209 lines
6.3 KiB
C++
209 lines
6.3 KiB
C++
#include "vulkan_engine/vulkan/engine.h"
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#include "precomp.h"
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#include "socket/packet.h"
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namespace veng {
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void Engine::init() {
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glm::ivec2 window_size_ = vulkan_graphics->window->GetFramebufferSize();
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view = glm::lookAt(glm::vec3(0.f, 0.f, -5.f), glm::vec3(0.f, 0.f, 0.f),
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glm::vec3(0.f, -1.f, 0.f));
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projection = glm::perspective(
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glm::radians(103.f),
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(std::float_t)window_size_.x / (std::float_t)window_size_.y, 0.1f,
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1000.f);
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vulkan_graphics->SetViewProjection(view, projection);
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if (BeginPlay != nullptr) BeginPlay(*this);
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}
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void Engine::LoadModelAsset(std::string path, std::string name) {
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veng::Model model(vulkan_graphics);
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asset_loader_.setPath(path);
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asset_loader_.loadModel(model);
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model.vertex_buffer = vulkan_graphics->CreateVertexBuffer(model.vertices);
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model.index_buffer = vulkan_graphics->CreateIndexBuffer(model.indices);
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model.material.texture_handle =
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vulkan_graphics->CreateTexture(asset_loader_.readTexture());
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model_assets_[name] = std::move(model);
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}
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const Model* Engine::GetStaticModel(std::string name) {
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if (model_assets_.find(name) != model_assets_.end())
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return &model_assets_[name];
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return nullptr;
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}
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Model* Engine::SpawnModel(std::string asset_name, std::string name) {
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if (asset_name == "") {
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Model model_to_spawn(nullptr);
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model_to_spawn.visible = false;
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models_[name] = std::move(model_to_spawn);
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return &models_[name];
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}
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if (models_.find(name) == models_.end()) {
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Model model_to_spawn(*GetStaticModel(asset_name));
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models_[name] = std::move(model_to_spawn);
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return &models_[name];
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}
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std::uint32_t i = 0;
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for (i = 0; i < std::numeric_limits<std::uint32_t>::max();) {
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if (models_.find(name + std::to_string(i)) == models_.end()) {
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Model model_to_spawn(*GetStaticModel(asset_name));
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models_[name + std::to_string(i)] = std::move(model_to_spawn);
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break;
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}
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i++;
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}
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if (i == std::numeric_limits<std::uint32_t>::max() - 1)
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return nullptr;
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else
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return &models_[name + std::to_string(i)];
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}
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Model* Engine::SpawnLifedModel(std::string asset_name, std::string name,
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std::float_t lifespan) {
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if (asset_name == "") {
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Model model_to_spawn(nullptr);
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model_to_spawn.visible = false;
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model_to_spawn.lifespan = lifespan;
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models_[name] = std::move(model_to_spawn);
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return &models_[name];
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}
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if (models_.find(name) == models_.end()) {
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Model model_to_spawn(*GetStaticModel(asset_name));
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model_to_spawn.lifespan = lifespan;
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models_[name] = std::move(model_to_spawn);
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return &models_[name];
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}
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std::uint32_t i = 0;
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for (i = 0; i < std::numeric_limits<std::uint32_t>::max();) {
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if (models_.find(name + std::to_string(i)) == models_.end()) {
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Model model_to_spawn(*GetStaticModel(asset_name));
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model_to_spawn.lifespan = lifespan;
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models_[name + std::to_string(i)] = std::move(model_to_spawn);
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break;
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}
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i++;
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}
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if (i == std::numeric_limits<std::uint32_t>::max() - 1)
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return nullptr;
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else
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return &models_[name + std::to_string(i)];
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}
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Model* Engine::GetSpawnedObject(std::string name) {
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for (auto it = models_.begin(); it != models_.end();) {
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if (it->first == name) return &it->second;
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++it;
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}
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return nullptr;
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}
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void Engine::Update() {
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glm::ivec2 framebuffer_size = vulkan_graphics->window->GetFramebufferSize();
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if (framebuffer_size != window_size_ && framebuffer_size.x != 0 &&
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framebuffer_size.y != 0) {
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window_size_ = framebuffer_size;
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auto grater = (framebuffer_size.x > framebuffer_size.y)
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? framebuffer_size.x
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: framebuffer_size.y;
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view = glm::lookAt(glm::vec3(0.f, 0.f, -5.f), glm::vec3(0.f, 0.f, 0.f),
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glm::vec3(0.f, -1.f, 0.f));
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projection = glm::perspective(
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glm::radians(103.f),
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(std::float_t)framebuffer_size.x / (std::float_t)framebuffer_size.y,
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0.1f, 1000.f);
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}
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vulkan_graphics->SetViewProjection(view, projection);
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if (vulkan_graphics->BeginFrame()) {
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std::double_t current_time = glfwGetTime();
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std::float_t delta_time =
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static_cast<std::float_t>(current_time - last_frame_time_);
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last_frame_time_ = current_time;
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if (Tick != nullptr) Tick(*this, delta_time);
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std::vector<Model*> models;
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models.reserve(models_.size());
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for (auto it = models_.begin(); it != models_.end();) {
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auto& model = it->second;
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if (std::abs(model.lifespan + 1.f) <
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std::numeric_limits<float>::epsilon()) {
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models.push_back(&model);
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++it;
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continue;
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}
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if (model.lifespan <= 0.f) {
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it = models_.erase(it);
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continue;
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}
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model.lifespan -= delta_time;
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models.push_back(&model);
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++it;
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}
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for (auto& it : models_) {
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it.second.Update(delta_time);
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vulkan_graphics->RenderModel(&it.second);
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}
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physics_controller_.invokeOnColisionEvent(thread_pool_,
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{models.data(), models.size()});
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vulkan_graphics->EndFrame();
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}
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}
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void Engine::NetUpdate(std::shared_ptr<Network::Socket> sock) {
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NetworkUpload(sock);
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RefreshFromServer(sock);
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}
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void Engine::NetworkUpload(std::shared_ptr<Network::Socket> sock) {
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Packet::Header header;
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header.opcode = Packet::Opcode::UPDATEMODEL;
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header.body_length = 0;
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std::vector<Network::IOCPPASSINDATA*> data;
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Network::IOCPPASSINDATA* packet =
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new Network::IOCPPASSINDATA(sizeof(Packet::Header));
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packet->event = Network::IOCPEVENT::WRITE;
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packet->socket = sock;
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::memcpy(packet->wsabuf.buf, &header, sizeof(Packet::Header));
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packet->wsabuf.len = sizeof(Packet::Header);
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data.push_back(packet);
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for (auto& it : models_) {
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auto model = it.second.Serialize();
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Network::IOCPPASSINDATA* packet = new Network::IOCPPASSINDATA(model.size());
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packet->event = Network::IOCPEVENT::WRITE;
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packet->socket = sock;
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::memcpy(packet->wsabuf.buf, model.data(), model.size());
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packet->wsabuf.len = model.size();
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data.push_back(packet);
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}
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iocp_->send(sock->sock, &data);
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}
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void Engine::RefreshFromServer(std::shared_ptr<Network::Socket> sock) {
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Network::IOCPPASSINDATA* recv_data = new Network::IOCPPASSINDATA(16 * 1024);
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recv_data->socket = sock;
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iocp_->recv(recv_data);
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}
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} // namespace veng
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