일단 오늘은 이걸로..
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@@ -47,6 +47,14 @@ FetchContent_Declare(
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)
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FetchContent_MakeAvailable(ASSIMP)
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FetchContent_Declare(
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JSONCPP
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GIT_REPOSITORY "https://github.com/open-source-parsers/jsoncpp.git"
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GIT_TAG "1.9.6"
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GIT_SHALLOW ON
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)
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FetchContent_MakeAvailable(JSONCPP)
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file(GLOB_RECURSE Sources CONFIGURE_DEPENDS
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"${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp"
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)
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@@ -58,6 +66,7 @@ target_link_libraries(${PROJECT_NAME} PRIVATE glfw)
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target_link_libraries(${PROJECT_NAME} PRIVATE Microsoft.GSL::GSL)
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target_link_libraries(${PROJECT_NAME} PRIVATE spdlog)
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target_link_libraries(${PROJECT_NAME} PRIVATE assimp::assimp)
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target_link_libraries(${PROJECT_NAME} PRIVATE jsoncpp_static)
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if(WIN32)
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target_link_libraries(${PROJECT_NAME} PRIVATE ws2_32)
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@@ -104,3 +113,17 @@ add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
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"$<TARGET_FILE_DIR:${PROJECT_NAME}>"
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COMMENT "Copying spdlog library files and symlinks to output directory"
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)
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add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"$<TARGET_FILE:jsoncpp_static>"
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"$<TARGET_FILE_DIR:${PROJECT_NAME}>"
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COMMENT "Copying jsoncpp DLL/so to output directory"
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)
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add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_directory
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"$<TARGET_FILE_DIR:jsoncpp_static>"
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"$<TARGET_FILE_DIR:${PROJECT_NAME}>"
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COMMENT "Copying jsoncpp library files and symlinks to output directory"
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)
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@@ -53,10 +53,15 @@ void Tick(veng::Engine& engine, std::float_t delta_time) {
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if (glfwGetKey(engine.vulkan_graphics->window->GetHandle(), GLFW_KEY_W) ==
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GLFW_PRESS) {
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player->linear_acceleration = glm::normalize(forward) * 10.f;
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player_flame->linear_velocity = player->linear_velocity;
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player_flame->position = player->position;
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player_flame->angular_velocity = player->angular_velocity;
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player_flame->rotation = player->rotation;
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player_flame->visible = true;
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if (!w_laststate) {
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player->needsUpdate = true;
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player_flame->needsUpdate = true;
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player->updateRedundantCount = 0;
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w_laststate = true;
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}
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@@ -65,6 +70,7 @@ void Tick(veng::Engine& engine, std::float_t delta_time) {
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player_flame->visible = false;
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if (w_laststate) {
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player->needsUpdate = true;
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player_flame->needsUpdate = true;
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player->updateRedundantCount = 0;
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w_laststate = false;
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}
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@@ -48,6 +48,14 @@ FetchContent_Declare(
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)
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FetchContent_MakeAvailable(ASSIMP)
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FetchContent_Declare(
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JSONCPP
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GIT_REPOSITORY "https://github.com/open-source-parsers/jsoncpp.git"
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GIT_TAG "1.9.6"
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GIT_SHALLOW ON
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)
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FetchContent_MakeAvailable(JSONCPP)
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file(GLOB_RECURSE Sources CONFIGURE_DEPENDS
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"${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp"
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)
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@@ -59,6 +67,7 @@ target_link_libraries(${PROJECT_NAME} PRIVATE glfw)
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target_link_libraries(${PROJECT_NAME} PRIVATE Microsoft.GSL::GSL)
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target_link_libraries(${PROJECT_NAME} PRIVATE spdlog)
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target_link_libraries(${PROJECT_NAME} PRIVATE assimp::assimp)
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target_link_libraries(${PROJECT_NAME} PRIVATE jsoncpp_static)
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if(WIN32)
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target_link_libraries(${PROJECT_NAME} PRIVATE ws2_32)
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@@ -90,3 +99,17 @@ add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
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"$<TARGET_FILE_DIR:${PROJECT_NAME}>"
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COMMENT "Copying spdlog library files and symlinks to output directory"
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)
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add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"$<TARGET_FILE:jsoncpp_static>"
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"$<TARGET_FILE_DIR:${PROJECT_NAME}>"
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COMMENT "Copying jsoncpp DLL/so to output directory"
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)
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add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_directory
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"$<TARGET_FILE_DIR:jsoncpp_static>"
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"$<TARGET_FILE_DIR:${PROJECT_NAME}>"
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COMMENT "Copying jsoncpp library files and symlinks to output directory"
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)
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@@ -8,12 +8,12 @@
