vulkan instance 까지 생성 완료
This commit is contained in:
@@ -30,8 +30,10 @@ FetchContent_Declare(
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FetchContent_MakeAvailable(GSL)
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file(GLOB_RECURSE VulkanEngineSources CONFIGURE_DEPENDS
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"${CMAKE_CURRENT_SOURCE_DIR}/include/*.h"
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"${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/src/*.h"
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"${CMAKE_CURRENT_SOURCE_DIR}/src/glfw/*.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/src/vulkan/*.cpp"
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)
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add_executable(VulkanEngine ${VulkanEngineSources})
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@@ -40,5 +42,7 @@ target_link_libraries(VulkanEngine PRIVATE glm)
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target_link_libraries(VulkanEngine PRIVATE glfw)
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target_link_libraries(VulkanEngine PRIVATE Microsoft.GSL::GSL)
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target_include_directories(VulkanEngine PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/src")
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target_compile_features(VulkanEngine PRIVATE cxx_std_20)
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target_include_directories(VulkanEngine PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/include")
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target_compile_features(VulkanEngine PRIVATE cxx_std_20)
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target_precompile_headers(VulkanEngine PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/include/precomp.h")
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12
include/glfw/glfw_initialization.h
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12
include/glfw/glfw_initialization.h
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@@ -0,0 +1,12 @@
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#pragma once
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namespace veng {
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struct GlfwInitialization {
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public:
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GlfwInitialization();
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~GlfwInitialization();
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GlfwInitialization(const GlfwInitialization&) = delete;
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GlfwInitialization& operator=(const GlfwInitialization&) = delete;
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};
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} // namespace veng
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12
include/glfw/glfw_monitor.h
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12
include/glfw/glfw_monitor.h
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@@ -0,0 +1,12 @@
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#pragma once
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struct GLFWmonitor;
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struct GLFWwindow;
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namespace veng {
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gsl::span<GLFWmonitor *> GetMonitors();
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glm::ivec2 GetMonitorPosition(gsl::not_null<GLFWmonitor *> monitor);
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glm::ivec2 GetMonitorWorkAreaSize(gsl::not_null<GLFWmonitor *> monitor);
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void MoveWindowToMonitor(gsl::not_null<GLFWwindow *> window,
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gsl::not_null<GLFWmonitor *> monitor);
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} // namespace veng
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21
include/glfw/glfw_window.h
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21
include/glfw/glfw_window.h
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@@ -0,0 +1,21 @@
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#pragma once
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struct GLFWmonitor;
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struct GLFWwindow;
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namespace veng {
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class Window {
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public:
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Window(gsl::czstring name, glm::ivec2 size);
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~Window();
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glm::ivec2 GetWindowSize() const;
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bool ShouldClose() const;
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GLFWwindow* GetHandle() const;
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bool TryMoveToMonitor(std::uint16_t monitor_number);
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private:
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GLFWwindow* window_;
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};
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} // namespace veng
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8
include/precomp.h
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8
include/precomp.h
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@@ -0,0 +1,8 @@
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#pragma once
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#include <cmath>
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#include <cstdint>
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#include <cstdlib>
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#include <glm/glm.hpp>
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#include <gsl/gsl>
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#include <string>
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#include <string_view>
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20
include/vulkan/graphics.h
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include/vulkan/graphics.h
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@@ -0,0 +1,20 @@
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#pragma once
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#include <vulkan/vulkan.h>
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#include "glfw/glfw_window.h"
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namespace veng {
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class Graphics final {
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public:
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Graphics(gsl::not_null<Window *> window);
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~Graphics();
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private:
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void InitializeVulkan();
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void CreateInstance();
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gsl::span<gsl::czstring> GetSuggestedExtentions();
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VkInstance instance_ = nullptr;
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gsl::not_null<Window *> window_;
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};
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} // namespace veng
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14
src/glfw/glfw_initialization.cpp
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14
src/glfw/glfw_initialization.cpp
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@@ -0,0 +1,14 @@
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#include "glfw/glfw_initialization.h"
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#include <GLFW/glfw3.h>
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#include <cstdlib>
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#include "precomp.h"
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namespace veng {
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GlfwInitialization::GlfwInitialization() {
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if (glfwInit() != GLFW_TRUE) std::exit(EXIT_FAILURE);
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}
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GlfwInitialization::~GlfwInitialization() { glfwTerminate(); }
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} // namespace veng
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34
src/glfw/glfw_moniotr.cpp
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34
src/glfw/glfw_moniotr.cpp
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@@ -0,0 +1,34 @@
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#include <GLFW/glfw3.h>
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#include "glfw/glfw_monitor.h"
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#include "precomp.h"
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namespace veng {
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gsl::span<GLFWmonitor *> GetMonitors() {
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std::int32_t monitor_count = 0;
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GLFWmonitor **monitor_pointers = glfwGetMonitors(&monitor_count);
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return gsl::span<GLFWmonitor *>(monitor_pointers, monitor_count);
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}
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glm::ivec2 GetMonitorPosition(gsl::not_null<GLFWmonitor *> monitor) {
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glm::ivec2 monitor_position;
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glfwGetMonitorPos(monitor, &monitor_position.x, &monitor_position.y);
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return monitor_position;
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}
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glm::ivec2 GetMonitorWorkAreaSize(gsl::not_null<GLFWmonitor *> monitor) {
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glm::ivec2 monitor_size;
