파일 분리, 셰이더 로드까지 수강.

This commit is contained in:
2025-04-09 04:26:32 +09:00
parent f5ba3795f0
commit 5787efbc15
19 changed files with 766 additions and 192 deletions

View File

@@ -1,9 +1,28 @@
#include "utilities.h"
#include <fstream>
#include "precomp.h"
namespace veng {
bool streq(gsl::czstring left, gsl::czstring right) {
return std::strcmp(left, right) == 0;
}
std::vector<std::uint8_t> ReadFile(std::filesystem::path shader_path) {
if (!std::filesystem::exists(shader_path)) return {};
if (!std::filesystem::is_regular_file(shader_path)) return {};
std::ifstream file(shader_path, std::ios::binary);
if (!file.is_open()) return {};
std::uintmax_t file_size = std::filesystem::file_size(shader_path);
if (file_size > std::numeric_limits<std::uint32_t>::max()) return {}; // 방어
std::uint32_t size = static_cast<std::uint32_t>(file_size);
std::vector<std::uint8_t> buffer(size);
file.read(reinterpret_cast<char*>(buffer.data()), size);
return buffer;
}
} // namespace veng