Merge branch 'SJW' into develop

# Conflicts:
#	Content/Maps/DevMap.umap
This commit is contained in:
2023-10-03 22:23:28 +09:00
18 changed files with 39 additions and 24 deletions

View File

@@ -133,7 +133,7 @@ FString ADeathmatch::InitNewPlayer(APlayerController* NewPlayerController, const
//DebugPerpose
if (Type == CharacterType::Lukriel)
{
Type = CharacterType::Lb;
Type = CharacterType::Allium;
}
if (Team == TeamType::Null)
{

View File

@@ -16,7 +16,7 @@ ADefaultPlayerCharacter::ADefaultPlayerCharacter()
CameraSpringArm = CreateDefaultSubobject<USpringArmComponent>(TEXT("SpringArm"));
CameraSpringArm->SetRelativeLocationAndRotation(FVector(0.0f, 0.0f, 0.0f), FRotator(-45.0f, 0.0f, 0.0f));
CameraSpringArm->SetAbsolute(false, true, true);
CameraSpringArm->TargetArmLength = 2000.f;
CameraSpringArm->TargetArmLength = 1000.f;
CameraSpringArm->bEnableCameraLag = true;
CameraSpringArm->bDoCollisionTest = false;
CameraSpringArm->CameraLagSpeed = 3.0f;