Initial commit
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|  | *.uasset filter=lfs diff=UE_Diff merge=UE_Merge -text | ||||||
|  | *.umap filter=lfs diff=UE_Diff merge=UE_Merge -text | ||||||
							
								
								
									
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|  | [diff "UE_Diff"] | ||||||
|  |     tool = UE_Diff_Tool | ||||||
|  |     binary = true | ||||||
|  | [difftool "UE_Diff_Tool"] | ||||||
|  |     cmd = "GitUEDiff \"$REMOTE\" \"$LOCAL\"" | ||||||
|  | [merge "UE_Merge"] | ||||||
|  |     tool = UE_Merge_Tool | ||||||
|  |     binary = true | ||||||
|  | [mergetool "UE_Merge_Tool"] | ||||||
|  |     cmd = "GitUEDiff \"$REMOTE\" \"$LOCAL\" \"$BASE\" \"$MERGED\"" | ||||||
							
								
								
									
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|  | # Created by https://www.toptal.com/developers/gitignore/api/unrealengine | ||||||
|  | # Edit at https://www.toptal.com/developers/gitignore?templates=unrealengine | ||||||
|  |  | ||||||
|  | ### UnrealEngine ### | ||||||
|  | # Visual Studio 2015 user specific files | ||||||
|  | .vs/ | ||||||
|  |  | ||||||
|  | # Compiled Object files | ||||||
|  | *.slo | ||||||
|  | *.lo | ||||||
|  | *.o | ||||||
|  | *.obj | ||||||
|  |  | ||||||
|  | # Precompiled Headers | ||||||
|  | *.gch | ||||||
|  | *.pch | ||||||
|  |  | ||||||
|  | # Compiled Dynamic libraries | ||||||
|  | *.so | ||||||
|  | *.dylib | ||||||
|  | *.dll | ||||||
|  |  | ||||||
|  | # Fortran module files | ||||||
|  | *.mod | ||||||
|  |  | ||||||
|  | # Compiled Static libraries | ||||||
|  | *.lai | ||||||
|  | *.la | ||||||
|  | *.a | ||||||
|  | *.lib | ||||||
|  |  | ||||||
|  | # Executables | ||||||
|  | *.exe | ||||||
|  | *.out | ||||||
|  | *.app | ||||||
|  | *.ipa | ||||||
|  |  | ||||||
|  | # These project files can be generated by the engine | ||||||
|  | *.xcodeproj | ||||||
|  | *.xcworkspace | ||||||
|  | *.sln | ||||||
|  | *.suo | ||||||
|  | *.opensdf | ||||||
|  | *.sdf | ||||||
|  | *.VC.db | ||||||
|  | *.VC.opendb | ||||||
|  |  | ||||||
|  | # Precompiled Assets | ||||||
|  | SourceArt/**/*.png | ||||||
|  | SourceArt/**/*.tga | ||||||
|  |  | ||||||
|  | # Binary Files | ||||||
|  | Binaries/* | ||||||
|  | Plugins/*/Binaries/* | ||||||
|  |  | ||||||
|  | # Builds | ||||||
|  | Build/* | ||||||
|  |  | ||||||
|  | # Whitelist PakBlacklist-<BuildConfiguration>.txt files | ||||||
|  | !Build/*/ | ||||||
|  | Build/*/** | ||||||
|  | !Build/*/PakBlacklist*.txt | ||||||
|  |  | ||||||
|  | # Don't ignore icon files in Build | ||||||
|  | !Build/**/*.ico | ||||||
|  |  | ||||||
|  | # Built data for maps | ||||||
|  | *_BuiltData.uasset | ||||||
|  |  | ||||||
|  | # Configuration files generated by the Editor | ||||||
|  | Saved/* | ||||||
|  |  | ||||||
|  | # Compiled source files for the engine to use | ||||||
|  | Intermediate/* | ||||||
|  | Plugins/*/Intermediate/* | ||||||
|  |  | ||||||
|  | # Cache files for the editor to use | ||||||
|  | DerivedDataCache/* | ||||||
|  |  | ||||||
|  | ### UnrealEngine Patch ### | ||||||
|  | # Don't ignore icon and splash images for mobile app | ||||||
|  | !Build/IOS/Resources/ | ||||||
|  | Build/IOS/Resources/* | ||||||
|  | !Build/IOS/Resources/Graphics/ | ||||||
|  | Build/IOS/Resources/Graphics/* | ||||||
|  | !Build/IOS/Resources/Graphics/*.png | ||||||
|  | !Build/Android/res/ | ||||||
|  | Build/Android/res/* | ||||||
|  | !Build/Android/res/*/ | ||||||
|  | Build/Android/res/*/* | ||||||
|  | !Build/Android/res/*/*.png | ||||||
|  | # Ignore plugins binaries on deep subfolders | ||||||
|  | Plugins/**/Binaries/* | ||||||
|  | Plugins/**/Intermediate/* | ||||||
|  |  | ||||||
|  | # End of https://www.toptal.com/developers/gitignore/api/unrealengine | ||||||
|  | Packaged/ | ||||||
							
