iocp 구현하기
This commit is contained in:
34
Client/src/vulkan_engine/glfw/glfw_moniotr.cpp
Normal file
34
Client/src/vulkan_engine/glfw/glfw_moniotr.cpp
Normal file
@@ -0,0 +1,34 @@
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include "glfw/glfw_monitor.h"
|
||||
#include "precomp.h"
|
||||
|
||||
namespace veng {
|
||||
gsl::span<GLFWmonitor *> GetMonitors() {
|
||||
std::int32_t monitor_count = 0;
|
||||
GLFWmonitor **monitor_pointers = glfwGetMonitors(&monitor_count);
|
||||
return gsl::span<GLFWmonitor *>(monitor_pointers, monitor_count);
|
||||
}
|
||||
|
||||
glm::ivec2 GetMonitorPosition(gsl::not_null<GLFWmonitor *> monitor) {
|
||||
glm::ivec2 monitor_position;
|
||||
glfwGetMonitorPos(monitor, &monitor_position.x, &monitor_position.y);
|
||||
return monitor_position;
|
||||
}
|
||||
glm::ivec2 GetMonitorWorkAreaSize(gsl::not_null<GLFWmonitor *> monitor) {
|
||||
glm::ivec2 monitor_size;
|
||||
glfwGetMonitorWorkarea(monitor, nullptr, nullptr, &monitor_size.x,
|
||||
&monitor_size.y);
|
||||
return monitor_size;
|
||||
}
|
||||
|
||||
void MoveWindowToMonitor(gsl::not_null<GLFWwindow *> window,
|
||||
gsl::not_null<GLFWmonitor *> monitor) {
|
||||
glm::ivec2 window_size;
|
||||
glfwGetWindowSize(window, &window_size.x, &window_size.y);
|
||||
const glm::ivec2 window_new_position = GetMonitorPosition(monitor) +
|
||||
(GetMonitorWorkAreaSize(monitor) / 2) -
|
||||
(window_size / 2);
|
||||
glfwSetWindowPos(window, window_new_position.x, window_new_position.y);
|
||||
}
|
||||
} // namespace veng
|
||||
Reference in New Issue
Block a user