P0GDB2WTP.PackageMetaData in its package
[2023.09.03-15.26.16:433][669]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_2 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/A/JS/24450VHCRABFZNLJT222WG.PackageMetaData in its package
[2023.09.03-15.26.16:433][669]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_19 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/B/72/PR1QS01SW5BWFPFZ9C79RF.PackageMetaData in its package
[2023.09.03-15.26.16:433][669]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_35 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/B/AX/QD7MAQAIBJ16OYN5ZXXIUV.PackageMetaData in its package
[2023.09.03-15.26.16:433][669]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.StaticMeshActor_40 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/B/PL/MYXGV0RBWT3ZBX00KVP1IE.PackageMetaData in its package
[2023.09.03-15.26.16:433][669]LogWorldPartition: Actor /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.NiagaraActor_UAID_00E04C94A203D1A501_1971552189 is unreachable without properly detaching object /Game/__ExternalActors__/TopDown/Maps/TopDownMap/9/I9/5JLXROBNJ4IT7M1YE5F98B.PackageMetaData in its package
[2023.09.03-15.26.16:455][669]LogUObjectHash: Compacting FUObjectHashTables data took   1.22ms
[2023.09.03-15.26.16:493][670]LogUObjectHash: Compacting FUObjectHashTables data took   1.27ms
[2023.09.03-15.26.17:486][786]LogEditorViewport: Clicking Background
[2023.09.03-15.26.41:936][644]LogViewport: Scene viewport resized to 800x376, mode Windowed.
[2023.09.03-15.26.42:213][644]LogViewport: Scene viewport resized to 1612x814, mode Windowed.
[2023.09.03-15.26.43:774][827]LogEditorViewport: Clicking Background
[2023.09.03-15.26.50:502][613]LogEditorViewport: Clicking Background
[2023.09.03-15.27.53:187][102]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
[2023.09.03-15.27.55:761][409]LogEditorViewport: Clicking Background
[2023.09.03-15.28.00:121][915]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem
[2023.09.03-15.28.00:177][915]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-15.28.00:177][915]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-15.28.00:242][915]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.09.03-15.28.00:242][915]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.09.03-15.28.00:297][915]LogViewport: Scene viewport resized to 747x699, mode Windowed.
[2023.09.03-15.28.00:468][921]38268_NewNiagaraSystem_MessageLog: System 컴파일에 성공했습니다.
[2023.09.03-15.28.05:963][276]LogSlate: Window 'NewNiagaraSystem' being destroyed
[2023.09.03-15.28.05:972][276]LogSlate: Window 'NewNiagaraSystem' being destroyed
[2023.09.03-15.28.05:976][276]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.28.05:976][276]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-15.28.05:984][276]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.28.05:984][276]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-15.28.06:018][276]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
[2023.09.03-15.28.07:079][401]LogEditorViewport: Clicking Background
[2023.09.03-15.30.20:798][382]LogViewport: Scene viewport resized to 800x376, mode Windowed.
[2023.09.03-15.30.56:960][814]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.09.03-15.30.56:995][814]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Blueprints/NewNiagaraSystem" FILE="D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/NewNiagaraSystem.uasset" SILENT=true
[2023.09.03-15.30.57:028][814]LogSavePackage: Moving output files for package: /Game/StarterContent/Blueprints/NewNiagaraSystem
[2023.09.03-15.30.57:028][814]LogSavePackage: Moving 'D:/User/lkjhg/Desktop/particle_test/Saved/NewNiagaraSystemC794BC8745A1C939D7D1578D067E36CB.tmp' to 'D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/NewNiagaraSystem.uasset'
[2023.09.03-15.30.57:037][814]LogFileHelpers: InternalPromptForCheckoutAndSave took 77 ms (total: 24.8 sec)
[2023.09.03-15.30.57:043][814]AssetCheck: New page: 에셋 저장:  NewNiagaraSystem
[2023.09.03-15.30.57:043][814]LogContentValidation: Display: /Script/Niagara.NiagaraSystem /Game/StarterContent/Blueprints/NewNiagaraSystem.NewNiagaraSystem 유효성 검사 중
[2023.09.03-15.31.03:000][504]LogUObjectHash: Compacting FUObjectHashTables data took   1.37ms
[2023.09.03-15.31.03:018][504]LogUObjectHash: Compacting FUObjectHashTables data took   0.58ms
[2023.09.03-15.31.11:032][504]LogSlate: Window '콘텐츠 저장' being destroyed
[2023.09.03-15.31.11:048][504]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.09.03-15.31.11:107][504]LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
[2023.09.03-15.31.11:125][504]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
[2023.09.03-15.31.11:143][504]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
[2023.09.03-15.31.11:145][504]Message dialog closed, result: Ok, title: 리비전 컨트롤에서 체크아웃할 수 없습니다!, text: 다음 에셋은 리비전 컨트롤에서 체크아웃할 수 없습니다. 
/Game/__ExternalActors__/TopDown/Maps/TopDownMap/8/4X/JWLT5OY7Y1Y0ANLR1YI2AA
/Game/__ExternalActors__/TopDown/Maps/TopDownMap/A/1R/BTNN827H1OOGYJHZOBCMG5
/Game/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE
/Game/__ExternalActors__/TopDown/Maps/TopDownMap/6/QY/QZQ4EHOX447DCWEO105D93
[2023.09.03-15.31.11:145][504]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.09.03-15.31.11:163][504]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
[2023.09.03-15.31.11:181][504]LogUObjectHash: Compacting FUObjectHashTables data took   0.58ms
[2023.09.03-15.31.11:199][504]LogUObjectHash: Compacting FUObjectHashTables data took   0.58ms
[2023.09.03-15.31.11:201][504]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/TopDown/Maps/TopDownMap/A/1R/BTNN827H1OOGYJHZOBCMG5
[2023.09.03-15.31.11:201][504]LogSavePackage: Moving 'D:/User/lkjhg/Desktop/particle_test/Saved/BTNN827H1OOGYJHZOBCMG572F9016E46F32048523979AA7DF64349.tmp' to 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/A/1R/BTNN827H1OOGYJHZOBCMG5.uasset'
[2023.09.03-15.31.11:203][504]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE
[2023.09.03-15.31.11:204][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEF6DBB87641E22CBD1658888D416BF21C.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.11:704][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEF6DBB87641E22CBD1658888D416BF21C.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.12:205][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEF6DBB87641E22CBD1658888D416BF21C.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.12:705][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEF6DBB87641E22CBD1658888D416BF21C.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.13:205][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEF6DBB87641E22CBD1658888D416BF21C.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.13:706][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEF6DBB87641E22CBD1658888D416BF21C.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.14:206][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEF6DBB87641E22CBD1658888D416BF21C.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.14:707][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEF6DBB87641E22CBD1658888D416BF21C.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.15:207][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEF6DBB87641E22CBD1658888D416BF21C.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.15:708][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEF6DBB87641E22CBD1658888D416BF21C.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.16:208][504]LogFileManager: Error: Error moving file 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOEF6DBB87641E22CBD1658888D416BF21C.tmp'.
[2023.09.03-15.31.16:208][504]LogSavePackage: Warning: Failed to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to temp directory
[2023.09.03-15.31.16:208][504]LogSavePackage: Error: Error saving 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset'
[2023.09.03-15.31.16:210][504]Message dialog closed, result: Ok, title: 메시지, text: '/Game/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE' (ESHAVRHFZFA2JDR9ZAQIOE.uasset) 에셋 저장에 실패했습니다.
[2023.09.03-15.31.16:210][504]EditorErrors: New page: 출력 저장
[2023.09.03-15.31.16:210][504]EditorErrors: Warning: 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' 저장 오류입니다.
[2023.09.03-15.31.16:236][504]Message dialog closed, result: Ok, title: 패키지 저장 실패, text: 다음 에셋을 올바르게 저장하지 못했습니다. 
/Game/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE
[2023.09.03-15.31.16:236][504]LogFileHelpers: InternalPromptForCheckoutAndSave took 5.09 sec (total: 29.9 sec)
[2023.09.03-15.31.16:236][504]Message dialog closed, result: Ok, title: 리비전 컨트롤에서 체크아웃할 수 없습니다!, text: 다음 에셋은 리비전 컨트롤에서 체크아웃할 수 없습니다. 
