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2025-02-23 07:37:40 +09:00
commit 1180a1bb65
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Source/Aura.Target.cs Normal file
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// Copyright HappyTanuki
using UnrealBuildTool;
using System.Collections.Generic;
public class AuraTarget : TargetRules
{
public AuraTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V5;
ExtraModuleNames.AddRange( new string[] { "Aura" } );
}
}