mirror of
https://github.com/HappyTanuki/BumbleCee.git
synced 2025-10-26 09:55:14 +00:00
스킵 구현
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@@ -1,8 +1,10 @@
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#include "BumbleCeepp.hpp"
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#include <string>
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#include <ogg/ogg.h>
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#include <oggz/oggz.h>
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#include <opus/opusfile.h>
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#include <FQueueElement.hpp>
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#include <thread>
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BumbleCeepp::BumbleCeepp(std::string Token) : IBot(Token) {
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VoiceJoinedShardId = 0;
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@@ -15,137 +17,96 @@ void BumbleCeepp::enqueue(struct FQueueElement Element) {
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}
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void BumbleCeepp::QueuePlay(){
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dpp::discord_client* JoinedShared = BotCluster->get_shard(VoiceJoinedShardId);
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if (!JoinedShared) {
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if (QueuePlaying) {
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return;
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}
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QueuePlaying = true;
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QueuePlayMutex.lock();
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while (!MusicQueue.empty()) {
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QueueMutex.lock();
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FQueueElement Music = MusicQueue.front();
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MusicQueue.pop_front();
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QueueMutex.unlock();
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dpp::voiceconn* v = JoinedShared->get_voice(Music.guild_id);
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if (!v || !v->voiceclient || !v->voiceclient->is_ready()) {
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std::thread T1([this] (){
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dpp::discord_client* JoinedShared = BotCluster->get_shard(VoiceJoinedShardId);
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if (!JoinedShared) {
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return;
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}
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ogg_sync_state oy;
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ogg_stream_state os;
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ogg_page og;
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ogg_packet op;
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OpusHead header;
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char *buffer;
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while (!MusicQueue.empty()) {
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QueueMutex.lock();
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FQueueElement Music = MusicQueue.front();
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QueueMutex.unlock();
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FILE *fd;
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fd = fopen((std::string(Music.FileName.c_str()) + ".ogg").c_str(), "rb");
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if (!fd) {
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continue;
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}
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fseek(fd, 0L, SEEK_END);
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size_t sz = ftell(fd);
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rewind(fd);
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ogg_sync_init(&oy);
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buffer = ogg_sync_buffer(&oy, sz);
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fread(buffer, 1, sz, fd);
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ogg_sync_wrote(&oy, sz);
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if (ogg_sync_pageout(&oy, &og) != 1) {
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fprintf(stderr,"Does not appear to be ogg stream.\n");
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exit(1);
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}
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ogg_stream_init(&os, ogg_page_serialno(&og));
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if (ogg_stream_pagein(&os,&og) < 0) {
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fprintf(stderr,"Error reading initial page of ogg stream.\n");
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exit(1);
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}
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if (ogg_stream_packetout(&os,&op) != 1) {
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fprintf(stderr,"Error reading header packet of ogg stream.\n");
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exit(1);
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}
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/* We must ensure that the ogg stream actually contains opus data */
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if (!(op.bytes > 8 && !memcmp("OpusHead", op.packet, 8))) {
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fprintf(stderr,"Not an ogg opus stream.\n");
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exit(1);
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}
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/* Parse the header to get stream info */
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int err = opus_head_parse(&header, op.packet, op.bytes);
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if (err) {
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fprintf(stderr,"Not a ogg opus stream\n");
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exit(1);
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}
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/* Now we ensure the encoding is correct for Discord */
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if (header.channel_count != 2 && header.input_sample_rate != 48000) {
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fprintf(stderr,"Wrong encoding for Discord, must be 48000Hz sample rate with 2 channels.\n");
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exit(1);
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}
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std::list<ogg_packet> OpusList;
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/* Now loop though all the pages and send the packets to the vc */
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while (ogg_sync_pageout(&oy, &og) == 1) {
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ogg_stream_init(&os, ogg_page_serialno(&og));
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if(ogg_stream_pagein(&os,&og)<0) {
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fprintf(stderr,"Error reading page of Ogg bitstream data.\n");
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exit(1);
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dpp::voiceconn* v = JoinedShared->get_voice(Music.guild_id);
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if (!v || !v->voiceclient || !v->voiceclient->is_ready()) {
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return;
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}
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while (ogg_stream_packetout(&os,&op) != 0) {
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/* load the audio file with oggz */
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OGGZ *track_og = oggz_open((std::string(Music.FileName.c_str()) + ".ogg").c_str(), OGGZ_READ);
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/* Read remaining headers */
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if (op.bytes > 8 && !memcmp("OpusHead", op.packet, 8)) {
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int err = opus_head_parse(&header, op.packet, op.bytes);
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if (err) {
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fprintf(stderr,"Not a ogg opus stream\n");
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exit(1);
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}
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/* If there was an issue reading the file, tell the user and stop */
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if (!track_og) {
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fprintf(stderr, "Error opening file\n");
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return;
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}
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if (header.channel_count != 2 && header.input_sample_rate != 48000) {
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fprintf(stderr,"Wrong encoding for Discord, must be 48000Hz sample rate with 2 channels.\n");
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exit(1);
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}
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/* set read callback, this callback will be called on packets with the serialno,
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* -1 means every packet will be handled with this callback.
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*/
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oggz_set_read_callback(
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track_og, -1,
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[](OGGZ *oggz, oggz_packet *packet, long serialno, void *user_data) {
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dpp::voiceconn *voiceconn = (dpp::voiceconn *)user_data;
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continue;
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/* send the audio */
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voiceconn->voiceclient->send_audio_opus(packet->op.packet, packet->op.bytes);
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/* make sure to always return 0 here, read more on oggz documentation */
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return 0;
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},
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/* this will be the value of void *user_data */
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(void *)v
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);
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// read loop
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while (v && v->voiceclient && !v->voiceclient->terminating) {
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/* you can tweak this to whatever. Here I use BUFSIZ, defined in
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* stdio.h as 8192.
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*/
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static const constexpr long CHUNK_READ = BUFSIZ * 2;
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const long read_bytes = oggz_read(track_og, CHUNK_READ);
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/* break on eof */
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if (!read_bytes) {
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break;
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}
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}
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/* Skip the opus tags */
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if (op.bytes > 8 && !memcmp("OpusTags", op.packet, 8))
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continue;
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/* Don't forget to free the memory */
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oggz_close(track_og);
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ogg_packet D;
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std::cout << "audio sending complete\n";
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memcpy(&D, &op, sizeof(ogg_packet));
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int n = 0;
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OpusList.push_back(D);
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//v->voiceclient->send_audio_opus(op.packet, op.bytes, samples / 48);
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while(v->voiceclient->is_playing()) {}
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QueueMutex.lock();
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MusicQueue.pop_front();
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QueueMutex.unlock();
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if (Repeat) {
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QueueMutex.lock();
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MusicQueue.push_back(Music);
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QueueMutex.unlock();
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}
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}
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QueuePlayMutex.unlock();
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QueuePlaying = false;
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while (!OpusList.empty()) {
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ogg_packet D = OpusList.front();
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OpusList.pop_front();
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v->voiceclient->send_audio_opus(D.packet, D.bytes);
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}
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/* Cleanup */
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ogg_stream_clear(&os);
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ogg_sync_clear(&oy);
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system(("rm -f " + std::string(Music.FileName.c_str()) + ".ogg").c_str());
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}
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std::cout << "Queue ended\n";
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});
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T1.detach();
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}
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void BumbleCeepp::OnCommand(const dpp::slashcommand_t& Event) {
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