/Game/__ExternalActors__/TopDown/Maps/TopDownMap/A/1R/BTNN827H1OOGYJHZOBCMG5
[2023.09.03-15.31.18:283][504]LogSlate: Window '메시지' being destroyed
[2023.09.03-15.31.18:289][504]Message dialog closed, result: Ok, title: 메시지, text: 종속 맵 패키지를 저장하지 못했습니다.
[2023.09.03-15.31.18:289][504]LogFileHelpers: Saving map 'TopDownMap' took 7.144
[2023.09.03-15.31.20:928][504]LogSlate: Window '메시지' being destroyed
[2023.09.03-15.31.20:933][504]Message dialog closed, result: Continue, title: 메시지, text: '/Game/TopDown/Maps/TopDownMap' (TopDownMap.umap) 에셋 저장에 실패했습니다.

취소: 모든 에셋 저장을 중지하고 에디터로 돌아갑니다.
재시도: 에셋 저장을 재시도합니다.
계속: 이 에셋만 저장을 건너뜁니다.
[2023.09.03-15.31.20:933][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Blueprints/hweori" FILE="D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/hweori.uasset" SILENT=true
[2023.09.03-15.31.20:970][504]LogSavePackage: Moving output files for package: /Game/StarterContent/Blueprints/hweori
[2023.09.03-15.31.20:970][504]LogSavePackage: Moving 'D:/User/lkjhg/Desktop/particle_test/Saved/hweori2115DD1C49D718934D2A828F537CC1A6.tmp' to 'D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/hweori.uasset'
[2023.09.03-15.31.20:973][504]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE
[2023.09.03-15.31.20:973][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOE2517011D460C42636C87B7AE70290605.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.21:473][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOE2517011D460C42636C87B7AE70290605.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.21:974][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOE2517011D460C42636C87B7AE70290605.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.22:474][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOE2517011D460C42636C87B7AE70290605.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.22:974][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOE2517011D460C42636C87B7AE70290605.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.23:475][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOE2517011D460C42636C87B7AE70290605.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.23:975][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOE2517011D460C42636C87B7AE70290605.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.24:476][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOE2517011D460C42636C87B7AE70290605.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.24:976][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOE2517011D460C42636C87B7AE70290605.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.25:477][504]LogFileManager: Warning: MoveFile was unable to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOE2517011D460C42636C87B7AE70290605.tmp' (Error Code 32), retrying in .5s...
[2023.09.03-15.31.25:977][504]LogFileManager: Error: Error moving file 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to 'D:/User/lkjhg/Desktop/particle_test/Saved/ESHAVRHFZFA2JDR9ZAQIOE2517011D460C42636C87B7AE70290605.tmp'.
[2023.09.03-15.31.25:977][504]LogSavePackage: Warning: Failed to move 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' to temp directory
[2023.09.03-15.31.25:977][504]LogSavePackage: Error: Error saving 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset'
[2023.09.03-15.31.30:836][504]LogSlate: Window '메시지' being destroyed
[2023.09.03-15.31.30:842][504]Message dialog closed, result: Continue, title: 메시지, text: '/Game/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE' (ESHAVRHFZFA2JDR9ZAQIOE.uasset) 에셋 저장에 실패했습니다.

취소: 모든 에셋 저장을 중지하고 에디터로 돌아갑니다.
재시도: 에셋 저장을 재시도합니다.
계속: 이 에셋만 저장을 건너뜁니다.
[2023.09.03-15.31.30:844][504]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/TopDown/Maps/TopDownMap/A/1R/BTNN827H1OOGYJHZOBCMG5
[2023.09.03-15.31.30:845][504]LogSavePackage: Moving 'D:/User/lkjhg/Desktop/particle_test/Saved/BTNN827H1OOGYJHZOBCMG5531C5A014DD53E9B9B123588FDEE704E.tmp' to 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/A/1R/BTNN827H1OOGYJHZOBCMG5.uasset'
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: ================================================
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Total job queries 386, among them cache hits 55 (14.25%)
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Tracking 330 distinct input hashes that result in 191 distinct outputs (57.88%)
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: RAM used: 7.01 MiB of 819.20 MiB budget. Usage: 0.86%
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Shaders Compiled: 292
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Jobs assigned 292, completed 292 (100.00%)
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Average time worker was idle: 122.44 s
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Time job spent in pending queue: average 0.10 s, longest 1.04 s
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Job execution time: average 0.42 s, max 1.49 s
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Job life time (pending + execution): average 0.52 s, max 1.96
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 53.29 s
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Jobs were issued in 292 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Average processing rate: 5.48 jobs/sec
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Total thread time: 72.378 s
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Total thread preprocess time: 1.841 s
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Percentage time preprocessing: 2.54%
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Effective parallelization: 1.36 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display:     TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled    1 times, average 0.99 sec, max 0.99 sec, min 0.99 sec)
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display:                   TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled    2 times, average 0.84 sec, max 0.88 sec, min 0.81 sec)
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled    1 times, average 0.69 sec, max 0.69 sec, min 0.69 sec)
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled    1 times, average 0.68 sec, max 0.68 sec, min 0.68 sec)
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display:                                               FNiagaraShader - 35.53% of total time (compiled  210 times, average 0.12 sec, max 0.32 sec, min 0.04 sec)
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 12.97% of total time (compiled   17 times, average 0.55 sec, max 0.73 sec, min 0.41 sec)
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 11.77% of total time (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 11.69% of total time (compiled   14 times, average 0.60 sec, max 0.74 sec, min 0.41 sec)
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display:                                                 FLumenCardVS - 5.44% of total time (compiled    8 times, average 0.49 sec, max 0.53 sec, min 0.42 sec)
[2023.09.03-15.31.32:534][504]LogShaderCompilers: Display: ================================================
[2023.09.03-15.31.32:585][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Blueprints/test" FILE="D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/test.uasset" SILENT=true
[2023.09.03-15.31.32:586][504]LogSavePackage: Moving output files for package: /Game/StarterContent/Blueprints/test
[2023.09.03-15.31.32:586][504]LogSavePackage: Moving 'D:/User/lkjhg/Desktop/particle_test/Saved/test2C293FAB4B13667BFAD3D5918F14BDCB.tmp' to 'D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/test.uasset'
[2023.09.03-15.31.32:601][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Blueprints/tnt" FILE="D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/tnt.uasset" SILENT=true
[2023.09.03-15.31.32:603][504]LogSavePackage: Moving output files for package: /Game/StarterContent/Blueprints/tnt
[2023.09.03-15.31.32:603][504]LogSavePackage: Moving 'D:/User/lkjhg/Desktop/particle_test/Saved/tnt1A69F0994213E720AF6536B6E2E4A8D6.tmp' to 'D:/User/lkjhg/Desktop/particle_test/Content/StarterContent/Blueprints/tnt.uasset'
[2023.09.03-15.31.32:611][504]EditorErrors: New page: 출력 저장
[2023.09.03-15.31.32:612][504]EditorErrors: Warning: 'D:/User/lkjhg/Desktop/particle_test/Content/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE.uasset' 저장 오류입니다.
[2023.09.03-15.31.33:572][504]LogSlate: Window '패키지 저장 실패' being destroyed
[2023.09.03-15.31.33:579][504]Message dialog closed, result: Ok, title: 패키지 저장 실패, text: 다음 에셋을 올바르게 저장하지 못했습니다. 
