일단은 멀티로 접속이 됨..
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@@ -20,9 +20,9 @@ class Engine {
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const Model* GetStaticModel(std::string name);
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// 수명을 무제한으로 놓고 싶으면 lifespan을 -1으로 설정하면 됨
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Model* SpawnLifedModel(std::string asset_name, std::string name,
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std::shared_ptr<Model> SpawnLifedModel(std::string asset_name, std::string name,
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std::float_t lifespan);
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Model* GetSpawnedObject(std::string name);
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std::shared_ptr<Model> GetSpawnedObject(std::string name);
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void Update();
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void NetUpdate(std::shared_ptr<Network::Socket> sock);
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@@ -53,7 +53,7 @@ class Engine {
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std::unordered_map<std::string, veng::Model> model_assets_;
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std::unordered_map<std::string, veng::Model> models_;
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std::unordered_map<std::string, std::shared_ptr<Model>> models_;
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};
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} // namespace veng
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