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#include "socket/wsa_manager.h"
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#include "utils/log.h"
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#include "utils/snowflake.h"
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#include "vulkan_engine/asset/object/model.h"
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#include "utils/utils.h"
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#include "vulkan_engine/asset/object/model.h"
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#define LISTENIP "::"
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#define LISTENPORT 9010
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#define TICKRATE 30
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#define TICKRATE 60
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constexpr double TICKDELAY = (1 / TICKRATE);
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std::uint8_t CLIENTID = 0;
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@@ -24,7 +24,8 @@ std::list<std::shared_ptr<Network::Socket>> CLIENTS;
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std::mutex CLIENTS_MUTEX;
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void EchoClient(utils::ThreadPool* tp, Network::IOCP* iocp,
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std::shared_ptr<Network::Socket> NewSock, Network::Address NewAddr) {
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std::shared_ptr<Network::Socket> NewSock,
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Network::Address NewAddr) {
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if (NewSock->sock == 0) return;
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std::future<std::list<char>> result;
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Packet::Header header;
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@@ -79,6 +80,16 @@ void ClientRefresher(utils::ThreadPool* tp, Network::IOCP* iocp) {
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}
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CLIENTS_MUTEX.unlock();
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for (auto it = MODELS.begin(); it != MODELS.end();) {
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auto& model = it->second;
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if (model.shouldBeDestroyed) {
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it = MODELS.erase(it);
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continue;
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}
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++it;
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}
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for (auto it = MODELS.begin(); it != MODELS.end();) {
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auto& model = it->second;
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@@ -89,12 +100,7 @@ void ClientRefresher(utils::ThreadPool* tp, Network::IOCP* iocp) {
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}
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if (model.lifespan <= 0.f) {
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it = MODELS.erase(it);
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continue;
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}
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if (model.shouldBeDestroyed) {
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it = MODELS.erase(it);
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it->second.shouldBeDestroyed = true;
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continue;
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}
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@@ -111,7 +117,13 @@ void ClientRefresher(utils::ThreadPool* tp, Network::IOCP* iocp) {
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std::vector<char> send_data;
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auto model_serialized = model.second.Serialize();
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Packet::Header header;
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if (model.second.shouldBeDestroyed) {
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header.opcode = Packet::Opcode::DESPAWNMODEL;
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} else {
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header.opcode = Packet::Opcode::UPDATEMODEL;
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}
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header.timestamp = glfwGetTime();
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header.body_length = model_serialized.size();
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auto header_serialized = header.Serialize();
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@@ -119,14 +131,16 @@ void ClientRefresher(utils::ThreadPool* tp, Network::IOCP* iocp) {
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header_serialized.end());
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send_data.insert(send_data.end(), model_serialized.begin(),
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model_serialized.end());
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if (!model.second.needsUpdate && !needs_all_update) {
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if (!model.second.needsUpdate && !needs_all_update &&
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!model.second.shouldBeDestroyed) {
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continue;
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}
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model.second.needsUpdate = false;
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if (iocp->send(client, send_data) == -1) {
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client->sock = 0;
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}
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spdlog::debug("server-side updated : [{}:{}]", model.second.name, model.second.ID.snowflake);
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// spdlog::debug("server-side updated : [{}:{}]", model.second.name,
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// model.second.ID.snowflake);
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}
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}
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CLIENTS_MUTEX.unlock();
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@@ -146,7 +146,7 @@ void Engine::Update() {
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vulkan_graphics->RenderModel(it.second);
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}
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physics_controller_.invokeOnColisionEvent(thread_pool_, models_);
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Physics::invokeOnColisionEvent(thread_pool_, models_);
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vulkan_graphics->EndFrame();
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}
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@@ -240,7 +240,7 @@ void Engine::ResponseToServerAndRefresh(std::shared_ptr<Network::Socket> sock) {
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for (auto& it : models_) {
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if (it.second->ID == model->ID) {
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Interpolation(header, it.second, model);
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spdlog::debug("model updated: [{}:{}]", model->name, model->ID.snowflake);
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// spdlog::debug("model updated: [{}:{}]", model->name, model->ID.snowflake);
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found = true;
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break;
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}
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@@ -250,8 +250,17 @@ void Engine::ResponseToServerAndRefresh(std::shared_ptr<Network::Socket> sock) {
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auto spawnedModel =
