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	| Author | SHA1 | Date | |
|---|---|---|---|
| 66dc91dab3 | |||
| 3e3769f912 | |||
| dc2c106bad | |||
| fc8217a608 | |||
| 1b79d946c3 | 
| @@ -47,6 +47,14 @@ FetchContent_Declare( | |||||||
| ) | ) | ||||||
| FetchContent_MakeAvailable(ASSIMP) | FetchContent_MakeAvailable(ASSIMP) | ||||||
|  |  | ||||||
|  | FetchContent_Declare( | ||||||
|  |     JSONCPP | ||||||
|  |     GIT_REPOSITORY "https://github.com/open-source-parsers/jsoncpp.git" | ||||||
|  |     GIT_TAG "1.9.6" | ||||||
|  |     GIT_SHALLOW ON | ||||||
|  | ) | ||||||
|  | FetchContent_MakeAvailable(JSONCPP) | ||||||
|  |  | ||||||
| file(GLOB_RECURSE Sources CONFIGURE_DEPENDS | file(GLOB_RECURSE Sources CONFIGURE_DEPENDS | ||||||
|     "${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp" |     "${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp" | ||||||
| ) | ) | ||||||
| @@ -58,6 +66,7 @@ target_link_libraries(${PROJECT_NAME} PRIVATE glfw) | |||||||
| target_link_libraries(${PROJECT_NAME} PRIVATE Microsoft.GSL::GSL) | target_link_libraries(${PROJECT_NAME} PRIVATE Microsoft.GSL::GSL) | ||||||
| target_link_libraries(${PROJECT_NAME} PRIVATE spdlog) | target_link_libraries(${PROJECT_NAME} PRIVATE spdlog) | ||||||
| target_link_libraries(${PROJECT_NAME} PRIVATE assimp::assimp) | target_link_libraries(${PROJECT_NAME} PRIVATE assimp::assimp) | ||||||
|  | target_link_libraries(${PROJECT_NAME} PRIVATE jsoncpp_static) | ||||||
|  |  | ||||||
| if(WIN32) | if(WIN32) | ||||||
|     target_link_libraries(${PROJECT_NAME} PRIVATE ws2_32) |     target_link_libraries(${PROJECT_NAME} PRIVATE ws2_32) | ||||||
| @@ -103,4 +112,18 @@ add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD | |||||||
|     "$<TARGET_FILE_DIR:spdlog>" |     "$<TARGET_FILE_DIR:spdlog>" | ||||||
|     "$<TARGET_FILE_DIR:${PROJECT_NAME}>" |     "$<TARGET_FILE_DIR:${PROJECT_NAME}>" | ||||||
|     COMMENT "Copying spdlog library files and symlinks to output directory" |     COMMENT "Copying spdlog library files and symlinks to output directory" | ||||||
|  | ) | ||||||
|  |  | ||||||
|  | add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD | ||||||
|  |     COMMAND ${CMAKE_COMMAND} -E copy_if_different | ||||||
|  |     "$<TARGET_FILE:jsoncpp_static>" | ||||||
|  |     "$<TARGET_FILE_DIR:${PROJECT_NAME}>" | ||||||
|  |     COMMENT "Copying jsoncpp DLL/so to output directory" | ||||||
|  | ) | ||||||
|  |  | ||||||
|  | add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD | ||||||
|  |     COMMAND ${CMAKE_COMMAND} -E copy_directory | ||||||
|  |     "$<TARGET_FILE_DIR:jsoncpp_static>" | ||||||
|  |     "$<TARGET_FILE_DIR:${PROJECT_NAME}>" | ||||||
|  |     COMMENT "Copying jsoncpp library files and symlinks to output directory" | ||||||
| ) | ) | ||||||
| @@ -1,78 +1,126 @@ | |||||||
| #include "asteroid/game.h" | #include "asteroid/game.h" | ||||||
|  |  | ||||||
| #include "vulkan_engine/vulkan/engine.h" | #include "vulkan_engine/vulkan/engine.h" | ||||||
|  |  | ||||||
|  |  | ||||||
| void BeginPlay(veng::Engine& engine) { | void BeginPlay(veng::Engine& engine) { | ||||||
|   std::random_device rd; |   std::random_device rd; | ||||||
|   std::mt19937 gen = std::mt19937(rd()); |   std::mt19937 gen = std::mt19937(rd()); | ||||||
|   std::uniform_real_distribution<float> jitterDist = std::uniform_real_distribution<float>(-2, 2); |   std::uniform_real_distribution<float> jitterDist = | ||||||
|  |       std::uniform_real_distribution<float>(-2, 2); | ||||||
|  |  | ||||||
|   veng::Model* const player = engine.SpawnLifedModel("player", "player", -1); |   std::shared_ptr<veng::Model> const player = | ||||||
|   player->position = glm::vec3(jitterDist(gen), jitterDist(gen), 0.f); |       engine.SpawnLifedModel("player", "player", -1); | ||||||
|   player->scale = glm::vec3(.02f); |   { | ||||||
|   player->colision = true; |     std::lock_guard lock(player->modding); | ||||||
|   player->OnColision = [](veng::Model* self, veng::Model* other) { |     player->position = glm::vec3(jitterDist(gen), jitterDist(gen), 0.f); | ||||||
|     if (other->owner == self) return; |     player->scale = glm::vec3(.02f); | ||||||
|     spdlog::info("{} and {} is nearby.", (void*)self, (void*)other); |     player->colision = true; | ||||||
|  |     player->OnColision = [](utils::ThreadPool* thread_pool, | ||||||
|  |                             std::shared_ptr<veng::Model> self, | ||||||
|  |                             std::shared_ptr<veng::Model> other) { | ||||||
|  |       auto self_owner = self->owner.lock(); | ||||||
|  |       auto other_owner = other->owner.lock(); | ||||||
|  |       if (other_owner == nullptr || self_owner == nullptr) return; | ||||||
|  |       if (other_owner->ID == self->ID) return; | ||||||
|  |       spdlog::info("[{}:{}] and [{}:{}] is nearby.", self->name, | ||||||
|  |                    self->ID.snowflake, other->name, other->ID.snowflake); | ||||||
|  |  | ||||||
|     spdlog::info("{} 's owner: {}", (void*)self, (void*)self->owner); |       spdlog::info("[{}:{}] 's owner: [{}:{}]", self->name, self->ID.snowflake, | ||||||
|     spdlog::info("{} 's owner: {}", (void*)other, (void*)other->owner); |                    self_owner->name, self_owner->ID.snowflake); | ||||||
|  |       spdlog::info("[{}:{}] 's owner: [{}:{}]", other->name, | ||||||
|  |                    other->ID.snowflake, other_owner->name, | ||||||
|  |                    other_owner->ID.snowflake); | ||||||
|  |  | ||||||
|     other->colision = false; |       other->colision = false; | ||||||
|     other->visible = false; |       other->visible = false; | ||||||
|     other->shouldBeDestroyed = true; |       other->shouldBeDestroyed = true; | ||||||
|   }; |     }; | ||||||
|   veng::Model* const player_flame = |   } | ||||||
|  |  | ||||||
|  |   std::shared_ptr<veng::Model> const player_flame = | ||||||
|       engine.SpawnLifedModel("player_flame", "player_flame", -1); |       engine.SpawnLifedModel("player_flame", "player_flame", -1); | ||||||
|   player_flame->scale = player->scale; |   { | ||||||
|   player_flame->colision = false; |     std::lock_guard lock(player_flame->modding); | ||||||
|   player_flame->networkReplicated = false; |     player_flame->scale = player->scale; | ||||||
|  |     player_flame->colision = false; | ||||||
|  |     player_flame->networkReplicated = true; | ||||||
|  |     player_flame->needsUpdate = true; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   spdlog::info("player addr: {}", (void*)player); |   std::shared_ptr<veng::Model> const other_player = | ||||||
|  |       engine.SpawnLifedModel("player", "other_player", -1); | ||||||
|  |   { | ||||||
|  |     std::lock_guard lock(other_player->modding); | ||||||
|  |     other_player->position = glm::vec3(1.f, 0.f, 0.f); | ||||||
|  |     other_player->scale = glm::vec3(.02f); | ||||||
|  |     player->colision = true; | ||||||
|  |     player->OnColision = [](utils::ThreadPool* thread_pool, | ||||||
|  |                             std::shared_ptr<veng::Model> self, | ||||||
|  |                             std::shared_ptr<veng::Model> other) { | ||||||
|  |       auto self_owner = self->owner.lock(); | ||||||
|  |       auto other_owner = other->owner.lock(); | ||||||
|  |       if (other_owner == nullptr || self_owner == nullptr) return; | ||||||
|  |       if (other_owner->ID == self->ID) return; | ||||||
|  |       spdlog::info("[{}:{}] and [{}:{}] is nearby.", self->name, | ||||||
|  |                    self->ID.snowflake, other->name, other->ID.snowflake); | ||||||
|  |  | ||||||
|   veng::Model* const other_player = engine.SpawnLifedModel("player", "other_player", -1); |       spdlog::info("[{}:{}] 's owner: [{}:{}]", self->name, self->ID.snowflake, | ||||||
|   other_player->position = glm::vec3(1.f, 0.f, 0.f); |                    self_owner->name, self_owner->ID.snowflake); | ||||||
|   other_player->scale = glm::vec3(.02f); |       spdlog::info("[{}:{}] 's owner: [{}:{}]", other->name, | ||||||
|   other_player->colision = true; |                    other->ID.snowflake, other_owner->name, | ||||||
|   other_player->OnColision = [](veng::Model* self, veng::Model* other) { |                    other_owner->ID.snowflake); | ||||||
|     if (other->owner == self) return; |  | ||||||
|     spdlog::info("{} and {} is nearby.", (void*)self, (void*)other); |  | ||||||
|  |  | ||||||
|     spdlog::info("{} 's owner: {}", (void*)self, (void*)self->owner); |       other->colision = false; | ||||||
|     spdlog::info("{} 's owner: {}", (void*)other, (void*)other->owner); |       other->visible = false; | ||||||
|  |       other->shouldBeDestroyed = true; | ||||||
|  |     }; | ||||||
|  |     other_player->colision = true; | ||||||
|  |   } | ||||||
|  |  | ||||||
|     other->colision = false; |   std::shared_ptr<veng::Model> const camera_lag = | ||||||
|     other->visible = false; |       engine.SpawnLifedModel("", "camera_lag", -1); | ||||||
|     other->shouldBeDestroyed = true; |   { | ||||||
|   }; |     std::lock_guard lock(camera_lag->modding); | ||||||
|  |     camera_lag->colision = false; | ||||||
|  |     camera_lag->position = player->position; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   spdlog::info("other player addr: {}", (void*)other_player); |   std::shared_ptr<veng::Model> const background = | ||||||
|  |       engine.SpawnLifedModel("", "background", -1); | ||||||
|  |   { | ||||||
|  |     std::lock_guard lock(background->modding); | ||||||
|  |     background->colision = false; | ||||||
|  |     background->position = {background->position.x, background->position.y, | ||||||
|  |                             30.f}; | ||||||
|  |     background->scale *= 100; | ||||||
|  |     background->networkReplicated = false; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   veng::Model* const camera_lag = engine.SpawnLifedModel("", "camera_lag", -1); |   std::shared_ptr<veng::Model> const background0 = | ||||||
|   camera_lag->colision = false; |  | ||||||
|   camera_lag->position = player->position; |  | ||||||
|  |  | ||||||
|   veng::Model* const background = engine.SpawnLifedModel("", "background", -1); |  | ||||||
|   background->colision = false; |  | ||||||
|   background->position = {background->position.x, background->position.y, 30.f}; |  | ||||||
|   background->scale *= 100; |  | ||||||
|   background->networkReplicated = false; |  | ||||||
|  |  | ||||||
|   veng::Model* const background0 = |  | ||||||
|       engine.SpawnLifedModel("background", "background0", -1); |       engine.SpawnLifedModel("background", "background0", -1); | ||||||
|   background0->scale = background->scale; |   { | ||||||
|   background0->networkReplicated = false; |     std::lock_guard lock(background0->modding); | ||||||
|   veng::Model* const background1 = |     background0->scale = background->scale; | ||||||
|  |     background0->networkReplicated = false; | ||||||
|  |   } | ||||||
|  |   std::shared_ptr<veng::Model> const background1 = | ||||||
|       engine.SpawnLifedModel("background", "background1", -1); |       engine.SpawnLifedModel("background", "background1", -1); | ||||||
|   background1->scale = background->scale; |   { | ||||||
|   background1->networkReplicated = false; |     std::lock_guard lock(background1->modding); | ||||||
|   veng::Model* const background2 = |     background1->scale = background->scale; | ||||||
|  |     background1->networkReplicated = false; | ||||||
|  |   } | ||||||
|  |   std::shared_ptr<veng::Model> const background2 = | ||||||
|       engine.SpawnLifedModel("background", "background2", -1); |       engine.SpawnLifedModel("background", "background2", -1); | ||||||
|   background2->scale = background->scale; |   { | ||||||
|   background2->networkReplicated = false; |     std::lock_guard lock(background2->modding); | ||||||
|   veng::Model* const background3 = |     background2->scale = background->scale; | ||||||
|  |     background2->networkReplicated = false; | ||||||
|  |   } | ||||||
|  |   std::shared_ptr<veng::Model> const background3 = | ||||||
|       engine.SpawnLifedModel("background", "background3", -1); |       engine.SpawnLifedModel("background", "background3", -1); | ||||||
|   background3->scale = background->scale; |   { | ||||||
|   background3->networkReplicated = false; |     std::lock_guard lock(background3->modding); | ||||||
|  |     background3->scale = background->scale; | ||||||
|  |     background3->networkReplicated = false; | ||||||
|  |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -9,6 +9,7 @@ | |||||||
| #include "socket/wsa_manager.h" | #include "socket/wsa_manager.h" | ||||||
| #include "utils/log.h" | #include "utils/log.h" | ||||||
| #include "utils/snowflake.h" | #include "utils/snowflake.h" | ||||||
|  | #include "utils/utils.h" | ||||||
| #include "vulkan_engine/vulkan/engine.h" | #include "vulkan_engine/vulkan/engine.h" | ||||||
| #include "vulkan_engine/vulkan/graphics.h" | #include "vulkan_engine/vulkan/graphics.h" | ||||||
|  |  | ||||||
| @@ -28,32 +29,28 @@ std::int32_t main(std::int32_t argc, gsl::zstring* argv) { | |||||||
|  |  | ||||||
|   addr.set(AF_INET6, "::1", 9010); |   addr.set(AF_INET6, "::1", 9010); | ||||||
|  |  | ||||||
|   Network::TCPSocket TCPSock; |   std::shared_ptr<Network::TCPSocket> TCPSock = | ||||||
|   TCPSock.init(AF_INET6); |       std::make_shared<Network::TCPSocket>(); | ||||||
|   if (TCPSock.connect(addr) == INVALID_SOCKET) { |   TCPSock->init(AF_INET6); | ||||||
|  |   if (TCPSock->connect(addr) == INVALID_SOCKET) { | ||||||
|     spdlog::error("connect()"); |     spdlog::error("connect()"); | ||||||
|     std::exit(EXIT_FAILURE); |     std::exit(EXIT_FAILURE); | ||||||
|   } |   } | ||||||
|   iocp.registerTCPSocket(TCPSock, 16 * 1024); |   iocp.registerSocket(TCPSock); | ||||||
|  |  | ||||||
|  |   auto result = iocp.recv(TCPSock, 14); | ||||||
|  |   auto header_serialized = utils::CvtListToVector(result.get()); | ||||||
|  |  | ||||||
|   while (iocp.GetRecvedBytes(TCPSock.sock) < 6); |  | ||||||
|   std::vector<char> header_serialized(6); |  | ||||||
|   iocp.recv(TCPSock, header_serialized); |  | ||||||
|   Packet::Header header; |   Packet::Header header; | ||||||
|   header.Deserialize(header_serialized); |   header.Deserialize(header_serialized); | ||||||
|   while (iocp.GetRecvedBytes(TCPSock.sock) < header.body_length); |  | ||||||
|   std::vector<char> data(header.body_length); |  | ||||||
