Initial commit
This commit is contained in:
2
.gitattributes
vendored
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2
.gitattributes
vendored
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@@ -0,0 +1,2 @@
|
||||
*.uasset filter=lfs diff=UE_Diff merge=UE_Merge -text
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||||
*.umap filter=lfs diff=UE_Diff merge=UE_Merge -text
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||||
10
.gitconfig
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10
.gitconfig
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@@ -0,0 +1,10 @@
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||||
[diff "UE_Diff"]
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||||
tool = UE_Diff_Tool
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||||
binary = true
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||||
[difftool "UE_Diff_Tool"]
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||||
cmd = "GitUEDiff \"$REMOTE\" \"$LOCAL\""
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||||
[merge "UE_Merge"]
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||||
tool = UE_Merge_Tool
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||||
binary = true
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||||
[mergetool "UE_Merge_Tool"]
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||||
cmd = "GitUEDiff \"$REMOTE\" \"$LOCAL\" \"$BASE\" \"$MERGED\""
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||||
97
.gitignore
vendored
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97
.gitignore
vendored
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@@ -0,0 +1,97 @@
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||||
# Created by https://www.toptal.com/developers/gitignore/api/unrealengine
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# Edit at https://www.toptal.com/developers/gitignore?templates=unrealengine
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### UnrealEngine ###
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||||
# Visual Studio 2015 user specific files
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||||
.vs/
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||||
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||||
# Compiled Object files
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||||
*.slo
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*.lo
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||||
*.o
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*.obj
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||||
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# Precompiled Headers
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||||
*.gch
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||||
*.pch
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||||
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# Compiled Dynamic libraries
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*.so
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||||
*.dylib
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*.dll
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||||
|
||||
# Fortran module files
|
||||
*.mod
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||||
|
||||
# Compiled Static libraries
|
||||
*.lai
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||||
*.la
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||||
*.a
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||||
*.lib
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||||
|
||||
# Executables
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||||
*.exe
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||||
*.out
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||||
*.app
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*.ipa
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||||
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||||
# These project files can be generated by the engine
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*.xcodeproj
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*.xcworkspace
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*.sln
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||||
*.suo
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||||
*.opensdf
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||||
*.sdf
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||||
*.VC.db
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||||
*.VC.opendb
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||||
|
||||
# Precompiled Assets
|
||||
SourceArt/**/*.png
|
||||
SourceArt/**/*.tga
|
||||
|
||||
# Binary Files
|
||||
Binaries/*
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||||
Plugins/*/Binaries/*
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||||
|
||||
# Builds
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||||
Build/*
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||||
|
||||
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
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||||
!Build/*/
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||||
Build/*/**
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||||
!Build/*/PakBlacklist*.txt
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||||
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||||
# Don't ignore icon files in Build
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||||
!Build/**/*.ico
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||||
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# Built data for maps
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*_BuiltData.uasset
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||||
|
||||
# Configuration files generated by the Editor
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||||
Saved/*
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||||
|
||||
# Compiled source files for the engine to use
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Intermediate/*
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Plugins/*/Intermediate/*
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||||
