Karelia 삭제
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// Copyright HappyTanuki
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#include "Character/AuraCharacter.h"
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// Copyright HappyTanuki
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#include "Character/KareliaCharacter.h"
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// Copyright HappyTanuki
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#include "Player/AuraPlayerController.h"
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AAuraPlayerController::AAuraPlayerController()
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{
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bReplicates = true;
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}
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#include "CoreMinimal.h"
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#include "CoreMinimal.h"
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#include "Character/AuraCharacterBase.h"
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#include "Character/AuraCharacterBase.h"
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#include "KareliaCharacter.generated.h"
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#include "AuraCharacter.generated.h"
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/**
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/**
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*
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*
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*/
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*/
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UCLASS()
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UCLASS()
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class AURA_API AKareliaCharacter : public AAuraCharacterBase
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class AURA_API AAuraCharacter : public AAuraCharacterBase
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{
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{
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GENERATED_BODY()
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GENERATED_BODY()
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// Copyright HappyTanuki
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#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/PlayerController.h"
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#include "AuraPlayerController.generated.h"
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/**
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*
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*/
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UCLASS()
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class AURA_API AAuraPlayerController : public APlayerController
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{
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GENERATED_BODY()
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public:
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AAuraPlayerController();
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protected:
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virtual void BeginPlay() override;
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};
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