일단 오늘은 이걸로..
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@@ -44,7 +44,6 @@ class Engine {
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private:
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Loader asset_loader_;
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Physics physics_controller_;
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utils::ThreadPool* thread_pool_;
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Network::IOCP* iocp_;
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@@ -7,7 +7,7 @@
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namespace veng {
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class Physics {
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public:
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void invokeOnColisionEvent(
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static void invokeOnColisionEvent(
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gsl::not_null<utils::ThreadPool*> thread_pool,
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std::unordered_map<std::string, std::shared_ptr<Model>>& models);
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