								
								
									
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							| @@ -0,0 +1,2 @@ | |||||||
|  | [lfs] | ||||||
|  | 	url = http://git.happytanuki.kr/A-Rival/Promether.git/info/lfs | ||||||
							
								
								
									
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							| @@ -0,0 +1,13 @@ | |||||||
|  | { | ||||||
|  |   "version": "1.0", | ||||||
|  |   "components": [ | ||||||
|  |     "Microsoft.Net.Component.4.6.2.TargetingPack", | ||||||
|  |     "Microsoft.VisualStudio.Component.VC.14.34.17.4.x86.x64", | ||||||
|  |     "Microsoft.VisualStudio.Component.VC.Tools.x86.x64", | ||||||
|  |     "Microsoft.VisualStudio.Component.Windows10SDK", | ||||||
|  |     "Microsoft.VisualStudio.Workload.CoreEditor", | ||||||
|  |     "Microsoft.VisualStudio.Workload.ManagedDesktop", | ||||||
|  |     "Microsoft.VisualStudio.Workload.NativeDesktop", | ||||||
|  |     "Microsoft.VisualStudio.Workload.NativeGame" | ||||||
|  |   ] | ||||||
|  | } | ||||||
							
								
								
									
										2
									
								
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							| @@ -0,0 +1,2 @@ | |||||||
|  | [/Script/AdvancedPreviewScene.SharedProfiles] | ||||||
|  |  | ||||||
							
								
								
									
										10
									
								
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							| @@ -0,0 +1,10 @@ | |||||||
|  | [/Script/LiveCoding.LiveCodingSettings] | ||||||
|  | bEnabled=False | ||||||
|  | Startup=AutomaticButHidden | ||||||
|  | bEnableReinstancing=True | ||||||
|  | bAutomaticallyCompileNewClasses=True | ||||||
|  | bPreloadEngineModules=False | ||||||
|  | bPreloadEnginePluginModules=False | ||||||
|  | bPreloadProjectModules=True | ||||||
|  | bPreloadProjectPluginModules=True | ||||||
|  |  | ||||||
							
								
								
