모델 업로드 구조 완성

This commit is contained in:
2025-06-15 03:42:25 +09:00
parent 93fda88d75
commit 06a1e41dc8
13 changed files with 149 additions and 128 deletions

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@@ -1,5 +1,7 @@
#pragma once #pragma once
extern std::uint8_t CLIENTID;
namespace veng { namespace veng {
class Engine; class Engine;
} }

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@@ -20,6 +20,7 @@ void BeginPlay(veng::Engine& engine) {
engine.SpawnModel("player_flame", "player_flame"); engine.SpawnModel("player_flame", "player_flame");
player_flame->scale = player->scale; player_flame->scale = player->scale;
player_flame->colision = false; player_flame->colision = false;
player_flame->networkReplicated = false;
spdlog::info("player addr: {}", (void*)player); spdlog::info("player addr: {}", (void*)player);
@@ -48,17 +49,22 @@ void BeginPlay(veng::Engine& engine) {
background->colision = false; background->colision = false;
background->position = {background->position.x, background->position.y, 30.f}; background->position = {background->position.x, background->position.y, 30.f};
background->scale *= 100; background->scale *= 100;
background->networkReplicated = false;
veng::Model* const background0 = veng::Model* const background0 =
engine.SpawnModel("background", "background0"); engine.SpawnModel("background", "background0");
background0->scale = background->scale; background0->scale = background->scale;
background0->networkReplicated = false;
veng::Model* const background1 = veng::Model* const background1 =
engine.SpawnModel("background", "background1"); engine.SpawnModel("background", "background1");
background1->scale = background->scale; background1->scale = background->scale;
background1->networkReplicated = false;
veng::Model* const background2 = veng::Model* const background2 =
engine.SpawnModel("background", "background2"); engine.SpawnModel("background", "background2");
background2->scale = background->scale; background2->scale = background->scale;
background2->networkReplicated = false;
veng::Model* const background3 = veng::Model* const background3 =
engine.SpawnModel("background", "background3"); engine.SpawnModel("background", "background3");
background3->scale = background->scale; background3->scale = background->scale;
background3->networkReplicated = false;
} }

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@@ -3,6 +3,7 @@
#include "glfw/glfw_monitor.h" #include "glfw/glfw_monitor.h"
#include "glfw/glfw_window.h" #include "glfw/glfw_window.h"
#include "socket/iocp.h" #include "socket/iocp.h"
#include "socket/packet.h"
#include "socket/tcp_socket.h" #include "socket/tcp_socket.h"
#include "socket/udp_socket.h" #include "socket/udp_socket.h"
#include "socket/wsa_manager.h" #include "socket/wsa_manager.h"
@@ -11,6 +12,8 @@
#include "vulkan_engine/vulkan/engine.h" #include "vulkan_engine/vulkan/engine.h"
#include "vulkan_engine/vulkan/graphics.h" #include "vulkan_engine/vulkan/graphics.h"
std::uint8_t CLIENTID = 0;
std::int32_t main(std::int32_t argc, gsl::zstring* argv) { std::int32_t main(std::int32_t argc, gsl::zstring* argv) {
Network::WSAManager wsamanager; Network::WSAManager wsamanager;
#if !defined(NDEBUG) #if !defined(NDEBUG)
@@ -27,43 +30,23 @@ std::int32_t main(std::int32_t argc, gsl::zstring* argv) {
Network::Socket sock; Network::Socket sock;
Network::TCPSocket TCPSock; Network::TCPSocket TCPSock;
Network::UDPSocket UDPSock;
TCPSock.init(AF_INET6); TCPSock.init(AF_INET6);
UDPSock.init(AF_INET6);
sock = TCPSock; sock = TCPSock;
if (sock.connect(addr) == INVALID_SOCKET) { if (sock.connect(addr) == INVALID_SOCKET) {
spdlog::error("connect()"); spdlog::error("connect()");
std::exit(EXIT_FAILURE); std::exit(EXIT_FAILURE);
} }
iocp.registerTCPSocket(sock, 16 * 1024);
Network::IOCPPASSINDATA* data = new Network::IOCPPASSINDATA(16 * 1024); while (iocp.GetRecvedBytes(sock.sock) < 6);
data->socket = std::make_shared<Network::Socket>(sock); std::vector<char> header_serialized(6);
data->IOCPInstance = &iocp; iocp.recv(sock, header_serialized);
iocp.registerTCPSocket(data); Packet::Header header;
header.Deserialize(header_serialized);
std::vector<Network::IOCPPASSINDATA*> send_data; while (iocp.GetRecvedBytes(sock.sock) < header.body_length);
data->event = Network::IOCPEVENT::WRITE; std::vector<char> data(header.body_length);
auto snowflake = utils::GenerateID(); iocp.recv(sock, data);
auto timestamp = std::to_string(snowflake.timestamp); ::memcpy(&CLIENTID, data.data(), 1); //id 받기
::memcpy(
data->wsabuf.buf, timestamp.c_str(),
(data->bufsize < timestamp.size()) ? data->bufsize : timestamp.size());
data->wsabuf.len = 16 * 1024;
send_data.push_back(data);
iocp.send(sock.sock, &send_data);
Network::IOCPPASSINDATA* recv_data =
new Network::IOCPPASSINDATA(16 * 1024);
recv_data->socket = std::make_shared<Network::Socket>(sock);
recv_data->IOCPInstance = &iocp;
while (!iocp.recv(recv_data)); // 어떤 데이터를 읽는걸 보장받고 싶다면 그냥
// 스핀락 걸어버리기.
auto snowflake2 = utils::GenerateID();
auto timestamp2 = std::to_string(snowflake2.timestamp);
spdlog::info("recv_data: {}", recv_data->wsabuf.buf);
spdlog::info("current stamp: {}", timestamp2);
const veng::GlfwInitialization _glfw; const veng::GlfwInitialization _glfw;

