Files
Np_Term/impl/socket/iocp.cpp

70 lines
1.9 KiB
C++

#include "socket/iocp.h"
#include "utils/thread_pool.h"
namespace Socket {
IOCP::IOCP() {}
IOCP::~IOCP() { destruct(); }
void IOCP::destruct() {
#ifdef __linux__
uint64_t u = 1;
::write(epollDetroyerFd, &u, sizeof(uint64_t));
close(epollfd_);
#endif
}
void IOCP::registerSocket(IOCPPASSINDATA* data) {
data->event = IOCPEVENT::READ;
#ifdef _WIN32
HANDLE returnData = ::CreateIoCompletionPort(
(HANDLE)data->socket->sock, completionPort_, data->socket->sock, 0);
if (returnData == 0) completionPort_ = returnData;
#elif __linux__
int flags = ::fcntl(data->socket->sock, F_GETFL);
flags |= O_NONBLOCK;
fcntl(data->socket->sock, F_SETFL, flags);
struct epoll_event ev;
ev.events = EPOLLIN | EPOLLONESHOT;
data->sendQueue = std::make_shared<std::queue<IOCPPASSINDATA*>>();
ev.data.ptr = data;
int rc = epoll_ctl(epollfd_, EPOLL_CTL_ADD, data->socket->sock, &ev);
if (rc < 0) log::critical("epoll_ctl()");
#endif
}
int IOCP::recv(IOCPPASSINDATA* data, int bufferCount) {
data->event = IOCPEVENT::READ;
#ifdef _WIN32
DWORD recvbytes = 0, flags = 0;
return ::WSARecv(data->socket->sock, &data->wsabuf, bufferCount, &recvbytes,
&flags, &data->overlapped, NULL);
#elif __linux__
struct epoll_event ev;
ev.events = EPOLLIN | EPOLLONESHOT;
ev.data.ptr = data;
return ::epoll_ctl(epollfd_, EPOLL_CTL_MOD, data->socket->sock, &ev);
#endif
}
int IOCP::send(IOCPPASSINDATA* data, int bufferCount,
int __flags) {
data->event = IOCPEVENT::WRITE;
#ifdef _WIN32
DWORD sendbytes = 0;
return ::WSASend(data->socket->sock, &data->wsabuf, bufferCount, &sendbytes,
__flags, &data->overlapped, NULL);
#elif __linux__
struct epoll_event ev;
ev.events = EPOLLIN | EPOLLOUT | EPOLLONESHOT;
ev.data.ptr = data;
data->sendQueue->push(data);
return ::epoll_ctl(epollfd_, EPOLL_CTL_MOD, data->socket->sock, &ev);
#endif
}
} // namespace Chattr