#include "Socket/IOCP.hpp" #include "Utils/ThreadPool.hpp" #include "precomp.hpp" namespace Chattr { void IOCP::registerSocket(SOCKET sock) { #ifdef _WIN32 HANDLE returnData = ::CreateIoCompletionPort((HANDLE)sock, completionPort_, sock, 0); if (returnData == 0) completionPort_ = returnData; #elif __linux__ #endif } int IOCP::recv(Chattr::IOCPPASSINDATA* data) { #ifdef _WIN32 DWORD recvbytes = 0, flags = 0; return ::WSARecv(data->socket.sock, &data->wsabuf, 1, &recvbytes, &flags, &data->overlapped, NULL); #elif __linux__ return -1; #endif } int IOCP::send(Chattr::IOCPPASSINDATA* data, int __flags) { #ifdef _WIN32 DWORD sendbytes = 0; return ::WSASend(data->socket.sock, &data->wsabuf, 1, &sendbytes, __flags, &data->overlapped, NULL); #elif __linux__ return -1; #endif } }