저장
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Content/Effect/Gol/Golem_Attack2_FX.uasset
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Content/Effect/Gol/Golem_Attack2_FX_Anim.uasset
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Before Width: | Height: | Size: 295 KiB |
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@@ -1,11 +0,0 @@
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|||||||
[UnrealEd.SimpleMap]
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|
||||||
SimpleMapName=/Game/particle_test/Maps/TopDownExampleMap
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||||||
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||||||
[EditoronlyBP]
|
|
||||||
bAllowClassAndBlueprintPinMatching=true
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||||||
bReplaceBlueprintWithClass= true
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||||||
bDontLoadBlueprintOutsideEditor= true
|
|
||||||
bBlueprintIsNotBlueprintType= true
|
|
||||||
|
|
||||||
[/Script/AdvancedPreviewScene.SharedProfiles]
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||||||
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||||||
@@ -1,2 +0,0 @@
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|||||||
[ContentBrowser]
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||||||
ContentBrowserTab1.SelectedPaths=/Game/TopDownBP
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||||||
@@ -1,118 +0,0 @@
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|||||||
[URL]
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||||||
GameName=particle_test
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||||||
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||||||
[/Script/EngineSettings.GameMapsSettings]
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|
||||||
EditorStartupMap=/Game/TopDown/Maps/TopDownMap.TopDownMap
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|
||||||
GameDefaultMap=/Game/TopDown/Maps/TopDownMap.TopDownMap
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|
||||||
TransitionMap=
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|
||||||
bUseSplitscreen=True
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|
||||||
TwoPlayerSplitscreenLayout=Horizontal
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||||||
ThreePlayerSplitscreenLayout=FavorTop
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|
||||||
GlobalDefaultGameMode=/Game/TopDown/Blueprints/BP_TopDownGameMode.BP_TopDownGameMode_C
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|
||||||
GlobalDefaultServerGameMode=None
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|
||||||
|
|
||||||
[/Script/NavigationSystem.RecastNavMesh]
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|
||||||
bDrawPolyEdges=False
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|
||||||
bDistinctlyDrawTilesBeingBuilt=True
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|
||||||
DrawOffset=10.000000
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|
||||||
bFixedTilePoolSize=False
|
|
||||||
TilePoolSize=1024
|
|
||||||
TileSizeUU=1000.000000
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|
||||||
CellSize=19.000000
|
|
||||||
CellHeight=10.000000
|
|
||||||
AgentRadius=34.000000
|
|
||||||
AgentHeight=144.000000
|
|
||||||
AgentMaxHeight=160.000000
|
|
||||||
AgentMaxSlope=44.000000
|
|
||||||
AgentMaxStepHeight=35.000000
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|
||||||
MinRegionArea=0.000000
|
|
||||||
MergeRegionSize=400.000000
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|
||||||
MaxSimplificationError=1.300000
|
|
||||||
MaxSimultaneousTileGenerationJobsCount=1024
|
|
||||||
TileNumberHardLimit=1048576
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|
||||||
DefaultDrawDistance=5000.000000
|
|
||||||
DefaultMaxSearchNodes=2048.000000
|
|
||||||
DefaultMaxHierarchicalSearchNodes=2048.000000
|
|
||||||
RegionPartitioning=Watershed
|
|
||||||
LayerPartitioning=Watershed
|
|
||||||
RegionChunkSplits=2
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|
||||||
LayerChunkSplits=2
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|
||||||
bSortNavigationAreasByCost=False
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|
||||||
bPerformVoxelFiltering=True
|
|
||||||
bMarkLowHeightAreas=False
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|
||||||
bDoFullyAsyncNavDataGathering=False
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|
||||||
bUseBetterOffsetsFromCorners=True
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|
||||||
bUseVirtualFilters=True
|
|
||||||
bUseVoxelCache=False
|
|
||||||
TileSetUpdateInterval=1.000000
|
|
||||||
HeuristicScale=0.999000
|
|
||||||
VerticalDeviationFromGroundCompensation=0.000000
|
|
||||||
bForceRebuildOnLoad=True
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|
