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음악 큐/재생 구현 todo:음성 잔랙 없애기
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@@ -1,10 +1,17 @@
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#pragma once
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#include "../CommandType.hpp"
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#ifndef _PLAY_HPP_
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#define _PLAY_HPP_
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#include <CommandType.hpp>
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#include <BumbleCeepp.hpp>
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#include <memory>
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class Play : public ICommand {
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public:
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Play(dpp::snowflake Id);
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Play(std::shared_ptr<BumbleCeepp> Bot);
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void operator()(const dpp::slashcommand_t& Event) {}
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void operator()(std::list<std::string>& MusicQueue, const dpp::slashcommand_t& Event);
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};
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void operator()(std::list<FQueueElement>& MusicQueue, const dpp::slashcommand_t& Event);
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private:
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std::shared_ptr<BumbleCeepp> Bot;
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};
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#endif
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