Files
Np_Term/Client/include/asteroid/game.h

12 lines
231 B
C++

#pragma once
#include "utils/snowflake.h"
extern std::uint8_t CLIENTID;
namespace veng {
class Engine;
}
void BeginPlay(veng::Engine& engine, utils::Snowflake playerID);
void Tick(veng::Engine& engine, std::float_t delta_time);