|   iocp.recv(TCPSock, data); |  | ||||||
|   ::memcpy(&CLIENTID, data.data(), 1); //id 받기 |  | ||||||
|  |  | ||||||
|   header.opcode = Packet::Opcode::CLIENTID; |   result = iocp.recv(TCPSock, header.body_length); | ||||||
|   header.body_length = 0; |   std::vector<char> data = utils::CvtListToVector(result.get()); | ||||||
|   header_serialized = header.Serialize(); |   ::memcpy(&CLIENTID, data.data(), 1);  // id 받기 | ||||||
|   iocp.send(TCPSock, header_serialized); |  | ||||||
|  |  | ||||||
|   const veng::GlfwInitialization _glfw; |   const veng::GlfwInitialization _glfw; | ||||||
|  |  | ||||||
|   veng::Window window("Vulkan Engine", {800, 600}); |   veng::Window window("Asteroid", {800, 600}); | ||||||
|   window.TryMoveToMonitor(0); |   window.TryMoveToMonitor(0); | ||||||
|  |  | ||||||
|   veng::Graphics graphics(&window); |   veng::Graphics graphics(&window); | ||||||
| @@ -69,11 +66,17 @@ std::int32_t main(std::int32_t argc, gsl::zstring* argv) { | |||||||
|  |  | ||||||
|   engine.init(); |   engine.init(); | ||||||
|  |  | ||||||
|  |   tp.enqueueJob( | ||||||
|  |       [engine = &engine, TCPSock](utils::ThreadPool* tp, std::uint32_t __) { | ||||||
|  |         engine->ResponseToServerAndRefresh(TCPSock); | ||||||
|  |       }, | ||||||
|  |       0); | ||||||
|  |  | ||||||
|   while (!window.ShouldClose()) { |   while (!window.ShouldClose()) { | ||||||
|     glfwPollEvents(); |     glfwPollEvents(); | ||||||
|  |  | ||||||
|     engine.Update(); |     engine.Update(); | ||||||
|     engine.NetUpdate(std::make_shared<Network::Socket>(TCPSock)); |     engine.NetUpdate(TCPSock); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   return EXIT_SUCCESS; |   return EXIT_SUCCESS; | ||||||
|   | |||||||
| @@ -5,15 +5,26 @@ | |||||||
| void Tick(veng::Engine& engine, std::float_t delta_time) { | void Tick(veng::Engine& engine, std::float_t delta_time) { | ||||||
|   static std::float_t bullet_cooldown = 0.f; |   static std::float_t bullet_cooldown = 0.f; | ||||||
|  |  | ||||||
|   veng::Model* const player = engine.GetSpawnedObject("player"); |   std::shared_ptr<veng::Model> const player = engine.GetSpawnedObject("player"); | ||||||
|   veng::Model* const player_flame = engine.GetSpawnedObject("player_flame"); |   std::shared_ptr<veng::Model> const player_flame = engine.GetSpawnedObject("player_flame"); | ||||||
|   veng::Model* const camera_lag = engine.GetSpawnedObject("camera_lag"); |   std::shared_ptr<veng::Model> const camera_lag = engine.GetSpawnedObject("camera_lag"); | ||||||
|  |  | ||||||
|   veng::Model* const background = engine.GetSpawnedObject("background"); |   std::shared_ptr<veng::Model> const background = engine.GetSpawnedObject("background"); | ||||||
|   veng::Model* const background0 = engine.GetSpawnedObject("background0"); |   std::shared_ptr<veng::Model> const background0 = engine.GetSpawnedObject("background0"); | ||||||
|   veng::Model* const background1 = engine.GetSpawnedObject("background1"); |   std::shared_ptr<veng::Model> const background1 = engine.GetSpawnedObject("background1"); | ||||||
|   veng::Model* const background2 = engine.GetSpawnedObject("background2"); |   std::shared_ptr<veng::Model> const background2 = engine.GetSpawnedObject("background2"); | ||||||
|   veng::Model* const background3 = engine.GetSpawnedObject("background3"); |   std::shared_ptr<veng::Model> const background3 = engine.GetSpawnedObject("background3"); | ||||||
|  |  | ||||||
|  |   std::lock_guard<std::mutex> lock[] = { | ||||||
|  |       std::lock_guard<std::mutex>(player->modding), | ||||||
|  |       std::lock_guard<std::mutex>(player_flame->modding), | ||||||
|  |       std::lock_guard<std::mutex>(camera_lag->modding), | ||||||
|  |       std::lock_guard<std::mutex>(background->modding), | ||||||
|  |       std::lock_guard<std::mutex>(background0->modding), | ||||||
|  |       std::lock_guard<std::mutex>(background1->modding), | ||||||
|  |       std::lock_guard<std::mutex>(background2->modding), | ||||||
|  |       std::lock_guard<std::mutex>(background3->modding) | ||||||
|  |   }; | ||||||
|  |  | ||||||
|   glm::vec3 forward = player->rotation * glm::vec3(0, 1, 0); |   glm::vec3 forward = player->rotation * glm::vec3(0, 1, 0); | ||||||
|   glm::vec3 right = player->rotation * glm::vec3(1, 0, 0); |   glm::vec3 right = player->rotation * glm::vec3(1, 0, 0); | ||||||
| @@ -42,14 +53,25 @@ void Tick(veng::Engine& engine, std::float_t delta_time) { | |||||||
|   if (glfwGetKey(engine.vulkan_graphics->window->GetHandle(), GLFW_KEY_W) == |   if (glfwGetKey(engine.vulkan_graphics->window->GetHandle(), GLFW_KEY_W) == | ||||||
|       GLFW_PRESS) { |       GLFW_PRESS) { | ||||||
|     player->linear_acceleration = glm::normalize(forward) * 10.f; |     player->linear_acceleration = glm::normalize(forward) * 10.f; | ||||||
|  |     player_flame->linear_velocity = player->linear_velocity; | ||||||
|  |     player_flame->position = player->position; | ||||||
|  |     player_flame->angular_velocity = player->angular_velocity; | ||||||
|  |     player_flame->rotation = player->rotation; | ||||||
|     player_flame->visible = true; |     player_flame->visible = true; | ||||||
|     player->needsUpdate = true; |  | ||||||
|     w_laststate = true; |     if (!w_laststate) { | ||||||
|  |       player->needsUpdate = true; | ||||||
|  |       player_flame->needsUpdate = true; | ||||||
|  |       player->updateRedundantCount = 0; | ||||||
|  |       w_laststate = true; | ||||||
|  |     } | ||||||
|   } else { |   } else { | ||||||
|     player->linear_acceleration = forward * .0f; |     player->linear_acceleration = forward * .0f; | ||||||
|     player_flame->visible = false; |     player_flame->visible = false; | ||||||
|     if (w_laststate) { |     if (w_laststate) { | ||||||
|       player->needsUpdate = true; |       player->needsUpdate = true; | ||||||
|  |       player_flame->needsUpdate = true; | ||||||
|  |       player->updateRedundantCount = 0; | ||||||
|       w_laststate = false; |       w_laststate = false; | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -63,38 +85,69 @@ void Tick(veng::Engine& engine, std::float_t delta_time) { | |||||||
|       bullet_cooldown -= delta_time; |       bullet_cooldown -= delta_time; | ||||||
|     } else { |     } else { | ||||||
|       bullet_cooldown = .2f; |       bullet_cooldown = .2f; | ||||||
|       veng::Model* const bullet = |       std::shared_ptr<veng::Model> const bullet = | ||||||
|           engine.SpawnLifedModel("bullet", "bullet", 10.f); |           engine.SpawnLifedModel("bullet", "bullet", 10.f); | ||||||
|       bullet->linear_velocity = player->linear_velocity + forward * 10.f; |       bullet->linear_velocity = player->linear_velocity + forward * 10.f; | ||||||
|       bullet->position = player->position + forward * player->scale.x * 10.f; |       bullet->position = player->position + forward * player->scale.x * 10.f; | ||||||
|       bullet->owner = player; |       bullet->owner = player; | ||||||
|       bullet->scale = player->scale; |       bullet->scale = player->scale; | ||||||
|       bullet->colision = true; |       bullet->colision = true; | ||||||
|  |       bullet->OnColision = [](utils::ThreadPool* thread_pool, | ||||||
|  |                               std::shared_ptr<veng::Model> self, | ||||||
|  |                               std::shared_ptr<veng::Model> other) { | ||||||
|  |         auto self_owner = self->owner.lock(); | ||||||
|  |         auto other_owner = other->owner.lock(); | ||||||
|  |         if (other_owner == nullptr || self_owner == nullptr) return; | ||||||
|  |         if (other_owner->ID == self->ID) return; | ||||||
|  |         spdlog::info("[{}:{}] and [{}:{}] is nearby.", self->name, | ||||||
|  |                      self->ID.snowflake, other->name, other->ID.snowflake); | ||||||
|  |  | ||||||
|  |         spdlog::info("[{}:{}] 's owner: [{}:{}]", self->name, | ||||||
|  |                      self->ID.snowflake, self_owner->name, | ||||||
|  |                      self_owner->ID.snowflake); | ||||||
|  |         spdlog::info("[{}:{}] 's owner: [{}:{}]", other->name, | ||||||
|  |                      other->ID.snowflake, other_owner->name, | ||||||
|  |                      other_owner->ID.snowflake); | ||||||
|  |  | ||||||
|  |         other->colision = false; | ||||||
|  |         other->visible = false; | ||||||
|  |         other->shouldBeDestroyed = true; | ||||||
|  |       }; | ||||||
|       bullet->networkReplicated = true; |       bullet->networkReplicated = true; | ||||||
|       bullet->needsUpdate = true; |       bullet->needsUpdate = true; | ||||||
|  |  | ||||||
|       spdlog::info("bullet address: {}", (void*)bullet); |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static bool ad_laststate = false; |   static bool ad_laststate = false; | ||||||
|  |   right = player->rotation * glm::vec3(0, 0, 1); | ||||||
|   if (glfwGetKey(engine.vulkan_graphics->window->GetHandle(), GLFW_KEY_A) == |   if (glfwGetKey(engine.vulkan_graphics->window->GetHandle(), GLFW_KEY_A) == | ||||||
|       GLFW_PRESS) { |       GLFW_PRESS) { | ||||||
|     right = player->rotation * glm::vec3(0, 0, 1); |  | ||||||
|     player->angular_velocity = right * 6.f; |     player->angular_velocity = right * 6.f; | ||||||
|     player->needsUpdate = true; |     if (!ad_laststate) { | ||||||
|     ad_laststate = true; |       player->needsUpdate = true; | ||||||
|   } else if (glfwGetKey(engine.vulkan_graphics->window->GetHandle(), |       player->updateRedundantCount = 1; | ||||||
|  |       ad_laststate = true; | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   if (glfwGetKey(engine.vulkan_graphics->window->GetHandle(), | ||||||
|                         GLFW_KEY_D) == GLFW_PRESS) { |                         GLFW_KEY_D) == GLFW_PRESS) { | ||||||
|     right = player->rotation * glm::vec3(0, 0, 1); |  | ||||||
|     player->angular_velocity = right * -6.f; |     player->angular_velocity = right * -6.f; | ||||||
|     player->needsUpdate = true; |     if (!ad_laststate) { | ||||||
|     ad_laststate = true; |       player->needsUpdate = true; | ||||||
|   } else { |       player->updateRedundantCount = 1; | ||||||
|     right = player->rotation * glm::vec3(0, 0, 1); |       ad_laststate = true; | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   if (glfwGetKey(engine.vulkan_graphics->window->GetHandle(), GLFW_KEY_A) == | ||||||
|  |           GLFW_RELEASE && | ||||||
|  |       glfwGetKey(engine.vulkan_graphics->window->GetHandle(), GLFW_KEY_D) == | ||||||
|  |           GLFW_RELEASE) { | ||||||
|     player->angular_velocity = right * 0.f; |     player->angular_velocity = right * 0.f; | ||||||
|     if (ad_laststate) { |     if (ad_laststate) { | ||||||
|       player->needsUpdate = true; |       player->needsUpdate = true; | ||||||
|  |       player->updateRedundantCount = 2; | ||||||
|       ad_laststate = false; |       ad_laststate = false; | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -48,6 +48,14 @@ FetchContent_Declare( | |||||||
| ) | ) | ||||||
| FetchContent_MakeAvailable(ASSIMP) | FetchContent_MakeAvailable(ASSIMP) | ||||||
|  |  | ||||||
|  | FetchContent_Declare( | ||||||
|  |     JSONCPP | ||||||
|  |     GIT_REPOSITORY "https://github.com/open-source-parsers/jsoncpp.git" | ||||||
|  |     GIT_TAG "1.9.6" | ||||||
|  |     GIT_SHALLOW ON | ||||||
|  | ) | ||||||
|  | FetchContent_MakeAvailable(JSONCPP) | ||||||
|  |  | ||||||
| file(GLOB_RECURSE Sources CONFIGURE_DEPENDS | file(GLOB_RECURSE Sources CONFIGURE_DEPENDS | ||||||
|     "${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp" |     "${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp" | ||||||
| ) | ) | ||||||
| @@ -59,6 +67,7 @@ target_link_libraries(${PROJECT_NAME} PRIVATE glfw) | |||||||
| target_link_libraries(${PROJECT_NAME} PRIVATE Microsoft.GSL::GSL) | target_link_libraries(${PROJECT_NAME} PRIVATE Microsoft.GSL::GSL) | ||||||
| target_link_libraries(${PROJECT_NAME} PRIVATE spdlog) | target_link_libraries(${PROJECT_NAME} PRIVATE spdlog) | ||||||
| target_link_libraries(${PROJECT_NAME} PRIVATE assimp::assimp) | target_link_libraries(${PROJECT_NAME} PRIVATE assimp::assimp) | ||||||
|  | target_link_libraries(${PROJECT_NAME} PRIVATE jsoncpp_static) | ||||||
|  |  | ||||||
| if(WIN32) | if(WIN32) | ||||||
|     target_link_libraries(${PROJECT_NAME} PRIVATE ws2_32) |     target_link_libraries(${PROJECT_NAME} PRIVATE ws2_32) | ||||||
| @@ -89,4 +98,18 @@ add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD | |||||||
|     "$<TARGET_FILE_DIR:spdlog>" |     "$<TARGET_FILE_DIR:spdlog>" | ||||||
|     "$<TARGET_FILE_DIR:${PROJECT_NAME}>" |     "$<TARGET_FILE_DIR:${PROJECT_NAME}>" | ||||||
|     COMMENT "Copying spdlog library files and symlinks to output directory" |     COMMENT "Copying spdlog library files and symlinks to output directory" | ||||||
|  | ) | ||||||
|  |  | ||||||
|  | add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD | ||||||
|  |     COMMAND ${CMAKE_COMMAND} -E copy_if_different | ||||||
|  |     "$<TARGET_FILE:jsoncpp_static>" | ||||||
|  |     "$<TARGET_FILE_DIR:${PROJECT_NAME}>" | ||||||
|  |     COMMENT "Copying jsoncpp DLL/so to output directory" | ||||||
|  | ) | ||||||
|  |  | ||||||
|  | add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD | ||||||
|  |     COMMAND ${CMAKE_COMMAND} -E copy_directory | ||||||
|  |     "$<TARGET_FILE_DIR:jsoncpp_static>" | ||||||
|  |     "$<TARGET_FILE_DIR:${PROJECT_NAME}>" | ||||||
|  |     COMMENT "Copying jsoncpp library files and symlinks to output directory" | ||||||
| ) | ) | ||||||
| @@ -8,45 +8,36 @@ | |||||||
| #include "socket/wsa_manager.h" | #include "socket/wsa_manager.h" | ||||||
| #include "utils/log.h" | #include "utils/log.h" | ||||||
| #include "utils/snowflake.h" | #include "utils/snowflake.h" | ||||||
|  | #include "utils/utils.h" | ||||||
| #include "vulkan_engine/asset/object/model.h" | #include "vulkan_engine/asset/object/model.h" | ||||||
|  |  | ||||||
| #define LISTENIP "::" | #define LISTENIP "::" | ||||||
| #define LISTENPORT 9010 | #define LISTENPORT 9010 | ||||||
|  | #define TICKRATE 60 | ||||||
|  | constexpr double TICKDELAY = (1 / TICKRATE); | ||||||
|  |  | ||||||
| std::uint8_t CLIENTID = 0; | std::uint8_t CLIENTID = 0; | ||||||
|  |  | ||||||
| std::unordered_map<utils::Snowflake, veng::Model> MODELS; | std::unordered_map<utils::Snowflake, veng::Model> MODELS; | ||||||
