#include #include #include #include using json = nlohmann::json; Play::Play(std::shared_ptr Bot) { this->Bot = Bot; dpp::slashcommand Command = dpp::slashcommand("play", "노래 재생", Bot->BotCluster->me.id); Command.add_option( dpp::command_option(dpp::co_string, "query", "링크 또는 검색어", Bot->BotCluster->me.id) ); dpp::slashcommand Alias = dpp::slashcommand("p", "노래 재생", Bot->BotCluster->me.id); Alias.add_option( dpp::command_option(dpp::co_string, "query", "링크 또는 검색어", Bot->BotCluster->me.id) ); CommandObjectVector.push_back(Command); CommandObjectVector.push_back(Alias); } void Play::operator()(std::list& MusicQueue, const dpp::slashcommand_t& Event) { if (std::holds_alternative(Event.get_parameter("query"))) { Event.reply("노래를 재생하려면 좀 노래를 넣고 재생시켜라 게이야"); return; } /* Attempt to connect to a voice channel, returns false if we fail to connect. */ if (!dpp::find_guild(Event.command.guild_id)->connect_member_voice(Event.command.get_issuing_user().id)) { return Event.reply("우리 게이는 도대체 노래 들을 생각도 없으면서 왜 신청하는거노?"); } std::string Query = std::get(Event.get_parameter("query")); system(("./yt-dlp -o temp --write-info-json -f 251 " + Query).c_str()); json document; std::ifstream infofile("temp.info.json"); infofile >> document; system("rm -f temp.info.json"); system(("ffmpeg -i temp -c copy " + std::string(to_string(document["id"])) + ".ogg").c_str()); system("rm -f temp"); FQueueElement Data = {std::string(document["title"]), std::string(document["uploader"]), std::string(document["id"]), std::string(document["thumbnail"]), to_string(document["duration"]), Event.command.guild_id}; Bot->enqueue(Data); dpp::message msg(Event.command.channel_id, "큐에 다음 곡을 추가했습니다:"); msg.add_embed(dpp::embed() .set_color(dpp::colors::sti_blue) .set_title(document["title"]) .set_description(document["uploader"]) .set_url(Query) .set_image(document["thumbnail"]) .add_field( "길이", to_string(document["duration"]), true )); Event.reply(msg); dpp::voiceconn* v = Event.from->get_voice(Event.command.guild_id); Bot->VoiceJoinedShardId = Event.from->shard_id; /* If the voice channel was invalid, or there is an issue with it, then tell the user. */ if (v && v->voiceclient && v->voiceclient->is_ready()) { return Bot->QueuePlay(); } Bot->BotCluster->on_voice_ready([this](const dpp::voice_ready_t& Voice){ Bot->QueuePlay(); }); return; }