/Game/TopDown/Maps/TopDownMap
/Game/__ExternalActors__/TopDown/Maps/TopDownMap/6/VI/ESHAVRHFZFA2JDR9ZAQIOE
[2023.09.03-15.31.33:579][504]LogFileHelpers: InternalPromptForCheckoutAndSave took 22.5 sec (total: 52.5 sec)
[2023.09.03-15.31.33:599][504]LogSlate: Window '메시지 로그' being destroyed
[2023.09.03-15.31.33:605][504]LogSlate: Window 'particle_test - 언리얼 에디터' being destroyed
[2023.09.03-15.31.33:675][504]AssetCheck: New page: 에셋 저장:  다수의 에셋
[2023.09.03-15.31.33:675][504]LogContentValidation: Display: /Script/NavigationSystem.RecastNavMesh /Game/TopDown/Maps/TopDownMap.TopDownMap:PersistentLevel.RecastNavMesh_UAID_00E04C94A203D3A501-Default 유효성 검사 중
[2023.09.03-15.31.33:675][504]LogContentValidation: Display: /Script/Engine.Material /Game/StarterContent/Blueprints/test.test 유효성 검사 중
[2023.09.03-15.31.33:676][504]LogContentValidation: Display: /Script/Engine.StaticMesh /Game/StarterContent/Blueprints/tnt.tnt 유효성 검사 중
[2023.09.03-15.31.33:676][504]LogContentValidation: Display: /Script/Niagara.NiagaraSystem /Game/StarterContent/Blueprints/hweori.hweori 유효성 검사 중
[2023.09.03-15.31.33:677][505]Cmd: QUIT_EDITOR
[2023.09.03-15.31.33:677][505]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2023.09.03-15.31.33:680][505]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2023.09.03-15.31.33:681][505]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
[2023.09.03-15.31.33:681][505]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
[2023.09.03-15.31.33:682][505]LogWorld: UWorld::CleanupWorld for TopDownMap, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.31.33:682][505]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.09.03-15.31.33:684][505]LogContentBundle: [TopDownMap(독립형)] Deleting container.
[2023.09.03-15.31.33:686][505]LogStylusInput: Shutting down StylusInput subsystem.
[2023.09.03-15.31.33:687][505]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
[2023.09.03-15.31.33:863][505]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2023.09.03-15.31.33:863][505]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2023.09.03-15.31.33:863][505]LogAudio: Display: Audio Device unregistered from world 'TopDownMap'.
[2023.09.03-15.31.33:863][505]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1
[2023.09.03-15.31.33:864][505]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2023.09.03-15.31.33:866][505]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2023.09.03-15.31.33:873][505]LogAudio: Display: Audio Device Manager Shutdown
[2023.09.03-15.31.33:876][505]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
[2023.09.03-15.31.33:876][505]LogExit: Preparing to exit.
[2023.09.03-15.31.33:911][505]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
[2023.09.03-15.31.33:918][505]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:918][505]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:920][505]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:921][505]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:921][505]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:921][505]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:921][505]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:921][505]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:921][505]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:921][505]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:921][505]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:921][505]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:921][505]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:921][505]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:921][505]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:921][505]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:921][505]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:921][505]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.33:921][505]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.09.03-15.31.34:675][505]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.31.34:677][505]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.31.34:678][505]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2023.09.03-15.31.34:758][505]LogExit: Editor shut down
[2023.09.03-15.31.34:764][505]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2023.09.03-15.31.34:773][505]LogExit: Transaction tracking system shut down
[2023.09.03-15.31.34:988][505]LogExit: Object subsystem successfully closed.
[2023.09.03-15.31.34:993][505]LogShaderCompilers: Display: ================================================
[2023.09.03-15.31.34:993][505]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.09.03-15.31.34:993][505]LogShaderCompilers: Display: Total job queries 386, among them cache hits 55 (14.25%)
[2023.09.03-15.31.34:993][505]LogShaderCompilers: Display: Tracking 330 distinct input hashes that result in 191 distinct outputs (57.88%)
[2023.09.03-15.31.34:993][505]LogShaderCompilers: Display: RAM used: 7.01 MiB of 819.20 MiB budget. Usage: 0.86%
[2023.09.03-15.31.34:993][505]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.09.03-15.31.34:993][505]LogShaderCompilers: Display: Shaders Compiled: 292
[2023.09.03-15.31.34:993][505]LogShaderCompilers: Display: Jobs assigned 292, completed 292 (100.00%)
[2023.09.03-15.31.34:993][505]LogShaderCompilers: Display: Average time worker was idle: 122.44 s
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display: Time job spent in pending queue: average 0.10 s, longest 1.04 s
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display: Job execution time: average 0.42 s, max 1.49 s
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display: Job life time (pending + execution): average 0.52 s, max 1.96
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 53.29 s
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display: Jobs were issued in 292 batches (only local compilation was used), average 1.00 jobs/batch
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display: Average processing rate: 5.48 jobs/sec
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display: Total thread time: 72.378 s
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display: Total thread preprocess time: 1.841 s
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display: Percentage time preprocessing: 2.54%
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display: Effective parallelization: 1.36 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display:     TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy (compiled    1 times, average 0.99 sec, max 0.99 sec, min 0.99 sec)
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display:                   TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled    2 times, average 0.84 sec, max 0.88 sec, min 0.81 sec)
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled    1 times, average 0.69 sec, max 0.69 sec, min 0.69 sec)
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled    1 times, average 0.68 sec, max 0.68 sec, min 0.68 sec)
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display:                                               FNiagaraShader - 35.53% of total time (compiled  210 times, average 0.12 sec, max 0.32 sec, min 0.04 sec)
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 12.97% of total time (compiled   17 times, average 0.55 sec, max 0.73 sec, min 0.41 sec)
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display:                                TMaterialCHSFNoLightMapPolicy - 11.77% of total time (compiled    9 times, average 0.95 sec, max 1.12 sec, min 0.84 sec)
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 11.69% of total time (compiled   14 times, average 0.60 sec, max 0.74 sec, min 0.41 sec)
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display:                                                 FLumenCardVS - 5.44% of total time (compiled    8 times, average 0.49 sec, max 0.53 sec, min 0.42 sec)
[2023.09.03-15.31.34:994][505]LogShaderCompilers: Display: ================================================
[2023.09.03-15.31.35:074][505]LogShaderCompilers: Display: Shaders left to compile 0
[2023.09.03-15.31.35:136][505]LogVirtualization: UE::Virtualization was shutdown
[2023.09.03-15.31.35:199][505]LogModuleManager: Shutting down and abandoning module MaterialEditor (1017)
[2023.09.03-15.31.35:199][505]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (1015)
[2023.09.03-15.31.35:199][505]LogModuleManager: Shutting down and abandoning module SequencerWidgets (1013)
[2023.09.03-15.31.35:199][505]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1011)
[2023.09.03-15.31.35:199][505]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1009)
[2023.09.03-15.31.35:199][505]LogModuleManager: Shutting down and abandoning module SceneOutliner (1007)
[2023.09.03-15.31.35:199][505]LogModuleManager: Shutting down and abandoning module StatusBar (1005)
[2023.09.03-15.31.35:199][505]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1003)
[2023.09.03-15.31.35:199][505]LogModuleManager: Shutting down and abandoning module AddContentDialog (1001)
[2023.09.03-15.31.35:200][505]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1000)
[2023.09.03-15.31.35:200][505]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (997)
[2023.09.03-15.31.35:200][505]LogModuleManager: Shutting down and abandoning module StatsViewer (995)
[2023.09.03-15.31.35:200][505]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (993)
[2023.09.03-15.31.35:200][505]LogModuleManager: Shutting down and abandoning module AutomationWorker (991)
[2023.09.03-15.31.35:201][505]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (989)
[2023.09.03-15.31.35:201][505]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (987)
[2023.09.03-15.31.35:201][505]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (985)
[2023.09.03-15.31.35:201][505]LogModuleManager: Shutting down and abandoning module TextureAlignMode (983)
[2023.09.03-15.31.35:201][505]LogModuleManager: Shutting down and abandoning module BspMode (981)
[2023.09.03-15.31.35:201][505]LogModuleManager: Shutting down and abandoning module GeometryMode (979)
