71 lines
1.8 KiB
C++
71 lines
1.8 KiB
C++
#pragma once
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#ifdef _WIN32
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#include <windows.h>
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#include <process.h>
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#elif __linux__
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#include <pthread.h>
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#else
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#error "이 플랫폼은 지원되지 않습니다."
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#endif
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#include <functional>
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#include <future>
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namespace Chattr {
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class Thread {
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public:
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#ifdef _WIN32
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static unsigned __stdcall thread_func(LPVOID param) {
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auto task = static_cast<std::function<void()>*>(param);
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(*task)();
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delete task;
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return 0;
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}
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#elif __linux__
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static void* thread_func(void *param) {
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auto task = static_cast<std::function<void* ()>*>(param);
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(*task)();
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delete task;
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return 0;
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}
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#endif
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Thread(Thread&&) noexcept;
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Thread& operator=(Thread&&) noexcept;
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Thread(const Thread&) = delete;
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Thread& operator=(Thread&) = delete;
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template<typename _Callable, typename... _Args>
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requires (!std::is_same_v<std::decay_t<_Callable>, Thread>)
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Thread(_Callable&& __f, _Args&&... __args) {
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auto boundFunc = [this, __f = std::move(__f), ... __args = std::move(__args)]() mutable {
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if constexpr (!std::is_void_v<std::invoke_result_t<decltype(__f), decltype(__args)...>>) {
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returnValue = __f(std::move(__args)...);
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}
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else {
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__f(std::move(__args)...); // void 반환은 저장하지 않음
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}
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};
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std::function<void()> funcPtr = std::move(boundFunc);
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#ifdef _WIN32
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handle_ = (HANDLE)_beginthreadex(nullptr, 0, thread_func, new std::function<void()>(std::move(funcPtr)), 0, nullptr);
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#elif __linux__
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pthread_create(&handle_, NULL, thread_func, funcPtr);
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#endif
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}
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~Thread();
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void* join();
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void detach();
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private:
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#ifdef _WIN32
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HANDLE handle_;
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#elif __linux__
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pthread_t handle_;
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#endif
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void* returnValue = nullptr;
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bool detached = false;
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};
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} // namespace Chattr
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