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@@ -1,35 +1,50 @@
#include <chrono> #include <chrono>
#include "socket/iocp.h" #include "socket/iocp.h"
#include "socket/packet.h"
#include "socket/tcp_socket.h" #include "socket/tcp_socket.h"
#include "socket/udp_socket.h" #include "socket/udp_socket.h"
#include "socket/wsa_manager.h" #include "socket/wsa_manager.h"
#include "utils/log.h" #include "utils/log.h"
#include "utils/snowflake.h" #include "utils/snowflake.h"
#include "socket/packet.h" #include "vulkan_engine/asset/object/model.h"
#define LISTENIP "::" #define LISTENIP "::"
#define LISTENPORT 9010 #define LISTENPORT 9010
std::uint8_t CLIENTID = 0;
std::unordered_map<utils::Snowflake, veng::Model> MODELS;
std::mutex MODELS_MUTEX;
std::vector<Network::TCPSocket> CLIENTS;
std::mutex CLIENTS_MUTEX;
void EchoClient(utils::ThreadPool* tp, Network::IOCP* iocp, void EchoClient(utils::ThreadPool* tp, Network::IOCP* iocp,
Network::TCPSocket NewSock, Network::Address NewAddr) { Network::TCPSocket NewSock, Network::Address NewAddr) {
Network::IOCPPASSINDATA* recv_data = new Network::IOCPPASSINDATA(16 * 1024); while (iocp->GetRecvedBytes(NewSock.sock) < 6);
recv_data->socket = std::make_shared<Network::Socket>(NewSock); std::vector<char> recv_data(6);
recv_data->IOCPInstance = iocp; iocp->recv(NewSock, recv_data);
auto timestamp = std::chrono::system_clock::now(); Packet::Header header;
while (!iocp->recv(recv_data)) { header.Deserialize(recv_data);
if (std::chrono::duration_cast<std::chrono::milliseconds>( recv_data.resize(header.body_length);
std::chrono::system_clock::now() - timestamp) while (iocp->GetRecvedBytes(NewSock.sock) < header.body_length);
.count() == 1000) { iocp->recv(NewSock, recv_data);
tp->enqueueJob(EchoClient, iocp, NewSock, NewAddr);
return; switch (header.opcode) {
case Packet::Opcode::UPDATEMODEL: {
veng::Model model;
model.Deserialize(recv_data);
std::lock_guard lock(MODELS_MUTEX);
if (MODELS.find(model.ID) == MODELS.end())
spdlog::info("model received: {}", model.ID.snowflake);
MODELS[model.ID] = std::move(model);
} }
break;
default:
spdlog::error("unknown data type");
} }
std::vector<Network::IOCPPASSINDATA*> send_data; // iocp->send(NewSock, recv_data);
recv_data->event = Network::IOCPEVENT::WRITE;
send_data.push_back(recv_data);
iocp->send(NewSock.sock, &send_data);
tp->enqueueJob(EchoClient, iocp, NewSock, NewAddr); tp->enqueueJob(EchoClient, iocp, NewSock, NewAddr);
} }
@@ -67,10 +82,18 @@ int main(int argc, char* argv[]) {
spdlog::info("Waiting for connection"); spdlog::info("Waiting for connection");
TCPSock.accept(NewSock, NewAddr); TCPSock.accept(NewSock, NewAddr);
Network::IOCPPASSINDATA* data = new Network::IOCPPASSINDATA(16 * 1024); iocp.registerTCPSocket(NewSock, 16 * 1024);
data->socket = std::make_shared<Network::Socket>(NewSock);
data->IOCPInstance = &iocp; Packet::Header header;
iocp.registerTCPSocket(data); header.opcode = Packet::Opcode::CLIENTID;
header.body_length = 8;
auto packet = header.Serialize();
packet.resize(packet.size() + 8);
std::lock_guard lock(CLIENTS_MUTEX);
CLIENTS.push_back(NewSock);
std::uint8_t client_id = CLIENTS.size() - 1;
::memcpy(packet.data() + 6, &client_id, 1);
iocp.send(NewSock, packet);
tp.enqueueJob(EchoClient, &iocp, NewSock, NewAddr); tp.enqueueJob(EchoClient, &iocp, NewSock, NewAddr);
} }