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||||
# Cache files for the editor to use
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||||
DerivedDataCache/*
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||||
|
||||
### UnrealEngine Patch ###
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||||
# Don't ignore icon and splash images for mobile app
|
||||
!Build/IOS/Resources/
|
||||
Build/IOS/Resources/*
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||||
!Build/IOS/Resources/Graphics/
|
||||
Build/IOS/Resources/Graphics/*
|
||||
!Build/IOS/Resources/Graphics/*.png
|
||||
!Build/Android/res/
|
||||
Build/Android/res/*
|
||||
!Build/Android/res/*/
|
||||
Build/Android/res/*/*
|
||||
!Build/Android/res/*/*.png
|
||||
# Ignore plugins binaries on deep subfolders
|
||||
Plugins/**/Binaries/*
|
||||
Plugins/**/Intermediate/*
|
||||
|
||||
# End of https://www.toptal.com/developers/gitignore/api/unrealengine
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||||
Packaged/
|
||||
2
.lfsconfig
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2
.lfsconfig
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@@ -0,0 +1,2 @@
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||||
[lfs]
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url = http://git.happytanuki.kr/A-Rival/Promether.git/info/lfs
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||||
13
.vsconfig
Normal file
13
.vsconfig
Normal file
@@ -0,0 +1,13 @@
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||||
{
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||||
"version": "1.0",
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||||
"components": [
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||||
"Microsoft.Net.Component.4.6.2.TargetingPack",
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||||
"Microsoft.VisualStudio.Component.VC.14.34.17.4.x86.x64",
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||||
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
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||||
"Microsoft.VisualStudio.Component.Windows10SDK",
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||||
"Microsoft.VisualStudio.Workload.CoreEditor",
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||||
"Microsoft.VisualStudio.Workload.ManagedDesktop",
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"Microsoft.VisualStudio.Workload.NativeDesktop",
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"Microsoft.VisualStudio.Workload.NativeGame"
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]
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}
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2
Config/DefaultEditor.ini
Normal file
2
Config/DefaultEditor.ini
Normal file
@@ -0,0 +1,2 @@
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||||
[/Script/AdvancedPreviewScene.SharedProfiles]
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||||
|
||||
10
Config/DefaultEditorPerProjectUserSettings.ini
Normal file
10
Config/DefaultEditorPerProjectUserSettings.ini
Normal file
@@ -0,0 +1,10 @@
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||||
[/Script/LiveCoding.LiveCodingSettings]
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||||
bEnabled=False
|
||||
Startup=AutomaticButHidden
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||||
bEnableReinstancing=True
|
||||
bAutomaticallyCompileNewClasses=True
|
||||
bPreloadEngineModules=False
|
||||
bPreloadEnginePluginModules=False
|
||||
bPreloadProjectModules=True
|
||||
bPreloadProjectPluginModules=True
|
||||
|
||||
78
Config/DefaultEngine.ini
Normal file
78
Config/DefaultEngine.ini
Normal file
@@ -0,0 +1,78 @@
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||||
[/Script/EngineSettings.GameMapsSettings]
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||||
GameDefaultMap=/Game/Maps/DevMap.DevMap
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EditorStartupMap=/Game/Maps/DevMap.DevMap
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GameInstanceClass=/Script/Promether.DefaultGameInstance
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||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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||||
-D3D12TargetedShaderFormats=PCD3D_SM5
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||||
+D3D12TargetedShaderFormats=PCD3D_SM6
|
||||
-D3D11TargetedShaderFormats=PCD3D_SM5
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||||
+D3D11TargetedShaderFormats=PCD3D_SM5
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||||
Compiler=Default
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||||
AudioSampleRate=48000
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||||
AudioCallbackBufferFrameSize=1024
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||||
AudioNumBuffersToEnqueue=1
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||||
AudioMaxChannels=0
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||||
AudioNumSourceWorkers=4
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||||
SpatializationPlugin=
|
||||
SourceDataOverridePlugin=
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||||
ReverbPlugin=
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||||
OcclusionPlugin=
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||||
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
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||||
CacheSizeKB=65536
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||||
MaxChunkSizeOverrideKB=0
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||||
bResampleForDevice=False
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||||
MaxSampleRate=48000.000000
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||||
HighSampleRate=32000.000000
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||||
MedSampleRate=24000.000000
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||||
LowSampleRate=12000.000000
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||||
MinSampleRate=8000.000000
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||||
CompressionQualityModifier=1.000000
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||||
