iocp 구현하기
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8
Client/include/vulkan_engine/utilities.h
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8
Client/include/vulkan_engine/utilities.h
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#pragma once
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#include <filesystem>
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namespace veng {
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bool streq(gsl::czstring left, gsl::czstring right);
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std::vector<std::uint8_t> ReadFile(std::filesystem::path shader_path);
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}
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