[2023.09.03-15.31.35:202][505]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (977)
[2023.09.03-15.31.35:202][505]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (975)
[2023.09.03-15.31.35:202][505]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (973)
[2023.09.03-15.31.35:202][505]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (971)
[2023.09.03-15.31.35:202][505]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (969)
[2023.09.03-15.31.35:202][505]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (967)
[2023.09.03-15.31.35:202][505]LogModuleManager: Shutting down and abandoning module WebMMedia (965)
[2023.09.03-15.31.35:202][505]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (963)
[2023.09.03-15.31.35:203][505]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (961)
[2023.09.03-15.31.35:203][505]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (959)
[2023.09.03-15.31.35:203][505]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (957)
[2023.09.03-15.31.35:203][505]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (955)
[2023.09.03-15.31.35:204][505]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (953)
[2023.09.03-15.31.35:204][505]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (951)
[2023.09.03-15.31.35:204][505]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (949)
[2023.09.03-15.31.35:204][505]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (947)
[2023.09.03-15.31.35:204][505]LogModuleManager: Shutting down and abandoning module WaveTableEditor (945)
[2023.09.03-15.31.35:204][505]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (943)
[2023.09.03-15.31.35:204][505]LogModuleManager: Shutting down and abandoning module GooglePADEditor (941)
[2023.09.03-15.31.35:204][505]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (939)
[2023.09.03-15.31.35:204][505]LogModuleManager: Shutting down and abandoning module SequenceRecorder (938)
[2023.09.03-15.31.35:204][505]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (935)
[2023.09.03-15.31.35:204][505]LogModuleManager: Shutting down and abandoning module PlanarCut (933)
[2023.09.03-15.31.35:204][505]LogModuleManager: Shutting down and abandoning module FractureEngine (931)
[2023.09.03-15.31.35:204][505]LogModuleManager: Shutting down and abandoning module CharacterAI (929)
[2023.09.03-15.31.35:204][505]LogModuleManager: Shutting down and abandoning module IKRigEditor (927)
[2023.09.03-15.31.35:205][505]LogModuleManager: Shutting down and abandoning module ControlRigEditor (925)
[2023.09.03-15.31.35:206][505]LogModuleManager: Shutting down and abandoning module SmartSnapping (923)
[2023.09.03-15.31.35:206][505]LogModuleManager: Shutting down and abandoning module SessionServices (921)
[2023.09.03-15.31.35:207][505]LogModuleManager: Shutting down and abandoning module MeshPaint (919)
[2023.09.03-15.31.35:207][505]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (917)
[2023.09.03-15.31.35:207][505]LogModuleManager: Shutting down and abandoning module PlacementMode (916)
[2023.09.03-15.31.35:208][505]LogModuleManager: Shutting down and abandoning module FoliageEdit (913)
[2023.09.03-15.31.35:208][505]LogModuleManager: Shutting down and abandoning module LandscapeEditor (911)
[2023.09.03-15.31.35:209][505]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (909)
[2023.09.03-15.31.35:209][505]LogModuleManager: Shutting down and abandoning module ActorPickerMode (907)
[2023.09.03-15.31.35:209][505]LogModuleManager: Shutting down and abandoning module ViewportSnapping (905)
[2023.09.03-15.31.35:209][505]LogModuleManager: Shutting down and abandoning module ViewportInteraction (903)
[2023.09.03-15.31.35:209][505]LogModuleManager: Shutting down and abandoning module ClothPainter (901)
[2023.09.03-15.31.35:210][505]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (900)
[2023.09.03-15.31.35:211][505]LogModuleManager: Shutting down and abandoning module LogVisualizer (897)
[2023.09.03-15.31.35:212][505]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (895)
[2023.09.03-15.31.35:212][505]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (893)
[2023.09.03-15.31.35:212][505]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (892)
[2023.09.03-15.31.35:212][505]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (890)
[2023.09.03-15.31.35:356][505]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (887)
[2023.09.03-15.31.35:356][505]LogModuleManager: Shutting down and abandoning module HoloLensPlatformEditor (885)
[2023.09.03-15.31.35:356][505]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (883)
[2023.09.03-15.31.35:356][505]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (881)
[2023.09.03-15.31.35:356][505]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (879)
[2023.09.03-15.31.35:357][505]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (877)
[2023.09.03-15.31.35:357][505]LogModuleManager: Shutting down and abandoning module AnimationSettings (875)
[2023.09.03-15.31.35:357][505]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (873)
[2023.09.03-15.31.35:357][505]LogModuleManager: Shutting down and abandoning module CSVtoSVG (871)
[2023.09.03-15.31.35:357][505]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (869)
[2023.09.03-15.31.35:357][505]LogModuleManager: Shutting down and abandoning module EditorConfig (867)
[2023.09.03-15.31.35:357][505]LogModuleManager: Shutting down and abandoning module EditorFramework (865)
[2023.09.03-15.31.35:357][505]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (863)
[2023.09.03-15.31.35:358][505]LogModuleManager: Shutting down and abandoning module TraceInsights (861)
[2023.09.03-15.31.35:359][505]MemoryProfiler: Shutdown
[2023.09.03-15.31.35:360][505]NetworkingProfiler: Shutdown
[2023.09.03-15.31.35:360][505]LoadingProfiler: Shutdown
[2023.09.03-15.31.35:360][505]TimingProfiler: Shutdown
[2023.09.03-15.31.35:362][505]LogModuleManager: Shutting down and abandoning module TraceServices (860)
[2023.09.03-15.31.35:362][505]LogModuleManager: Shutting down and abandoning module TraceAnalysis (859)
[2023.09.03-15.31.35:362][505]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (855)
[2023.09.03-15.31.35:362][505]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (854)
[2023.09.03-15.31.35:363][505]LogModuleManager: Shutting down and abandoning module InputBindingEditor (851)
[2023.09.03-15.31.35:363][505]LogModuleManager: Shutting down and abandoning module MergeActors (849)
[2023.09.03-15.31.35:363][505]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (847)
[2023.09.03-15.31.35:363][505]LogModuleManager: Shutting down and abandoning module LocalizationService (846)
[2023.09.03-15.31.35:363][505]LogModuleManager: Shutting down and abandoning module HardwareTargeting (843)
[2023.09.03-15.31.35:363][505]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (841)
[2023.09.03-15.31.35:364][505]LogModuleManager: Shutting down and abandoning module UndoHistory (839)
[2023.09.03-15.31.35:364][505]LogModuleManager: Shutting down and abandoning module XmlParser (837)
[2023.09.03-15.31.35:364][505]LogModuleManager: Shutting down and abandoning module Blutility (835)
[2023.09.03-15.31.35:364][505]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (833)
[2023.09.03-15.31.35:364][505]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (832)
[2023.09.03-15.31.35:364][505]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (829)
[2023.09.03-15.31.35:364][505]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (828)
[2023.09.03-15.31.35:364][505]LogModuleManager: Shutting down and abandoning module SettingsEditor (825)
[2023.09.03-15.31.35:364][505]LogModuleManager: Shutting down and abandoning module ProjectLauncher (823)
[2023.09.03-15.31.35:364][505]LogModuleManager: Shutting down and abandoning module SessionFrontend (821)
[2023.09.03-15.31.35:365][505]LogModuleManager: Shutting down and abandoning module ProfilerClient (819)
[2023.09.03-15.31.35:365][505]LogModuleManager: Shutting down and abandoning module DeviceManager (817)
[2023.09.03-15.31.35:365][505]LogModuleManager: Shutting down and abandoning module AutomationController (815)
[2023.09.03-15.31.35:365][505]LogModuleManager: Shutting down and abandoning module AutomationWindow (813)
[2023.09.03-15.31.35:366][505]LogModuleManager: Shutting down and abandoning module Layers (811)
[2023.09.03-15.31.35:367][505]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (809)
[2023.09.03-15.31.35:367][505]LogModuleManager: Shutting down and abandoning module DetailCustomizations (807)
[2023.09.03-15.31.35:367][505]LogModuleManager: Shutting down and abandoning module PackagesDialog (805)
[2023.09.03-15.31.35:367][505]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (803)
[2023.09.03-15.31.35:368][505]LogModuleManager: Shutting down and abandoning module Persona (801)
[2023.09.03-15.31.35:369][505]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (800)
[2023.09.03-15.31.35:369][505]LogModuleManager: Shutting down and abandoning module Kismet (797)
[2023.09.03-15.31.35:378][505]LogModuleManager: Shutting down and abandoning module KismetWidgets (796)
[2023.09.03-15.31.35:378][505]LogModuleManager: Shutting down and abandoning module GraphEditor (793)
[2023.09.03-15.31.35:379][505]LogModuleManager: Shutting down and abandoning module StructViewer (791)
[2023.09.03-15.31.35:379][505]LogModuleManager: Shutting down and abandoning module ClassViewer (789)
[2023.09.03-15.31.35:379][505]LogModuleManager: Shutting down and abandoning module NaniteTools (787)
[2023.09.03-15.31.35:379][505]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (785)
[2023.09.03-15.31.35:379][505]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (783)
[2023.09.03-15.31.35:379][505]LogModuleManager: Shutting down and abandoning module SourceControlWindows (781)
[2023.09.03-15.31.35:380][505]LogModuleManager: Shutting down and abandoning module OutputLog (779)
[2023.09.03-15.31.35:380][505]LogModuleManager: Shutting down and abandoning module Documentation (777)
[2023.09.03-15.31.35:381][505]LogModuleManager: Shutting down and abandoning module LiveCoding (775)
[2023.09.03-15.31.35:392][505]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (773)
