mirror of
https://github.com/HappyTanuki/BumbleCee.git
synced 2025-10-25 09:25:59 +00:00
ffmpeg예제 코드 작성 중..
This commit is contained in:
2
.vscode/settings.json
vendored
2
.vscode/settings.json
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@@ -4,6 +4,8 @@
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"column": 80
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}
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],
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"editor.renderWhitespace": "boundary",
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"editor.formatOnSave": true,
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"cmake.generator": "Ninja",
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"files.associations": {
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"cctype": "cpp",
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19
include/core/bumblebee.h
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19
include/core/bumblebee.h
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#ifndef BUMBLEBEE_INCLUDE_CORE_BUMBLEBEE_H_
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#define BUMBLEBEE_INCLUDE_CORE_BUMBLEBEE_H_
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#include "precomp.h"
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namespace bumblebee {
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class BumbleBee {
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public:
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BumbleBee();
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~BumbleBee();
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private:
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dpp::cluster cluster;
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};
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} // namespace bumblebee
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#endif
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@@ -4,6 +4,8 @@
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#include <winsock2.h>
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#endif
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#include <dpp/dpp.h>
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#include <iostream>
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#include <queue>
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193
tests/ffmpeg_any_to_opus.cc
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193
tests/ffmpeg_any_to_opus.cc
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#include "precomp.h"
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/* check that a given sample format is supported by the encoder */
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static int check_sample_fmt(const AVCodec *codec,
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enum AVSampleFormat sample_fmt) {
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const enum AVSampleFormat *p = codec->sample_fmts;
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while (*p != AV_SAMPLE_FMT_NONE) {
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if (*p == sample_fmt) return 1;
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p++;
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}
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return 0;
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}
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/* just pick the highest supported samplerate */
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static int select_sample_rate(const AVCodec *codec) {
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const int *p;
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int best_samplerate = 0;
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if (!codec->supported_samplerates) return 44100;
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p = codec->supported_samplerates;
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while (*p) {
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if (!best_samplerate || abs(44100 - *p) < abs(44100 - best_samplerate))
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best_samplerate = *p;
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p++;
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}
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return best_samplerate;
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}
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/* select layout with the highest channel count */
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static int select_channel_layout(const AVCodec *codec, AVChannelLayout *dst) {
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const AVChannelLayout *p, *best_ch_layout;
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int best_nb_channels = 0;
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if (!codec->ch_layouts)
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return av_channel_layout_copy(dst,
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&(AVChannelLayout)AV_CHANNEL_LAYOUT_STEREO);
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p = codec->ch_layouts;
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while (p->nb_channels) {
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int nb_channels = p->nb_channels;
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if (nb_channels > best_nb_channels) {
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best_ch_layout = p;
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best_nb_channels = nb_channels;
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}
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p++;
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}
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return av_channel_layout_copy(dst, best_ch_layout);
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}
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static void encode(AVCodecContext *ctx, AVFrame *frame, AVPacket *pkt,
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FILE *output) {
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int ret;
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/* send the frame for encoding */
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ret = avcodec_send_frame(ctx, frame);
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if (ret < 0) {
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fprintf(stderr, "Error sending the frame to the encoder\n");
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exit(1);
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}
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/* read all the available output packets (in general there may be any
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* number of them */
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while (ret >= 0) {
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ret = avcodec_receive_packet(ctx, pkt);
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if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
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return;
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else if (ret < 0) {
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fprintf(stderr, "Error encoding audio frame\n");
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exit(1);
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}
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fwrite(pkt->data, 1, pkt->size, output);
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av_packet_unref(pkt);
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}
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}
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int main(int argc, char **argv) {
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const char *filename;
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const AVCodec *codec;
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AVCodecContext *c = NULL;
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AVFrame *frame;
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AVPacket *pkt;
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int i, j, k, ret;
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FILE *f;
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uint16_t *samples;
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float t, tincr;
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if (argc <= 1) {
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fprintf(stderr, "Usage: %s <output file>\n", argv[0]);
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return 0;
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}
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filename = argv[1];
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/* find the MP2 encoder */
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codec = avcodec_find_encoder(AV_CODEC_ID_MP2);
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if (!codec) {
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fprintf(stderr, "Codec not found\n");
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exit(1);
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}
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c = avcodec_alloc_context3(codec);
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if (!c) {
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fprintf(stderr, "Could not allocate audio codec context\n");
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exit(1);
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}
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/* put sample parameters */
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c->bit_rate = 64000;
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/* check that the encoder supports s16 pcm input */
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c->sample_fmt = AV_SAMPLE_FMT_S16;
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if (!check_sample_fmt(codec, c->sample_fmt)) {
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fprintf(stderr, "Encoder does not support sample format %s",
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av_get_sample_fmt_name(c->sample_fmt));
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exit(1);
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}
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/* select other audio parameters supported by the encoder */
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c->sample_rate = select_sample_rate(codec);
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ret = select_channel_layout(codec, &c->ch_layout);
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if (ret < 0) exit(1);
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/* open it */
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if (avcodec_open2(c, codec, NULL) < 0) {
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fprintf(stderr, "Could not open codec\n");
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exit(1);
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}
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f = fopen(filename, "wb");
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if (!f) {
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fprintf(stderr, "Could not open %s\n", filename);
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exit(1);
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}
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/* packet for holding encoded output */
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pkt = av_packet_alloc();
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if (!pkt) {
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fprintf(stderr, "could not allocate the packet\n");
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exit(1);
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}
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/* frame containing input raw audio */
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frame = av_frame_alloc();
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if (!frame) {
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fprintf(stderr, "Could not allocate audio frame\n");
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exit(1);
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}
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frame->nb_samples = c->frame_size;
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frame->format = c->sample_fmt;
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ret = av_channel_layout_copy(&frame->ch_layout, &c->ch_layout);
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if (ret < 0) exit(1);
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/* allocate the data buffers */
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ret = av_frame_get_buffer(frame, 0);
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if (ret < 0) {
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fprintf(stderr, "Could not allocate audio data buffers\n");
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exit(1);
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}
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/* encode a single tone sound */
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t = 0;
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tincr = 2 * M_PI * 440.0 / c->sample_rate;
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for (i = 0; i < 200; i++) {
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/* make sure the frame is writable -- makes a copy if the encoder
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* kept a reference internally */
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ret = av_frame_make_writable(frame);
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if (ret < 0) exit(1);
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samples = (uint16_t *)frame->data[0];
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for (j = 0; j < c->frame_size; j++) {
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samples[2 * j] = (int)(sin(t) * 10000);
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for (k = 1; k < c->ch_layout.nb_channels; k++)
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samples[2 * j + k] = samples[2 * j];
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t += tincr;
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}
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encode(c, frame, pkt, f);
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}
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/* flush the encoder */
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encode(c, NULL, pkt, f);
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fclose(f);
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av_frame_free(&frame);
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av_packet_free(&pkt);
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avcodec_free_context(&c);
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return 0;
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}
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