불안정하게 멀티 됨.. 일단은 두번째 플레이어가 첫번째 플레이어한테 보이기는 하니까...

This commit is contained in:
2025-06-15 22:36:04 +09:00
parent 06a1e41dc8
commit 711fc4c93d
11 changed files with 328 additions and 77 deletions

View File

@@ -19,7 +19,7 @@ class Engine {
void LoadModelAsset(std::string path, std::string name);
const Model* GetStaticModel(std::string name);
Model* SpawnModel(std::string asset_name, std::string name);
// 수명을 무제한으로 놓고 싶으면 lifespan을 -1으로 설정하면 됨
Model* SpawnLifedModel(std::string asset_name, std::string name,
std::float_t lifespan);
Model* GetSpawnedObject(std::string name);