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@@ -40,21 +40,22 @@ void IOCP::destruct() {
#endif #endif
} }
void IOCP::registerTCPSocket(IOCPPASSINDATA* data) { void IOCP::registerTCPSocket(Socket& sock, std::uint32_t bufsize) {
#ifdef _WIN32 #ifdef _WIN32
HANDLE returnData = ::CreateIoCompletionPort( HANDLE returnData = ::CreateIoCompletionPort((HANDLE)sock.sock,
(HANDLE)data->socket->sock, completionPort_, data->socket->sock, 0); completionPort_, sock.sock, 0);
if (returnData == 0) completionPort_ = returnData; if (returnData == 0) completionPort_ = returnData;
IOCPPASSINDATA* recv_data = new IOCPPASSINDATA(data->bufsize); IOCPPASSINDATA* recv_data = new IOCPPASSINDATA(bufsize);
recv_data->event = IOCPEVENT::READ; recv_data->event = IOCPEVENT::READ;
recv_data->socket = data->socket; recv_data->socket = std::make_shared<Socket>(sock);
recv_data->IOCPInstance = this;
DWORD recvbytes = 0, flags = 0; DWORD recvbytes = 0, flags = 0;
int result = SOCKET_ERROR; int result = SOCKET_ERROR;
::WSARecv(recv_data->socket->sock, &recv_data->wsabuf, 1, &recvbytes, &flags, result = ::WSARecv(recv_data->socket->sock, &recv_data->wsabuf, 1, &recvbytes,
&recv_data->overlapped, NULL); &flags, &recv_data->overlapped, NULL);
if (result == SOCKET_ERROR) { if (result == SOCKET_ERROR) {
int err = ::WSAGetLastError(); int err = ::WSAGetLastError();
if (err != WSA_IO_PENDING) { if (err != WSA_IO_PENDING) {
@@ -94,12 +95,11 @@ void IOCP::registerUDPSocket(IOCPPASSINDATA* data, Address recv_addr) {
#endif #endif
} }
int IOCP::recv(IOCPPASSINDATA* data) { // 읽은 바이트수가 무조건 100임? 왜..? int IOCP::recv(Socket& sock, std::vector<char>& data) {
SOCKET sock = data->socket->sock; std::lock_guard lock(*GetRecvQueueMutex_(sock.sock));
std::lock_guard lock(*GetRecvQueueMutex_(sock)); auto queue = GetRecvQueue_(sock.sock);
auto queue = GetRecvQueue_(sock);
std::uint32_t left_data = data->wsabuf.len; std::uint32_t left_data = data.size();
std::uint32_t copied = 0; std::uint32_t copied = 0;
while (!queue->empty() && left_data != 0) { while (!queue->empty() && left_data != 0) {
@@ -110,7 +110,7 @@ int IOCP::recv(IOCPPASSINDATA* data) { // 읽은 바이트수가 무조건 100
std::uint32_t available = front.first.size() - offset; std::uint32_t available = front.first.size() - offset;
std::uint32_t to_copy = (left_data < available) ? left_data : available; std::uint32_t to_copy = (left_data < available) ? left_data : available;
::memcpy(data->wsabuf.buf + copied, front.first.data() + offset, to_copy); ::memcpy(data.data() + copied, front.first.data() + offset, to_copy);
copied += to_copy; copied += to_copy;
left_data -= to_copy; left_data -= to_copy;
offset += to_copy; offset += to_copy;
@@ -125,17 +125,21 @@ int IOCP::recv(IOCPPASSINDATA* data) { // 읽은 바이트수가 무조건 100
return copied; return copied;
} }
int IOCP::send(SOCKET sock, std::vector<IOCPPASSINDATA*>* data) { int IOCP::send(Socket& sock, std::vector<char>& data) {
auto lk = GetSendQueueMutex_(sock); auto lk = GetSendQueueMutex_(sock.sock);
auto queue = GetSendQueue_(sock); auto queue = GetSendQueue_(sock.sock);
std::lock_guard lock(*lk); std::lock_guard lock(*lk);
for (auto& it : *data) {
it->event = IOCPEVENT::WRITE; Network::IOCPPASSINDATA* packet = new Network::IOCPPASSINDATA(data.size());
queue->push_back(it); packet->event = IOCPEVENT::WRITE;
} packet->socket = std::make_shared<Network::Socket>(sock);
packet->IOCPInstance = this;
::memcpy(packet->wsabuf.buf, data.data(), data.size());
packet->wsabuf.len = data.size();
queue->push_back(packet);
IOCPThread_->enqueueJob( IOCPThread_->enqueueJob(
[this, sock](utils::ThreadPool* th, std::uint8_t __) { [this, sock = sock.sock](utils::ThreadPool* th, std::uint8_t __) {
packet_sender_(sock); packet_sender_(sock);
}, },
0); 0);
@@ -143,8 +147,8 @@ int IOCP::send(SOCKET sock, std::vector<IOCPPASSINDATA*>* data) {
} }
int IOCP::GetRecvedBytes(SOCKET sock) { int IOCP::GetRecvedBytes(SOCKET sock) {
std::lock_guard lock(socket_mod_mutex_);
auto queue = GetRecvQueue_(sock); auto queue = GetRecvQueue_(sock);
std::lock_guard lock(socket_mod_mutex_);
int bytes = 0; int bytes = 0;
for (auto it : *queue) { for (auto it : *queue) {
@@ -175,6 +179,10 @@ void IOCP::iocpWatcher_(utils::ThreadPool* IOCPThread) {
spdlog::debug("Disconnected. [{}]", spdlog::debug("Disconnected. [{}]",
(std::string)(data->socket->remoteAddr)); (std::string)(data->socket->remoteAddr));
delete data; delete data;
IOCPThread->enqueueJob(
[this](utils::ThreadPool* th, std::uint8_t __) { iocpWatcher_(th); },
0);
return;
} else { } else {
data->transferredbytes = cbTransfrred; data->transferredbytes = cbTransfrred;
} }

