일단 오늘은 이걸로..

This commit is contained in:
2025-06-19 22:35:02 +09:00
parent 3e3769f912
commit 66dc91dab3
10 changed files with 115 additions and 26 deletions

View File

@@ -146,7 +146,7 @@ void Engine::Update() {
vulkan_graphics->RenderModel(it.second);
}
physics_controller_.invokeOnColisionEvent(thread_pool_, models_);
Physics::invokeOnColisionEvent(thread_pool_, models_);
vulkan_graphics->EndFrame();
}
@@ -240,7 +240,7 @@ void Engine::ResponseToServerAndRefresh(std::shared_ptr<Network::Socket> sock) {
for (auto& it : models_) {
if (it.second->ID == model->ID) {
Interpolation(header, it.second, model);
spdlog::debug("model updated: [{}:{}]", model->name, model->ID.snowflake);
// spdlog::debug("model updated: [{}:{}]", model->name, model->ID.snowflake);
found = true;
break;
}
@@ -250,8 +250,17 @@ void Engine::ResponseToServerAndRefresh(std::shared_ptr<Network::Socket> sock) {
auto spawnedModel =
SpawnLifedModel(model->asset_name, model->name, model->lifespan);
std::lock_guard lock(spawnedModel->modding);
spawnedModel->ID = model->ID;
spawnedModel->position = model->position;
spawnedModel->linear_velocity = model->linear_velocity;
spawnedModel->linear_acceleration = model->linear_acceleration;
spawnedModel->rotation = model->rotation;
spawnedModel->angular_velocity = model->angular_velocity;
spawnedModel->angular_acceleration = model->angular_acceleration;
spawnedModel->scale = model->scale;
spawnedModel->transform = model->transform;
spawnedModel->original_offset = model->original_offset;
spawnedModel->radius = model->radius;
@@ -260,11 +269,21 @@ void Engine::ResponseToServerAndRefresh(std::shared_ptr<Network::Socket> sock) {
spawnedModel->visible = model->visible;
spawnedModel->colision = model->colision;
spawnedModel->networkReplicated = false;
Interpolation(header, spawnedModel, model);
spdlog::info("model spawned: {}", model->ID.snowflake);
}
} break;
case Packet::Opcode::DESPAWNMODEL: {
std::shared_ptr<veng::Model> model = std::make_shared<veng::Model>();
model->Deserialize(recv_data);
for (auto it = models_.begin(); it != models_.end();) {
if (it->second->ID == model->ID) {
models_.erase(it);
break;
}
++it;
}
} break;
default:
spdlog::error("unknown data type");
}

View File

@@ -12,18 +12,23 @@ void Physics::invokeOnColisionEvent(
for (std::unordered_map<std::string, std::shared_ptr<Model>>::iterator
iter_A = models.begin();
iter_A != models.end(); iter_A++) {
auto model_A = iter_A->second;
if (!model_A->colision) continue;
for (auto iter_B = std::next(iter_A); iter_B != models.end(); iter_B++) {
auto model_A = iter_A->second;
std::lock_guard<std::mutex> Alock(model_A->modding);
auto model_B = iter_B->second;
if (!model_B->colision) continue;
std::lock_guard<std::mutex> Block(model_B->modding);
if (!model_A->colision || !model_B->colision) continue;
std::float_t distance =
glm::distance(model_A->position, model_B->position);
std::float_t modelA_radius = model_A->radius * model_A->scale.x;
std::float_t modelB_radius = model_B->radius * model_B->scale.x;
if (distance <= modelA_radius + modelB_radius) {
model_A = iter_A->second;
model_B = iter_B->second;
if (model_A->OnColision)
thread_pool->enqueueJob(model_A->OnColision, model_A, model_B);
model_A = iter_A->second;
model_B = iter_B->second;
if (model_B->OnColision)
thread_pool->enqueueJob(model_B->OnColision, model_A, model_B);
}