| std::mutex MODELS_MUTEX; | std::mutex MODELS_MUTEX; | ||||||
| std::vector<std::pair<Network::TCPSocket, double>> CLIENTS; | std::list<std::shared_ptr<Network::Socket>> CLIENTS; | ||||||
| std::mutex CLIENTS_MUTEX; | std::mutex CLIENTS_MUTEX; | ||||||
|  |  | ||||||
| void recv_fully(Network::IOCP* iocp, Network::TCPSocket& sock, |  | ||||||
|                 std::vector<char>& buffer) { |  | ||||||
|   size_t total_received = 0; |  | ||||||
|   size_t expected = buffer.size(); |  | ||||||
|  |  | ||||||
|   while (total_received < expected) { |  | ||||||
|     if (total_received != 0) |  | ||||||
|       Sleep(100);  // 너무 빨리 재시도해서 큐가 채워질 틈이 없는 듯? |  | ||||||
|     if (sock.sock == 0) return; |  | ||||||
|     std::vector<char> temp(expected - total_received); |  | ||||||
|  |  | ||||||
|     size_t received = iocp->recv(sock, temp); |  | ||||||
|  |  | ||||||
|     std::copy(temp.begin(), temp.begin() + received, |  | ||||||
|               buffer.begin() + total_received); |  | ||||||
|     total_received += received; |  | ||||||
|   } |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void EchoClient(utils::ThreadPool* tp, Network::IOCP* iocp, | void EchoClient(utils::ThreadPool* tp, Network::IOCP* iocp, | ||||||
|                 Network::TCPSocket* NewSock, Network::Address NewAddr) { |                 std::shared_ptr<Network::Socket> NewSock, | ||||||
|  |                 Network::Address NewAddr) { | ||||||
|   if (NewSock->sock == 0) return; |   if (NewSock->sock == 0) return; | ||||||
|   std::vector<char> recv_data(6); |   std::future<std::list<char>> result; | ||||||
|   recv_fully(iocp, *NewSock, recv_data); |  | ||||||
|   Packet::Header header; |   Packet::Header header; | ||||||
|  |   std::vector<char> recv_data; | ||||||
|  |  | ||||||
|  |   result = iocp->recv(NewSock, 14); | ||||||
|  |   recv_data = utils::CvtListToVector(result.get()); | ||||||
|  |  | ||||||
|   header.Deserialize(recv_data); |   header.Deserialize(recv_data); | ||||||
|   recv_data.resize(header.body_length); |  | ||||||
|   recv_fully(iocp, *NewSock, recv_data); |   result = iocp->recv(NewSock, header.body_length); | ||||||
|  |   recv_data = utils::CvtListToVector(result.get()); | ||||||
|  |  | ||||||
|   switch (header.opcode) { |   switch (header.opcode) { | ||||||
|     case Packet::Opcode::UPDATEMODEL: { |     case Packet::Opcode::UPDATEMODEL: { | ||||||
| @@ -68,24 +59,36 @@ void EchoClient(utils::ThreadPool* tp, Network::IOCP* iocp, | |||||||
| } | } | ||||||
|  |  | ||||||
| void ClientRefresher(utils::ThreadPool* tp, Network::IOCP* iocp) { | void ClientRefresher(utils::ThreadPool* tp, Network::IOCP* iocp) { | ||||||
|   static auto last_all_updated = glfwGetTime(); |   static double last_all_updated; | ||||||
|   static auto last_frame_time_ = glfwGetTime(); |   static double last_frame_time_; | ||||||
|   auto current_time = glfwGetTime(); |   auto current_time = glfwGetTime(); | ||||||
|   bool needs_all_update = false; |   bool needs_all_update = false; | ||||||
|   if (current_time - last_all_updated >= 100) { |   if (current_time - last_all_updated >= TICKDELAY) { | ||||||
|     needs_all_update = true; |     needs_all_update = true; | ||||||
|     last_all_updated = glfwGetTime(); |     last_all_updated = glfwGetTime(); | ||||||
|   } |   } | ||||||
|   auto delta_time = current_time - last_frame_time_; |   auto delta_time = current_time - last_frame_time_; | ||||||
|   last_frame_time_ = current_time; |   last_frame_time_ = current_time; | ||||||
|  |  | ||||||
|  |   CLIENTS_MUTEX.lock(); | ||||||
|   for (auto it = CLIENTS.begin(); it != CLIENTS.end();) { |   for (auto it = CLIENTS.begin(); it != CLIENTS.end();) { | ||||||
|     if (it->first.sock == 0) { |     if (*it == nullptr || it->get()->sock == 0) { | ||||||
|       it = CLIENTS.erase(it); |       it = CLIENTS.erase(it); | ||||||
|     } else { |     } else { | ||||||
|       ++it; |       ++it; | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |   CLIENTS_MUTEX.unlock(); | ||||||
|  |  | ||||||
|  |   for (auto it = MODELS.begin(); it != MODELS.end();) { | ||||||
|  |     auto& model = it->second; | ||||||
|  |  | ||||||
|  |     if (model.shouldBeDestroyed) { | ||||||
|  |       it = MODELS.erase(it); | ||||||
|  |       continue; | ||||||
|  |     } | ||||||
|  |     ++it; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   for (auto it = MODELS.begin(); it != MODELS.end();) { |   for (auto it = MODELS.begin(); it != MODELS.end();) { | ||||||
|     auto& model = it->second; |     auto& model = it->second; | ||||||
| @@ -97,12 +100,7 @@ void ClientRefresher(utils::ThreadPool* tp, Network::IOCP* iocp) { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     if (model.lifespan <= 0.f) { |     if (model.lifespan <= 0.f) { | ||||||
|       it = MODELS.erase(it); |       it->second.shouldBeDestroyed = true; | ||||||
|       continue; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     if (model.shouldBeDestroyed) { |  | ||||||
|       it = MODELS.erase(it); |  | ||||||
|       continue; |       continue; | ||||||
|     } |     } | ||||||
|  |  | ||||||
| @@ -110,31 +108,42 @@ void ClientRefresher(utils::ThreadPool* tp, Network::IOCP* iocp) { | |||||||
|     ++it; |     ++it; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   for (auto& client : CLIENTS) { |   CLIENTS_MUTEX.lock(); | ||||||
|     if (client.first.sock == 0) continue; |   for (auto& model : MODELS) { | ||||||
|     for (auto& model : MODELS) { |     if (model.second.name == "camera_lag") continue; | ||||||
|       if (model.second.name == "camera_lag") continue; |     model.second.Update(delta_time); | ||||||
|  |     for (auto& client : CLIENTS) { | ||||||
|  |       if (client->sock == 0) continue; | ||||||
|       std::vector<char> send_data; |       std::vector<char> send_data; | ||||||
|       model.second.Update(delta_time + (client.second / 2)); |  | ||||||
|       auto model_serialized = model.second.Serialize(); |       auto model_serialized = model.second.Serialize(); | ||||||
|       Packet::Header header; |       Packet::Header header; | ||||||
|       header.opcode = Packet::Opcode::UPDATEMODEL; |  | ||||||
|  |       if (model.second.shouldBeDestroyed) { | ||||||
|  |         header.opcode = Packet::Opcode::DESPAWNMODEL; | ||||||
|  |       } else { | ||||||
|  |         header.opcode = Packet::Opcode::UPDATEMODEL; | ||||||
|  |       } | ||||||
|  |  | ||||||
|  |       header.timestamp = glfwGetTime(); | ||||||
|       header.body_length = model_serialized.size(); |       header.body_length = model_serialized.size(); | ||||||
|       auto header_serialized = header.Serialize(); |       auto header_serialized = header.Serialize(); | ||||||
|       send_data.insert(send_data.end(), header_serialized.begin(), |       send_data.insert(send_data.end(), header_serialized.begin(), | ||||||
|                        header_serialized.end()); |                        header_serialized.end()); | ||||||
|       send_data.insert(send_data.end(), model_serialized.begin(), |       send_data.insert(send_data.end(), model_serialized.begin(), | ||||||
|                        model_serialized.end()); |                        model_serialized.end()); | ||||||
|       if (!model.second.needsUpdate && !needs_all_update) { |       if (!model.second.needsUpdate && !needs_all_update && | ||||||
|  |           !model.second.shouldBeDestroyed) { | ||||||
|         continue; |         continue; | ||||||
|       } |       } | ||||||
|       model.second.needsUpdate = false; |       model.second.needsUpdate = false; | ||||||
|       if (client.first.send(send_data.data(), send_data.size(), 0) == -1) { |       if (iocp->send(client, send_data) == -1) { | ||||||
|         client.first.sock = 0; |         client->sock = 0; | ||||||
|       } |       } | ||||||
|       spdlog::info("updated: {}", model.second.name); |       // spdlog::debug("server-side updated : [{}:{}]", model.second.name, | ||||||
|  |       // model.second.ID.snowflake); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |   CLIENTS_MUTEX.unlock(); | ||||||
|  |  | ||||||
|   tp->enqueueJob(ClientRefresher, iocp); |   tp->enqueueJob(ClientRefresher, iocp); | ||||||
| } | } | ||||||
| @@ -154,15 +163,14 @@ int main(int argc, char* argv[]) { | |||||||
|  |  | ||||||
|   addr.set(AF_INET6, "::", 9010); |   addr.set(AF_INET6, "::", 9010); | ||||||
|  |  | ||||||
|   Network::Socket* sock; |   std::shared_ptr<Network::TCPSocket> TCPSock = | ||||||
|   Network::TCPSocket TCPSock; |       std::make_shared<Network::TCPSocket>(); | ||||||
|   TCPSock.init(AF_INET6); |   TCPSock->init(AF_INET6); | ||||||
|   sock = &TCPSock; |   if (TCPSock->bind(addr) == INVALID_SOCKET) { | ||||||
|   if (TCPSock.bind(addr) == INVALID_SOCKET) { |  | ||||||
|     spdlog::error("bind()"); |     spdlog::error("bind()"); | ||||||
|     std::exit(EXIT_FAILURE); |     std::exit(EXIT_FAILURE); | ||||||
|   } |   } | ||||||
|   if (TCPSock.listen(SOMAXCONN) == INVALID_SOCKET) { |   if (TCPSock->listen(SOMAXCONN) == INVALID_SOCKET) { | ||||||
|     spdlog::error("listen()"); |     spdlog::error("listen()"); | ||||||
|     std::exit(EXIT_FAILURE); |     std::exit(EXIT_FAILURE); | ||||||
|   } |   } | ||||||
| @@ -170,32 +178,31 @@ int main(int argc, char* argv[]) { | |||||||
|   tp.enqueueJob(ClientRefresher, &iocp); |   tp.enqueueJob(ClientRefresher, &iocp); | ||||||
|  |  | ||||||
|   while (true) { |   while (true) { | ||||||
|     Network::TCPSocket NewSock; |     std::shared_ptr<Network::TCPSocket> NewSock; | ||||||
|     Network::Address NewAddr; |     Network::Address NewAddr = addr; | ||||||
|     NewAddr.length = addr.length; |  | ||||||
|     spdlog::info("Waiting for connection"); |     spdlog::info("Waiting for connection"); | ||||||
|     TCPSock.accept(NewSock, NewAddr); |     TCPSock->accept(NewSock, NewAddr); | ||||||
|  |  | ||||||
|     iocp.registerTCPSocket(NewSock, 16 * 1024); |     iocp.registerSocket(NewSock); | ||||||
|  |  | ||||||
|     Packet::Header header; |     Packet::Header header; | ||||||
|  |     std::vector<char> packet; | ||||||
|  |  | ||||||
|     header.opcode = Packet::Opcode::CLIENTID; |     header.opcode = Packet::Opcode::CLIENTID; | ||||||
|     header.body_length = 9; |     header.timestamp = glfwGetTime(); | ||||||
|     auto packet = header.Serialize(); |     header.body_length = 1; | ||||||
|     packet.resize(packet.size() + 9); |     packet = header.Serialize(); | ||||||
|  |     packet.resize(packet.size() + 1); | ||||||
|  |  | ||||||
|     std::lock_guard lock(CLIENTS_MUTEX); |     std::lock_guard lock(CLIENTS_MUTEX); | ||||||
|     std::uint8_t client_id = CLIENTS.size() - 1; |     std::uint8_t client_id = (std::uint8_t)(CLIENTS.size() - 1); | ||||||
|     ::memcpy(packet.data() + 6, &client_id, 1); |     ::memcpy(packet.data() + 14, &client_id, 1); | ||||||
|  |  | ||||||
|     std::double_t timestamp = glfwGetTime(); |  | ||||||
|  |  | ||||||
|     ::memcpy(packet.data() + 7, ×tamp, 8); |  | ||||||
|     iocp.send(NewSock, packet); |     iocp.send(NewSock, packet); | ||||||
|     std::vector<char> header_buf(6); |  | ||||||
|     recv_fully(&iocp, NewSock, header_buf); |  | ||||||
|     auto ping = glfwGetTime() - timestamp; |  | ||||||
|     CLIENTS.emplace_back(std::move(NewSock), ping); |  | ||||||
|  |  | ||||||
|     tp.enqueueJob(EchoClient, &iocp, &CLIENTS.back().first, NewAddr); |     auto ping = glfwGetTime() - header.timestamp; | ||||||
|  |     CLIENTS.push_back(NewSock); | ||||||
|  |  | ||||||
|  |     tp.enqueueJob(EchoClient, &iocp, NewSock, NewAddr); | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -4,50 +4,6 @@ | |||||||
|  |  | ||||||
| namespace Network { | namespace Network { | ||||||
|  |  | ||||||
| //void Address::set(int type, gsl::czstring presentationAddr, |  | ||||||
| //                  std::uint16_t port) { |  | ||||||
| //  zeroFill(); |  | ||||||
| //  setType(type); |  | ||||||
| // |  | ||||||
| //  if (type == AF_INET) { |  | ||||||
| //    ::inet_pton(AF_INET, presentationAddr, &addr_in.sin_addr); |  | ||||||
| //    addr_in.sin_port = htons(port); |  | ||||||
| //  } else if (type == AF_INET6) { |  | ||||||
| //    ::inet_pton(AF_INET6, presentationAddr, &addr_in6.sin6_addr); |  | ||||||
| //    addr_in6.sin6_port = htons(port); |  | ||||||
| //  } |  | ||||||
| // |  | ||||||
| //  BIO_ADDRINFO* res; |  | ||||||
| //  if (!BIO_lookup_ex(presentationAddr, std::to_string(port).c_str(), |  | ||||||
| //                     BIO_LOOKUP_CLIENT, type, SOCK_DGRAM, 0, &res)) { |  | ||||||
| //    ::BIO_ADDRINFO_free(res); |  | ||||||
| //    throw std::runtime_error("can't resolve address"); |  | ||||||
| //  } |  | ||||||
| // |  | ||||||
| //  int sock = -1; |  | ||||||
| //  for (const BIO_ADDRINFO* ai = res; ai != nullptr; |  | ||||||
| //       ai = ::BIO_ADDRINFO_next(ai)) { |  | ||||||
| //    sock = ::BIO_socket(BIO_ADDRINFO_family(ai), type, 0, 0); |  | ||||||
| //    if (sock == -1) |  | ||||||
| //      continue; |  | ||||||
| //    else { |  | ||||||
| //      auto bio_addr = ::BIO_ADDRINFO_address(ai); |  | ||||||
| //      BIO_ADDR_rawaddress(bio_addr, &addr, (unsigned long long*)&length); |  | ||||||
| //      bio_addr_info = ::BIO_ADDR_dup(bio_addr); |  | ||||||
| // |  | ||||||
| //      break; |  | ||||||
| //    } |  | ||||||
| //  } |  | ||||||
| // |  | ||||||
| //  if (sock != -1) |  | ||||||
| //    ::close(sock); |  | ||||||
| // |  | ||||||
| //  ::BIO_ADDRINFO_free(res); |  | ||||||
| // |  | ||||||
| //  addr_in.sin_family = type; |  | ||||||
| //  addr_in.sin_port = htons(port); |  | ||||||
| //} |  | ||||||
|  |  | ||||||
| Address::Address() { zeroFill(); } | Address::Address() { zeroFill(); } | ||||||
|  |  | ||||||
| Address::Address(int type, gsl::czstring presentationAddr, std::uint16_t port) { | Address::Address(int type, gsl::czstring presentationAddr, std::uint16_t port) { | ||||||
| @@ -58,19 +14,18 @@ void Address::zeroFill() { memset(&addr_in6, 0, sizeof(addr_in6)); } | |||||||
|  |  | ||||||
| void Address::set(int type, gsl::czstring presentationAddr, | void Address::set(int type, gsl::czstring presentationAddr, | ||||||
|                   std::uint16_t port) { |                   std::uint16_t port) { | ||||||
|   zeroFill(); |   setType(type); | ||||||
|  |  | ||||||
|   if (type == AF_INET) { |   if (type == AF_INET) { | ||||||
|     addr_in.sin_family = AF_INET; |     addr_in.sin_family = AF_INET; | ||||||
