12 lines
281 B
C++
12 lines
281 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#include "DefaultAssetManager.h"
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#include "AbilitySystemGlobals.h"
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void UDefaultAssetManager::StartInitialLoading()
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{
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Super::StartInitialLoading();
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UAbilitySystemGlobals::Get().InitGlobalData();
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}
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