임시저장(빌드 안됨) 졸려서 자러갈거야
This commit is contained in:
@@ -12,5 +12,4 @@ int main() {
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sock.connect(serveraddr);
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sock.connect(serveraddr);
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spdlog::info("Connection established from {}, {}", sock, (std::string)serveraddr);
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spdlog::info("Connection established from {}, {}", sock, (std::string)serveraddr);
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sock.send("Hello, World!", 14, 0);
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sock.send("Hello, World!", 14, 0);
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sleep(100);
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}
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}
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@@ -3,6 +3,7 @@
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#include "Socket/WSAManager.hpp"
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#include "Socket/WSAManager.hpp"
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#include "Utils/ConfigManager.hpp"
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#include "Utils/ConfigManager.hpp"
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#include "Utils/Thread.hpp"
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#include "Utils/Thread.hpp"
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#include "Utils/ThreadPool.hpp"
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#include "Utils/StringTokenizer.hpp"
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#include "Utils/StringTokenizer.hpp"
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#include "Session/Session.hpp"
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#include "Session/Session.hpp"
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@@ -39,12 +40,17 @@ int main() {
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#endif
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#endif
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spdlog::info("PID : {}", pid);
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spdlog::info("PID : {}", pid);
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Chattr::ThreadPool threadPool(3);
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while (true) {
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while (true) {
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spdlog::info("Waiting for connection...");
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spdlog::info("Waiting for connection...");
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sock.accept(clientSock, clientAddr);
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sock.accept(clientSock, clientAddr);
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Chattr::Thread thread_(_TCPClient, std::move(clientSock), clientAddr);
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threadPool.enqueueJob(_TCPClient, std::move(clientSock), clientAddr);
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thread_.detach();
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//Chattr::Thread thread_(_TCPClient, std::move(clientSock), clientAddr);
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//thread_.detach();
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}
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}
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}
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}
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26
impl/Session/Session.cpp
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26
impl/Session/Session.cpp
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@@ -0,0 +1,26 @@
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#include "Session/Session.hpp"
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namespace Chattr {
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Session::Session() {
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}
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Session::~Session() {
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}
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bool Session::init() {
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return false;
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}
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void Session::destruct() {
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}
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int Session::send() {
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return -1;
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}
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int Session::recv() {
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return -1;
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}
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}
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@@ -1,17 +1,30 @@
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#include "Utils/Thread.hpp"
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#include "Utils/Thread.hpp"
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namespace Chattr {
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namespace Chattr {
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Thread::~Thread() {
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if (!detached)
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Thread::Thread(Thread&& other) noexcept {
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join();
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other.detach();
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}
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}
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void Thread::join() {
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Thread& Thread::operator=(Thread&& other) noexcept {
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other.detach();
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return *this;
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}
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Thread::~Thread() {
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if (!detached) {
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spdlog::critical("There is not joined thread");
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std::exit(EXIT_FAILURE);
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}
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}
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void* Thread::join() {
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#ifdef _WIN32
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#ifdef _WIN32
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WaitForSingleObject(handle_, INFINITE);
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WaitForSingleObject(handle_, INFINITE);
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#elif __linux__
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#elif __linux__
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pthread_join(handle_, NULL);
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pthread_join(handle_, returnValue);
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#endif
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#endif
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return returnValue;
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}
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}
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void Thread::detach() {
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void Thread::detach() {
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47
impl/Utils/ThreadPool.cpp
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47
impl/Utils/ThreadPool.cpp
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@@ -0,0 +1,47 @@
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#include "Utils/ThreadPool.hpp"
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#include "precomp.hpp"
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namespace Chattr {
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ThreadPool::ThreadPool(std::uint32_t numThreads) {
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workers_.reserve(numThreads);
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while (numThreads--)
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workers_.push_back([this]() -> void* { return this->Worker(); });
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}
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ThreadPool::~ThreadPool() {
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terminate_ = true;
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jobQueueCV_.notify_all();
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for (auto& t : workers_)
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t.join();
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}
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void* ThreadPool::Worker() {
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#ifdef _WIN32
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DWORD pid = GetCurrentProcessId();
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#elif __linux__
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pid_t pid = getpid();
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#endif
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spdlog::info("ThreadPool Worker : {}", pid);
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while (!terminate_) {
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std::unique_lock<std::mutex> lock(jobQueueMutex);
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spdlog::info("ThreadPool Worker : {} Waiting for a job", pid);
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jobQueueCV_.wait(lock, [this]() { return !this->jobs_.empty() || terminate_; });
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if (this->jobs_.empty())
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return nullptr;
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auto jobPair = std::move(jobs_.front());
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jobs_.pop();
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lock.unlock();
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spdlog::info("ThreadPool Worker : {} Executing a job", pid);
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auto job = jobPair.first();
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jobPair.second() = (*job)();
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}
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return nullptr;
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}
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}
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@@ -1,5 +1,6 @@
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#pragma once
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#pragma once
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#include "Socket/TCPSocket.hpp"
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#include "Socket/TCPSocket.hpp"
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#include "Utils/Snowflake.hpp"
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#include <vector>
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#include <vector>
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namespace Chattr {
