Files
Np_Term/impl/socket/iocp.cpp
2025-05-31 03:19:58 +09:00

54 lines
1.2 KiB
C++

#include "socket/iocp.h"
#include "utils/thread_pool.h"
namespace Network {
IOCP::~IOCP() { destruct(); }
void IOCP::destruct() {
#ifdef __linux__
#endif
}
void IOCP::registerSocket(IOCPPASSINDATA* data) {
#ifdef _WIN32
HANDLE returnData = ::CreateIoCompletionPort(
(HANDLE)data->socket->sock, completionPort_, data->socket->sock, 0);
if (returnData == 0) completionPort_ = returnData;
#endif
}
//int IOCP::recv(IOCPPASSINDATA* data, int bufferCount) {
// data->event = IOCPEVENT::READ;
//#ifdef _WIN32
// DWORD recvbytes = 0, flags = 0;
// return ::WSARecv(data->socket->sock, &data->wsabuf, bufferCount, &recvbytes,
// &flags, &data->overlapped, NULL);
//#endif
//}
//
//int IOCP::send(IOCPPASSINDATA* data, int bufferCount, int __flags) {
// data->event = IOCPEVENT::WRITE;
//#ifdef _WIN32
// DWORD sendbytes = 0;
// return ::WSASend(data->socket->sock, &data->wsabuf, bufferCount, &sendbytes,
// __flags, &data->overlapped, NULL);
//#endif
//}
int IOCP::recv(IOCPPASSINDATA& data) {
data.event = IOCPEVENT::READ;
#ifdef _WIN32
#endif
}
int IOCP::send(std::vector<IOCPPASSINDATA> data) {
data.event = IOCPEVENT::WRITE;
#ifdef _WIN32
#endif
}
} // namespace Network