|     ::inet_pton(AF_INET, presentationAddr, &addr_in.sin_addr); |     ::inet_pton(AF_INET, presentationAddr, &addr_in.sin_addr); | ||||||
|     addr_in.sin_port = htons(port); |     addr_in.sin_port = htons(port); | ||||||
|     length = sizeof(sockaddr_in); |  | ||||||
|   } else if (type == AF_INET6) { |   } else if (type == AF_INET6) { | ||||||
|     addr_in6.sin6_family = AF_INET6; |     addr_in6.sin6_family = AF_INET6; | ||||||
|     ::inet_pton(AF_INET6, presentationAddr, &addr_in6.sin6_addr); |     ::inet_pton(AF_INET6, presentationAddr, &addr_in6.sin6_addr); | ||||||
|     addr_in6.sin6_port = htons(port); |     addr_in6.sin6_port = htons(port); | ||||||
|     length = sizeof(sockaddr_in6); |  | ||||||
|   } |   } | ||||||
|  |   family = type; | ||||||
| } | } | ||||||
|  |  | ||||||
| void Address::setType(int type) { | void Address::setType(int type) { | ||||||
| @@ -87,12 +42,12 @@ Address::operator std::string() { | |||||||
|  |  | ||||||
|   if (!port) return std::string(); |   if (!port) return std::string(); | ||||||
|  |  | ||||||
|   if (length == sizeof(addr_in)) { |   if (family == AF_INET) { | ||||||
|     char addrStr[INET_ADDRSTRLEN]; |     char addrStr[INET_ADDRSTRLEN]; | ||||||
|     ::inet_ntop(AF_INET, &addr_in.sin_addr, addrStr, sizeof(addrStr)); |     ::inet_ntop(AF_INET, &addr_in.sin_addr, addrStr, sizeof(addrStr)); | ||||||
|  |  | ||||||
|     return std::format("{}:{}", addrStr, port.value()); |     return std::format("{}:{}", addrStr, port.value()); | ||||||
|   } else if (length == sizeof(addr_in6)) { |   } else if (family == AF_INET6) { | ||||||
|     char addrStr[INET6_ADDRSTRLEN]; |     char addrStr[INET6_ADDRSTRLEN]; | ||||||
|     ::inet_ntop(AF_INET6, &addr_in6.sin6_addr, addrStr, sizeof(addrStr)); |     ::inet_ntop(AF_INET6, &addr_in6.sin6_addr, addrStr, sizeof(addrStr)); | ||||||
|  |  | ||||||
|   | |||||||
| @@ -4,7 +4,7 @@ | |||||||
|  |  | ||||||
| namespace Network { | namespace Network { | ||||||
|  |  | ||||||
| IOCP::IOCP() { | IOCP::IOCP() : IOCPThread_(nullptr), proto_(SessionProtocol::TCP) { | ||||||
|   gen_ = std::mt19937(rd_()); |   gen_ = std::mt19937(rd_()); | ||||||
|   jitterDist_ = std::uniform_int_distribution<int>(-10, 10); |   jitterDist_ = std::uniform_int_distribution<int>(-10, 10); | ||||||
| } | } | ||||||
| @@ -40,22 +40,86 @@ void IOCP::destruct() { | |||||||
| #endif | #endif | ||||||
| } | } | ||||||
|  |  | ||||||
| void IOCP::registerTCPSocket(Socket& sock, std::uint32_t bufsize) { | void IOCP::registerSocket(std::shared_ptr<Socket> sock) { | ||||||
| #ifdef _WIN32 | #ifdef _WIN32 | ||||||
|   HANDLE returnData = ::CreateIoCompletionPort((HANDLE)sock.sock, |   HANDLE returnData = ::CreateIoCompletionPort((HANDLE)sock->sock, | ||||||
|                                                completionPort_, sock.sock, 0); |                                                completionPort_, sock->sock, 0); | ||||||
|   if (returnData == 0) completionPort_ = returnData; |   if (returnData == 0) completionPort_ = returnData; | ||||||
|  | #endif | ||||||
|  | } | ||||||
|  |  | ||||||
|   IOCPPASSINDATA* recv_data = new IOCPPASSINDATA(bufsize); | std::future<std::vector<char>> IOCP::recvFull(std::shared_ptr<Socket> sock, | ||||||
|   recv_data->event = IOCPEVENT::READ; |                                               std::uint32_t bufsize) { | ||||||
|   recv_data->socket = std::make_shared<Socket>(sock); |   auto promise = std::make_shared<std::promise<std::vector<char>>>(); | ||||||
|   recv_data->IOCPInstance = this; |   auto future = promise->get_future(); | ||||||
|   DWORD recvbytes = 0, flags = 0; |  | ||||||
|  |   auto buffer = std::make_shared<std::vector<char>>(); | ||||||
|  |   buffer->reserve(bufsize); | ||||||
|  |  | ||||||
|  |   std::function<void(std::uint32_t)> recvChunk; | ||||||
|  |   recvChunk = [=](std::uint32_t remaining) mutable { | ||||||
|  |     this->recv(sock, remaining, | ||||||
|  |                [=](utils::ThreadPool* th, IOCPPASSINDATA* data) { | ||||||
|  |                  buffer->insert(buffer->end(), data->wsabuf.buf, | ||||||
|  |                                 data->wsabuf.buf + data->transferredbytes); | ||||||
|  |  | ||||||
|  |                  std::uint32_t still_left = | ||||||
|  |                      bufsize - static_cast<std::uint32_t>(buffer->size()); | ||||||
|  |                  if (still_left > 0) { | ||||||
|  |                    recvChunk(still_left); | ||||||
|  |                  } else { | ||||||
|  |                    promise->set_value(std::move(*buffer)); | ||||||
|  |                  } | ||||||
|  |  | ||||||
|  |                  return std::list<char>(); | ||||||
|  |                }); | ||||||
|  |   }; | ||||||
|  |  | ||||||
|  |   recvChunk(bufsize); | ||||||
|  |  | ||||||
|  |   return future; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | std::list<char> DEFAULT_RECVALL_CALLBACK(utils::ThreadPool* th, | ||||||
|  |                                          IOCPPASSINDATA* data) { | ||||||
|  |   std::list<char> return_value; | ||||||
|  |   return_value.insert(return_value.end(), data->wsabuf.buf, | ||||||
|  |                       data->wsabuf.buf + data->transferredbytes); | ||||||
|  |  | ||||||
|  |   if (data->transferredbytes < data->wsabuf.len) { | ||||||
|  |     auto future = data->IOCPInstance->recv( | ||||||
|  |         data->socket, data->wsabuf.len - data->transferredbytes, | ||||||
|  |         DEFAULT_RECVALL_CALLBACK); | ||||||
|  |     auto result = future.get(); | ||||||
|  |     return_value.insert(return_value.end(), result.begin(), result.end()); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   return return_value; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | std::future<std::list<char>> IOCP::recv( | ||||||
|  |     std::shared_ptr<Socket> sock, std::uint32_t bufsize, | ||||||
|  |     std::function<std::list<char>(utils::ThreadPool*, IOCPPASSINDATA*)> | ||||||
|  |         callback) { | ||||||
|  |   std::lock_guard lock(*GetRecvQueueMutex(sock->sock)); | ||||||
|  |   auto queue = GetRecvQueue(sock->sock); | ||||||
|  |  | ||||||
|  |   Network::IOCPPASSINDATA* data; | ||||||
|  |   std::packaged_task<std::list<char>(utils::ThreadPool*, IOCPPASSINDATA*)> task; | ||||||
|  |   std::future<std::list<char>> future; | ||||||
|  |   if (callback != nullptr) { | ||||||
|  |     task = std::packaged_task<std::list<char>(utils::ThreadPool*, | ||||||
|  |                                               IOCPPASSINDATA*)>(callback); | ||||||
|  |     future = task.get_future(); | ||||||
|  |     data = new Network::IOCPPASSINDATA(sock, bufsize, this, std::move(task)); | ||||||
|  |   } else { | ||||||
|  |     data = new Network::IOCPPASSINDATA(sock, bufsize, this); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   int result = SOCKET_ERROR; |   int result = SOCKET_ERROR; | ||||||
|  |   DWORD recvbytes = 0, flags = 0; | ||||||
|   result = ::WSARecv(recv_data->socket->sock, &recv_data->wsabuf, 1, &recvbytes, |   result = ::WSARecv(sock->sock, &data->wsabuf, 1, &recvbytes, &flags, | ||||||
|                      &flags, &recv_data->overlapped, NULL); |                      &data->overlapped, NULL); | ||||||
|   if (result == SOCKET_ERROR) { |   if (result == SOCKET_ERROR) { | ||||||
|     int err = ::WSAGetLastError(); |     int err = ::WSAGetLastError(); | ||||||
|     if (err != WSA_IO_PENDING) { |     if (err != WSA_IO_PENDING) { | ||||||
| @@ -64,82 +128,22 @@ void IOCP::registerTCPSocket(Socket& sock, std::uint32_t bufsize) { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| #endif |   return future; | ||||||
| } | } | ||||||
|  |  | ||||||
| void IOCP::registerUDPSocket(IOCPPASSINDATA* data, Address recv_addr) { | int IOCP::send(std::shared_ptr<Socket> sock, std::vector<char>& data) { | ||||||
| #ifdef _WIN32 |   auto lk = GetSendQueueMutex(sock->sock); | ||||||
|   HANDLE returnData = ::CreateIoCompletionPort( |   auto queue = GetSendQueue(sock->sock); | ||||||
|       (HANDLE)data->socket->sock, completionPort_, data->socket->sock, 0); |  | ||||||
|   if (returnData == 0) completionPort_ = returnData; |  | ||||||
|  |  | ||||||
|   IOCPPASSINDATA* recv_data = new IOCPPASSINDATA(data->bufsize); |  | ||||||
|   recv_data->event = IOCPEVENT::READ; |  | ||||||
|   recv_data->socket = data->socket; |  | ||||||
|   DWORD recvbytes = 0, flags = 0; |  | ||||||
|  |  | ||||||
|   int result = SOCKET_ERROR; |  | ||||||
|  |  | ||||||
|   ::WSARecvFrom(recv_data->socket->sock, &recv_data->wsabuf, 1, &recvbytes, |  | ||||||
|                 &flags, &recv_addr.addr, &recv_addr.length, |  | ||||||
|                 &recv_data->overlapped, NULL); |  | ||||||
|  |  | ||||||
|   if (result == SOCKET_ERROR) { |  | ||||||
|     int err = ::WSAGetLastError(); |  | ||||||
|     if (err != WSA_IO_PENDING) { |  | ||||||
|       auto err_msg = std::format("WSARecv failed: {}", err); |  | ||||||
|       throw std::runtime_error(err_msg); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| #endif |  | ||||||
| } |  | ||||||
|  |  | ||||||
| int IOCP::recv(Socket& sock, std::vector<char>& data) { |  | ||||||
|   std::lock_guard lock(*GetRecvQueueMutex_(sock.sock)); |  | ||||||
|   auto queue = GetRecvQueue_(sock.sock); |  | ||||||
|  |  | ||||||
|   std::uint32_t left_data = data.size(); |  | ||||||
|   std::uint32_t copied = 0; |  | ||||||
|  |  | ||||||
|   while (!queue->empty() && left_data != 0) { |  | ||||||
|     auto front = queue->front(); |  | ||||||
|     queue->pop_front(); |  | ||||||
|  |  | ||||||
|     std::uint32_t offset = front.second; |  | ||||||
|     std::uint32_t available = front.first.size() - offset; |  | ||||||
|     std::uint32_t to_copy = (left_data < available) ? left_data : available; |  | ||||||
|  |  | ||||||
|     ::memcpy(data.data() + copied, front.first.data() + offset, to_copy); |  | ||||||
|     copied += to_copy; |  | ||||||
|     left_data -= to_copy; |  | ||||||
|     offset += to_copy; |  | ||||||
|  |  | ||||||
|     if (offset < front.first.size()) { |  | ||||||
|       front.second = offset; |  | ||||||
|       queue->push_front(front); |  | ||||||
|       break; |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   return copied; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| int IOCP::send(Socket& sock, std::vector<char>& data) { |  | ||||||
|   auto lk = GetSendQueueMutex_(sock.sock); |  | ||||||
|   auto queue = GetSendQueue_(sock.sock); |  | ||||||
|   std::lock_guard lock(*lk); |   std::lock_guard lock(*lk); | ||||||
|  |  | ||||||
|   Network::IOCPPASSINDATA* packet = new Network::IOCPPASSINDATA(data.size()); |   Network::IOCPPASSINDATA* packet = new Network::IOCPPASSINDATA(sock, data.size(), this); | ||||||
|   packet->event = IOCPEVENT::WRITE; |   packet->event = IOCPEVENT::WRITE; | ||||||
|   packet->socket = std::make_shared<Network::Socket>(sock); |  | ||||||
|   packet->IOCPInstance = this; |  | ||||||
|   ::memcpy(packet->wsabuf.buf, data.data(), data.size()); |   ::memcpy(packet->wsabuf.buf, data.data(), data.size()); | ||||||
|   packet->wsabuf.len = data.size(); |   packet->wsabuf.len = data.size(); | ||||||
|   queue->push_back(packet); |   queue->push_back(packet); | ||||||
|  |  | ||||||
|   IOCPThread_->enqueueJob( |   IOCPThread_->enqueueJob( | ||||||
|       [this, sock = sock.sock](utils::ThreadPool* th, std::uint8_t __) { |       [this, sock = sock->sock](utils::ThreadPool* th, std::uint8_t __) { | ||||||
|         packet_sender_(sock); |         packet_sender_(sock); | ||||||
|       }, |       }, | ||||||
|       0); |       0); | ||||||
| @@ -147,7 +151,7 @@ int IOCP::send(Socket& sock, std::vector<char>& data) { | |||||||
| } | } | ||||||
|  |  | ||||||
| int IOCP::GetRecvedBytes(SOCKET sock) { | int IOCP::GetRecvedBytes(SOCKET sock) { | ||||||
|   auto queue = GetRecvQueue_(sock); |   auto queue = GetRecvQueue(sock); | ||||||
|   std::lock_guard lock(socket_mod_mutex_); |   std::lock_guard lock(socket_mod_mutex_); | ||||||
|  |  | ||||||
|   int bytes = 0; |   int bytes = 0; | ||||||
| @@ -178,7 +182,15 @@ void IOCP::iocpWatcher_(utils::ThreadPool* IOCPThread) { | |||||||
|     data->event = IOCPEVENT::QUIT; |     data->event = IOCPEVENT::QUIT; | ||||||
|     spdlog::debug("Disconnected. [{}]", |     spdlog::debug("Disconnected. [{}]", | ||||||
|                   (std::string)(data->socket->remoteAddr)); |                   (std::string)(data->socket->remoteAddr)); | ||||||
|     delete data; |     auto task = [this, IOCPThread, data = std::move(data)]( | ||||||
|  |                     utils::ThreadPool* th, std::uint8_t __) { | ||||||
|  |       if (data->callback.valid()) { | ||||||
|  |         data->callback(th, data); | ||||||
|  |       } | ||||||
|  |       data->socket->destruct(); | ||||||
|  |       delete data; | ||||||
|  |     }; | ||||||
|  |     IOCPThread->enqueueJob(task, 0); | ||||||
|     IOCPThread->enqueueJob( |     IOCPThread->enqueueJob( | ||||||
|         [this](utils::ThreadPool* th, std::uint8_t __) { iocpWatcher_(th); }, |         [this](utils::ThreadPool* th, std::uint8_t __) { iocpWatcher_(th); }, | ||||||
|         0); |         0); | ||||||
| @@ -187,34 +199,17 @@ void IOCP::iocpWatcher_(utils::ThreadPool* IOCPThread) { | |||||||
|     data->transferredbytes = cbTransfrred; |     data->transferredbytes = cbTransfrred; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   std::vector<char> buf(16384);  // SSL_read최대 반환 크기 |   auto task = [this, IOCPThread, data = std::move(data)](utils::ThreadPool* th, | ||||||
|   int red_data = 0; |                                                          std::uint8_t __) { | ||||||
|   std::lock_guard lock(*GetRecvQueueMutex_(sock)); |     if (data->callback.valid()) data->callback(th, data); | ||||||
|   auto queue_list = GetRecvQueue_(sock); |  | ||||||
|   if (data->event == IOCPEVENT::READ) { |  | ||||||
|     ::memcpy(buf.data(), data->wsabuf.buf, data->transferredbytes); |  | ||||||
|     queue_list->emplace_back(std::make_pair( |  | ||||||
|         std::vector<char>(buf.begin(), buf.begin() + data->transferredbytes), |  | ||||||
|         0)); |  | ||||||
|     DWORD recvbytes = 0, flags = 0; |  | ||||||
|  |  | ||||||
|     IOCPPASSINDATA* recv_data = new IOCPPASSINDATA(data->bufsize); |  | ||||||
|     recv_data->event = IOCPEVENT::READ; |  | ||||||
|     recv_data->socket = data->socket; |  | ||||||
|  |  | ||||||
|     delete data; |     delete data; | ||||||