									
										78
									
								
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										78
									
								
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							| @@ -0,0 +1,78 @@ | |||||||
|  | [/Script/EngineSettings.GameMapsSettings] | ||||||
|  | GameDefaultMap=/Game/Maps/DevMap.DevMap | ||||||
|  | EditorStartupMap=/Game/Maps/DevMap.DevMap | ||||||
|  | GameInstanceClass=/Script/Promether.DefaultGameInstance | ||||||
|  |  | ||||||
|  | [/Script/WindowsTargetPlatform.WindowsTargetSettings] | ||||||
|  | DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 | ||||||
|  | -D3D12TargetedShaderFormats=PCD3D_SM5 | ||||||
|  | +D3D12TargetedShaderFormats=PCD3D_SM6 | ||||||
|  | -D3D11TargetedShaderFormats=PCD3D_SM5 | ||||||
|  | +D3D11TargetedShaderFormats=PCD3D_SM5 | ||||||
|  | Compiler=Default | ||||||
|  | AudioSampleRate=48000 | ||||||
|  | AudioCallbackBufferFrameSize=1024 | ||||||
|  | AudioNumBuffersToEnqueue=1 | ||||||
|  | AudioMaxChannels=0 | ||||||
|  | AudioNumSourceWorkers=4 | ||||||
|  | SpatializationPlugin= | ||||||
|  | SourceDataOverridePlugin= | ||||||
|  | ReverbPlugin= | ||||||
|  | OcclusionPlugin= | ||||||
|  | CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) | ||||||
|  | CacheSizeKB=65536 | ||||||
|  | MaxChunkSizeOverrideKB=0 | ||||||
|  | bResampleForDevice=False | ||||||
|  | MaxSampleRate=48000.000000 | ||||||
|  | HighSampleRate=32000.000000 | ||||||
|  | MedSampleRate=24000.000000 | ||||||
|  | LowSampleRate=12000.000000 | ||||||
|  | MinSampleRate=8000.000000 | ||||||
|  | CompressionQualityModifier=1.000000 | ||||||
|  | AutoStreamingThreshold=0.000000 | ||||||
|  | SoundCueCookQualityIndex=-1 | ||||||
|  |  | ||||||
|  | [/Script/HardwareTargeting.HardwareTargetingSettings] | ||||||
|  | TargetedHardwareClass=Desktop | ||||||
|  | AppliedTargetedHardwareClass=Desktop | ||||||
|  | DefaultGraphicsPerformance=Maximum | ||||||
|  | AppliedDefaultGraphicsPerformance=Maximum | ||||||
|  |  | ||||||
|  | [/Script/Engine.RendererSettings] | ||||||
|  | r.GenerateMeshDistanceFields=True | ||||||
|  | r.DynamicGlobalIlluminationMethod=1 | ||||||
|  | r.ReflectionMethod=1 | ||||||
|  | r.Shadow.Virtual.Enable=1 | ||||||
|  | r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True | ||||||
|  | r.CustomDepth=3 | ||||||
|  |  | ||||||
|  | [/Script/WorldPartitionEditor.WorldPartitionEditorSettings] | ||||||
|  | CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' | ||||||
|  |  | ||||||
|  | [/Script/Engine.UserInterfaceSettings] | ||||||
|  | bAuthorizeAutomaticWidgetVariableCreation=False | ||||||
|  |  | ||||||
|  | [/Script/Engine.Engine] | ||||||
|  | +ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/Promether") | ||||||
|  | +ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/Promether") | ||||||
|  | +ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="PrometherGameModeBase") | ||||||
|  |  | ||||||
|  | [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] | ||||||
|  | bEnablePlugin=True | ||||||
|  | bAllowNetworkConnection=True | ||||||
|  | SecurityToken=C0D856794C2C0B6D949D10AD02CB8CD6 | ||||||
|  | bIncludeInShipping=False | ||||||
|  | bAllowExternalStartInShipping=False | ||||||
|  | bCompileAFSProject=False | ||||||
|  | bUseCompression=False | ||||||
|  | bLogFiles=False | ||||||
|  | bReportStats=False | ||||||
|  | ConnectionType=USBOnly | ||||||
|  | bUseManualIPAddress=False | ||||||
|  | ManualIPAddress= | ||||||
|  |  | ||||||
|  | [/Script/NavigationSystem.NavigationSystemV1] | ||||||
|  | bAllowClientSideNavigation=True | ||||||
|  |  | ||||||
|  | [/Script/NavigationSystem.RecastNavMesh] | ||||||
|  |  | ||||||
							
								
								
									
										7
									
								
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							| @@ -0,0 +1,7 @@ | |||||||
|  |  | ||||||
|  | [/Script/EngineSettings.GeneralProjectSettings] | ||||||
|  | ProjectID=34DF7AAB4D4B8D6A39DEBFAED8629849 | ||||||
|  |  | ||||||
|  | [StartupActions] | ||||||
|  | bAddPacks=True | ||||||
|  | InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent") | ||||||
							
								
								
