로깅과 vulkan validation layer 설정 끝
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@@ -14,7 +14,6 @@ std::int32_t main(std::int32_t argc, gsl::zstring* argv) {
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veng::Graphics graphics(&window);
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while (!window.ShouldClose()) {
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glfwSwapBuffers(window.GetHandle());
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glfwPollEvents();
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}
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