tcp/udp 추가, todo:iocp openssl 지원하도록 업데이트하기

This commit is contained in:
2025-05-27 21:52:21 +09:00
parent 27f1e63c98
commit 466a80f02b
25 changed files with 1056 additions and 6 deletions

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@@ -52,7 +52,7 @@ file(GLOB_RECURSE Sources CONFIGURE_DEPENDS
"${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp"
)
add_executable(${PROJECT_NAME} ${Sources})
add_executable(${PROJECT_NAME} ${RootProjectSources} ${Sources})
target_link_libraries(${PROJECT_NAME} PRIVATE Vulkan::Vulkan)
target_link_libraries(${PROJECT_NAME} PRIVATE glm)
target_link_libraries(${PROJECT_NAME} PRIVATE glfw)
@@ -62,10 +62,22 @@ target_link_libraries(${PROJECT_NAME} PRIVATE assimp::assimp)
target_link_libraries(${PROJECT_NAME} PRIVATE OpenSSL::Crypto)
target_link_libraries(${PROJECT_NAME} PRIVATE OpenSSL::SSL)
target_include_directories(${PROJECT_NAME} PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/include")
if(WIN32)
target_link_libraries(${PROJECT_NAME} PRIVATE ws2_32)
endif()
if(UNIX AND NOT APPLE AND CMAKE_BUILD_TYPE STREQUAL "Release")
set_target_properties(${PROJECT_NAME} PROPERTIES
BUILD_WITH_INSTALL_RPATH TRUE
INSTALL_RPATH "$ORIGIN"
SKIP_BUILD_RPATH FALSE
BUILD_RPATH "$ORIGIN"
)
endif()
target_include_directories(${PROJECT_NAME} PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/../include" "${CMAKE_CURRENT_SOURCE_DIR}/include")
target_compile_features(${PROJECT_NAME} PRIVATE cxx_std_20)
target_precompile_headers(${PROJECT_NAME} PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/include/precomp.h")
target_precompile_headers(${PROJECT_NAME} PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/../include/precomp.h")
file(GLOB_RECURSE ShaderSources CONFIGURE_DEPENDS
"${CMAKE_CURRENT_SOURCE_DIR}/shaders/*.vert"
@@ -80,4 +92,18 @@ add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
"${CMAKE_CURRENT_SOURCE_DIR}/assets"
"${CMAKE_CURRENT_BINARY_DIR}/assets"
COMMENT "Copying assets to build directory"
)
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"$<TARGET_FILE:spdlog>"
"$<TARGET_FILE_DIR:${PROJECT_NAME}>"
COMMENT "Copying spdlog DLL/so to output directory"
)
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
"$<TARGET_FILE_DIR:spdlog>"
"$<TARGET_FILE_DIR:${PROJECT_NAME}>"
COMMENT "Copying spdlog library files and symlinks to output directory"
)

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@@ -1,42 +0,0 @@
#pragma once
#include <cmath>
#include <cstdint>
#include <cstdlib>
#include <cstring>
#include <functional>
#include <glm/glm.hpp>
#include <gsl/gsl>
#include <optional>
#include <string>
#include <string_view>
#include <chrono>
#include <limits>
#include "spdlog/spdlog.h"
#include "utilities.h"
#ifdef _WIN32
#define NOMINMAX
#include <winsock2.h>
#include <ws2tcpip.h>
#include <ws2bth.h>
#include <ws2def.h>
#include <windows.h>
#define in_addr_t ULONG
#elif __linux__
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/epoll.h>
#include <arpa/inet.h>
#include <fcntl.h>
#include <errno.h>
#include <netinet/in.h>
#include <sys/eventfd.h>
#define SOCKET int
#define INVALID_SOCKET -1
#define SOCKET_ERROR -1
#else
#error "이 플랫폼은 지원되지 않습니다."
#endif
#define MAX_BUFFERED_FRAMES (2)

