Thread 일부 구현
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@@ -1,6 +1,8 @@
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#include "Socket/TCPSocket.hpp"
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#include "Socket/Log.hpp"
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#include "Utils/ConfigManager.hpp"
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#include "Utils/Thread.hpp"
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#include "precomp.hpp"
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int main() {
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@@ -37,6 +39,10 @@ int main() {
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else
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clientAddr.length = sizeof(sockaddr_in6);
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Chattr::Thread t1([]() {
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spdlog::info("thread?");
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});
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spdlog::info("Waiting for connection...");
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sock.accept(clientSock, clientAddr);
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}
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2
impl/Utils/Thread.cpp
Normal file
2
impl/Utils/Thread.cpp
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@@ -0,0 +1,2 @@
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#include "Utils/Thread.hpp"
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@@ -5,4 +5,34 @@
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#else
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#error "이 플랫폼은 지원되지 않습니다."
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#endif
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#endif
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#include <functional>
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namespace Chattr {
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class Thread {
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public:
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#ifdef _WIN32
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static DWORD WINAPI __thread(LPVOID param) {
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std::unique_ptr<std::function<void()>> func(reinterpret_cast<std::function<void()>*>(param));
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(*func)();
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return 0;
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}
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#endif
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template<typename Callable, typename... Args>
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Thread(Callable&& f, Args&&... args);
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};
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template<typename Callable, typename... Args>
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Thread::Thread(Callable&& f, Args&&... args) {
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auto boundFunc = std::bind(std::forward<Callable>(f), std::forward<Args>(args)...);
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auto funcPtr = new std::function<void()>(boundFunc);
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#ifdef _WIN32
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CreateThread(nullptr, 0, __thread, funcPtr, 0, nullptr);
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#endif
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}
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} // namespace Chattr
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