									
										85
									
								
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							| @@ -0,0 +1,85 @@ | |||||||
|  | [/Script/Engine.InputSettings] | ||||||
|  | -AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||||||
|  | -AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||||||
|  | -AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||||||
|  | -AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||||||
|  | -AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||||||
|  | -AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||||||
|  | -AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||||||
|  | +AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | bAltEnterTogglesFullscreen=True | ||||||
|  | bF11TogglesFullscreen=True | ||||||
|  | bUseMouseForTouch=False | ||||||
|  | bEnableMouseSmoothing=True | ||||||
|  | bEnableFOVScaling=True | ||||||
|  | bCaptureMouseOnLaunch=True | ||||||
|  | bEnableLegacyInputScales=True | ||||||
|  | bEnableMotionControls=True | ||||||
|  | bFilterInputByPlatformUser=False | ||||||
|  | bShouldFlushPressedKeysOnViewportFocusLost=True | ||||||
|  | bAlwaysShowTouchInterface=False | ||||||
|  | bShowConsoleOnFourFingerTap=True | ||||||
|  | bEnableGestureRecognizer=False | ||||||
|  | bUseAutocorrect=False | ||||||
|  | DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown | ||||||
|  | DefaultViewportMouseLockMode=LockOnCapture | ||||||
|  | FOVScale=0.011110 | ||||||
|  | DoubleClickTime=0.200000 | ||||||
|  | DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput | ||||||
|  | DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent | ||||||
|  | DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks | ||||||
|  | -ConsoleKeys=Tilde | ||||||
|  | +ConsoleKeys=Tilde | ||||||
|  | +ConsoleKeys=Caret | ||||||
|  |  | ||||||
							
								
								
									
										