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@@ -9,13 +9,15 @@ static struct EpochInitializer {
std::chrono::system_clock::time_point EPOCH; std::chrono::system_clock::time_point EPOCH;
} epochInitializer; } epochInitializer;
Snowflake GenerateID() { Snowflake GenerateID(std::uint16_t instance) {
static std::mutex snowflakeGenerateMutex_; static std::mutex snowflakeGenerateMutex_;
std::lock_guard<std::mutex> lock(snowflakeGenerateMutex_); std::lock_guard<std::mutex> lock(snowflakeGenerateMutex_);
std::size_t tid = std::size_t tid =
std::hash<std::thread::id>{}(std::this_thread::get_id()); std::hash<std::thread::id>{}(std::this_thread::get_id());
instance = instance << 3;
tid += instance;
thread_local static int sequence = 0; thread_local static int sequence = 0;
Snowflake id = {}; Snowflake id = {};

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@@ -18,35 +18,16 @@ void Append(std::vector<char>& buffer, const T& value) {
buffer.insert(buffer.end(), data, data + sizeof(T)); buffer.insert(buffer.end(), data, data + sizeof(T));
} }
template <typename T>
void AppendVector(std::vector<char>& buffer, const std::vector<T>& vec) {
std::uint32_t size = static_cast<std::uint32_t>(vec.size());
Append(buffer, size);
buffer.insert(buffer.end(), reinterpret_cast<const char*>(vec.data()),
reinterpret_cast<const char*>(vec.data() + size));
}
template <typename T> template <typename T>
void Read(const std::vector<char>& buffer, size_t& offset, T& out) { void Read(const std::vector<char>& buffer, size_t& offset, T& out) {
std::memcpy(&out, buffer.data() + offset, sizeof(T)); std::memcpy(&out, buffer.data() + offset, sizeof(T));
offset += sizeof(T); offset += sizeof(T);
} }
template <typename T>
void ReadVector(const std::vector<char>& buffer, size_t& offset,
std::vector<T>& out) {
std::uint32_t size = 0;
Read(buffer, offset, size);
out.resize(size);
std::memcpy(out.data(), buffer.data() + offset, sizeof(T) * size);
offset += sizeof(T) * size;
}
std::vector<char> Model::Serialize() { std::vector<char> Model::Serialize() {
std::vector<char> buffer; std::vector<char> buffer;
AppendVector(buffer, vertices); Append(buffer, ID);
AppendVector(buffer, indices);
Append(buffer, position); Append(buffer, position);
Append(buffer, linear_velocity); Append(buffer, linear_velocity);
@@ -72,8 +53,7 @@ std::vector<char> Model::Serialize() {
void Model::Deserialize(std::vector<char> data) { void Model::Deserialize(std::vector<char> data) {
size_t offset = 0; size_t offset = 0;
ReadVector(data, offset, vertices); Read(data, offset, ID);
ReadVector(data, offset, indices);
Read(data, offset, position); Read(data, offset, position);
Read(data, offset, linear_velocity); Read(data, offset, linear_velocity);

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@@ -171,38 +171,35 @@ void Engine::Update() {
} }
