일단 float * float 위에서는 움직이는데 큰 좌표계 구성 안하면 멀티플레이 절대 불가능

This commit is contained in:
2025-05-21 01:52:41 +09:00
parent 0ea46b288d
commit 96c9f70828
16 changed files with 379 additions and 106 deletions

22
include/asset/loader.h Normal file
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#pragma once
#include "asset/object/model.h"
#include "assimp/Importer.hpp"
#include "assimp/postprocess.h"
#include "assimp/scene.h"
namespace veng {
typedef Model& inModel;
class Loader {
public:
void setPath(std::string path);
void loadModel(inModel model);
std::vector<std::uint8_t> readTexture();
private:
Assimp::Importer importer_;
const struct aiScene* scene_;
};
} // namespace veng