[2023.09.03-15.31.35:392][505]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (771)
[2023.09.03-15.31.35:392][505]LogModuleManager: Shutting down and abandoning module MovieScene (769)
[2023.09.03-15.31.35:392][505]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (767)
[2023.09.03-15.31.35:392][505]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (765)
[2023.09.03-15.31.35:392][505]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (763)
[2023.09.03-15.31.35:392][505]LogModuleManager: Shutting down and abandoning module AudioMixer (762)
[2023.09.03-15.31.35:392][505]LogModuleManager: Shutting down and abandoning module AudioMixerCore (761)
[2023.09.03-15.31.35:392][505]LogModuleManager: Shutting down and abandoning module LauncherPlatform (757)
[2023.09.03-15.31.35:392][505]LogModuleManager: Shutting down and abandoning module AnalyticsET (755)
[2023.09.03-15.31.35:392][505]LogModuleManager: Shutting down and abandoning module PortalServices (753)
[2023.09.03-15.31.35:392][505]LogModuleManager: Shutting down and abandoning module PortalRpc (751)
[2023.09.03-15.31.35:392][505]LogModuleManager: Shutting down and abandoning module MessagingRpc (749)
[2023.09.03-15.31.35:392][505]LogModuleManager: Shutting down and abandoning module AIModule (747)
[2023.09.03-15.31.35:393][505]LogModuleManager: Shutting down and abandoning module GameplayDebugger (746)
[2023.09.03-15.31.35:393][505]LogModuleManager: Shutting down and abandoning module AITestSuite (744)
[2023.09.03-15.31.35:393][505]LogModuleManager: Shutting down and abandoning module NavigationSystem (742)
[2023.09.03-15.31.35:393][505]LogModuleManager: Shutting down and abandoning module DataLayerEditor (739)
[2023.09.03-15.31.35:393][505]LogModuleManager: Shutting down and abandoning module EditorWidgets (738)
[2023.09.03-15.31.35:393][505]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (735)
[2023.09.03-15.31.35:393][505]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (733)
[2023.09.03-15.31.35:393][505]LogModuleManager: Shutting down and abandoning module TypedElementFramework (731)
[2023.09.03-15.31.35:393][505]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (729)
[2023.09.03-15.31.35:393][505]LogModuleManager: Shutting down and abandoning module ProfilerService (727)
[2023.09.03-15.31.35:582][505]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (725)
[2023.09.03-15.31.35:583][505]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (723)
[2023.09.03-15.31.35:583][505]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (721)
[2023.09.03-15.31.35:583][505]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (719)
[2023.09.03-15.31.35:583][505]LogModuleManager: Shutting down and abandoning module TakesCore (717)
[2023.09.03-15.31.35:583][505]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (715)
[2023.09.03-15.31.35:583][505]LogModuleManager: Shutting down and abandoning module MegascansPlugin (713)
[2023.09.03-15.31.35:583][505]LogModuleManager: Shutting down and abandoning module Bridge (711)
[2023.09.03-15.31.35:583][505]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (709)
[2023.09.03-15.31.35:583][505]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (707)
[2023.09.03-15.31.35:583][505]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (705)
[2023.09.03-15.31.35:583][505]LogModuleManager: Shutting down and abandoning module CollectionManager (704)
[2023.09.03-15.31.35:584][505]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (701)
[2023.09.03-15.31.35:584][505]LogModuleManager: Shutting down and abandoning module LightMixer (699)
[2023.09.03-15.31.35:584][505]LogModuleManager: Shutting down and abandoning module TemplateSequence (697)
[2023.09.03-15.31.35:584][505]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (695)
[2023.09.03-15.31.35:584][505]LogModuleManager: Shutting down and abandoning module SequencerScripting (693)
[2023.09.03-15.31.35:584][505]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (691)
[2023.09.03-15.31.35:584][505]LogModuleManager: Shutting down and abandoning module StylusInput (689)
[2023.09.03-15.31.35:584][505]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (687)
[2023.09.03-15.31.35:584][505]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (685)
[2023.09.03-15.31.35:584][505]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (683)
[2023.09.03-15.31.35:584][505]LogModuleManager: Shutting down and abandoning module PluginBrowser (681)
[2023.09.03-15.31.35:585][505]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (679)
[2023.09.03-15.31.35:586][505]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (677)
[2023.09.03-15.31.35:586][505]LogModuleManager: Shutting down and abandoning module GLTFImporter (675)
[2023.09.03-15.31.35:586][505]LogModuleManager: Shutting down and abandoning module GLTFCore (673)
[2023.09.03-15.31.35:586][505]LogModuleManager: Shutting down and abandoning module EditorDebugTools (671)
[2023.09.03-15.31.35:586][505]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (669)
[2023.09.03-15.31.35:586][505]LogModuleManager: Shutting down and abandoning module CurveEditorTools (667)
[2023.09.03-15.31.35:587][505]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (665)
[2023.09.03-15.31.35:587][505]LogModuleManager: Shutting down and abandoning module CryptoKeys (663)
[2023.09.03-15.31.35:587][505]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (661)
[2023.09.03-15.31.35:587][505]LogModuleManager: Shutting down and abandoning module ChangelistReview (659)
[2023.09.03-15.31.35:587][505]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (657)
[2023.09.03-15.31.35:587][505]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (655)
[2023.09.03-15.31.35:587][505]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (653)
[2023.09.03-15.31.35:587][505]LogModuleManager: Shutting down and abandoning module UObjectPlugin (651)
[2023.09.03-15.31.35:587][505]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (649)
[2023.09.03-15.31.35:588][505]LogModuleManager: Shutting down and abandoning module PluginUtils (647)
[2023.09.03-15.31.35:588][505]LogModuleManager: Shutting down and abandoning module DumpGPUServices (645)
[2023.09.03-15.31.35:588][505]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (643)
[2023.09.03-15.31.35:588][505]LogModuleManager: Shutting down and abandoning module GitSourceControl (641)
[2023.09.03-15.31.35:588][505]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (639)
[2023.09.03-15.31.35:588][505]LogModuleManager: Shutting down and abandoning module AlembicImporter (637)
[2023.09.03-15.31.35:588][505]LogModuleManager: Shutting down and abandoning module AlembicLibrary (636)
[2023.09.03-15.31.35:588][505]LogModuleManager: Shutting down and abandoning module TakeSequencer (633)
[2023.09.03-15.31.35:588][505]LogModuleManager: Shutting down and abandoning module TakeMovieScene (631)
[2023.09.03-15.31.35:588][505]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (629)
[2023.09.03-15.31.35:588][505]LogModuleManager: Shutting down and abandoning module VariantManager (627)
[2023.09.03-15.31.35:589][505]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (626)
[2023.09.03-15.31.35:589][505]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (623)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (621)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (619)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (617)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module InterchangePipelines (615)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module InterchangeExport (613)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module InterchangeMessages (611)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module InterchangeImport (609)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (607)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module InterchangeNodes (605)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (603)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module InterchangeResultsBrowser (601)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (599)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module InterchangeEditor (597)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (595)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module MediaPlate (593)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module MediaCompositing (591)
[2023.09.03-15.31.35:590][505]LogModuleManager: Shutting down and abandoning module ImgMedia (589)
[2023.09.03-15.31.35:591][505]LogModuleManager: Shutting down and abandoning module SynthesisEditor (587)
[2023.09.03-15.31.35:591][505]LogModuleManager: Shutting down and abandoning module ResonanceAudio (585)
[2023.09.03-15.31.35:591][505]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (583)
[2023.09.03-15.31.35:591][505]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (581)
[2023.09.03-15.31.35:591][505]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (579)
[2023.09.03-15.31.35:591][505]LogModuleManager: Shutting down and abandoning module ModelingOperators (577)
[2023.09.03-15.31.35:591][505]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (575)
[2023.09.03-15.31.35:591][505]LogModuleManager: Shutting down and abandoning module ModelingComponents (573)
[2023.09.03-15.31.35:591][505]LogModuleManager: Shutting down and abandoning module GeometryFramework (572)
[2023.09.03-15.31.35:591][505]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (569)
