Files
Np_Term/impl/socket/socket.cpp

135 lines
3.2 KiB
C++

#include "socket/socket.h"
namespace Network {
Socket::Socket(int domain, int type, int protocol) {
init(domain, type, protocol);
}
Socket::~Socket() { destruct(); }
int Socket::init(int domain, int type, int protocol) {
this->domain = domain;
sock = ::socket(domain, type, protocol);
// sock = ::WSASocket(domain, type, protocol, NULL, 0, WSA_FLAG_OVERLAPPED);
if (sock == INVALID_SOCKET) spdlog::critical("socket()");
valid_ = true;
return 0;
}
void Socket::destruct() {
if (!valid_) return;
#ifdef _WIN32
::closesocket(sock);
#elif __linux__
::close(sock);
#endif
valid_ = false;
sock = 0;
}
Socket::operator SOCKET() {
if (valid_) {
valid_ = false;
return sock;
}
spdlog::critical("No valid socket created.");
return INVALID_SOCKET;
}
void Socket::set(const SOCKET __sock, int __domain) {
if (__sock == INVALID_SOCKET) {
spdlog::error("set failed errno:{} {}", errno, strerror(errno));
std::exit(EXIT_FAILURE);
}
destruct();
sock = __sock;
valid_ = true;
};
int Socket::setsockopt(int level, int optname, const char* optval,
int optlen) {
return ::setsockopt(sock, level, optname, optval, optlen);
}
int Socket::bind(Address __addr) {
bindAddr = __addr;
int retVal = ::bind(sock, &__addr.addr, __addr.length);
if (retVal == INVALID_SOCKET) {
spdlog::critical("bind()");
std::exit(EXIT_FAILURE);
}
return retVal;
}
int Socket::connect(Address& serveraddr) {
std::string addr_string = serveraddr;
int retVal = -1;
if (serveraddr.family == AF_INET)
retVal = ::connect(sock, (const sockaddr*)&serveraddr.addr_in,
serveraddr.length);
else
retVal = ::connect(sock, (const sockaddr*)&serveraddr.addr_in6,
serveraddr.length);
memcpy(&remoteAddr, &serveraddr, sizeof(Address));
if (retVal == INVALID_SOCKET) {
#ifdef _WIN32
int err = WSAGetLastError();
spdlog::error("connect() failed: WSA error {} (0x{:X})", err, err);
#endif
spdlog::error("connect()");
}
return retVal;
}
int Socket::recvfrom(void* __restrict __buf, size_t __n, int __flags,
struct Address& __addr) {
std::lock_guard<std::mutex> lock(readMutex);
int retVal = ::recvfrom(sock, (char*)__buf, __n, __flags, &__addr.addr,
&__addr.length);
if (retVal == SOCKET_ERROR) spdlog::error("recvfrom()");
return retVal;
}
int Socket::sendto(const void* __buf, size_t __n, int __flags,
struct Address __addr) {
std::lock_guard<std::mutex> lock(writeMutex);
int retVal =
::sendto(sock, (char*)__buf, __n, __flags, &__addr.addr, __addr.length);
if (retVal == SOCKET_ERROR) spdlog::error("sendto()");
return retVal;
}
Socket::Socket(const Socket& other_) {
memcpy(this, &other_, sizeof(Socket));
valid_ = false;
}
Socket::Socket(Socket&& other_) noexcept {
other_.valid_ = false;
memcpy(this, &other_, sizeof(Socket));
valid_ = true;
}
Socket& Socket::operator=(const Socket& other_) {
memcpy(this, &other_, sizeof(Socket));
valid_ = false;
return *this;
}
Socket& Socket::operator=(Socket&& other_) noexcept {
other_.valid_ = false;
memcpy(this, &other_, sizeof(Socket));
valid_ = true;
return *this;
}
} // namespace Socket