void Engine::NetUpdate(std::shared_ptr<Network::Socket> sock) { void Engine::NetUpdate(std::shared_ptr<Network::Socket> sock) {
NetworkUpload(sock); NetworkUpload(sock);
RefreshFromServer(sock); ResponseToServerAndRefresh(sock);
} }
void Engine::NetworkUpload(std::shared_ptr<Network::Socket> sock) { void Engine::NetworkUpload(std::shared_ptr<Network::Socket> sock) {
Packet::Header header; std::vector<char> data;
header.opcode = Packet::Opcode::UPDATEMODEL;
header.body_length = 0;
std::vector<Network::IOCPPASSINDATA*> data;
Network::IOCPPASSINDATA* packet =
new Network::IOCPPASSINDATA(sizeof(Packet::Header));
packet->event = Network::IOCPEVENT::WRITE;
packet->socket = sock;
::memcpy(packet->wsabuf.buf, &header, sizeof(Packet::Header));
packet->wsabuf.len = sizeof(Packet::Header);
data.push_back(packet);
for (auto& it : models_) { for (auto& it : models_) {
auto model = it.second.Serialize(); if (!it.second.networkReplicated) continue;
Network::IOCPPASSINDATA* packet = new Network::IOCPPASSINDATA(model.size());
packet->event = Network::IOCPEVENT::WRITE; Packet::Header header;
packet->socket = sock; header.opcode = Packet::Opcode::UPDATEMODEL;
::memcpy(packet->wsabuf.buf, model.data(), model.size()); std::vector<char> model = it.second.Serialize();
packet->wsabuf.len = model.size(); header.body_length = model.size();
data.push_back(packet); std::vector<char> header_serialized = header.Serialize();
data.insert(data.end(), header_serialized.begin(), header_serialized.end());
data.insert(data.end(), model.begin(), model.end());
} }
iocp_->send(sock->sock, &data); iocp_->send(*sock, data);
} }
void Engine::RefreshFromServer(std::shared_ptr<Network::Socket> sock) { void Engine::ResponseToServerAndRefresh(std::shared_ptr<Network::Socket> sock) {
Network::IOCPPASSINDATA* recv_data = new Network::IOCPPASSINDATA(16 * 1024); while (iocp_->GetRecvedBytes(sock->sock) < 6);
recv_data->socket = sock; std::vector<char> recv_data(6);
iocp_->recv(recv_data); iocp_->recv(*sock, recv_data);
Packet::Header header;
header.Deserialize(recv_data);
recv_data.resize(header.body_length);
while (iocp_->GetRecvedBytes(sock->sock) < header.body_length);
iocp_->recv(*sock, recv_data);
} }
} // namespace veng } // namespace veng

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@@ -138,12 +138,12 @@ class IOCP {
void destruct(); void destruct();
void registerTCPSocket(IOCPPASSINDATA* data); void registerTCPSocket(Socket& sock, std::uint32_t bufsize);
void registerUDPSocket(IOCPPASSINDATA* data, Address recv_addr); void registerUDPSocket(IOCPPASSINDATA* data, Address recv_addr);
int recv(IOCPPASSINDATA* data); int recv(Socket& sock, std::vector<char>& data);
// data는 한 가지 소켓에 보내는 패킷만 담아야 합니다 // data는 한 가지 소켓에 보내는 패킷만 담아야 합니다
int send(SOCKET sock, std::vector<IOCPPASSINDATA*>* data); int send(Socket& sock, std::vector<char>& data);
int GetRecvedBytes(SOCKET sock); int GetRecvedBytes(SOCKET sock);