[2023.09.03-15.31.35:591][505]LogModuleManager: Shutting down and abandoning module MeshModelingTools (567)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (565)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module InputDebugging (563)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module GooglePAD (561)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module DynamicMesh (559)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (557)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (555)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module GeometryCache (553)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (551)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (549)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (547)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module AudioCapture (545)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (544)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module AssetTags (541)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (539)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (537)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module AppleImageUtils (535)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module AndroidPermission (533)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (531)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (529)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (527)
[2023.09.03-15.31.35:592][505]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (523)
[2023.09.03-15.31.35:593][505]LogModuleManager: Shutting down and abandoning module InterchangeTests (521)
[2023.09.03-15.31.35:593][505]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (519)
[2023.09.03-15.31.35:593][505]LogModuleManager: Shutting down and abandoning module UVEditorTools (517)
[2023.09.03-15.31.35:593][505]LogModuleManager: Shutting down and abandoning module UVEditor (515)
[2023.09.03-15.31.35:593][505]LogModuleManager: Shutting down and abandoning module PresetAsset (513)
[2023.09.03-15.31.35:593][505]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (511)
[2023.09.03-15.31.35:593][505]LogOpenImageDenoise: OIDN shutting down
[2023.09.03-15.31.35:593][505]LogModuleManager: Shutting down and abandoning module MeshLODToolset (509)
[2023.09.03-15.31.35:593][505]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (507)
[2023.09.03-15.31.35:593][505]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (505)
[2023.09.03-15.31.35:594][505]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (503)
[2023.09.03-15.31.35:594][505]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (501)
[2023.09.03-15.31.35:594][505]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (499)
[2023.09.03-15.31.35:594][505]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (497)
[2023.09.03-15.31.35:595][505]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (495)
[2023.09.03-15.31.35:595][505]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (493)
[2023.09.03-15.31.35:595][505]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (491)
[2023.09.03-15.31.35:595][505]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (490)
[2023.09.03-15.31.35:595][505]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (488)
[2023.09.03-15.31.35:595][505]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (485)
[2023.09.03-15.31.35:595][505]LogModuleManager: Shutting down and abandoning module DataflowNodes (483)
[2023.09.03-15.31.35:595][505]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (481)
[2023.09.03-15.31.35:595][505]LogModuleManager: Shutting down and abandoning module DataflowEditor (479)
[2023.09.03-15.31.35:595][505]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (477)
[2023.09.03-15.31.35:595][505]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (475)
[2023.09.03-15.31.35:595][505]LogModuleManager: Shutting down and abandoning module ChaosNiagara (473)
[2023.09.03-15.31.35:595][505]LogModuleManager: Shutting down and abandoning module FractureEditor (471)
[2023.09.03-15.31.35:596][505]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (469)
[2023.09.03-15.31.35:596][505]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (467)
[2023.09.03-15.31.35:596][505]LogModuleManager: Shutting down and abandoning module AutomationUtils (465)
[2023.09.03-15.31.35:596][505]LogModuleManager: Shutting down and abandoning module BackChannel (463)
[2023.09.03-15.31.35:596][505]LogModuleManager: Shutting down and abandoning module ControlRigSpline (461)
[2023.09.03-15.31.35:596][505]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (459)
[2023.09.03-15.31.35:596][505]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (457)
[2023.09.03-15.31.35:596][505]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (455)
[2023.09.03-15.31.35:596][505]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (453)
[2023.09.03-15.31.35:596][505]LogModuleManager: Shutting down and abandoning module Paper2DEditor (451)
[2023.09.03-15.31.35:596][505]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (449)
[2023.09.03-15.31.35:596][505]LogModuleManager: Shutting down and abandoning module TraceUtilities (447)
[2023.09.03-15.31.35:596][505]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (445)
[2023.09.03-15.31.35:597][505]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (443)
[2023.09.03-15.31.35:597][505]LogModuleManager: Shutting down and abandoning module InputEditor (441)
[2023.09.03-15.31.35:597][505]LogModuleManager: Shutting down and abandoning module BlueprintGraph (440)
[2023.09.03-15.31.35:597][505]LogModuleManager: Shutting down and abandoning module ActorSequence (437)
[2023.09.03-15.31.35:597][505]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (435)
[2023.09.03-15.31.35:597][505]LogModuleManager: Shutting down and abandoning module DataValidation (433)
[2023.09.03-15.31.35:597][505]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (431)
[2023.09.03-15.31.35:597][505]LogModuleManager: Shutting down and abandoning module FacialAnimation (429)
[2023.09.03-15.31.35:597][505]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (427)
[2023.09.03-15.31.35:598][505]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (425)
[2023.09.03-15.31.35:598][505]LogModuleManager: Shutting down and abandoning module TreeMap (424)
[2023.09.03-15.31.35:598][505]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (421)
[2023.09.03-15.31.35:598][505]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (419)
[2023.09.03-15.31.35:599][505]LogModuleManager: Shutting down and abandoning module AnimationSharing (417)
[2023.09.03-15.31.35:599][505]LogModuleManager: Shutting down and abandoning module UdpMessaging (415)
[2023.09.03-15.31.35:699][505]LogModuleManager: Shutting down and abandoning module TcpMessaging (413)
[2023.09.03-15.31.35:800][505]LogModuleManager: Shutting down and abandoning module GameplayCameras (411)
[2023.09.03-15.31.35:800][505]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (409)
[2023.09.03-15.31.35:800][505]LogModuleManager: Shutting down and abandoning module Synthesis (407)
[2023.09.03-15.31.35:801][505]LogModuleManager: Shutting down and abandoning module SoundFields (405)
[2023.09.03-15.31.35:801][505]LogModuleManager: Shutting down and abandoning module SignificanceManager (403)
[2023.09.03-15.31.35:801][505]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (401)
[2023.09.03-15.31.35:801][505]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (399)
[2023.09.03-15.31.35:801][505]LogModuleManager: Shutting down and abandoning module MetasoundEditor (397)
[2023.09.03-15.31.35:802][505]LogModuleManager: Shutting down and abandoning module AudioWidgets (396)
[2023.09.03-15.31.35:802][505]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (395)
[2023.09.03-15.31.35:803][505]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (391)
[2023.09.03-15.31.35:803][505]LogModuleManager: Shutting down and abandoning module MetasoundEngine (389)
[2023.09.03-15.31.35:803][505]LogModuleManager: Shutting down and abandoning module WaveTable (388)
[2023.09.03-15.31.35:803][505]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (386)
[2023.09.03-15.31.35:803][505]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (383)
[2023.09.03-15.31.35:803][505]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (381)
[2023.09.03-15.31.35:803][505]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (379)
[2023.09.03-15.31.35:804][505]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (377)
[2023.09.03-15.31.35:804][505]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (375)
[2023.09.03-15.31.35:804][505]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (373)
[2023.09.03-15.31.35:804][505]LogModuleManager: Shutting down and abandoning module CableComponent (371)
[2023.09.03-15.31.35:804][505]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (369)
[2023.09.03-15.31.35:804][505]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (368)
[2023.09.03-15.31.35:804][505]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (365)
[2023.09.03-15.31.35:804][505]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (363)
[2023.09.03-15.31.35:804][505]LogModuleManager: Shutting down and abandoning module Niagara (361)
[2023.09.03-15.31.35:804][505]LogModuleManager: Shutting down and abandoning module SignalProcessing (360)
[2023.09.03-15.31.35:804][505]LogModuleManager: Shutting down and abandoning module NiagaraEditor (358)
[2023.09.03-15.31.35:804][505]LogModuleManager: Shutting down and abandoning module ContentBrowser (357)
[2023.09.03-15.31.35:804][505]LogModuleManager: Shutting down and abandoning module ToolMenus (356)
[2023.09.03-15.31.35:804][505]LogModuleManager: Shutting down and abandoning module ContentBrowserData (354)
[2023.09.03-15.31.35:804][505]LogModuleManager: Shutting down and abandoning module NiagaraCore (349)
[2023.09.03-15.31.35:804][505]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (347)
[2023.09.03-15.31.35:807][505]LogModuleManager: Shutting down and abandoning module PBIK (345)
[2023.09.03-15.31.35:807][505]LogModuleManager: Shutting down and abandoning module FullBodyIK (343)
[2023.09.03-15.31.35:807][505]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (341)
[2023.09.03-15.31.35:807][505]LogModuleManager: Shutting down and abandoning module TakeRecorder (340)
[2023.09.03-15.31.35:808][505]LogModuleManager: Shutting down and abandoning module LevelEditor (338)
[2023.09.03-15.31.35:812][505]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (337)
[2023.09.03-15.31.35:812][505]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (335)
[2023.09.03-15.31.35:812][505]LogModuleManager: Shutting down and abandoning module MainFrame (333)