||||||
|
|
||||||
[/Script/Engine.RendererSettings]
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|
||||||
r.ReflectionMethod=1
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|
||||||
r.GenerateMeshDistanceFields=True
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|
||||||
r.DynamicGlobalIlluminationMethod=1
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|
||||||
r.Shadow.Virtual.Enable=1
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|
||||||
r.Mobile.EnableNoPrecomputedLightingCSMShader=1
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|
||||||
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
|
|
||||||
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
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|
||||||
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|
||||||
r.SkinCache.CompileShaders=True
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|
||||||
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|
||||||
r.RayTracing=True
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|
||||||
|
|
||||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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|
||||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
|
||||||
-D3D12TargetedShaderFormats=PCD3D_SM5
|
|
||||||
+D3D12TargetedShaderFormats=PCD3D_SM6
|
|
||||||
-D3D11TargetedShaderFormats=PCD3D_SM5
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|
||||||
+D3D11TargetedShaderFormats=PCD3D_SM5
|
|
||||||
Compiler=Default
|
|
||||||
AudioSampleRate=48000
|
|
||||||
AudioCallbackBufferFrameSize=1024
|
|
||||||
AudioNumBuffersToEnqueue=1
|
|
||||||
AudioMaxChannels=0
|
|
||||||
AudioNumSourceWorkers=4
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|
||||||
SpatializationPlugin=
|
|
||||||
SourceDataOverridePlugin=
|
|
||||||
ReverbPlugin=
|
|
||||||
OcclusionPlugin=
|
|
||||||
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
|
||||||
CacheSizeKB=65536
|
|
||||||
MaxChunkSizeOverrideKB=0
|
|
||||||
bResampleForDevice=False
|
|
||||||
MaxSampleRate=48000.000000
|
|
||||||
HighSampleRate=32000.000000
|
|
||||||
MedSampleRate=24000.000000
|
|
||||||
LowSampleRate=12000.000000
|
|
||||||
MinSampleRate=8000.000000
|
|
||||||
CompressionQualityModifier=1.000000
|
|
||||||
AutoStreamingThreshold=0.000000
|
|
||||||
SoundCueCookQualityIndex=-1
|
|
||||||
|
|
||||||
|
|
||||||
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
|
||||||
TargetedHardwareClass=Desktop
|
|
||||||
AppliedTargetedHardwareClass=Desktop
|
|
||||||
DefaultGraphicsPerformance=Maximum
|
|
||||||
AppliedDefaultGraphicsPerformance=Maximum
|
|
||||||
|
|
||||||
[/Script/Engine.Engine]
|
|
||||||
+ActiveGameNameRedirects=(OldGameName="TP_TopDownBP",NewGameName="/Script/particle_test")
|
|
||||||
+ActiveGameNameRedirects=(OldGameName="/Script/TP_TopDownBP",NewGameName="/Script/particle_test")
|
|
||||||
|
|
||||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
|
||||||
bEnablePlugin=True
|
|
||||||
bAllowNetworkConnection=True
|
|
||||||
SecurityToken=778BCD26449BD801E55C779507473719
|
|
||||||
bIncludeInShipping=False
|
|
||||||
bAllowExternalStartInShipping=False
|
|
||||||
bCompileAFSProject=False
|
|
||||||
bUseCompression=False
|
|
||||||
bLogFiles=False
|
|
||||||
bReportStats=False
|
|
||||||
ConnectionType=USBOnly
|
|
||||||
bUseManualIPAddress=False
|
|
||||||
ManualIPAddress=
|
|
||||||
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
[/Script/EngineSettings.GeneralProjectSettings]
|
|
||||||
ProjectID=66285D404D7ADC1CF68C36A0CD343FF3
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|
||||||
ProjectName=Top Down BP Game Template
|
|
||||||
|
|
||||||
|
|
||||||
[StartupActions]
|
|
||||||
bAddPacks=True
|
|
||||||
InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
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|
||||||
@@ -1,85 +0,0 @@
|
|||||||
[/Script/Engine.InputSettings]
|
|
||||||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
|
||||||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
|
||||||
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
|
||||||
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
|
||||||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
|
||||||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
|
||||||
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
|
||||||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
bAltEnterTogglesFullscreen=True
|
|
||||||
bF11TogglesFullscreen=True
|
|
||||||
bUseMouseForTouch=False
|
|
||||||
bEnableMouseSmoothing=True
|
|
||||||
bEnableFOVScaling=True
|
|
||||||
bCaptureMouseOnLaunch=True
|
|
||||||
bEnableLegacyInputScales=True
|
|
||||||
bEnableMotionControls=True
|
|
||||||
bFilterInputByPlatformUser=False
|
|
||||||
bShouldFlushPressedKeysOnViewportFocusLost=True
|
|
||||||
bAlwaysShowTouchInterface=False
|
|
||||||
