Files
Aura/Source/Aura/Public/Interaction/EnemyInterface.h

28 lines
530 B
C++

// Copyright HappyTanuki
#pragma once
#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "EnemyInterface.generated.h"
// This class does not need to be modified.
UINTERFACE(MinimalAPI)
class UEnemyInterface : public UInterface
{
GENERATED_BODY()
};
/**
*
*/
class AURA_API IEnemyInterface
{
GENERATED_BODY()
// Add interface functions to this class. This is the class that will be inherited to implement this interface.
public:
virtual void HighlightActor() = 0;
virtual void UnHighlightActor() = 0;
};