AutoStreamingThreshold=0.000000
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||||
SoundCueCookQualityIndex=-1
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||||
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||||
[/Script/HardwareTargeting.HardwareTargetingSettings]
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||||
TargetedHardwareClass=Desktop
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||||
AppliedTargetedHardwareClass=Desktop
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||||
DefaultGraphicsPerformance=Maximum
|
||||
AppliedDefaultGraphicsPerformance=Maximum
|
||||
|
||||
[/Script/Engine.RendererSettings]
|
||||
r.GenerateMeshDistanceFields=True
|
||||
r.DynamicGlobalIlluminationMethod=1
|
||||
r.ReflectionMethod=1
|
||||
r.Shadow.Virtual.Enable=1
|
||||
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
|
||||
r.CustomDepth=3
|
||||
|
||||
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
|
||||
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
|
||||
|
||||
[/Script/Engine.UserInterfaceSettings]
|
||||
bAuthorizeAutomaticWidgetVariableCreation=False
|
||||
|
||||
[/Script/Engine.Engine]
|
||||
+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/Promether")
|
||||
+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/Promether")
|
||||
+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="PrometherGameModeBase")
|
||||
|
||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||
bEnablePlugin=True
|
||||
bAllowNetworkConnection=True
|
||||
SecurityToken=C0D856794C2C0B6D949D10AD02CB8CD6
|
||||
bIncludeInShipping=False
|
||||
bAllowExternalStartInShipping=False
|
||||
bCompileAFSProject=False
|
||||
bUseCompression=False
|
||||
bLogFiles=False
|
||||
bReportStats=False
|
||||
ConnectionType=USBOnly
|
||||
bUseManualIPAddress=False
|
||||
ManualIPAddress=
|
||||
|
||||
[/Script/NavigationSystem.NavigationSystemV1]
|
||||
bAllowClientSideNavigation=True
|
||||
|
||||
[/Script/NavigationSystem.RecastNavMesh]
|
||||
|
||||
7
Config/DefaultGame.ini
Normal file
7
Config/DefaultGame.ini
Normal file
@@ -0,0 +1,7 @@
|
||||
|
||||
[/Script/EngineSettings.GeneralProjectSettings]
|
||||
ProjectID=34DF7AAB4D4B8D6A39DEBFAED8629849
|
||||
|
||||
[StartupActions]
|
||||
bAddPacks=True
|
||||
InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
|
||||
85
Config/DefaultInput.ini
Normal file
85
Config/DefaultInput.ini
Normal file
@@ -0,0 +1,85 @@
|
||||
[/Script/Engine.InputSettings]
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
bAltEnterTogglesFullscreen=True
|
||||
bF11TogglesFullscreen=True
|
||||
bUseMouseForTouch=False
|
||||
bEnableMouseSmoothing=True
|
||||
bEnableFOVScaling=True
|
||||
bCaptureMouseOnLaunch=True
|
||||
bEnableLegacyInputScales=True
|
||||
bEnableMotionControls=True
|
||||
bFilterInputByPlatformUser=False
|
||||
bShouldFlushPressedKeysOnViewportFocusLost=True
|
||||
bAlwaysShowTouchInterface=False
|
||||
bShowConsoleOnFourFingerTap=True
|
||||
bEnableGestureRecognizer=False
|
||||
bUseAutocorrect=False
|
||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||
DefaultViewportMouseLockMode=LockOnCapture
|
||||
FOVScale=0.011110
|
||||
DoubleClickTime=0.200000
|
||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||
-ConsoleKeys=Tilde
|
||||
+ConsoleKeys=Tilde
|
||||
+ConsoleKeys=Caret
|
||||
|
||||
BIN
Content/Blueprint/BP_DefaultState.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/BP_DefaultState.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Allium/Animation/ABP_Allium.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Animation/ABP_Allium.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Allium/Animation/Attack1_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Animation/Attack1_Anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Allium/Animation/Attack2_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Animation/Attack2_Anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Allium/Animation/Attack3_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Animation/Attack3_Anim.uasset
(Stored with Git LFS)
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Content/Character/Allium/Animation/AttackCombo.uasset
(Stored with Git LFS)
Normal file
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Content/Character/Allium/Animation/AttackCombo.uasset
(Stored with Git LFS)
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Content/Character/Allium/Animation/Idle_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Animation/Idle_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Allium/Animation/Run_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Animation/Run_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Allium/Animation/Skill1_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Animation/Skill1_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Allium/Animation/Skill2_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Animation/Skill2_Anim.uasset
(Stored with Git LFS)
Normal file
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Content/Character/Allium/Animation/Skill3_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Animation/Skill3_Anim.uasset
(Stored with Git LFS)
Normal file
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Content/Character/Allium/Animation/Skill4_1_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Animation/Skill4_1_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Allium/Animation/Skill4_2_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Animation/Skill4_2_Anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Allium/Attack1_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Attack1_Skeleton.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Allium/Attack2_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Attack2_Skeleton.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Allium/Attack3_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Attack3_Skeleton.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Allium/BP_Allium.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/BP_Allium.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Allium/Material/Allium.