Karelia 삭제

This commit is contained in:
2025-03-04 14:37:20 +09:00
parent 1180a1bb65
commit 20e7000ae5
20 changed files with 66 additions and 25 deletions

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Content/Blueprints/Character/Aura/ABP_Aura.uasset (Stored with Git LFS) Normal file

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Content/Blueprints/Character/Aura/BP_AuraCharacter.uasset (Stored with Git LFS) Normal file

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Content/Blueprints/Input/IMC_AuraContext.uasset (Stored with Git LFS) Normal file

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Content/Blueprints/Input/InputActions/IA_Move.uasset (Stored with Git LFS) Normal file

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Content/Maps/StartupMap.umap (Stored with Git LFS)

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// Copyright HappyTanuki
#include "Character/AuraCharacter.h"

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// Copyright HappyTanuki
#include "Character/KareliaCharacter.h"

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// Copyright HappyTanuki
#include "Player/AuraPlayerController.h"
AAuraPlayerController::AAuraPlayerController()
{
bReplicates = true;
}

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#include "CoreMinimal.h"
#include "Character/AuraCharacterBase.h"
#include "KareliaCharacter.generated.h"
#include "AuraCharacter.generated.h"
/**
*
*/
UCLASS()
class AURA_API AKareliaCharacter : public AAuraCharacterBase
class AURA_API AAuraCharacter : public AAuraCharacterBase
{
GENERATED_BODY()

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// Copyright HappyTanuki
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/PlayerController.h"
#include "AuraPlayerController.generated.h"
/**
*
*/
UCLASS()
class AURA_API AAuraPlayerController : public APlayerController
{
GENERATED_BODY()
public:
AAuraPlayerController();
protected:
virtual void BeginPlay() override;
};