#!/bin/sh UE_PATH=/opt/UnrealEngine/Engine/Binaries/Linux/UnrealEditer PROJECT_PATH=$(pwd)/Promether.uproject LOCAL=$1 REMOTE=$2 if [[$LOCAL != /*]] then LOCAL=$(git rev-parse --show-toplevel)/$LOCAL fi if [[$REMOTE != /*]] then REMOTE=$(git rev-parse --show-toplevel)/$REMOTE fi sh $UE_PATH $PROJECT_PATH -diff $LOCAL $REMOTE