Files
Promether/Source/Promether/AnimNotify/AN_Skill4.cpp
2023-09-26 01:26:02 +09:00

15 lines
440 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "AN_Skill4.h"
#include "../PlayerGeneric/DefaultPlayerCharacter.h"
void UAN_Skill4::Notify(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, const FAnimNotifyEventReference& EventReference)
{
ADefaultPlayerCharacter* MyCharacter = MeshComp->GetOwner<ADefaultPlayerCharacter>();
if (!MyCharacter) return;
MyCharacter->Skill4();
}