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Material/Allium.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Allium/PhysicsAsset/Allium.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/PhysicsAsset/Allium.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Allium/Run_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Run_Skeleton.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Allium/SkeletalMesh/Allium.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/SkeletalMesh/Allium.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Allium/Skeleton/Allium.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Skeleton/Allium.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Allium/Skill1_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Skill1_Skeleton.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Allium/Skill2_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Skill2_Skeleton.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Allium/Skill3_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Skill3_Skeleton.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Allium/Skill4_1_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Skill4_1_Skeleton.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Allium/Skill4_2_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Skill4_2_Skeleton.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Allium/Texture/Allium_BaseColor.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Texture/Allium_BaseColor.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Allium/Texture/Allium_Emissive.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Texture/Allium_Emissive.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Allium/Texture/Allium_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Texture/Allium_Normal.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Allium/Texture/Allium_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Texture/Allium_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Allium/Texture/알리움_리토폴로지조립_Box001_001_BaseColor.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Allium/Texture/알리움_리토폴로지조립_Box001_001_BaseColor.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/Animation/ABP_Lb.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Animation/ABP_Lb.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/Animation/E_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Animation/E_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/Animation/Idle_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Animation/Idle_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/Animation/Q_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Animation/Q_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/Animation/R1_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Animation/R1_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/Animation/R2_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Animation/R2_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/Animation/Treasure_Attack1_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Animation/Treasure_Attack1_Anim.uasset
(Stored with Git LFS)
Normal file
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Content/Character/Lb/Animation/Treasure_Dead_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Animation/Treasure_Dead_Anim.uasset
(Stored with Git LFS)
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BIN
Content/Character/Lb/Animation/Treasure_Running_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Animation/Treasure_Running_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/Animation/Treasure_Tumbling_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Animation/Treasure_Tumbling_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/Animation/W_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Animation/W_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/BP_Lb.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/BP_Lb.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/Material/Material__428.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Material/Material__428.uasset
(Stored with Git LFS)
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BIN
Content/Character/Lb/Material/Material__446.uasset
(Stored with Git LFS)
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BIN
Content/Character/Lb/Material/Material__446.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/PhysicsAsset/Lb.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/PhysicsAsset/Lb.uasset
(Stored with Git LFS)
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BIN
Content/Character/Lb/SkeletalMesh/Lb.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/SkeletalMesh/Lb.uasset
(Stored with Git LFS)
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BIN
Content/Character/Lb/Skeleton/Lb.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Skeleton/Lb.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/Texture/Traser_for_Bake_Low_Material__428_BaseColor.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Texture/Traser_for_Bake_Low_Material__428_BaseColor.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/Texture/Traser_for_Bake_Low_Material__428_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Texture/Traser_for_Bake_Low_Material__428_Normal.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Lb/Texture/Traser_for_Bake_Low_Material__428_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Texture/Traser_for_Bake_Low_Material__428_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Lb/Texture/Traser_for_Bake_Low_Material__446_BaseColor.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Texture/Traser_for_Bake_Low_Material__446_BaseColor.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/Texture/Traser_for_Bake_Low_Material__446_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Texture/Traser_for_Bake_Low_Material__446_Normal.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Lb/Texture/Traser_for_Bake_Low_Material__446_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Texture/Traser_for_Bake_Low_Material__446_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Lb/Treasure_Attack1_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Treasure_Attack1_Skeleton.