|     ::WSARecv(recv_data->socket->sock, &recv_data->wsabuf, 1, &recvbytes, |   }; | ||||||
|               &flags, &recv_data->overlapped, NULL); |   IOCPThread->enqueueJob(task, 0); | ||||||
|   } else {  // WRITE 시, 무시한다. |  | ||||||
|     spdlog::debug("writed {} bytes to {}", cbTransfrred, |  | ||||||
|                   (std::string)(data->socket->remoteAddr)); |  | ||||||
|     delete data; |  | ||||||
|   } |  | ||||||
|   IOCPThread->enqueueJob( |   IOCPThread->enqueueJob( | ||||||
|       [this](utils::ThreadPool* th, std::uint8_t __) { iocpWatcher_(th); }, 0); |       [this](utils::ThreadPool* th, std::uint8_t __) { iocpWatcher_(th); }, 0); | ||||||
| } | } | ||||||
|  |  | ||||||
| std::shared_ptr<std::list<IOCPPASSINDATA*>> IOCP::GetSendQueue_(SOCKET sock) { | std::shared_ptr<std::list<IOCPPASSINDATA*>> IOCP::GetSendQueue(SOCKET sock) { | ||||||
|   std::lock_guard lock(socket_mod_mutex_); |   std::lock_guard lock(socket_mod_mutex_); | ||||||
|   if (send_queue_.find(sock) == send_queue_.end()) { |   if (send_queue_.find(sock) == send_queue_.end()) { | ||||||
|     send_queue_[sock] = std::make_shared<std::list<IOCPPASSINDATA*>>( |     send_queue_[sock] = std::make_shared<std::list<IOCPPASSINDATA*>>( | ||||||
| @@ -224,7 +219,7 @@ std::shared_ptr<std::list<IOCPPASSINDATA*>> IOCP::GetSendQueue_(SOCKET sock) { | |||||||
| } | } | ||||||
|  |  | ||||||
| std::shared_ptr<std::list<std::pair<std::vector<char>, std::uint32_t>>> | std::shared_ptr<std::list<std::pair<std::vector<char>, std::uint32_t>>> | ||||||
| IOCP::GetRecvQueue_(SOCKET sock) { | IOCP::GetRecvQueue(SOCKET sock) { | ||||||
|   std::lock_guard lock(socket_mod_mutex_); |   std::lock_guard lock(socket_mod_mutex_); | ||||||
|   if (recv_queue_.find(sock) == recv_queue_.end()) { |   if (recv_queue_.find(sock) == recv_queue_.end()) { | ||||||
|     recv_queue_[sock] = std::make_shared< |     recv_queue_[sock] = std::make_shared< | ||||||
| @@ -234,7 +229,7 @@ IOCP::GetRecvQueue_(SOCKET sock) { | |||||||
|   return recv_queue_[sock]; |   return recv_queue_[sock]; | ||||||
| } | } | ||||||
|  |  | ||||||
| std::shared_ptr<std::mutex> IOCP::GetSendQueueMutex_(SOCKET sock) { | std::shared_ptr<std::mutex> IOCP::GetSendQueueMutex(SOCKET sock) { | ||||||
|   std::lock_guard lock(socket_mod_mutex_); |   std::lock_guard lock(socket_mod_mutex_); | ||||||
|   if (send_queue_mutex_.find(sock) == send_queue_mutex_.end()) { |   if (send_queue_mutex_.find(sock) == send_queue_mutex_.end()) { | ||||||
|     send_queue_mutex_[sock] = std::make_shared<std::mutex>(); |     send_queue_mutex_[sock] = std::make_shared<std::mutex>(); | ||||||
| @@ -242,7 +237,7 @@ std::shared_ptr<std::mutex> IOCP::GetSendQueueMutex_(SOCKET sock) { | |||||||
|   return send_queue_mutex_[sock]; |   return send_queue_mutex_[sock]; | ||||||
| } | } | ||||||
|  |  | ||||||
| std::shared_ptr<std::mutex> IOCP::GetRecvQueueMutex_(SOCKET sock) { | std::shared_ptr<std::mutex> IOCP::GetRecvQueueMutex(SOCKET sock) { | ||||||
|   std::lock_guard lock(socket_mod_mutex_); |   std::lock_guard lock(socket_mod_mutex_); | ||||||
|   if (recv_queue_mutex_.find(sock) == recv_queue_mutex_.end()) { |   if (recv_queue_mutex_.find(sock) == recv_queue_mutex_.end()) { | ||||||
|     recv_queue_mutex_[sock] = std::make_shared<std::mutex>(); |     recv_queue_mutex_[sock] = std::make_shared<std::mutex>(); | ||||||
| @@ -251,8 +246,8 @@ std::shared_ptr<std::mutex> IOCP::GetRecvQueueMutex_(SOCKET sock) { | |||||||
| } | } | ||||||
|  |  | ||||||
| void IOCP::packet_sender_(SOCKET sock) { | void IOCP::packet_sender_(SOCKET sock) { | ||||||
|   auto queue = GetSendQueue_(sock); |   auto queue = GetSendQueue(sock); | ||||||
|   std::unique_lock lock(*GetSendQueueMutex_(sock)); |   std::unique_lock lock(*GetSendQueueMutex(sock)); | ||||||
|  |  | ||||||
|   std::vector<char> buf(16384); |   std::vector<char> buf(16384); | ||||||
|   WSABUF wsabuf; |   WSABUF wsabuf; | ||||||
|   | |||||||
| @@ -70,12 +70,13 @@ int Socket::bind(Address __addr) { | |||||||
| int Socket::connect(Address& serveraddr) { | int Socket::connect(Address& serveraddr) { | ||||||
|   std::string addr_string = serveraddr; |   std::string addr_string = serveraddr; | ||||||
|   int retVal = -1; |   int retVal = -1; | ||||||
|   if (serveraddr.family == AF_INET) |   if (serveraddr.family == AF_INET) { | ||||||
|     retVal = ::connect(sock, (const sockaddr*)&serveraddr.addr_in, |     retVal = ::connect(sock, (const sockaddr*)&serveraddr.addr_in, | ||||||
|                        serveraddr.length); |                        serveraddr.length); | ||||||
|   else |   } else if (serveraddr.family == AF_INET6) { | ||||||
|     retVal = ::connect(sock, (const sockaddr*)&serveraddr.addr_in6, |     retVal = ::connect(sock, (const sockaddr*)&serveraddr.addr_in6, | ||||||
|                        serveraddr.length); |                        serveraddr.length); | ||||||
|  |   } | ||||||
|   memcpy(&remoteAddr, &serveraddr, sizeof(Address)); |   memcpy(&remoteAddr, &serveraddr, sizeof(Address)); | ||||||
|   if (retVal == INVALID_SOCKET) { |   if (retVal == INVALID_SOCKET) { | ||||||
| #ifdef _WIN32 | #ifdef _WIN32 | ||||||
| @@ -110,12 +111,6 @@ Socket::Socket(const Socket& other_) { | |||||||
|   valid_ = false; |   valid_ = false; | ||||||
| } | } | ||||||
|  |  | ||||||
| Socket::Socket(Socket&& other_) noexcept { |  | ||||||
|   other_.valid_ = false; |  | ||||||
|   memcpy(this, &other_, sizeof(Socket)); |  | ||||||
|   valid_ = true; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| Socket& Socket::operator=(const Socket& other_) { | Socket& Socket::operator=(const Socket& other_) { | ||||||
|   memcpy(this, &other_, sizeof(Socket)); |   memcpy(this, &other_, sizeof(Socket)); | ||||||
|   valid_ = false; |   valid_ = false; | ||||||
| @@ -123,6 +118,12 @@ Socket& Socket::operator=(const Socket& other_) { | |||||||
|   return *this; |   return *this; | ||||||
| } | } | ||||||
|  |  | ||||||
|  | Socket::Socket(Socket&& other_) noexcept { | ||||||
|  |   other_.valid_ = false; | ||||||
|  |   memcpy(this, &other_, sizeof(Socket)); | ||||||
|  |   valid_ = true; | ||||||
|  | } | ||||||
|  |  | ||||||
| Socket& Socket::operator=(Socket&& other_) noexcept { | Socket& Socket::operator=(Socket&& other_) noexcept { | ||||||
|   other_.valid_ = false; |   other_.valid_ = false; | ||||||
|   memcpy(this, &other_, sizeof(Socket)); |   memcpy(this, &other_, sizeof(Socket)); | ||||||
|   | |||||||
| @@ -10,35 +10,17 @@ int TCPSocket::listen(int __n) { | |||||||
|   return retVal; |   return retVal; | ||||||
| } | } | ||||||
|  |  | ||||||
| void TCPSocket::accept(TCPSocket &newSock, Address &__addr) { | void TCPSocket::accept(std::shared_ptr<TCPSocket> &newSock, | ||||||
|  |                                 Address &__addr) { | ||||||
|   SOCKET newsock = INVALID_SOCKET; |   SOCKET newsock = INVALID_SOCKET; | ||||||
|   newsock = ::accept(sock, &__addr.addr, &__addr.length); |   newsock = ::accept(sock, &__addr.addr, &__addr.length); | ||||||
|   if (newsock == INVALID_SOCKET) { |   if (newsock == INVALID_SOCKET) { | ||||||
|     spdlog::error("accept() errno:{} {}", errno, strerror(errno)); |     spdlog::error("accept() errno:{} {}", errno, strerror(errno)); | ||||||
|     std::exit(EXIT_FAILURE); |     std::exit(EXIT_FAILURE); | ||||||
|   } |   } | ||||||
|   newSock.set(newsock, domain); |   newSock = std::make_shared<TCPSocket>(); | ||||||
|   memcpy(&newSock.remoteAddr, &__addr, sizeof(Address)); |   newSock->set(newsock, domain); | ||||||
| } |   newSock->remoteAddr = __addr; | ||||||
|  |  | ||||||
| int TCPSocket::connect(Address &serveraddr) { |  | ||||||
|   std::string addr_string = serveraddr; |  | ||||||
|   int retVal = -1; |  | ||||||
|   if (serveraddr.family == AF_INET) |  | ||||||
|     retVal = ::connect(sock, (const sockaddr *)&serveraddr.addr_in, |  | ||||||
|                        serveraddr.length); |  | ||||||
|   else |  | ||||||
|     retVal = ::connect(sock, (const sockaddr *)&serveraddr.addr_in6, |  | ||||||
|                        serveraddr.length); |  | ||||||
|   memcpy(&remoteAddr, &serveraddr, sizeof(Address)); |  | ||||||
|   if (retVal == INVALID_SOCKET) { |  | ||||||
| #ifdef _WIN32 |  | ||||||
|     int err = WSAGetLastError(); |  | ||||||
|     spdlog::error("connect() failed: WSA error {} (0x{:X})", err, err); |  | ||||||
| #endif |  | ||||||
|     spdlog::error("connect()"); |  | ||||||
|   } |  | ||||||
|   return retVal; |  | ||||||
| } | } | ||||||
|  |  | ||||||
| int TCPSocket::recv(void *__restrict __buf, size_t __n, int __flags) { | int TCPSocket::recv(void *__restrict __buf, size_t __n, int __flags) { | ||||||
|   | |||||||
| @@ -9,7 +9,7 @@ static struct EpochInitializer { | |||||||
|   std::chrono::system_clock::time_point EPOCH; |   std::chrono::system_clock::time_point EPOCH; | ||||||
| } epochInitializer; | } epochInitializer; | ||||||
|  |  | ||||||
| Snowflake GenerateID(std::uint16_t instance) { | Snowflake GenerateID(std::uint8_t instance) { | ||||||
|   static std::mutex snowflakeGenerateMutex_; |   static std::mutex snowflakeGenerateMutex_; | ||||||
|  |  | ||||||
|   std::lock_guard<std::mutex> lock(snowflakeGenerateMutex_); |   std::lock_guard<std::mutex> lock(snowflakeGenerateMutex_); | ||||||
|   | |||||||
							
								
								
									
										11
									
								
								impl/utils/utils.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										11
									
								
								impl/utils/utils.cpp
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,11 @@ | |||||||
|  | #include "utils/utils.h" | ||||||
|  |  | ||||||
|  | namespace utils { | ||||||
|  |  | ||||||
|  | std::vector<char> CvtListToVector(std::list<char> data) { | ||||||
|  |   std::vector<char> returnValue; | ||||||
|  |   returnValue.insert(returnValue.end(), data.begin(), data.end()); | ||||||
|  |   return returnValue; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -53,7 +53,6 @@ std::vector<char> Model::Serialize() { | |||||||
|   Append(buffer, angular_acceleration); |   Append(buffer, angular_acceleration); | ||||||
|  |  | ||||||
|   Append(buffer, scale); |   Append(buffer, scale); | ||||||
|   Append(buffer, transform); |  | ||||||
|  |  | ||||||
|   Append(buffer, original_offset); |   Append(buffer, original_offset); | ||||||
|   Append(buffer, radius); |   Append(buffer, radius); | ||||||
| @@ -62,6 +61,8 @@ std::vector<char> Model::Serialize() { | |||||||
|   Append(buffer, visible); |   Append(buffer, visible); | ||||||
|   Append(buffer, colision); |   Append(buffer, colision); | ||||||
|  |  | ||||||
|  |   Append(buffer, lastUpdatedTime); | ||||||
|  |  | ||||||
|   return buffer; |   return buffer; | ||||||
| } | } | ||||||
|  |  | ||||||
| @@ -81,7 +82,6 @@ void Model::Deserialize(std::vector<char> data) { | |||||||
|   Read(data, offset, angular_acceleration); |   Read(data, offset, angular_acceleration); | ||||||
|  |  | ||||||
|   Read(data, offset, scale); |   Read(data, offset, scale); | ||||||
|   Read(data, offset, transform); |  | ||||||
|  |  | ||||||
|   Read(data, offset, original_offset); |   Read(data, offset, original_offset); | ||||||
|   Read(data, offset, radius); |   Read(data, offset, radius); | ||||||
| @@ -89,6 +89,8 @@ void Model::Deserialize(std::vector<char> data) { | |||||||
|  |  | ||||||
|   Read(data, offset, visible); |   Read(data, offset, visible); | ||||||
|   Read(data, offset, colision); |   Read(data, offset, colision); | ||||||
|  |  | ||||||
|  |   Read(data, offset, lastUpdatedTime); | ||||||
| } | } | ||||||
|  |  | ||||||
| void veng::Model::Update(float dt) { | void veng::Model::Update(float dt) { | ||||||
|   | |||||||
| @@ -170,7 +170,7 @@ void Graphics::RenderIndexedBuffer(BufferHandle vertex_buffer, | |||||||
|   vkCmdDrawIndexed(frames_[current_frame_].command_buffer, count, 1, 0, 0, 0); |   vkCmdDrawIndexed(frames_[current_frame_].command_buffer, count, 1, 0, 0, 0); | ||||||
|   SetModelMatrix(glm::mat4(1.f)); |   SetModelMatrix(glm::mat4(1.f)); | ||||||
| } | } | ||||||
| void Graphics::RenderModel(Model* model) { | void Graphics::RenderModel(std::shared_ptr<Model> model) { | ||||||
|   if (!model->visible) return; |   if (!model->visible) return; | ||||||
|   SetTexture(model->material.texture_handle); |   SetTexture(model->material.texture_handle); | ||||||
|   SetModelMatrix(model->transform); |   SetModelMatrix(model->transform); | ||||||
|   | |||||||
| @@ -2,6 +2,7 @@ | |||||||
|  |  | ||||||
| #include "precomp.h" | #include "precomp.h" | ||||||
| #include "socket/packet.h" | #include "socket/packet.h" | ||||||
|  | #include "utils/utils.h" | ||||||
|  |  | ||||||
| namespace veng { | namespace veng { | ||||||
|  |  | ||||||
| @@ -19,15 +20,16 @@ void Engine::init() { | |||||||
| } | } | ||||||
|  |  | ||||||
| void Engine::LoadModelAsset(std::string path, std::string name) { | void Engine::LoadModelAsset(std::string path, std::string name) { | ||||||
|   veng::Model model(vulkan_graphics); |   model_assets_[name] = veng::Model(vulkan_graphics); | ||||||
|   asset_loader_.setPath(path); |   asset_loader_.setPath(path); | ||||||
|   asset_loader_.loadModel(model); |   asset_loader_.loadModel(model_assets_[name]); | ||||||
|  |  | ||||||
|   model.vertex_buffer = vulkan_graphics->CreateVertexBuffer(model.vertices); |   model_assets_[name].vertex_buffer = | ||||||
|   model.index_buffer = vulkan_graphics->CreateIndexBuffer(model.indices); |       vulkan_graphics->CreateVertexBuffer(model_assets_[name].vertices); | ||||||
|   model.material.texture_handle = |   model_assets_[name].index_buffer = | ||||||
|  |       vulkan_graphics->CreateIndexBuffer(model_assets_[name].indices); | ||||||
|  |   model_assets_[name].material.texture_handle = | ||||||
|       vulkan_graphics->CreateTexture(asset_loader_.readTexture()); |       vulkan_graphics->CreateTexture(asset_loader_.readTexture()); | ||||||
|   model_assets_[name] = std::move(model); |  | ||||||
| } | } | ||||||
|  |  | ||||||
| const Model* Engine::GetStaticModel(std::string name) { | const Model* Engine::GetStaticModel(std::string name) { | ||||||
| @@ -36,16 +38,18 @@ const Model* Engine::GetStaticModel(std::string name) { | |||||||
|   return nullptr; |   return nullptr; | ||||||
| } | } | ||||||
|  |  | ||||||
| Model* Engine::SpawnLifedModel(std::string asset_name, std::string name, | std::shared_ptr<Model> Engine::SpawnLifedModel(std::string asset_name, | ||||||