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glfwGetMonitorWorkarea(monitor, nullptr, nullptr, &monitor_size.x,
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&monitor_size.y);
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return monitor_size;
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}
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void MoveWindowToMonitor(gsl::not_null<GLFWwindow *> window,
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gsl::not_null<GLFWmonitor *> monitor) {
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glm::ivec2 window_size;
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glfwGetWindowSize(window, &window_size.x, &window_size.y);
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const glm::ivec2 window_new_position = GetMonitorPosition(monitor) +
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(GetMonitorWorkAreaSize(monitor) / 2) -
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(window_size / 2);
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glfwSetWindowPos(window, window_new_position.x, window_new_position.y);
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}
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} // namespace veng
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39
src/glfw/glfw_window.cpp
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39
src/glfw/glfw_window.cpp
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@@ -0,0 +1,39 @@
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#include <GLFW/glfw3.h>
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#include "glfw/glfw_monitor.h"
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#include "glfw/glfw_window.h"
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#include "precomp.h"
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namespace veng {
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Window::Window(gsl::czstring name, glm::ivec2 size) {
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glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
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glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
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window_ = glfwCreateWindow(size.x, size.y, name, nullptr, nullptr);
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if (window_ == nullptr) std::exit(EXIT_FAILURE);
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}
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Window::~Window() { glfwDestroyWindow(window_); }
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glm::ivec2 Window::GetWindowSize() const {
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glm::ivec2 window_size;
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glfwGetWindowSize(window_, &window_size.x, &window_size.y);
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return window_size;
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}
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bool Window::ShouldClose() const { return glfwWindowShouldClose(window_); }
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GLFWwindow* Window::GetHandle() const { return window_; }
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bool Window::TryMoveToMonitor(std::uint16_t monitor_number) {
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gsl::span<GLFWmonitor*> monitors = veng::GetMonitors();
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if (monitor_number < monitors.size()) {
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veng::MoveWindowToMonitor(window_, monitors[monitor_number]);
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return true;
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}
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return false;
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}
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} // namespace veng
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30
src/main.cpp
30
src/main.cpp
@@ -1,19 +1,21 @@
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#include <GLFW/glfw3.h>
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#include <vulkan/vulkan.h>
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#include <cmath>
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#include <cstdint>
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#include <filesystem>
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#include <glm/glm.hpp>
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#include <gsl/gsl>
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#include <iostream>
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#include "glfw/glfw_initialization.h"
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#include "glfw/glfw_monitor.h"
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#include "glfw/glfw_window.h"
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#include "vulkan/graphics.h"
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int main(std::int32_t argc, gsl::zstring* argv) {
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gsl::span<gsl::zstring> arguments(argv, argc);
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std::sort(arguments.begin(), arguments.end());
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std::int32_t main(std::int32_t argc, gsl::zstring* argv) {
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const veng::GlfwInitialization _glfw;
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gsl::not_null<gsl::zstring*> arguments_pointer_validated = argv;
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veng::Window window("Vulkan Engine", {800, 600});
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window.TryMoveToMonitor(0);
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std::cout << "Hello, World!" << std::endl;
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return 0;
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}
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veng::Graphics graphics(&window);
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while (!window.ShouldClose()) {
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glfwPollEvents();
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}
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return EXIT_SUCCESS;
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}
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51
src/vulkan/graphics.cpp
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51
src/vulkan/graphics.cpp
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@@ -0,0 +1,51 @@
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#include "vulkan/graphics.h"
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#include <GLFW/glfw3.h>
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#include "precomp.h"
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namespace veng {
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Graphics::Graphics(gsl::not_null<Window*> window) : window_(window) {
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InitializeVulkan();
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}
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Graphics::~Graphics() {
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if (instance_ != nullptr) vkDestroyInstance(instance_, nullptr);
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}
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void Graphics::InitializeVulkan() { CreateInstance(); }
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void Graphics::CreateInstance() {
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gsl::span<gsl::czstring> suggested_extentions = GetSuggestedExtentions();
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VkApplicationInfo app_info = {};
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app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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app_info.pNext = nullptr;
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app_info.pApplicationName = "Udemy Course";
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app_info.applicationVersion = VK_MAKE_API_VERSION(0, 0, 0, 0);
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app_info.pEngineName = "VEng";
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app_info.engineVersion = VK_MAKE_API_VERSION(0, 1, 0, 0);
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app_info.apiVersion = VK_API_VERSION_1_0;
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VkInstanceCreateInfo instance_creation_info = {};
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instance_creation_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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instance_creation_info.pNext = nullptr;
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instance_creation_info.pApplicationInfo = &app_info;
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instance_creation_info.enabledExtensionCount = suggested_extentions.size();
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instance_creation_info.ppEnabledExtensionNames = suggested_extentions.data();
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instance_creation_info.enabledLayerCount = 0;
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VkResult result =
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vkCreateInstance(&instance_creation_info, nullptr, &instance_);
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if (result != VK_SUCCESS) std::exit(EXIT_FAILURE);
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}
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gsl::span<gsl::czstring> Graphics::GetSuggestedExtentions() {
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std::uint32_t glfw_extention_count = 0;
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gsl::czstring* glfw_extentions =
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glfwGetRequiredInstanceExtensions(&glfw_extention_count);
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return {glfw_extentions, glfw_extention_count};
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}
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} // namespace veng
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