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@@ -1,78 +0,0 @@
#pragma once
#include <condition_variable>
#include <functional>
#include <future>
#include <memory>
#include <mutex>
#include <queue>
#include <vector>
#include <thread>
namespace utils {
class ThreadPool {
public:
ThreadPool();
ThreadPool(std::uint32_t numThreads);
~ThreadPool();
void init(std::uint32_t numThreads);
void terminate();
void respawnWorker(std::uint32_t numThreads);
template <typename _Callable, typename... _Args>
requires(
!std::is_void_v<std::invoke_result_t<_Callable, ThreadPool*, _Args...>>)
int enqueueJob(_Callable&& __job,
std::invoke_result_t<_Callable, _Args...>& retVal,
_Args&&... __args) {
if (terminate_) {
spdlog::error("Cannot run jobs on threads that terminating...");
return -1;
}
std::lock_guard<std::mutex> lock(jobQueueMutex);
auto boundFunc = [this, &retVal, __job,
... __args = std::move(__args)]() mutable {
retVal = __job(this, std::move(__args)...);
};
auto task = std::packaged_task<void()>(std::move(boundFunc));
jobs_.push(std::move(task));
jobQueueCV_.notify_one();
return 0;
}
template <typename _Callable, typename... _Args>
requires std::is_void_v<
std::invoke_result_t<_Callable, ThreadPool*, _Args...>>
int enqueueJob(_Callable&& __job, _Args&&... __args) {
if (terminate_) {
spdlog::error("Cannot run jobs on threads that terminating...");
return -1;
}
std::lock_guard<std::mutex> lock(jobQueueMutex);
auto boundFunc = [this, __job, ... __args = std::move(__args)]() mutable {
__job(this, std::move(__args)...);
};
auto task = std::packaged_task<void()>(std::move(boundFunc));
jobs_.push(std::move(task));
jobQueueCV_.notify_one();
return 0;
}
int threadCount = 0;
private:
void* Worker();
std::condition_variable jobQueueCV_;
std::mutex jobQueueMutex;
std::queue<std::packaged_task<void()>> jobs_;
std::vector<std::thread> workers_;
bool terminate_ = false;
};
} // namespace Chattr

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@@ -1,82 +0,0 @@
#include "utils/thread_pool.h"
#include "precomp.h"
namespace utils {
ThreadPool::ThreadPool() : ThreadPool(0) {}
ThreadPool::ThreadPool(std::uint32_t numThreads) { init(numThreads); }
ThreadPool::~ThreadPool() { terminate(); }
void ThreadPool::init(std::uint32_t numThreads) {
int numCPU = numThreads;
if (numThreads == 0) {
#ifdef _WIN32
SYSTEM_INFO sysinfo;
GetSystemInfo(&sysinfo);
numCPU = sysinfo.dwNumberOfProcessors;
#elif __linux__
numCPU = sysconf(_SC_NPROCESSORS_ONLN);
#endif
spdlog::info("Auto-detected cpu count: {}", numCPU);
if (numCPU == 1 || numCPU == 2) {
numCPU = 4;
spdlog::info(
"Set ThreadPool Worker count to: {} due to program to oprate "
"concurrently",
numCPU);
} else {
spdlog::info("Set ThreadPool Worker count to: {}", numCPU);
}
}
threadCount = numCPU;
workers_.reserve(numCPU);
while (numCPU--) workers_.emplace_back([this]() { this->Worker(); });
}
void ThreadPool::terminate() {
terminate_ = true;
jobQueueCV_.notify_all();
spdlog::debug("waiting for threads to end their jobs...");
for (auto& t : workers_) t.join();
}
void ThreadPool::respawnWorker(std::uint32_t numThreads) {
terminate();
terminate_ = false;
init(numThreads);
}
void* ThreadPool::Worker() {
#ifdef _WIN32
DWORD pid = GetCurrentThreadId();
#elif __linux__
pthread_t pid = pthread_self();
#endif
spdlog::trace("ThreadPool Worker : {} up", pid);
while (!terminate_) {
std::unique_lock<std::mutex> lock(jobQueueMutex);
jobQueueCV_.wait(lock,
[this]() { return !this->jobs_.empty() || terminate_; });
if (this->jobs_.empty() || terminate_) {
jobs_ = std::queue<std::packaged_task<void()>>();
break;
}
if (this->jobs_.empty()) continue;
auto job = std::move(jobs_.front());
jobs_.pop();
lock.unlock();
spdlog::trace("ThreadPool Worker : {} Executing a job", pid);
job();
}
spdlog::trace("ThreadPool Worker : {} down", pid);
return nullptr;
}
} // namespace Chattr

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@@ -70,7 +70,7 @@ void Graphics::CreateInstance() {
VkApplicationInfo app_info = {};
app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
app_info.pNext = nullptr;
app_info.pApplicationName = "Udemy Course";
app_info.pApplicationName = "Asteroid";
app_info.applicationVersion = VK_MAKE_API_VERSION(0, 0, 0, 0);
app_info.pEngineName = "VEng";
app_info.engineVersion = VK_MAKE_API_VERSION(0, 1, 0, 0);