Files
Aura/Source/AuraEditor.Target.cs
2025-02-23 07:37:40 +09:00

16 lines
332 B
C#

// Copyright HappyTanuki
using UnrealBuildTool;
using System.Collections.Generic;
public class AuraEditorTarget : TargetRules
{
public AuraEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
ExtraModuleNames.AddRange( new string[] { "Aura" } );
}
}