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SpawnLifedModel(model->asset_name, model->name, model->lifespan);
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std::lock_guard lock(spawnedModel->modding);
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spawnedModel->ID = model->ID;
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spawnedModel->position = model->position;
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spawnedModel->linear_velocity = model->linear_velocity;
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spawnedModel->linear_acceleration = model->linear_acceleration;
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spawnedModel->rotation = model->rotation;
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spawnedModel->angular_velocity = model->angular_velocity;
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spawnedModel->angular_acceleration = model->angular_acceleration;
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spawnedModel->scale = model->scale;
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spawnedModel->transform = model->transform;
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spawnedModel->original_offset = model->original_offset;
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spawnedModel->radius = model->radius;
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@@ -260,11 +269,21 @@ void Engine::ResponseToServerAndRefresh(std::shared_ptr<Network::Socket> sock) {
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spawnedModel->visible = model->visible;
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spawnedModel->colision = model->colision;
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spawnedModel->networkReplicated = false;
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Interpolation(header, spawnedModel, model);
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spdlog::info("model spawned: {}", model->ID.snowflake);
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}
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} break;
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case Packet::Opcode::DESPAWNMODEL: {
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std::shared_ptr<veng::Model> model = std::make_shared<veng::Model>();
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model->Deserialize(recv_data);
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for (auto it = models_.begin(); it != models_.end();) {
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if (it->second->ID == model->ID) {
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models_.erase(it);
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break;
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}
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++it;
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}
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} break;
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default:
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spdlog::error("unknown data type");
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}
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@@ -12,18 +12,23 @@ void Physics::invokeOnColisionEvent(
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for (std::unordered_map<std::string, std::shared_ptr<Model>>::iterator
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iter_A = models.begin();
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iter_A != models.end(); iter_A++) {
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auto model_A = iter_A->second;
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if (!model_A->colision) continue;
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for (auto iter_B = std::next(iter_A); iter_B != models.end(); iter_B++) {
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auto model_A = iter_A->second;
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std::lock_guard<std::mutex> Alock(model_A->modding);
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auto model_B = iter_B->second;
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if (!model_B->colision) continue;
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std::lock_guard<std::mutex> Block(model_B->modding);
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if (!model_A->colision || !model_B->colision) continue;
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std::float_t distance =
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glm::distance(model_A->position, model_B->position);
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std::float_t modelA_radius = model_A->radius * model_A->scale.x;
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std::float_t modelB_radius = model_B->radius * model_B->scale.x;
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if (distance <= modelA_radius + modelB_radius) {
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model_A = iter_A->second;
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model_B = iter_B->second;
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if (model_A->OnColision)
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thread_pool->enqueueJob(model_A->OnColision, model_A, model_B);
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model_A = iter_A->second;
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model_B = iter_B->second;
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if (model_B->OnColision)
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thread_pool->enqueueJob(model_B->OnColision, model_A, model_B);
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}
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@@ -51,8 +51,8 @@ class ThreadPool {
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}
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std::lock_guard<std::mutex> lock(jobQueueMutex);
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auto boundFunc = [this, __job, ... __args = __args]() mutable {
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__job(this, __args...);
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auto boundFunc = [this, __job, ... __args = std::move(__args)]() mutable {
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__job(this, std::move(__args)...);
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};
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auto task = std::packaged_task<void()>(std::move(boundFunc));
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jobs_.push(std::move(task));
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@@ -166,7 +166,7 @@ struct Model {
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double lastUpdatedTime = 0.f; // 서버 기준 업데이트된 시간임
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std::uint8_t updateRedundantCount;
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std::uint8_t updateRedundantCount = 0;
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std::mutex modding;
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@@ -44,7 +44,6 @@ class Engine {
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private:
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Loader asset_loader_;
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Physics physics_controller_;
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utils::ThreadPool* thread_pool_;
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Network::IOCP* iocp_;
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@@ -7,7 +7,7 @@
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namespace veng {
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class Physics {
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public:
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void invokeOnColisionEvent(
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static void invokeOnColisionEvent(
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gsl::not_null<utils::ThreadPool*> thread_pool,
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std::unordered_map<std::string, std::shared_ptr<Model>>& models);
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