|                                std::float_t lifespan) { |                                                std::string name, | ||||||
|  |                                                std::float_t lifespan) { | ||||||
|   if (asset_name == "") { |   if (asset_name == "") { | ||||||
|     Model model_to_spawn(nullptr); |     Model model_to_spawn(nullptr); | ||||||
|     model_to_spawn.asset_name = ""; |     model_to_spawn.asset_name = ""; | ||||||
|     model_to_spawn.name = name; |     model_to_spawn.name = name; | ||||||
|     model_to_spawn.visible = false; |     model_to_spawn.visible = false; | ||||||
|     model_to_spawn.lifespan = lifespan; |     model_to_spawn.lifespan = lifespan; | ||||||
|     models_[name] = std::move(model_to_spawn); |     models_[name] = std::make_shared<Model>(model_to_spawn); | ||||||
|     return &models_[name]; |     model_to_spawn.owner = models_[name]; | ||||||
|  |     return models_[name]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   if (models_.find(name) == models_.end()) { |   if (models_.find(name) == models_.end()) { | ||||||
| @@ -53,8 +57,9 @@ Model* Engine::SpawnLifedModel(std::string asset_name, std::string name, | |||||||
|     model_to_spawn.asset_name = asset_name; |     model_to_spawn.asset_name = asset_name; | ||||||
|     model_to_spawn.name = name; |     model_to_spawn.name = name; | ||||||
|     model_to_spawn.lifespan = lifespan; |     model_to_spawn.lifespan = lifespan; | ||||||
|     models_[name] = std::move(model_to_spawn); |     models_[name] = std::make_shared<Model>(model_to_spawn); | ||||||
|     return &models_[name]; |     model_to_spawn.owner = models_[name]; | ||||||
|  |     return models_[name]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   std::uint32_t i = 0; |   std::uint32_t i = 0; | ||||||
| @@ -64,7 +69,10 @@ Model* Engine::SpawnLifedModel(std::string asset_name, std::string name, | |||||||
|       model_to_spawn.asset_name = asset_name; |       model_to_spawn.asset_name = asset_name; | ||||||
|       model_to_spawn.name = name + std::to_string(i); |       model_to_spawn.name = name + std::to_string(i); | ||||||
|       model_to_spawn.lifespan = lifespan; |       model_to_spawn.lifespan = lifespan; | ||||||
|       models_[name + std::to_string(i)] = std::move(model_to_spawn); |  | ||||||
|  |       models_[name + std::to_string(i)] = | ||||||
|  |           std::make_shared<Model>(model_to_spawn); | ||||||
|  |       model_to_spawn.owner = models_[name + std::to_string(i)]; | ||||||
|       break; |       break; | ||||||
|     } |     } | ||||||
|     i++; |     i++; | ||||||
| @@ -73,12 +81,12 @@ Model* Engine::SpawnLifedModel(std::string asset_name, std::string name, | |||||||
|   if (i == std::numeric_limits<std::uint32_t>::max() - 1) |   if (i == std::numeric_limits<std::uint32_t>::max() - 1) | ||||||
|     return nullptr; |     return nullptr; | ||||||
|   else |   else | ||||||
|     return &models_[name + std::to_string(i)]; |     return models_[name + std::to_string(i)]; | ||||||
| } | } | ||||||
|  |  | ||||||
| Model* Engine::GetSpawnedObject(std::string name) { | std::shared_ptr<Model> Engine::GetSpawnedObject(std::string name) { | ||||||
|   for (auto it = models_.begin(); it != models_.end();) { |   for (auto it = models_.begin(); it != models_.end();) { | ||||||
|     if (it->first == name) return &it->second; |     if (it->first == name) return it->second; | ||||||
|     ++it; |     ++it; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -110,149 +118,129 @@ void Engine::Update() { | |||||||
|  |  | ||||||
|     if (Tick != nullptr) Tick(*this, delta_time); |     if (Tick != nullptr) Tick(*this, delta_time); | ||||||
|  |  | ||||||
|     std::vector<Model*> models; |  | ||||||
|     models.reserve(models_.size()); |  | ||||||
|  |  | ||||||
|     for (auto it = models_.begin(); it != models_.end();) { |     for (auto it = models_.begin(); it != models_.end();) { | ||||||
|       auto& model = it->second; |       auto& model = it->second; | ||||||
|  |  | ||||||
|       if (std::abs(model.lifespan + 1.f) < |       if (std::abs(model->lifespan + 1.f) < | ||||||
|           std::numeric_limits<float>::epsilon()) { |           std::numeric_limits<float>::epsilon()) { | ||||||
|         models.push_back(&model); |  | ||||||
|         ++it; |         ++it; | ||||||
|         continue; |         continue; | ||||||
|       } |       } | ||||||
|  |  | ||||||
|       if (model.lifespan <= 0.f) { |       if (model->lifespan <= 0.f) { | ||||||
|         it = models_.erase(it); |         it = models_.erase(it); | ||||||
|         continue; |         continue; | ||||||
|       } |       } | ||||||
|  |  | ||||||
|       if (model.shouldBeDestroyed) { |       if (model->shouldBeDestroyed) { | ||||||
|         it = models_.erase(it); |         it = models_.erase(it); | ||||||
|         continue; |         continue; | ||||||
|       } |       } | ||||||
|  |  | ||||||
|       model.lifespan -= delta_time; |       model->lifespan -= delta_time; | ||||||
|  |  | ||||||
|       models.push_back(&model); |  | ||||||
|       ++it; |       ++it; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     for (auto& it : models_) { |     for (auto& it : models_) { | ||||||
|       it.second.Update(delta_time); |       it.second->Update(it.second->lastUpdatedTime + delta_time); | ||||||
|       vulkan_graphics->RenderModel(&it.second); |       vulkan_graphics->RenderModel(it.second); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     physics_controller_.invokeOnColisionEvent(thread_pool_, |     Physics::invokeOnColisionEvent(thread_pool_, models_); | ||||||
|                                               {models.data(), models.size()}); |  | ||||||
|  |  | ||||||
|     vulkan_graphics->EndFrame(); |     vulkan_graphics->EndFrame(); | ||||||
|   } |   } | ||||||
| } | } | ||||||
| void Engine::NetUpdate(std::shared_ptr<Network::Socket> sock) { | void Engine::NetUpdate(std::shared_ptr<Network::Socket> sock) { | ||||||
|   NetworkUpload(sock); |   NetworkUpload(sock); | ||||||
|   ResponseToServerAndRefresh(sock); |  | ||||||
| } | } | ||||||
|  |  | ||||||
| void Engine::NetworkUpload(std::shared_ptr<Network::Socket> sock) { | void Engine::NetworkUpload(std::shared_ptr<Network::Socket> sock) { | ||||||
|   std::vector<char> data; |   std::vector<char> data; | ||||||
|   for (auto& it : models_) { |   for (auto& it : models_) { | ||||||
|     if (!it.second.networkReplicated) continue; |     std::lock_guard lock(it.second->modding); | ||||||
|     if (!it.second.needsUpdate) continue; |     if (!it.second->networkReplicated) continue; | ||||||
|  |     if (!it.second->needsUpdate) continue; | ||||||
|  |  | ||||||
|     Packet::Header header; |     Packet::Header header; | ||||||
|     header.opcode = Packet::Opcode::UPDATEMODEL; |     header.opcode = Packet::Opcode::UPDATEMODEL; | ||||||
|     std::vector<char> model = it.second.Serialize(); |     header.timestamp = glfwGetTime(); | ||||||
|  |     std::vector<char> model = it.second->Serialize(); | ||||||
|     header.body_length = model.size(); |     header.body_length = model.size(); | ||||||
|     std::vector<char> header_serialized = header.Serialize(); |     std::vector<char> header_serialized = header.Serialize(); | ||||||
|  |  | ||||||
|     data.insert(data.end(), header_serialized.begin(), header_serialized.end()); |     data.insert(data.end(), header_serialized.begin(), header_serialized.end()); | ||||||
|     data.insert(data.end(), model.begin(), model.end()); |     data.insert(data.end(), model.begin(), model.end()); | ||||||
|     it.second.needsUpdate = false; |     if (it.second->updateRedundantCount <= 1) { | ||||||
|  |       it.second->needsUpdate = false; | ||||||
|  |     } else { | ||||||
|  |       it.second->updateRedundantCount--; | ||||||
|  |     } | ||||||
|  |     spdlog::debug("{} uploaded", it.second->name); | ||||||
|   } |   } | ||||||
|   iocp_->send(*sock, data); |   iocp_->send(sock, data); | ||||||
| } | } | ||||||
|  |  | ||||||
| int recv_partial(Network::IOCP* iocp, Network::Socket& sock, | float GetAlpha(double old_time, double new_time) { | ||||||
|                  std::vector<char>& buffer) { |   return (glfwGetTime() - old_time) / (new_time - old_time) * 0.5; | ||||||
|   size_t total_received = 0; |  | ||||||
|   size_t expected = buffer.size(); |  | ||||||
|  |  | ||||||
|   while (total_received < expected) { |  | ||||||
|     if (total_received != 0) |  | ||||||
|       Sleep(100);  // 너무 빨리 재시도해서 큐가 채워질 틈이 없는 듯? |  | ||||||
|     if (sock.sock == 0) return 0; |  | ||||||
|     std::vector<char> temp(expected - total_received); |  | ||||||
|  |  | ||||||
|     size_t received = iocp->recv(sock, temp); |  | ||||||
|     if (received == 0) return 0; |  | ||||||
|  |  | ||||||
|     std::copy(temp.begin(), temp.begin() + received, |  | ||||||
|               buffer.begin() + total_received); |  | ||||||
|     total_received += received; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   return total_received; |  | ||||||
| } | } | ||||||
|  |  | ||||||
| void recv_fully(Network::IOCP* iocp, Network::Socket& sock, | void Interpolation(Packet::Header header, std::shared_ptr<veng::Model> local, | ||||||
|                 std::vector<char>& buffer) { |                    std::shared_ptr<veng::Model> remote) { | ||||||
|   size_t total_received = 0; |   std::lock_guard lock(local->modding); | ||||||
|   size_t expected = buffer.size(); |   local->position = | ||||||
|  |       glm::mix(local->position, remote->position, | ||||||
|  |                GetAlpha(local->lastUpdatedTime, header.timestamp)); | ||||||
|  |   local->linear_velocity = | ||||||
|  |       glm::mix(local->linear_velocity, remote->linear_velocity, | ||||||
|  |                GetAlpha(local->lastUpdatedTime, header.timestamp)); | ||||||
|  |   local->linear_acceleration = | ||||||
|  |       glm::mix(local->linear_acceleration, remote->linear_acceleration, | ||||||
|  |                GetAlpha(local->lastUpdatedTime, header.timestamp)); | ||||||
|  |  | ||||||
|   while (total_received < expected) { |   local->rotation = | ||||||
|     if (total_received != 0) |       glm::mix(local->rotation, remote->rotation, | ||||||
|       Sleep(100);  // 너무 빨리 재시도해서 큐가 채워질 틈이 없는 듯? |                GetAlpha(local->lastUpdatedTime, header.timestamp)); | ||||||
|     if (sock.sock == 0) return; |   local->angular_velocity = | ||||||
|     std::vector<char> temp(expected - total_received); |       glm::mix(local->angular_velocity, remote->angular_velocity, | ||||||
|  |                GetAlpha(local->lastUpdatedTime, header.timestamp)); | ||||||
|  |   local->angular_acceleration = | ||||||
|  |       glm::mix(local->angular_acceleration, remote->angular_acceleration, | ||||||
|  |                GetAlpha(local->lastUpdatedTime, header.timestamp)); | ||||||
|  |  | ||||||
|     size_t received = iocp->recv(sock, temp); |   local->scale = glm::mix(local->scale, remote->scale, | ||||||
|  |                           GetAlpha(local->lastUpdatedTime, header.timestamp)); | ||||||
|  |  | ||||||
|     std::copy(temp.begin(), temp.begin() + received, |   local->original_offset = remote->original_offset; | ||||||
|               buffer.begin() + total_received); |   local->radius = remote->radius; | ||||||
|     total_received += received; |   local->lifespan = remote->lifespan; | ||||||
|   } |  | ||||||
|  |   local->visible = remote->visible; | ||||||
|  |   local->colision = remote->colision; | ||||||
| } | } | ||||||
|  |  | ||||||
| void Engine::ResponseToServerAndRefresh(std::shared_ptr<Network::Socket> sock) { | void Engine::ResponseToServerAndRefresh(std::shared_ptr<Network::Socket> sock) { | ||||||
|   if (sock->sock == 0) return; |   if (sock->sock == 0) return; | ||||||
|   std::vector<char> recv_data(6); |  | ||||||
|   if (recv_partial(iocp_, *sock, recv_data) == 0) return; |   auto result = iocp_->recv(sock, 14); | ||||||
|  |   auto recv_data = utils::CvtListToVector(result.get()); // 여기서 막혀서 프로그램이 리턴을 못하는 문제가 있음.. | ||||||
|  |  | ||||||
|   Packet::Header header; |   Packet::Header header; | ||||||
|   header.Deserialize(recv_data); |   header.Deserialize(recv_data); | ||||||
|   recv_data.resize(header.body_length); |  | ||||||
|   recv_fully(iocp_, *sock, recv_data); |   result = iocp_->recv(sock, header.body_length); | ||||||
|  |   recv_data = utils::CvtListToVector(result.get()); | ||||||
|  |  | ||||||
|   switch (header.opcode) { |   switch (header.opcode) { | ||||||
|     case Packet::Opcode::UPDATEMODEL: { |     case Packet::Opcode::UPDATEMODEL: { | ||||||
|       veng::Model model; |       std::shared_ptr<veng::Model> model = std::make_shared<veng::Model>(); | ||||||
|       model.Deserialize(recv_data); |       model->Deserialize(recv_data); | ||||||
|  |  | ||||||
|       bool found = false; |       bool found = false; | ||||||
|       for (auto& it : models_) { |       for (auto& it : models_) { | ||||||
|         if (it.second.ID == model.ID) { |         if (it.second->ID == model->ID) { | ||||||
|           it.second.position = model.position; |           Interpolation(header, it.second, model); | ||||||
|           it.second.linear_velocity = model.linear_velocity; |           // spdlog::debug("model updated: [{}:{}]", model->name, model->ID.snowflake); | ||||||
|           it.second.linear_acceleration = model.linear_acceleration; |  | ||||||
|  |  | ||||||
|           it.second.rotation = model.rotation; |  | ||||||
|           it.second.angular_velocity = model.angular_velocity; |  | ||||||
|           it.second.angular_acceleration = model.angular_acceleration; |  | ||||||
|  |  | ||||||
|           it.second.scale = model.scale; |  | ||||||
|           it.second.transform = model.transform; |  | ||||||
|  |  | ||||||
|           it.second.original_offset = model.original_offset; |  | ||||||
|           it.second.radius = model.radius; |  | ||||||
|           it.second.lifespan = model.lifespan; |  | ||||||
|  |  | ||||||
|           it.second.visible = model.visible; |  | ||||||
|           it.second.colision = model.colision; |  | ||||||
|  |  | ||||||
|           spdlog::info("model updated: {}", model.name); |  | ||||||
|           spdlog::info("model pos: ({},{},{})", model.position.x, |  | ||||||
|                        model.position.y, model.position.z); |  | ||||||
|           found = true; |           found = true; | ||||||
