init tick 분리
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23
Client/include/glfw/glfw_window.h
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23
Client/include/glfw/glfw_window.h
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#pragma once
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#include <GLFW/glfw3.h>
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namespace veng {
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class Window {
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public:
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Window(gsl::czstring name, glm::ivec2 size);
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~Window();
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glm::ivec2 GetWindowSize() const;
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glm::ivec2 GetFramebufferSize() const;
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bool ShouldClose() const;
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GLFWwindow* GetHandle() const;
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GLFWkeyfun SetKeyCallback(GLFWkeyfun key_callback);
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bool TryMoveToMonitor(std::uint16_t monitor_number);
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private:
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GLFWwindow* window_;
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};
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} // namespace veng
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