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								Content/Character/Allium/Animation/Run_Anim.uasset
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								Content/Character/Allium/Animation/Skill4_1_Anim.uasset
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								Content/Character/Allium/Attack1_Skeleton.uasset
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								Content/Character/Allium/Run_Skeleton.uasset
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								Content/Character/Allium/SkeletalMesh/Allium.uasset
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								Content/Character/Allium/Skill1_Skeleton.uasset
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								Content/Character/Allium/Skill2_Skeleton.uasset
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								Content/Character/Allium/Skill3_Skeleton.uasset
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								Content/Character/Allium/Skill4_1_Skeleton.uasset
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								Content/Character/Allium/Skill4_2_Skeleton.uasset
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								Content/Character/Allium/Texture/Allium_BaseColor.uasset
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								Content/Character/Allium/Texture/Allium_Emissive.uasset
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								Content/Character/Allium/Texture/Allium_Normal.uasset
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								Content/Character/Allium/Texture/Allium_OcclusionRoughnessMetallic.uasset
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								Content/Character/Allium/Texture/알리움_리토폴로지조립_Box001_001_BaseColor.uasset
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								Content/Character/Lb/Animation/ABP_Lb.uasset
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								Content/Character/Lb/Animation/Idle_Anim.uasset
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								Content/Character/Lb/Animation/Q_Anim.uasset
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								Content/Character/Lb/Animation/R1_Anim.uasset
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								Content/Character/Lb/Animation/Treasure_Attack1_Anim.uasset
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								Content/Character/Lb/Animation/Treasure_Tumbling_Anim.uasset
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								Content/Character/Lb/BP_Lb.uasset
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								Content/Character/Lb/Material/Material__428.uasset
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								Content/Character/Lb/Texture/Traser_for_Bake_Low_Material__428_BaseColor.uasset
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								Content/Character/Lb/Texture/Traser_for_Bake_Low_Material__428_OcclusionRoughnessMetallic.uasset
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								Content/Character/Lb/Texture/Traser_for_Bake_Low_Material__446_BaseColor.uasset
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								Content/Character/Lb/Texture/Traser_for_Bake_Low_Material__446_Normal.uasset
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								Content/Character/Lb/Treasure_Tumbling_Skeleton.uasset
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								Content/Character/Monster/Knight/Animation/General/Knignt_Monster_Dead_Anim.uasset
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								Content/Character/Monster/Knight/Animation/General/Knignt_Monster_Dead_Anim.uasset
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								Content/Character/Monster/Knight/Animation/General/Knignt_Monster_Idle_Anim.uasset
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								Content/Character/Monster/Knight/Animation/General/Knignt_Monster_Jump_Anim.uasset
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								Content/Character/Monster/Knight/Animation/General/Knignt_Monster_Jump_Anim.uasset
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								Content/Character/Monster/Knight/Animation/General/Knignt_Monster_Walking_Anim.uasset
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								Content/Character/Monster/Knight/Animation/Paladin/Monster_Paladin_Attack_Anim.uasset
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								Content/Character/Monster/Knight/Animation/Paladin/Monster_Paladin_Attack_Anim.uasset
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								Content/Character/Monster/Knight/Animation/Paladin/Monster_Paladin_Idle_Anim.uasset
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								Content/Character/Monster/Knight/Animation/Paladin/Monster_Paladin_Idle_Anim.uasset
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								Content/Character/Monster/Knight/Animation/Scout/Monster_Scout_Attack_Anim.uasset
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								Content/Character/Monster/Knight/Animation/Scout/Monster_Scout_Attack_Anim.uasset
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								Content/Character/Monster/Knight/Animation/Scout/Monster_Scout_Low_Jump_Anim.uasset
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								Content/Character/Monster/Knight/Animation/Scout/Monster_Scout_Low_Jump_Anim.uasset
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								Content/Character/Monster/Knight/Animation/Spear/Knignt_Monster_jump_Anim.uasset
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								Content/Character/Monster/Knight/Animation/Spear/Knignt_Monster_jump_Anim.uasset
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								Content/Character/Monster/Knight/Animation/Spear/Monster_Spear_Attack_Anim.uasset
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								Content/Character/Monster/Knight/Animation/Spear/Monster_Spear_Attack_Anim.uasset
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								Content/Character/Monster/Knight/Animation/Spear/Monster_Spear_Idle_Anim.uasset
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								Content/Character/Monster/Knight/Animation/Spear/Monster_Spear_Idle_Anim.uasset
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								Content/Character/Monster/Knight/Animation/Sword/Knignt_Monster_Attack_Anim.uasset
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								Content/Character/Monster/Knight/Animation/Sword/Knignt_Monster_Attack_Anim.uasset
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								Content/Character/Monster/Knight/BP_Knignt.uasset
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								Content/Character/Monster/Knight/Material/Knignt_Monster.uasset
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								Content/Character/Monster/Knight/PhysicsAsset/Monster_Knight_PhysicsAsset.uasset
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								Content/Character/Monster/Knight/PhysicsAsset/Monster_Knight_PhysicsAsset.uasset
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								Content/Character/Monster/Knight/Skeleton/Knignt_Monster.uasset
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								Content/Character/Monster/Knight/Skeleton/Monster_Knight_Skeleton.uasset
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								Content/Character/Monster/Knight/Skeleton/Monster_Knight_Skeleton.uasset
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								Content/Character/Monster/Knight/Texture/기사_몬스터_로우폴리곤_녹슨기사_Normal.uasset
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								Content/Character/Monster/Knight/Texture/기사_몬스터_로우폴리곤_녹슨기사_Normal.uasset
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								Content/Character/Monster/Knight/Texture/기사_몬스터_로우폴리곤_녹슨기사_OcclusionRoughnessMetallic.uasset
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								Content/Character/Monster/Knight/Texture/기사_몬스터_로우폴리곤_녹슨기사_OcclusionRoughnessMetallic.uasset
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								Content/Character/Monster/Knight/Weapon/Animation/Crossbow_Animation_Anim.uasset
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								Content/Character/Monster/Knight/Weapon/Animation/Crossbow_Animation_Anim.uasset
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								Content/Character/Monster/Knight/Weapon/BP_Hammer.uasset
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								Content/Character/Monster/Knight/Weapon/BP_Spear.uasset
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								Content/Character/Monster/Knight/Weapon/BP_Spear.uasset
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								Content/Character/Monster/Knight/Weapon/BP_SquareShield.uasset
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								Content/Character/Monster/Knight/Weapon/BP_TriangleShield.uasset
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								Content/Character/Monster/Knight/Weapon/BP_TriangleShield.uasset
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								Content/Character/Monster/Knight/Weapon/Material/Material__18.uasset
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								Content/Character/Monster/Knight/Weapon/Material/Material__18.uasset
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								Content/Character/Monster/Knight/Weapon/Material/Material__21.uasset
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								Content/Character/Monster/Knight/Weapon/Material/Material__21.uasset
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								Content/Character/Monster/Knight/Weapon/Material/Material__22.uasset
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								Content/Character/Monster/Knight/Weapon/Material/Material__22.uasset
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								Content/Character/Monster/Knight/Weapon/Material/Material__23.uasset
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								Content/Character/Monster/Knight/Weapon/Material/Material__23.uasset
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										Normal file
									
								
							
										
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