|           break; |           break; | ||||||
|         } |         } | ||||||
| @@ -260,32 +248,50 @@ void Engine::ResponseToServerAndRefresh(std::shared_ptr<Network::Socket> sock) { | |||||||
|  |  | ||||||
|       if (!found) { |       if (!found) { | ||||||
|         auto spawnedModel = |         auto spawnedModel = | ||||||
|             SpawnLifedModel(model.asset_name, model.name, model.lifespan); |             SpawnLifedModel(model->asset_name, model->name, model->lifespan); | ||||||
|         spawnedModel->ID = model.ID; |         std::lock_guard lock(spawnedModel->modding); | ||||||
|         spawnedModel->position = model.position; |         spawnedModel->ID = model->ID; | ||||||
|         spawnedModel->linear_velocity = model.linear_velocity; |         spawnedModel->position = model->position; | ||||||
|         spawnedModel->linear_acceleration = model.linear_acceleration; |         spawnedModel->linear_velocity = model->linear_velocity; | ||||||
|  |         spawnedModel->linear_acceleration = model->linear_acceleration; | ||||||
|  |  | ||||||
|         spawnedModel->rotation = model.rotation; |         spawnedModel->rotation = model->rotation; | ||||||
|         spawnedModel->angular_velocity = model.angular_velocity; |         spawnedModel->angular_velocity = model->angular_velocity; | ||||||
|         spawnedModel->angular_acceleration = model.angular_acceleration; |         spawnedModel->angular_acceleration = model->angular_acceleration; | ||||||
|  |  | ||||||
|         spawnedModel->scale = model.scale; |         spawnedModel->scale = model->scale; | ||||||
|         spawnedModel->transform = model.transform; |         spawnedModel->transform = model->transform; | ||||||
|  |  | ||||||
|         spawnedModel->original_offset = model.original_offset; |         spawnedModel->original_offset = model->original_offset; | ||||||
|         spawnedModel->radius = model.radius; |         spawnedModel->radius = model->radius; | ||||||
|         spawnedModel->lifespan = model.lifespan; |         spawnedModel->lifespan = model->lifespan; | ||||||
|  |  | ||||||
|         spawnedModel->visible = model.visible; |         spawnedModel->visible = model->visible; | ||||||
|         spawnedModel->colision = model.colision; |         spawnedModel->colision = model->colision; | ||||||
|         spawnedModel->networkReplicated = false; |         spawnedModel->networkReplicated = false; | ||||||
|         spdlog::info("model spawned: {}", model.ID.snowflake); |         spdlog::info("model spawned: {}", model->ID.snowflake); | ||||||
|  |       } | ||||||
|  |     } break; | ||||||
|  |     case Packet::Opcode::DESPAWNMODEL: { | ||||||
|  |       std::shared_ptr<veng::Model> model = std::make_shared<veng::Model>(); | ||||||
|  |       model->Deserialize(recv_data); | ||||||
|  |  | ||||||
|  |       for (auto it = models_.begin(); it != models_.end();) { | ||||||
|  |         if (it->second->ID == model->ID) { | ||||||
|  |           models_.erase(it); | ||||||
|  |           break; | ||||||
|  |         } | ||||||
|  |         ++it; | ||||||
|       } |       } | ||||||
|     } break; |     } break; | ||||||
|     default: |     default: | ||||||
|       spdlog::error("unknown data type"); |       spdlog::error("unknown data type"); | ||||||
|   } |   } | ||||||
|  |   thread_pool_->enqueueJob( | ||||||
|  |       [this, sock](utils::ThreadPool* tp, std::uint32_t __) { | ||||||
|  |         ResponseToServerAndRefresh(sock); | ||||||
|  |       }, | ||||||
|  |       0); | ||||||
| } | } | ||||||
|  |  | ||||||
| }  // namespace veng | }  // namespace veng | ||||||
|   | |||||||
| @@ -5,35 +5,32 @@ | |||||||
|  |  | ||||||
| namespace veng { | namespace veng { | ||||||
| void Physics::invokeOnColisionEvent( | void Physics::invokeOnColisionEvent( | ||||||
|     gsl::not_null<utils::ThreadPool*> thread_pool, gsl::span<Model*> models) { |     gsl::not_null<utils::ThreadPool*> thread_pool, | ||||||
|  |     std::unordered_map<std::string, std::shared_ptr<Model>>& models) { | ||||||
|   constexpr std::float_t EPSILON = std::numeric_limits<std::float_t>::epsilon(); |   constexpr std::float_t EPSILON = std::numeric_limits<std::float_t>::epsilon(); | ||||||
|  |  | ||||||
|   for (int first = 0; first < models.size(); first++) { |   for (std::unordered_map<std::string, std::shared_ptr<Model>>::iterator | ||||||
|     if (!models[first]->colision) continue; |            iter_A = models.begin(); | ||||||
|     for (int second = first + 1; second < models.size(); second++) { |        iter_A != models.end(); iter_A++) { | ||||||
|       if (!models[second]->colision) continue; |     for (auto iter_B = std::next(iter_A); iter_B != models.end(); iter_B++) { | ||||||
|  |       auto model_A = iter_A->second; | ||||||
|  |       std::lock_guard<std::mutex> Alock(model_A->modding); | ||||||
|  |       auto model_B = iter_B->second; | ||||||
|  |       std::lock_guard<std::mutex> Block(model_B->modding); | ||||||
|  |       if (!model_A->colision || !model_B->colision) continue; | ||||||
|       std::float_t distance = |       std::float_t distance = | ||||||
|           glm::distance(models[first]->position, models[second]->position); |           glm::distance(model_A->position, model_B->position); | ||||||
|       std::float_t model1_radius = |       std::float_t modelA_radius = model_A->radius * model_A->scale.x; | ||||||
|           models[first]->radius * models[first]->scale.x; |       std::float_t modelB_radius = model_B->radius * model_B->scale.x; | ||||||
|       std::float_t model2_radius = |       if (distance <= modelA_radius + modelB_radius) { | ||||||
|           models[second]->radius * models[second]->scale.x; |         model_A = iter_A->second; | ||||||
|       if (distance <= model1_radius + model2_radius) { |         model_B = iter_B->second; | ||||||
|         if (models[first]->OnColision != nullptr) |         if (model_A->OnColision) | ||||||
|           thread_pool->enqueueJob( |           thread_pool->enqueueJob(model_A->OnColision, model_A, model_B); | ||||||
|               [OnColision = models[first]->OnColision]( |         model_A = iter_A->second; | ||||||
|                   utils::ThreadPool* thread_pool, Model* self, Model* other) { |         model_B = iter_B->second; | ||||||
|                 OnColision(self, other); |         if (model_B->OnColision) | ||||||
|               }, |           thread_pool->enqueueJob(model_B->OnColision, model_A, model_B); | ||||||
|               models[first], models[second]); |  | ||||||
|         if (models[second]->OnColision != nullptr) |  | ||||||
|           thread_pool->enqueueJob( |  | ||||||
|               [OnColision = models[second]->OnColision]( |  | ||||||
|                   utils::ThreadPool* thread_pool, Model* self, Model* other) { |  | ||||||
|                 OnColision(self, other); |  | ||||||
|               }, |  | ||||||
|               models[second], models[first]); |  | ||||||
|         break; |  | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -10,6 +10,9 @@ struct Address { | |||||||
|   void set(int type, gsl::czstring presentationAddr, std::uint16_t port); |   void set(int type, gsl::czstring presentationAddr, std::uint16_t port); | ||||||
|   void setType(int type); |   void setType(int type); | ||||||
|  |  | ||||||
|  |   Address(const Address&) = default; | ||||||
|  |   Address& operator=(const Address&) = default; | ||||||
|  |  | ||||||
|   operator std::string(); |   operator std::string(); | ||||||
|   std::uint16_t getPort() const; |   std::uint16_t getPort() const; | ||||||
|  |  | ||||||
|   | |||||||
| @@ -24,80 +24,10 @@ typedef struct __WSABUF { | |||||||
|  |  | ||||||
| namespace Network { | namespace Network { | ||||||
|  |  | ||||||
| class IOCP; | struct IOCPPASSINDATA; | ||||||
|  |  | ||||||
| enum class IOCPEVENT { QUIT, READ, WRITE }; | std::list<char> DEFAULT_RECVALL_CALLBACK(utils::ThreadPool* th, | ||||||
|  |                                          IOCPPASSINDATA* data); | ||||||
| struct IOCPPASSINDATA { |  | ||||||
|   OVERLAPPED overlapped; |  | ||||||
|   IOCPEVENT event; |  | ||||||
|   std::shared_ptr<Socket> socket; |  | ||||||
|   std::uint32_t transferredbytes; |  | ||||||
|   WSABUF wsabuf; |  | ||||||
|   std::uint32_t bufsize; |  | ||||||
|   IOCP* IOCPInstance; |  | ||||||
| #ifdef __linux__ |  | ||||||
|   std::shared_ptr<std::queue<IOCPPASSINDATA*>> sendQueue; |  | ||||||
| #endif |  | ||||||
|  |  | ||||||
|   IOCPPASSINDATA(std::uint32_t bufsize) { |  | ||||||
|     std::memset(&overlapped, 0, sizeof(overlapped)); |  | ||||||
|     event = IOCPEVENT::QUIT; |  | ||||||
|     socket = nullptr; |  | ||||||
|     transferredbytes = 0; |  | ||||||
|     this->bufsize = bufsize; |  | ||||||
|     IOCPInstance = nullptr; |  | ||||||
|  |  | ||||||
|     wsabuf.buf = new char[bufsize]; |  | ||||||
|     wsabuf.len = bufsize; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /*IOCPPASSINDATA(const IOCPPASSINDATA& other) { |  | ||||||
|     if (this != &other) { |  | ||||||
|       std::memset(&overlapped, 0, sizeof(overlapped)); |  | ||||||
|       event = other.event; |  | ||||||
|       socket = other.socket; |  | ||||||
|       ssl = other.ssl; |  | ||||||
|       transferredbytes = other.transferredbytes; |  | ||||||
|       bufsize = other.bufsize; |  | ||||||
|       IOCPInstance = other.IOCPInstance; |  | ||||||
| #ifdef __linux__ |  | ||||||
|       sendQueue = other.sendQueue; |  | ||||||
| #endif |  | ||||||
|       wsabuf.buf = new char[other.bufsize]; |  | ||||||
|       wsabuf.len = other.bufsize; |  | ||||||
|       std::memcpy(wsabuf.buf, other.wsabuf.buf, other.wsabuf.len); |  | ||||||
|     } |  | ||||||
|   }*/ |  | ||||||
|  |  | ||||||
|   ~IOCPPASSINDATA() { |  | ||||||
|     if (wsabuf.buf != nullptr) delete[] wsabuf.buf; |  | ||||||
|     wsabuf.buf = nullptr; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /*IOCPPASSINDATA& operator=(const IOCPPASSINDATA& other) { |  | ||||||
|     if (this != &other) { |  | ||||||
|       std::memset(&overlapped, 0, sizeof(overlapped)); |  | ||||||
|       event = other.event; |  | ||||||
|       socket = other.socket; |  | ||||||
|       ssl = other.ssl; |  | ||||||
|       transferredbytes = other.transferredbytes; |  | ||||||
|       bufsize = other.bufsize; |  | ||||||
|       IOCPInstance = other.IOCPInstance; |  | ||||||
| #ifdef __linux__ |  | ||||||
|       sendQueue = other.sendQueue; |  | ||||||
| #endif |  | ||||||
|       if (wsabuf.buf != nullptr) delete[] wsabuf.buf; |  | ||||||
|       wsabuf.buf = new char[other.bufsize]; |  | ||||||
|       wsabuf.len = other.bufsize; |  | ||||||
|       std::memcpy(wsabuf.buf, other.wsabuf.buf, other.wsabuf.len); |  | ||||||
|     } |  | ||||||
|     return *this; |  | ||||||
|   }*/ |  | ||||||
|  |  | ||||||
|   IOCPPASSINDATA(const IOCPPASSINDATA& other) = delete; |  | ||||||
|   IOCPPASSINDATA& operator=(const IOCPPASSINDATA&) = delete; |  | ||||||
| }; |  | ||||||
|  |  | ||||||
| class IOCP { | class IOCP { | ||||||
|  public: |  public: | ||||||
| @@ -108,15 +38,26 @@ class IOCP { | |||||||
|  |  | ||||||
|   void destruct(); |   void destruct(); | ||||||
|  |  | ||||||
|   void registerTCPSocket(Socket& sock, std::uint32_t bufsize); |   void registerSocket(std::shared_ptr<Socket> sock); | ||||||
|   void registerUDPSocket(IOCPPASSINDATA* data, Address recv_addr); |  | ||||||
|  |  | ||||||
|   int recv(Socket& sock, std::vector<char>& data); |   std::future<std::vector<char>> recvFull( | ||||||
|  |       std::shared_ptr<Socket> sock, std::uint32_t bufsize); | ||||||
|  |  | ||||||
|  |   std::future<std::list<char>> recv( | ||||||
|  |       std::shared_ptr<Socket> sock, std::uint32_t bufsize, | ||||||
|  |       std::function<std::list<char>(utils::ThreadPool*, IOCPPASSINDATA*)> | ||||||
|  |           callback = DEFAULT_RECVALL_CALLBACK); | ||||||
|   // data는 한 가지 소켓에 보내는 패킷만 담아야 합니다 |   // data는 한 가지 소켓에 보내는 패킷만 담아야 합니다 | ||||||
|   int send(Socket& sock, std::vector<char>& data); |   int send(std::shared_ptr<Socket> sock, std::vector<char>& data); | ||||||
|  |  | ||||||
|   int GetRecvedBytes(SOCKET sock); |   int GetRecvedBytes(SOCKET sock); | ||||||
|  |  | ||||||
|  |   std::shared_ptr<std::list<IOCPPASSINDATA*>> GetSendQueue(SOCKET sock); | ||||||
|  |   std::shared_ptr<std::list<std::pair<std::vector<char>, std::uint32_t>>> | ||||||
|  |   GetRecvQueue(SOCKET sock); | ||||||
|  |   std::shared_ptr<std::mutex> GetSendQueueMutex(SOCKET sock); | ||||||
|  |   std::shared_ptr<std::mutex> GetRecvQueueMutex(SOCKET sock); | ||||||
|  |  | ||||||
|  private: |  private: | ||||||
| #ifdef _WIN32 | #ifdef _WIN32 | ||||||
|   void iocpWatcher_(utils::ThreadPool* IOCPThread); |   void iocpWatcher_(utils::ThreadPool* IOCPThread); | ||||||
| @@ -124,12 +65,6 @@ class IOCP { | |||||||
|  |  | ||||||
| #endif | #endif | ||||||
|  |  | ||||||
|   std::shared_ptr<std::list<IOCPPASSINDATA*>> GetSendQueue_(SOCKET sock); |  | ||||||
|   std::shared_ptr<std::list<std::pair<std::vector<char>, std::uint32_t>>> |  | ||||||
|   GetRecvQueue_(SOCKET sock); |  | ||||||
|   std::shared_ptr<std::mutex> GetSendQueueMutex_(SOCKET sock); |  | ||||||
|   std::shared_ptr<std::mutex> GetRecvQueueMutex_(SOCKET sock); |  | ||||||
|  |  | ||||||
|   void packet_sender_(SOCKET sock); |   void packet_sender_(SOCKET sock); | ||||||
|   utils::ThreadPool* IOCPThread_; |   utils::ThreadPool* IOCPThread_; | ||||||
|  |  | ||||||
| @@ -182,4 +117,56 @@ class IOCP { | |||||||
| #endif | #endif | ||||||
| }; | }; | ||||||
|  |  | ||||||
|  | enum class IOCPEVENT { QUIT, READ, WRITE }; | ||||||
|  |  | ||||||
|  | struct IOCPPASSINDATA { | ||||||
|  |   OVERLAPPED overlapped; | ||||||
|  |   IOCPEVENT event; | ||||||
|  |   std::shared_ptr<Socket> socket; | ||||||
|  |   std::uint32_t transferredbytes; | ||||||
|  |   WSABUF wsabuf; | ||||||
|  |   IOCP* IOCPInstance; | ||||||
|  |   std::packaged_task<std::list<char>(utils::ThreadPool*, IOCPPASSINDATA*)> | ||||||
|  |       callback; | ||||||
|  | #ifdef __linux__ | ||||||
|  |   std::shared_ptr<std::queue<IOCPPASSINDATA*>> sendQueue; | ||||||
|  | #endif | ||||||
|  |   IOCPPASSINDATA(std::shared_ptr<Socket> socket, std::uint32_t bufsize, | ||||||
|  |                  IOCP* IOCPInstance) | ||||||
|  |       : event(IOCPEVENT::QUIT), | ||||||
|  |         socket(socket), | ||||||
|  |         transferredbytes(0), | ||||||
