mirror of
https://github.com/HappyTanuki/BumbleCee.git
synced 2025-10-25 17:35:58 +00:00
134 lines
4.0 KiB
C++
134 lines
4.0 KiB
C++
#include "BumbleCeepp.hpp"
|
|
#include <string>
|
|
#include <ogg/ogg.h>
|
|
#include <oggz/oggz.h>
|
|
#include <opus/opusfile.h>
|
|
#include <FQueueElement.hpp>
|
|
#include <thread>
|
|
|
|
BumbleCeepp::BumbleCeepp(std::string Token, int TotalShard) : IBot(Token, TotalShard) {
|
|
VoiceJoinedShardId = 0;
|
|
}
|
|
|
|
void BumbleCeepp::enqueue(struct FQueueElement Element) {
|
|
QueueMutex.lock();
|
|
MusicQueue.push_back(Element);
|
|
QueueMutex.unlock();
|
|
}
|
|
|
|
struct FQueueElement BumbleCeepp::QueueDelete(int Index) {
|
|
QueueMutex.lock();
|
|
auto iter = MusicQueue.begin();
|
|
std::advance(iter, Index);
|
|
auto ReturnValue = *iter;
|
|
MusicQueue.erase(iter);
|
|
QueueMutex.unlock();
|
|
|
|
return ReturnValue;
|
|
}
|
|
|
|
void BumbleCeepp::QueuePlay(){
|
|
if (QueuePlaying) {
|
|
return;
|
|
}
|
|
QueuePlaying = true;
|
|
|
|
std::thread T1([this] (){
|
|
dpp::discord_client* JoinedShared = BotCluster->get_shard(VoiceJoinedShardId);
|
|
if (!JoinedShared) {
|
|
return;
|
|
}
|
|
|
|
while (!MusicQueue.empty()) {
|
|
QueueMutex.lock();
|
|
FQueueElement Music = MusicQueue.front();
|
|
QueueMutex.unlock();
|
|
|
|
dpp::voiceconn* v = JoinedShared->get_voice(Music.guild_id);
|
|
if (!v || !v->voiceclient || !v->voiceclient->is_ready()) {
|
|
std::cout << "not in voicechat. quit musicplay";
|
|
return;
|
|
}
|
|
|
|
/* load the audio file with oggz */
|
|
OGGZ *track_og = oggz_open(("Music/" + std::string(Music.FileName.c_str()) + ".ogg").c_str(), OGGZ_READ);
|
|
|
|
/* If there was an issue reading the file, tell the user and stop */
|
|
if (!track_og) {
|
|
fprintf(stderr, "Error opening file\n");
|
|
return;
|
|
}
|
|
|
|
/* set read callback, this callback will be called on packets with the serialno,
|
|
* -1 means every packet will be handled with this callback.
|
|
*/
|
|
oggz_set_read_callback(
|
|
track_og, -1,
|
|
[](OGGZ *oggz, oggz_packet *packet, long serialno, void *user_data) {
|
|
dpp::voiceconn *voiceconn = (dpp::voiceconn *)user_data;
|
|
|
|
/* send the audio */
|
|
voiceconn->voiceclient->send_audio_opus(packet->op.packet, packet->op.bytes);
|
|
|
|
/* make sure to always return 0 here, read more on oggz documentation */
|
|
return 0;
|
|
},
|
|
/* this will be the value of void *user_data */
|
|
(void *)v
|
|
);
|
|
|
|
// read loop
|
|
while (v && v->voiceclient && !v->voiceclient->terminating) {
|
|
/* you can tweak this to whatever. Here I use BUFSIZ, defined in
|
|
* stdio.h as 8192.
|
|
*/
|
|
static const constexpr long CHUNK_READ = BUFSIZ * 2;
|
|
|
|
const long read_bytes = oggz_read(track_og, CHUNK_READ);
|
|
|
|
/* break on eof */
|
|
if (!read_bytes) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Don't forget to free the memory */
|
|
oggz_close(track_og);
|
|
|
|
std::cout << "audio sending complete\n";
|
|
|
|
int n = 0;
|
|
|
|
while(v->voiceclient->is_playing()) {}
|
|
|
|
QueueMutex.lock();
|
|
if (MusicQueue.empty()) {
|
|
QueueMutex.unlock();
|
|
break;
|
|
}
|
|
MusicQueue.pop_front();
|
|
QueueMutex.unlock();
|
|
|
|
if (Repeat) {
|
|
QueueMutex.lock();
|
|
MusicQueue.push_back(Music);
|
|
QueueMutex.unlock();
|
|
}
|
|
}
|
|
QueuePlaying = false;
|
|
|
|
std::cout << "Queue ended\n";
|
|
});
|
|
T1.detach();
|
|
}
|
|
|
|
void BumbleCeepp::OnCommand(const dpp::slashcommand_t& Event) {
|
|
for (auto Command : CommandsArray) {
|
|
for (auto Alias : Command->CommandObjectVector) {
|
|
if (Event.command.get_command_name() == Alias.name) {
|
|
(*Command)(Event);
|
|
(*Command)(MusicQueue, Event);
|
|
}
|
|
}
|
|
}
|
|
} |