From c6d6aab2c70b11724d7e3a7b7c0edb4d17fa11e9 Mon Sep 17 00:00:00 2001 From: HappyTanuki Date: Wed, 2 Apr 2025 02:30:50 +0900 Subject: [PATCH] test --- src/glfw/glfw_window.cpp | 4 ++-- src/main.cpp | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/glfw/glfw_window.cpp b/src/glfw/glfw_window.cpp index 0ebca22..24747ed 100644 --- a/src/glfw/glfw_window.cpp +++ b/src/glfw/glfw_window.cpp @@ -7,8 +7,8 @@ namespace veng { Window::Window(gsl::czstring name, glm::ivec2 size) { - /*glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); - glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);*/ + glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); + glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); window_ = glfwCreateWindow(size.x, size.y, name, nullptr, nullptr); if (window_ == nullptr) std::exit(EXIT_FAILURE); diff --git a/src/main.cpp b/src/main.cpp index b66c06a..75c3019 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -9,7 +9,7 @@ std::int32_t main(std::int32_t argc, gsl::zstring* argv) { const veng::GlfwInitialization _glfw; veng::Window window("Vulkan Engine", {800, 600}); - window.TryMoveToMonitor(0); + //window.TryMoveToMonitor(0); veng::Graphics graphics(&window);