일단 float * float 위에서는 움직이는데 큰 좌표계 구성 안하면 멀티플레이 절대 불가능

This commit is contained in:
2025-05-21 01:52:41 +09:00
parent 0ea46b288d
commit 96c9f70828
16 changed files with 379 additions and 106 deletions

View File

@@ -40,6 +40,7 @@ class Graphics final {
BufferHandle CreateIndexBuffer(gsl::span<std::uint32_t> indices);
void DestroyBuffer(BufferHandle handle);
TextureHandle CreateTexture(gsl::czstring path);
TextureHandle CreateTexture(std::vector<std::uint8_t> image_file_data);
TextureHandle CreateTexture(gsl::span<std::uint8_t> image_file_data);
void DestroyTexture(TextureHandle handle);