[2023.09.03-15.31.35:812][505]LogModuleManager: Shutting down and abandoning module HotReload (332)
[2023.09.03-15.31.35:813][505]LogModuleManager: Shutting down and abandoning module ChaosCaching (327)
[2023.09.03-15.31.35:813][505]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (325)
[2023.09.03-15.31.35:813][505]LogModuleManager: Shutting down and abandoning module IKRig (323)
[2023.09.03-15.31.35:813][505]LogModuleManager: Shutting down and abandoning module AnimationData (321)
[2023.09.03-15.31.35:813][505]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (319)
[2023.09.03-15.31.35:813][505]LogModuleManager: Shutting down and abandoning module ControlRig (317)
[2023.09.03-15.31.35:813][505]LogModuleManager: Shutting down and abandoning module Constraints (316)
[2023.09.03-15.31.35:813][505]LogModuleManager: Shutting down and abandoning module LevelSequence (314)
[2023.09.03-15.31.35:813][505]LogModuleManager: Shutting down and abandoning module Paper2D (311)
[2023.09.03-15.31.35:813][505]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (309)
[2023.09.03-15.31.35:813][505]LogModuleManager: Shutting down and abandoning module EnhancedInput (307)
[2023.09.03-15.31.35:813][505]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (305)
[2023.09.03-15.31.35:837][505]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (303)
[2023.09.03-15.31.35:837][505]LogModuleManager: Shutting down and abandoning module AndroidFileServer (301)
[2023.09.03-15.31.35:837][505]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (299)
[2023.09.03-15.31.35:837][505]LogModuleManager: Shutting down and abandoning module PacketHandler (297)
[2023.09.03-15.31.35:837][505]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (295)
[2023.09.03-15.31.35:838][505]LogModuleManager: Shutting down and abandoning module AnimGraph (293)
[2023.09.03-15.31.35:838][505]LogModuleManager: Shutting down and abandoning module TimeManagement (291)
[2023.09.03-15.31.35:838][505]LogModuleManager: Shutting down and abandoning module AnimationDataController (289)
[2023.09.03-15.31.35:838][505]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (287)
[2023.09.03-15.31.35:838][505]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (285)
[2023.09.03-15.31.35:838][505]LogModuleManager: Shutting down and abandoning module MediaAssets (283)
[2023.09.03-15.31.35:838][505]LogModuleManager: Shutting down and abandoning module Overlay (281)
[2023.09.03-15.31.35:838][505]LogModuleManager: Shutting down and abandoning module OverlayEditor (280)
[2023.09.03-15.31.35:838][505]LogModuleManager: Shutting down and abandoning module VREditor (277)
[2023.09.03-15.31.35:838][505]LogModuleManager: Shutting down and abandoning module StringTableEditor (275)
[2023.09.03-15.31.35:839][505]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (273)
[2023.09.03-15.31.35:839][505]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (271)
[2023.09.03-15.31.35:839][505]LogModuleManager: Shutting down and abandoning module FunctionalTesting (269)
[2023.09.03-15.31.35:839][505]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (267)
[2023.09.03-15.31.35:840][505]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (266)
[2023.09.03-15.31.35:840][505]LogModuleManager: Shutting down and abandoning module UMG (263)
[2023.09.03-15.31.35:840][505]LogModuleManager: Shutting down and abandoning module UMGEditor (262)
[2023.09.03-15.31.35:841][505]LogModuleManager: Shutting down and abandoning module EditorStyle (257)
[2023.09.03-15.31.35:841][505]LogModuleManager: Shutting down and abandoning module SlateReflector (255)
[2023.09.03-15.31.35:842][505]LogModuleManager: Shutting down and abandoning module Slate (253)
[2023.09.03-15.31.35:842][505]LogModuleManager: Shutting down and abandoning module SlateCore (251)
[2023.09.03-15.31.35:843][505]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (249)
[2023.09.03-15.31.35:843][505]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (247)
[2023.09.03-15.31.35:843][505]LogModuleManager: Shutting down and abandoning module UnrealEd (245)
[2023.09.03-15.31.35:843][505]LogModuleManager: Shutting down and abandoning module MRMesh (243)
[2023.09.03-15.31.35:843][505]LogModuleManager: Shutting down and abandoning module Messaging (241)
[2023.09.03-15.31.35:843][505]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (239)
[2023.09.03-15.31.35:843][505]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (237)
[2023.09.03-15.31.35:843][505]LogModuleManager: Shutting down and abandoning module Networking (235)
[2023.09.03-15.31.35:843][505]LogModuleManager: Shutting down and abandoning module Core (233)
[2023.09.03-15.31.35:843][505]LogModuleManager: Shutting down and abandoning module AssetDefinition (231)
[2023.09.03-15.31.35:843][505]LogModuleManager: Shutting down and abandoning module MovieSceneTools (229)
[2023.09.03-15.31.35:844][505]LogModuleManager: Shutting down and abandoning module CurveEditor (228)
[2023.09.03-15.31.35:844][505]LogModuleManager: Shutting down and abandoning module Sequencer (226)
[2023.09.03-15.31.35:845][505]LogModuleManager: Shutting down and abandoning module KismetCompiler (223)
[2023.09.03-15.31.35:845][505]LogModuleManager: Shutting down and abandoning module MeshBuilder (221)
[2023.09.03-15.31.35:845][505]LogModuleManager: Shutting down and abandoning module NaniteBuilder (219)
[2023.09.03-15.31.35:845][505]LogModuleManager: Shutting down and abandoning module MeshUtilities (217)
[2023.09.03-15.31.35:845][505]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (216)
[2023.09.03-15.31.35:845][505]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (215)
[2023.09.03-15.31.35:845][505]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (214)
[2023.09.03-15.31.35:845][505]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (212)
[2023.09.03-15.31.35:845][505]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (210)
[2023.09.03-15.31.35:846][505]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (208)
[2023.09.03-15.31.35:846][505]LogModuleManager: Shutting down and abandoning module MaterialBaking (204)
[2023.09.03-15.31.35:846][505]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (201)
[2023.09.03-15.31.35:857][505]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (197)
[2023.09.03-15.31.35:857][505]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (195)
[2023.09.03-15.31.35:857][505]LogModuleManager: Shutting down and abandoning module DerivedDataCache (193)
[2023.09.03-15.31.35:862][505]LogModuleManager: Shutting down and abandoning module TargetPlatform (191)
[2023.09.03-15.31.35:862][505]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (190)
[2023.09.03-15.31.35:863][505]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (188)
[2023.09.03-15.31.35:863][505]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (186)
[2023.09.03-15.31.35:863][505]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (184)
[2023.09.03-15.31.35:863][505]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (182)
[2023.09.03-15.31.35:863][505]LogModuleManager: Shutting down and abandoning module AudioFormatBink (180)
[2023.09.03-15.31.35:863][505]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (177)
[2023.09.03-15.31.35:863][505]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (175)
[2023.09.03-15.31.35:863][505]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (173)
[2023.09.03-15.31.35:863][505]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (171)
[2023.09.03-15.31.35:863][505]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
[2023.09.03-15.31.35:864][505]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (167)
[2023.09.03-15.31.35:864][505]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (165)
[2023.09.03-15.31.35:864][505]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (163)
[2023.09.03-15.31.35:864][505]LogModuleManager: Shutting down and abandoning module HoloLensTargetPlatform (161)
[2023.09.03-15.31.35:864][505]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (159)
[2023.09.03-15.31.35:864][505]LogModuleManager: Shutting down and abandoning module TextureFormat (157)
[2023.09.03-15.31.35:864][505]LogModuleManager: Shutting down and abandoning module ImageWrapper (156)
[2023.09.03-15.31.35:864][505]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (154)
[2023.09.03-15.31.35:865][505]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (152)
[2023.09.03-15.31.35:865][505]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (150)
[2023.09.03-15.31.35:865][505]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (148)
[2023.09.03-15.31.35:865][505]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (146)
[2023.09.03-15.31.35:865][505]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (144)
[2023.09.03-15.31.35:865][505]LogModuleManager: Shutting down and abandoning module TurnkeySupport (141)
[2023.09.03-15.31.35:865][505]LogModuleManager: Shutting down and abandoning module InputCore (138)
[2023.09.03-15.31.35:865][505]LogModuleManager: Shutting down and abandoning module Settings (136)
[2023.09.03-15.31.35:865][505]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (134)
[2023.09.03-15.31.35:865][505]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (132)
[2023.09.03-15.31.35:865][505]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (131)
[2023.09.03-15.31.35:865][505]LogModuleManager: Shutting down and abandoning module Chaos (128)
[2023.09.03-15.31.35:865][505]LogModuleManager: Shutting down and abandoning module GeometryCore (127)
[2023.09.03-15.31.35:865][505]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (124)
[2023.09.03-15.31.35:865][505]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (123)
[2023.09.03-15.31.35:865][505]LogModuleManager: Shutting down and abandoning module AVEncoder (122)
[2023.09.03-15.31.35:866][505]LogModuleManager: Shutting down and abandoning module D3D12RHI (118)
[2023.09.03-15.31.35:866][505]LogModuleManager: Shutting down and abandoning module AISupportModule (116)
[2023.09.03-15.31.35:866][505]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (114)
[2023.09.03-15.31.35:866][505]RenderDocPlugin: plugin has been unloaded.