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@@ -10,12 +10,25 @@ enum class Opcode : std::uint16_t {
DESPAWNMODEL, DESPAWNMODEL,
UPDATEMODEL, UPDATEMODEL,
REQUESTMODELIDLIST, REQUESTMODELIDLIST,
CLIENTID,
COUNT COUNT
}; };
struct Header { struct Header {
Opcode opcode; Opcode opcode;
std::uint32_t body_length; std::uint32_t body_length;
std::vector<char> Serialize() {
std::vector<char> serialize(6);
::memcpy(serialize.data(), &opcode, 2);
::memcpy(serialize.data() + 2, &body_length, 4);
return serialize;
}
void Deserialize(std::vector<char>& data) {
::memcpy(&opcode, data.data(), 2);
::memcpy(&body_length, data.data() + 2, 4);
}
}; };
} // namespace Packet } // namespace Packet

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@@ -20,12 +20,12 @@ struct Snowflake {
std::vector<char> Serialize() { std::vector<char> Serialize() {
std::vector<char> serialized; std::vector<char> serialized;
serialized.insert(serialized.end(), &snowflake, serialized.insert(serialized.end(), &snowflake,
&snowflake + sizeof(std::uint64_t)); &snowflake + sizeof(snowflake));
return serialized; return serialized;
} }
}; };
Snowflake GenerateID(); Snowflake GenerateID(std::uint16_t instance);
} // namespace Chattr } // namespace Chattr

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@@ -9,6 +9,8 @@
#include "vulkan_engine/vulkan/vertex.h" #include "vulkan_engine/vulkan/vertex.h"
#include "utils/snowflake.h" #include "utils/snowflake.h"
extern std::uint8_t CLIENTID;
namespace veng { namespace veng {
struct Model { struct Model {
Model() : graphics_(nullptr) {} Model() : graphics_(nullptr) {}
@@ -35,8 +37,9 @@ struct Model {
lifespan(other.lifespan), lifespan(other.lifespan),
OnColision(other.OnColision), OnColision(other.OnColision),
visible(other.visible), visible(other.visible),
colision(other.colision) { colision(other.colision),
ID = utils::GenerateID(); networkReplicated(other.networkReplicated) {
ID = utils::GenerateID(CLIENTID);
graphics_ = nullptr; graphics_ = nullptr;
} }
@@ -60,7 +63,9 @@ struct Model {
lifespan(other.lifespan), lifespan(other.lifespan),
OnColision(other.OnColision), OnColision(other.OnColision),
visible(other.visible), visible(other.visible),
colision(other.colision) { colision(other.colision),
networkReplicated(other.networkReplicated)
{
ID = other.ID; ID = other.ID;
::memset(&other.ID, 0, 8); ::memset(&other.ID, 0, 8);
@@ -92,6 +97,7 @@ struct Model {
OnColision = other.OnColision; OnColision = other.OnColision;
visible = other.visible; visible = other.visible;
colision = other.colision; colision = other.colision;
networkReplicated = other.networkReplicated;
graphics_ = other.graphics_; graphics_ = other.graphics_;
other.graphics_ = nullptr; other.graphics_ = nullptr;
@@ -137,6 +143,7 @@ struct Model {
bool visible = true; bool visible = true;
bool colision = false; bool colision = false;
bool networkReplicated = true;
private: private:
class Graphics* graphics_; class Graphics* graphics_;

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@@ -28,7 +28,7 @@ class Engine {
void NetUpdate(std::shared_ptr<Network::Socket> sock); void NetUpdate(std::shared_ptr<Network::Socket> sock);
void NetworkUpload(std::shared_ptr<Network::Socket> sock); void NetworkUpload(std::shared_ptr<Network::Socket> sock);
void RefreshFromServer(std::shared_ptr<Network::Socket> sock); void ResponseToServerAndRefresh(std::shared_ptr<Network::Socket> sock);
std::function<void(Engine&)> BeginPlay = [](Engine& engine) {}; std::function<void(Engine&)> BeginPlay = [](Engine& engine) {};
std::function<void(Engine&, std::float_t delta_time)> Tick = std::function<void(Engine&, std::float_t delta_time)> Tick =