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Lb/Treasure_Attack2_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Treasure_Attack2_Skeleton.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/Treasure_Dead_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Treasure_Dead_Skeleton.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Lb/Treasure_Running_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Treasure_Running_Skeleton.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Lb/Treasure_Tumbling_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Lb/Treasure_Tumbling_Skeleton.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Monster/Knight/Animation/General/Knignt_Monster_Dead_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Animation/General/Knignt_Monster_Dead_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/Animation/General/Knignt_Monster_Idle_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Animation/General/Knignt_Monster_Idle_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/Animation/General/Knignt_Monster_Jump_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Animation/General/Knignt_Monster_Jump_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/Animation/General/Knignt_Monster_Walking_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Animation/General/Knignt_Monster_Walking_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/Animation/Paladin/Monster_Paladin_Attack_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Animation/Paladin/Monster_Paladin_Attack_Anim.uasset
(Stored with Git LFS)
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BIN
Content/Character/Monster/Knight/Animation/Paladin/Monster_Paladin_Idle_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Animation/Paladin/Monster_Paladin_Idle_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/Animation/Scout/Monster_Scout_Attack_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Animation/Scout/Monster_Scout_Attack_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/Animation/Scout/Monster_Scout_Low_Jump_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Animation/Scout/Monster_Scout_Low_Jump_Anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Monster/Knight/Animation/Spear/Knignt_Monster_jump_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Animation/Spear/Knignt_Monster_jump_Anim.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/Animation/Spear/Monster_Spear_Attack_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Animation/Spear/Monster_Spear_Attack_Anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Monster/Knight/Animation/Spear/Monster_Spear_Idle_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Animation/Spear/Monster_Spear_Idle_Anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Monster/Knight/Animation/Sword/Knignt_Monster_Attack_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Animation/Sword/Knignt_Monster_Attack_Anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Monster/Knight/BP_Knignt.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/BP_Knignt.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Monster/Knight/Material/Knignt_Monster.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Material/Knignt_Monster.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/Material/Material__17.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Material/Material__17.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/PhysicsAsset/Monster_Knight_PhysicsAsset.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/PhysicsAsset/Monster_Knight_PhysicsAsset.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/SkeletalMesh/Monster_Knight.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/SkeletalMesh/Monster_Knight.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/Skeleton/Knignt_Monster.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Skeleton/Knignt_Monster.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/Skeleton/Monster_Knight_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Skeleton/Monster_Knight_Skeleton.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Monster/Knight/Texture/기사_몬스터_로우폴리곤_녹슨기사_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Texture/기사_몬스터_로우폴리곤_녹슨기사_Normal.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/Texture/기사_몬스터_로우폴리곤_녹슨기사_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Texture/기사_몬스터_로우폴리곤_녹슨기사_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/Weapon/Animation/Crossbow_Animation_Anim.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Weapon/Animation/Crossbow_Animation_Anim.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Monster/Knight/Weapon/BP_Hammer.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Weapon/BP_Hammer.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Monster/Knight/Weapon/BP_Spear.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Weapon/BP_Spear.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Monster/Knight/Weapon/BP_SquareShield.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Weapon/BP_SquareShield.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/Weapon/BP_TriangleShield.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Weapon/BP_TriangleShield.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Character/Monster/Knight/Weapon/Material/Material__18.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Weapon/Material/Material__18.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/Weapon/Material/Material__21.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Weapon/Material/Material__21.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/Weapon/Material/Material__22.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Character/Monster/Knight/Weapon/Material/Material__22.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Character/Monster/Knight/Weapon/Material/Material__23.uasset
(Stored with Git LFS)
Normal file
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Content/Character/Monster/Knight/Weapon/Material/Material__23.uasset
(Stored with Git LFS)
Normal file
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Reference in New Issue
Block a user