[2023.09.03-15.31.35:866][505]LogModuleManager: Shutting down and abandoning module PixWinPlugin (112)
[2023.09.03-15.31.35:866][505]LogModuleManager: Shutting down and abandoning module VariantManagerContent (110)
[2023.09.03-15.31.35:866][505]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (108)
[2023.09.03-15.31.35:866][505]LogModuleManager: Shutting down and abandoning module GLTFExporter (106)
[2023.09.03-15.31.35:866][505]LogModuleManager: Shutting down and abandoning module DatasmithContent (104)
[2023.09.03-15.31.35:866][505]LogModuleManager: Shutting down and abandoning module WmfMedia (102)
[2023.09.03-15.31.35:868][505]LogModuleManager: Shutting down and abandoning module Media (101)
[2023.09.03-15.31.35:869][505]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (98)
[2023.09.03-15.31.35:869][505]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (96)
[2023.09.03-15.31.35:869][505]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (94)
[2023.09.03-15.31.35:869][505]LogModuleManager: Shutting down and abandoning module ChunkDownloader (92)
[2023.09.03-15.31.35:870][505]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (90)
[2023.09.03-15.31.35:870][505]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (88)
[2023.09.03-15.31.35:870][505]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (86)
[2023.09.03-15.31.35:872][505]LogModuleManager: Shutting down and abandoning module XMPP (81)
[2023.09.03-15.31.35:873][505]LogModuleManager: Shutting down and abandoning module WebSockets (80)
[2023.09.03-15.31.35:887][505]LogModuleManager: Shutting down and abandoning module HTTP (77)
[2023.09.03-15.31.35:887][505]LogHttp: Warning: [FHttpManager::Flush] FlushReason was Shutdown. Unbinding delegates for 2 outstanding Http Requests:
[2023.09.03-15.31.35:887][505]LogHttp: Warning: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BE3984988-45C2-ED82-904E-3299CEC4B331%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.2.1-26001984%2B%2B%2BUE5%2BRelease-5.2&UserID=51163d2746003fd8a189afb9a4c9ec83%7C91df1cb5c5d8477eae870e582795fe26%7Cddcee5fe-5df0-47db-910d-68682656f0f6&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
[2023.09.03-15.31.35:887][505]LogHttp: Warning: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BE3984988-45C2-ED82-904E-3299CEC4B331%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.2.1-26001984%2B%2B%2BUE5%2BRelease-5.2&UserID=51163d2746003fd8a189afb9a4c9ec83%7C91df1cb5c5d8477eae870e582795fe26%7Cddcee5fe-5df0-47db-910d-68682656f0f6&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
[2023.09.03-15.31.35:899][505]LogModuleManager: Shutting down and abandoning module SSL (76)
[2023.09.03-15.31.35:901][505]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (72)
[2023.09.03-15.31.35:901][505]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (70)
[2023.09.03-15.31.35:901][505]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (68)
[2023.09.03-15.31.35:901][505]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (66)
[2023.09.03-15.31.35:901][505]LogModuleManager: Shutting down and abandoning module NiagaraShader (64)
[2023.09.03-15.31.35:901][505]LogModuleManager: Shutting down and abandoning module ChaosCloth (62)
[2023.09.03-15.31.35:901][505]LogModuleManager: Shutting down and abandoning module DesktopPlatform (60)
[2023.09.03-15.31.35:901][505]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (58)
[2023.09.03-15.31.35:902][505]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (56)
[2023.09.03-15.31.35:903][505]LogModuleManager: Shutting down and abandoning module SourceControl (55)
[2023.09.03-15.31.35:903][505]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (52)
[2023.09.03-15.31.35:903][505]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (50)
[2023.09.03-15.31.35:904][505]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (48)
[2023.09.03-15.31.35:904][505]LogModuleManager: Shutting down and abandoning module PlatformCrypto (46)
[2023.09.03-15.31.35:904][505]LogModuleManager: Shutting down and abandoning module XGEController (44)
[2023.09.03-15.31.35:904][505]LogModuleManager: Shutting down and abandoning module FastBuildController (42)
[2023.09.03-15.31.35:904][505]LogModuleManager: Shutting down and abandoning module AnimationModifiers (40)
[2023.09.03-15.31.35:905][505]LogModuleManager: Shutting down and abandoning module AudioEditor (38)
[2023.09.03-15.31.35:905][505]LogModuleManager: Shutting down and abandoning module PropertyEditor (37)
[2023.09.03-15.31.35:906][505]LogModuleManager: Shutting down and abandoning module Virtualization (34)
[2023.09.03-15.31.35:906][505]LogModuleManager: Shutting down and abandoning module MessageLog (33)
[2023.09.03-15.31.35:906][505]LogModuleManager: Shutting down and abandoning module TextureCompressor (30)
[2023.09.03-15.31.35:906][505]LogModuleManager: Shutting down and abandoning module RenderCore (28)
[2023.09.03-15.31.35:906][505]LogModuleManager: Shutting down and abandoning module Landscape (26)
[2023.09.03-15.31.35:906][505]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
[2023.09.03-15.31.35:906][505]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
[2023.09.03-15.31.35:906][505]LogModuleManager: Shutting down and abandoning module Renderer (20)
[2023.09.03-15.31.35:906][505]LogModuleManager: Shutting down and abandoning module Engine (18)
[2023.09.03-15.31.35:906][505]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
[2023.09.03-15.31.35:906][505]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
[2023.09.03-15.31.35:906][505]LogModuleManager: Shutting down and abandoning module PakFile (12)
[2023.09.03-15.31.35:906][505]LogModuleManager: Shutting down and abandoning module RSA (11)
[2023.09.03-15.31.35:906][505]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
[2023.09.03-15.31.35:907][505]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
[2023.09.03-15.31.35:907][505]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
[2023.09.03-15.31.35:907][505]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
[2023.09.03-15.31.36:065][505]LogD3D12RHI: ~FD3D12DynamicRHI
[2023.09.03-15.31.36:098][505]LogExit: Exiting.
[2023.09.03-15.31.36:109][505]Log file closed, 09/04/23 00:31:36