bShowConsoleOnFourFingerTap=True
|
|
||||||
bEnableGestureRecognizer=False
|
|
||||||
bUseAutocorrect=False
|
|
||||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
|
||||||
DefaultViewportMouseLockMode=LockOnCapture
|
|
||||||
FOVScale=0.011110
|
|
||||||
DoubleClickTime=0.200000
|
|
||||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
|
||||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
|
||||||
DefaultTouchInterface=None
|
|
||||||
-ConsoleKeys=Tilde
|
|
||||||
+ConsoleKeys=Tilde
|
|
||||||
+ConsoleKeys=Caret
|
|
||||||
|
|
||||||
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Animations/Jog_Fwd.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Materials/Layers/ML_SoftMetal.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Materials/Layers/ML_SoftMetal.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Materials/M_MannequinUE4_Body.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Materials/M_MannequinUE4_ChestLogo.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Meshes/SK_Mannequin.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Meshes/SK_Mannequin.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Meshes/SK_Mannequin_PhysicsAsset.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Meshes/SK_Mannequin_PhysicsAsset.uasset
(Stored with Git LFS)
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Meshes/SK_Mannequin_Skeleton.uasset
(Stored with Git LFS)
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Meshes/SK_Mannequin_Skeleton.uasset
(Stored with Git LFS)
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Rigs/IK_UE4_Mannequin.uasset
(Stored with Git LFS)
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Rigs/IK_UE4_Mannequin.uasset
(Stored with Git LFS)
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Rigs/RTG_UE4Manny_UE5Manny.uasset
(Stored with Git LFS)
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Rigs/RTG_UE4Manny_UE5Manny.uasset
(Stored with Git LFS)
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Rigs/RTG_UE5Manny_UE4Manny.uasset
(Stored with Git LFS)
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Rigs/RTG_UE5Manny_UE4Manny.uasset
(Stored with Git LFS)
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Textures/T_ML_Aluminum01.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Textures/T_ML_Aluminum01.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Textures/T_ML_Aluminum01_N.uasset
(Stored with Git LFS)
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Textures/T_ML_Aluminum01_N.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Textures/T_ML_Rubber_Blue_01_D.uasset
(Stored with Git LFS)
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Textures/T_ML_Rubber_Blue_01_D.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Textures/T_ML_Rubber_Blue_01_N.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Textures/T_ML_Rubber_Blue_01_N.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Textures/T_UE4_Mannequin_MAT_MASKA.uasset
(Stored with Git LFS)
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Textures/T_UE4_Mannequin_MAT_MASKA.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Textures/T_UE4_Mannequin__normals.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Textures/T_UE4_Mannequin__normals.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Textures/T_UELogo_Mask.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Textures/T_UELogo_Mask.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Textures/T_UELogo_N_TGA.uasset
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Content/Effect/particle_test/Content/Characters/Mannequin_UE4/Textures/T_UELogo_N_TGA.uasset
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Content/Effect/particle_test/Content/Characters/Mannequins/Animations/ABP_Manny.uasset
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Content/Effect/particle_test/Content/Characters/Mannequins/Animations/ABP_Manny.uasset
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Content/Effect/particle_test/Content/Characters/Mannequins/Animations/ABP_Quinn.uasset
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Content/Effect/particle_test/Content/Characters/Mannequins/Animations/ABP_Quinn.uasset
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Content/Effect/particle_test/Content/Characters/Mannequins/Animations/Manny/BS_MM_WalkRun.uasset
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Content/Effect/particle_test/Content/Characters/Mannequins/Animations/Manny/BS_MM_WalkRun.uasset
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Content/Effect/particle_test/Content/Characters/Mannequins/Animations/Manny/MM_Fall_Loop.uasset
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Content/Effect/particle_test/Content/Characters/Mannequins/Animations/Manny/MM_Fall_Loop.uasset
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Reference in New Issue
Block a user