|  |         IOCPInstance(IOCPInstance) { | ||||||
|  |     std::memset(&overlapped, 0, sizeof(overlapped)); | ||||||
|  |  | ||||||
|  |     wsabuf.buf = new char[bufsize]; | ||||||
|  |     wsabuf.len = bufsize; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   IOCPPASSINDATA( | ||||||
|  |       std::shared_ptr<Socket> socket, std::uint32_t bufsize, IOCP* IOCPInstance, | ||||||
|  |       std::packaged_task<std::list<char>(utils::ThreadPool*, IOCPPASSINDATA*)> | ||||||
|  |           callback_) | ||||||
|  |       : event(IOCPEVENT::QUIT), | ||||||
|  |         socket(socket), | ||||||
|  |         transferredbytes(0), | ||||||
|  |         IOCPInstance(IOCPInstance), | ||||||
|  |         callback(std::move(callback_)) { | ||||||
|  |     std::memset(&overlapped, 0, sizeof(overlapped)); | ||||||
|  |  | ||||||
|  |     wsabuf.buf = new char[bufsize]; | ||||||
|  |     wsabuf.len = bufsize; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   ~IOCPPASSINDATA() { | ||||||
|  |     if (wsabuf.buf != nullptr) delete[] wsabuf.buf; | ||||||
|  |     wsabuf.buf = nullptr; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   IOCPPASSINDATA(const IOCPPASSINDATA& other) = delete; | ||||||
|  |   IOCPPASSINDATA& operator=(const IOCPPASSINDATA&) = delete; | ||||||
|  |   IOCPPASSINDATA(IOCPPASSINDATA&&) = default; | ||||||
|  |   IOCPPASSINDATA& operator=(IOCPPASSINDATA&&) = default; | ||||||
|  | }; | ||||||
|  |  | ||||||
| }  // namespace Network | }  // namespace Network | ||||||
|   | |||||||
| @@ -16,18 +16,21 @@ enum class Opcode : std::uint16_t { | |||||||
|  |  | ||||||
| struct Header { | struct Header { | ||||||
|   Opcode opcode; |   Opcode opcode; | ||||||
|  |   double timestamp; | ||||||
|   std::uint32_t body_length; |   std::uint32_t body_length; | ||||||
|  |  | ||||||
|   std::vector<char> Serialize() { |   std::vector<char> Serialize() { | ||||||
|     std::vector<char> serialize(6); |     std::vector<char> serialize(14); | ||||||
|     ::memcpy(serialize.data(), &opcode, 2); |     ::memcpy(serialize.data(), &opcode, 2); | ||||||
|     ::memcpy(serialize.data() + 2, &body_length, 4); |     ::memcpy(serialize.data() + 2, ×tamp, 8); | ||||||
|  |     ::memcpy(serialize.data() + 10, &body_length, 4); | ||||||
|     return serialize; |     return serialize; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   void Deserialize(std::vector<char>& data) { |   void Deserialize(std::vector<char>& data) { | ||||||
|     ::memcpy(&opcode, data.data(), 2); |     ::memcpy(&opcode, data.data(), 2); | ||||||
|     ::memcpy(&body_length, data.data() + 2, 4); |     ::memcpy(×tamp, data.data() + 2, 8); | ||||||
|  |     ::memcpy(&body_length, data.data() + 10, 4); | ||||||
|   } |   } | ||||||
| }; | }; | ||||||
|  |  | ||||||
|   | |||||||
| @@ -26,8 +26,9 @@ class Socket { | |||||||
|   int sendto(const void* __buf, size_t __n, int __flags, struct Address __addr); |   int sendto(const void* __buf, size_t __n, int __flags, struct Address __addr); | ||||||
|  |  | ||||||
|   Socket(const Socket&); |   Socket(const Socket&); | ||||||
|   Socket(Socket&&) noexcept; |  | ||||||
|   Socket& operator=(const Socket&); |   Socket& operator=(const Socket&); | ||||||
|  |  | ||||||
|  |   Socket(Socket&&) noexcept; | ||||||
|   Socket& operator=(Socket&&) noexcept; |   Socket& operator=(Socket&&) noexcept; | ||||||
|  |  | ||||||
|   struct Address bindAddr = {}; |   struct Address bindAddr = {}; | ||||||
|   | |||||||
| @@ -9,8 +9,7 @@ class TCPSocket : public Socket { | |||||||
|   using Socket::Socket; |   using Socket::Socket; | ||||||
|   int init(int domain); |   int init(int domain); | ||||||
|   int listen(int __n); |   int listen(int __n); | ||||||
|   void accept(TCPSocket& newSock, Address& addr); |   void accept(std::shared_ptr<TCPSocket>& newSock, Address& addr); | ||||||
|   int connect(Network::Address& serveraddr); |  | ||||||
|   int recv(void* __restrict __buf, size_t __n, int __flags); |   int recv(void* __restrict __buf, size_t __n, int __flags); | ||||||
|   int send(const void* __buf, size_t __n, int __flags); |   int send(const void* __buf, size_t __n, int __flags); | ||||||
| }; | }; | ||||||
|   | |||||||
| @@ -18,14 +18,13 @@ struct Snowflake { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   std::vector<char> Serialize() { |   std::vector<char> Serialize() { | ||||||
|     std::vector<char> serialized; |     std::vector<char> serialized(8); | ||||||
|     serialized.insert(serialized.end(), &snowflake, |     ::memcpy(serialized.data(), &snowflake, 8); | ||||||
|                       &snowflake + sizeof(snowflake)); |  | ||||||
|     return serialized; |     return serialized; | ||||||
|   } |   } | ||||||
| }; | }; | ||||||
|  |  | ||||||
| Snowflake GenerateID(std::uint16_t instance); | Snowflake GenerateID(std::uint8_t instance); | ||||||
|  |  | ||||||
| }  // namespace Chattr | }  // namespace Chattr | ||||||
|  |  | ||||||
|   | |||||||
							
								
								
									
										9
									
								
								include/utils/utils.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										9
									
								
								include/utils/utils.h
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,9 @@ | |||||||
|  | #pragma once | ||||||
|  | #include <list> | ||||||
|  | #include <vector> | ||||||
|  |  | ||||||
|  | namespace utils { | ||||||
|  |  | ||||||
|  | std::vector<char> CvtListToVector(std::list<char> data); | ||||||
|  |  | ||||||
|  | }  // namespace std | ||||||
| @@ -5,20 +5,26 @@ | |||||||
| #include <vector> | #include <vector> | ||||||
|  |  | ||||||
| #include "material.h" | #include "material.h" | ||||||
|  | #include "utils/snowflake.h" | ||||||
| #include "vulkan_engine/vulkan/buffer_handle.h" | #include "vulkan_engine/vulkan/buffer_handle.h" | ||||||
| #include "vulkan_engine/vulkan/vertex.h" | #include "vulkan_engine/vulkan/vertex.h" | ||||||
| #include "utils/snowflake.h" | #include "utils/thread_pool.h" | ||||||
|  |  | ||||||
| extern std::uint8_t CLIENTID; | extern std::uint8_t CLIENTID; | ||||||
|  |  | ||||||
| namespace veng { | namespace veng { | ||||||
| struct Model { | struct Model { | ||||||
|   Model() : graphics_(nullptr) {} |   Model() : ID(utils::GenerateID(CLIENTID)), graphics_(nullptr) { | ||||||
|   Model(class Graphics* graphics) : graphics_(graphics) {} |   } | ||||||
|  |   Model(class Graphics* graphics) | ||||||
|  |       : ID(utils::GenerateID(CLIENTID)), graphics_(graphics) { | ||||||
|  |   } | ||||||
|   ~Model(); |   ~Model(); | ||||||
|  |  | ||||||
|   Model(const Model& other) |   Model(const Model& other) | ||||||
|       : asset_name(other.asset_name), |       : ID(utils::GenerateID(CLIENTID)), | ||||||
|  |         name(/*"_" + */other.name), | ||||||
|  |         asset_name(other.asset_name), | ||||||
|         vertices(other.vertices), |         vertices(other.vertices), | ||||||
|         vertex_buffer(other.vertex_buffer), |         vertex_buffer(other.vertex_buffer), | ||||||
|         indices(other.indices), |         indices(other.indices), | ||||||
| @@ -39,14 +45,14 @@ struct Model { | |||||||
|         OnColision(other.OnColision), |         OnColision(other.OnColision), | ||||||
|         visible(other.visible), |         visible(other.visible), | ||||||
|         colision(other.colision), |         colision(other.colision), | ||||||
|         networkReplicated(other.networkReplicated) { |         networkReplicated(other.networkReplicated), | ||||||
|     name = "_" + other.name; |         lastUpdatedTime(other.lastUpdatedTime) { | ||||||
|     ID = utils::GenerateID(CLIENTID); |  | ||||||
|     graphics_ = nullptr; |     graphics_ = nullptr; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   Model(Model&& other) |   Model(Model&& other) | ||||||
|       : name(other.name), |       : ID(other.ID), | ||||||
|  |         name(other.name), | ||||||
|         asset_name(other.asset_name), |         asset_name(other.asset_name), | ||||||
|         vertices(std::move(other.vertices)), |         vertices(std::move(other.vertices)), | ||||||
|         vertex_buffer(std::move(other.vertex_buffer)), |         vertex_buffer(std::move(other.vertex_buffer)), | ||||||
| @@ -68,9 +74,8 @@ struct Model { | |||||||
|         OnColision(other.OnColision), |         OnColision(other.OnColision), | ||||||
|         visible(other.visible), |         visible(other.visible), | ||||||
|         colision(other.colision), |         colision(other.colision), | ||||||
|         networkReplicated(other.networkReplicated) |         networkReplicated(other.networkReplicated), | ||||||
|   { |         lastUpdatedTime(other.lastUpdatedTime) { | ||||||
|     ID = other.ID; |  | ||||||
|     ::memset(&other.ID, 0, 8); |     ::memset(&other.ID, 0, 8); | ||||||
|  |  | ||||||
|     graphics_ = other.graphics_; |     graphics_ = other.graphics_; | ||||||
| @@ -104,6 +109,7 @@ struct Model { | |||||||
|       visible = other.visible; |       visible = other.visible; | ||||||
|       colision = other.colision; |       colision = other.colision; | ||||||
|       networkReplicated = other.networkReplicated; |       networkReplicated = other.networkReplicated; | ||||||
|  |       lastUpdatedTime = other.lastUpdatedTime; | ||||||
|  |  | ||||||
|       graphics_ = other.graphics_; |       graphics_ = other.graphics_; | ||||||
|       other.graphics_ = nullptr; |       other.graphics_ = nullptr; | ||||||
| @@ -141,13 +147,15 @@ struct Model { | |||||||
|  |  | ||||||
|   glm::vec3 original_offset = glm::vec3(0.f); |   glm::vec3 original_offset = glm::vec3(0.f); | ||||||
|  |  | ||||||
|   Model* owner = this; |   std::weak_ptr<Model> owner; | ||||||
|  |  | ||||||
|   std::float_t radius = 0.f; |   std::float_t radius = 0.f; | ||||||
|  |  | ||||||
|   std::float_t lifespan = -1.f; |   std::float_t lifespan = -1.f; | ||||||
|  |  | ||||||
|   std::function<void(Model* self, Model* other)> OnColision = nullptr; |   std::function<void(utils::ThreadPool* thread_pool, std::shared_ptr<Model> self, | ||||||
|  |                      std::shared_ptr<Model> other)> | ||||||
|  |       OnColision = nullptr; | ||||||
|  |  | ||||||
|   bool visible = true; |   bool visible = true; | ||||||
|   bool colision = false; |   bool colision = false; | ||||||
| @@ -156,6 +164,12 @@ struct Model { | |||||||
|  |  | ||||||
|   bool needsUpdate = true; |   bool needsUpdate = true; | ||||||
|  |  | ||||||
|  |   double lastUpdatedTime = 0.f;  // 서버 기준 업데이트된 시간임 | ||||||
|  |  | ||||||
|  |   std::uint8_t updateRedundantCount = 0; | ||||||
|  |  | ||||||
|  |   std::mutex modding; | ||||||
|  |  | ||||||
|  private: |  private: | ||||||
|   class Graphics* graphics_; |   class Graphics* graphics_; | ||||||
| }; | }; | ||||||
|   | |||||||
| @@ -20,9 +20,9 @@ class Engine { | |||||||
|   const Model* GetStaticModel(std::string name); |   const Model* GetStaticModel(std::string name); | ||||||
|  |  | ||||||
|   // 수명을 무제한으로 놓고 싶으면 lifespan을 -1으로 설정하면 됨 |   // 수명을 무제한으로 놓고 싶으면 lifespan을 -1으로 설정하면 됨 | ||||||
|   Model* SpawnLifedModel(std::string asset_name, std::string name, |   std::shared_ptr<Model> SpawnLifedModel(std::string asset_name, std::string name, | ||||||
|                          std::float_t lifespan); |                          std::float_t lifespan); | ||||||
|   Model* GetSpawnedObject(std::string name); |   std::shared_ptr<Model> GetSpawnedObject(std::string name); | ||||||
|  |  | ||||||
|   void Update(); |   void Update(); | ||||||
|   void NetUpdate(std::shared_ptr<Network::Socket> sock); |   void NetUpdate(std::shared_ptr<Network::Socket> sock); | ||||||
| @@ -44,7 +44,6 @@ class Engine { | |||||||
|  |  | ||||||
|  private: |  private: | ||||||
|   Loader asset_loader_; |   Loader asset_loader_; | ||||||
|   Physics physics_controller_; |  | ||||||
|   utils::ThreadPool* thread_pool_; |   utils::ThreadPool* thread_pool_; | ||||||
|   Network::IOCP* iocp_; |   Network::IOCP* iocp_; | ||||||
|  |  | ||||||
| @@ -53,7 +52,7 @@ class Engine { | |||||||
|  |  | ||||||
|   std::unordered_map<std::string, veng::Model> model_assets_; |   std::unordered_map<std::string, veng::Model> model_assets_; | ||||||
|  |  | ||||||
|   std::unordered_map<std::string, veng::Model> models_; |   std::unordered_map<std::string, std::shared_ptr<Model>> models_; | ||||||
| }; | }; | ||||||
|  |  | ||||||
| }  // namespace veng | }  // namespace veng | ||||||
|   | |||||||
| @@ -33,7 +33,7 @@ class Graphics final { | |||||||
|   void RenderBuffer(BufferHandle handle, std::uint32_t vertex_count); |   void RenderBuffer(BufferHandle handle, std::uint32_t vertex_count); | ||||||
|   void RenderIndexedBuffer(BufferHandle vertex_buffer, |   void RenderIndexedBuffer(BufferHandle vertex_buffer, | ||||||
|                            BufferHandle index_buffer, std::uint32_t count); |                            BufferHandle index_buffer, std::uint32_t count); | ||||||
|   void RenderModel(struct Model* model); |   void RenderModel(std::shared_ptr<struct Model> model); | ||||||
|   void EndFrame(); |   void EndFrame(); | ||||||
|  |  | ||||||
|   BufferHandle CreateVertexBuffer(gsl::span<Vertex> vertices); |   BufferHandle CreateVertexBuffer(gsl::span<Vertex> vertices); | ||||||
|   | |||||||
| @@ -1,13 +1,15 @@ | |||||||
| #pragma once | #pragma once | ||||||
|  |  | ||||||
|  | #include "utils/thread_pool.h" | ||||||
| #include "vulkan_engine/asset/object/model.h" | #include "vulkan_engine/asset/object/model.h" | ||||||
| #include "vulkan_engine/vulkan/vertex.h" | #include "vulkan_engine/vulkan/vertex.h" | ||||||
| #include "utils/thread_pool.h" |  | ||||||
|  |  | ||||||
| namespace veng { | namespace veng { | ||||||
| class Physics { | class Physics { | ||||||
|  public: |  public: | ||||||
|   void invokeOnColisionEvent(gsl::not_null<utils::ThreadPool *> thread_pool, gsl::span<Model*> models); |   static void invokeOnColisionEvent( | ||||||
|  |       gsl::not_null<utils::ThreadPool*> thread_pool, | ||||||
|  |       std::unordered_map<std::string, std::shared_ptr<Model>>& models); | ||||||
|  |  | ||||||
|   bool RayTrace(const glm::vec3& rayOrigin, const glm::vec3& rayDir, |   bool RayTrace(const glm::vec3& rayOrigin, const glm::vec3& rayDir, | ||||||
|                 const glm::vec3& v0, const glm::vec3& v1, const glm::vec3& v2, |                 const glm::vec3& v0, const glm::vec3& v1, const glm::vec3& v2, | ||||||
|   | |||||||
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