Files
Np_Term/Client/include/asset/loader.h
2025-05-26 02:07:44 +09:00

23 lines
418 B
C++

#pragma once
#include "asset/object/model.h"
#include "assimp/Importer.hpp"
#include "assimp/postprocess.h"
#include "assimp/scene.h"
namespace veng {
typedef Model& inModel;
class Loader {
public:
void setPath(std::string path);
void loadModel(inModel model);
std::vector<std::uint8_t> readTexture();
private:
Assimp::Importer importer_;
const struct aiScene* scene_ = nullptr;
};
} // namespace veng