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namespace Chattr {
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@@ -17,5 +18,6 @@ public:
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private:
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private:
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struct std::vector<Chattr::TCPSocket> tcpSock_;
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struct std::vector<Chattr::TCPSocket> tcpSock_;
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struct std::vector<Chattr::Socket> udpSock_;
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struct std::vector<Chattr::Socket> udpSock_;
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struct Snowflake sessId_;
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};
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};
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}
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}
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@@ -12,39 +12,53 @@
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namespace Chattr {
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namespace Chattr {
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template<typename F, typename... Args>
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concept ReturnsVoidPtr = std::is_same_v<
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std::invoke_result_t<F, Args...>,
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void*
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>;
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class Thread {
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class Thread {
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public:
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public:
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#ifdef _WIN32
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#ifdef _WIN32
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static unsigned __stdcall thread_func(LPVOID param) {
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static unsigned __stdcall thread_func(LPVOID param) {
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auto task(static_cast<std::packaged_task<void()>*>(param));
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// auto task = static_cast<std::function<void *()>*>(param);
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std::unique_ptr<std::function<void*()>> task(static_cast<std::function<void* ()>*>(param));
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(*task)();
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(*task)();
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delete task;
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return 0;
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return 0;
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}
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}
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#elif __linux__
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#elif __linux__
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static void* thread_func(void *param) {
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static void* thread_func(void *param) {
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auto task(static_cast<std::packaged_task<void()>*>(param));
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auto task(static_cast<std::packaged_task<void*()>*>(param));
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(*task)();
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(*task)();
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delete task;
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delete task;
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return 0;
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return 0;
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}
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}
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#endif
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#endif
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Thread(Thread&&) noexcept;
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Thread& operator=(Thread&&) noexcept;
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Thread(const Thread&) = delete;
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Thread& operator=(Thread&) = delete;
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template<typename _Callable, typename... _Args>
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template<typename _Callable, typename... _Args>
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requires (!std::is_same_v<std::decay_t<_Callable>, Thread>) //복사 생성하면 안 되므로
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requires ReturnsVoidPtr<_Callable, _Args...> && (!std::is_same_v<std::decay_t<_Callable>, Thread>)
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Thread(_Callable&& __f, _Args&&... __args) {
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Thread(_Callable&& __f, _Args&&... __args) {
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auto boundFunc = [__f = std::move(__f), ... __args = std::move(__args)]() mutable {
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auto boundFunc = [this, __f = std::move(__f), ... __args = std::move(__args)]() mutable -> void* {
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__f(std::move(__args)...);
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void* ret = __f(std::move(__args)...);
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returnValue = ret;
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return ret;
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};
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};
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auto funcPtr = new std::packaged_task<void()>(std::move(boundFunc));
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std::function<void* ()> funcPtr = std::move(boundFunc);
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#ifdef _WIN32
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#ifdef _WIN32
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handle_ = (HANDLE)_beginthreadex(nullptr, 0, thread_func, funcPtr, 0, nullptr);
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handle_ = (HANDLE)_beginthreadex(nullptr, 0, thread_func, new std::function<void *()>(std::move(funcPtr)), 0, nullptr);
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#elif __linux__
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#elif __linux__
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pthread_create(&handle_, NULL, thread_func, funcPtr);
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pthread_create(&handle_, NULL, thread_func, funcPtr);
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#endif
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#endif
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}
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}
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~Thread();
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~Thread();
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void join();
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void* join();
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void detach();
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void detach();
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private:
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private:
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@@ -53,6 +67,7 @@ private:
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#elif __linux__
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#elif __linux__
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pthread_t handle_;
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pthread_t handle_;
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#endif
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#endif
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void* returnValue = nullptr;
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bool detached = false;
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bool detached = false;
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};
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};
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42
include/Utils/ThreadPool.hpp
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42
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@@ -0,0 +1,42 @@
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#pragma once
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#include "Thread.hpp"
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#include <vector>
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#include <queue>
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#include <functional>
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#include <condition_variable>
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#include <mutex>
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#include <memory>
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namespace Chattr {
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class ThreadPool {
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public:
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ThreadPool(std::uint32_t numThreads);
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~ThreadPool();
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template<typename _Callable, typename... _Args>
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requires ReturnsVoidPtr<_Callable, _Args...> && (!std::is_same_v<std::decay_t<_Callable>, Thread>)
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int enqueueJob(_Callable&& __job, void* retVal, _Args&&... __args) {
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if (terminate_) {
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spdlog::error("Cannot run jobs on threads that terminating...");
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return -1;
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}
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std::lock_guard<std::mutex> lock(jobQueueMutex);
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auto boundFunc = std::bind(std::forward<_Callable>(__job), std::forward<_Args>(__args)...);
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std::function<void*()> job(std::move(boundFunc));
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jobs_.push(job, retVal);
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jobQueueCV_.notify_one();
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}
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private:
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void* Worker();
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std::condition_variable jobQueueCV_;
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std::mutex jobQueueMutex;
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std::queue<std::pair<std::function<void*()>, void*>> jobs_;
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std::vector<Chattr::Thread> workers_;
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bool terminate_ = false;
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};
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}
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