iocp 구현하기
This commit is contained in:
8
Client/include/asteroid/game.h
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8
Client/include/asteroid/game.h
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@@ -0,0 +1,8 @@
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#pragma once
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namespace veng {
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class Engine;
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}
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void BeginPlay(veng::Engine& engine);
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void Tick(veng::Engine& engine, std::float_t delta_time);
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@@ -1,6 +1,6 @@
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#pragma once
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#include "asset/object/model.h"
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#include "vulkan_engine/asset/object/model.h"
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#include "assimp/Importer.hpp"
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#include "assimp/postprocess.h"
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#include "assimp/scene.h"
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@@ -1,6 +1,6 @@
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#pragma once
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#include "vulkan/texture_handle.h"
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#include "vulkan_engine/vulkan/texture_handle.h"
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namespace veng {
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struct Material {
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@@ -5,8 +5,8 @@
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#include <vector>
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#include "material.h"
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#include "vulkan/buffer_handle.h"
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#include "vulkan/vertex.h"
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#include "vulkan_engine/vulkan/buffer_handle.h"
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#include "vulkan_engine/vulkan/vertex.h"
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namespace veng {
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struct Model {
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@@ -2,7 +2,7 @@
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#include <unordered_map>
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#include "asset/object/model.h"
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#include "vulkan_engine/asset/object/model.h"
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namespace std {
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template <>
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@@ -1,6 +1,6 @@
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#pragma once
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#include "asset/loader.h"
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#include "vulkan_engine/asset/loader.h"
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#include "graphics.h"
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#include "physics.h"
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#include "utils/thread_pool.h"
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@@ -1,7 +1,7 @@
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#pragma once
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#include "asset/object/model.h"
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#include "vulkan/vertex.h"
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#include "vulkan_engine/asset/object/model.h"
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#include "vulkan_engine/vulkan/vertex.h"
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#include "utils/thread_pool.h"
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namespace veng {
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64
Client/src/asteroid/begin_play.cpp
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64
Client/src/asteroid/begin_play.cpp
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@@ -0,0 +1,64 @@
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#include "asteroid/game.h"
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#include "vulkan_engine/vulkan/engine.h"
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void BeginPlay(veng::Engine& engine) {
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veng::Model* const player = engine.SpawnModel("player", "player");
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player->scale = glm::vec3(.02f);
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player->colision = true;
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player->OnColision = [](veng::Model* self, veng::Model* other) {
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if (other->owner == self) return;
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spdlog::info("{} and {} is nearby.", (void*)self, (void*)other);
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spdlog::info("{} 's owner: {}", (void*)self, (void*)self->owner);
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spdlog::info("{} 's owner: {}", (void*)other, (void*)other->owner);
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other->colision = false;
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other->visible = false;
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};
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veng::Model* const player_flame =
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engine.SpawnModel("player_flame", "player_flame");
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player_flame->scale = player->scale;
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player_flame->colision = false;
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spdlog::info("player addr: {}", (void*)player);
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veng::Model* const other_player = engine.SpawnModel("player", "other_player");
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other_player->position = glm::vec3(1.f, 0.f, 0.f);
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other_player->scale = glm::vec3(.02f);
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other_player->colision = true;
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other_player->OnColision = [](veng::Model* self, veng::Model* other) {
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if (other->owner == self) return;
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spdlog::info("{} and {} is nearby.", (void*)self, (void*)other);
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spdlog::info("{} 's owner: {}", (void*)self, (void*)self->owner);
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spdlog::info("{} 's owner: {}", (void*)other, (void*)other->owner);
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other->colision = false;
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other->visible = false;
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};
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spdlog::info("other player addr: {}", (void*)other_player);
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veng::Model* const camera_lag = engine.SpawnModel("", "camera_lag");
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camera_lag->colision = false;
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camera_lag->position = player->position;
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veng::Model* const background = engine.SpawnModel("", "background");
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background->colision = false;
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background->position = {background->position.x, background->position.y, 30.f};
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background->scale *= 100;
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veng::Model* const background0 =
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engine.SpawnModel("background", "background0");
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background0->scale = background->scale;
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veng::Model* const background1 =
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engine.SpawnModel("background", "background1");
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background1->scale = background->scale;
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veng::Model* const background2 =
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engine.SpawnModel("background", "background2");
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background2->scale = background->scale;
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veng::Model* const background3 =
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engine.SpawnModel("background", "background3");
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background3->scale = background->scale;
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}
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37
Client/src/asteroid/main.cpp
Normal file
37
Client/src/asteroid/main.cpp
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@@ -0,0 +1,37 @@
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#include "asteroid/game.h"
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#include "glfw/glfw_initialization.h"
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#include "glfw/glfw_monitor.h"
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#include "glfw/glfw_window.h"
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#include "vulkan_engine/vulkan/engine.h"
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#include "vulkan_engine/vulkan/graphics.h"
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#include "socket/iocp.h"
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std::int32_t main(std::int32_t argc, gsl::zstring* argv) {
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Network::IOCP iocp;
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const veng::GlfwInitialization _glfw;
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veng::Window window("Vulkan Engine", {800, 600});
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window.TryMoveToMonitor(0);
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veng::Graphics graphics(&window);
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veng::Engine engine(&graphics);
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engine.LoadModelAsset("assets/player.fbx", "player");
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engine.LoadModelAsset("assets/player_flame.fbx", "player_flame");
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engine.LoadModelAsset("assets/bullet.fbx", "bullet");
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engine.LoadModelAsset("assets/background.fbx", "background");
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engine.BeginPlay = BeginPlay;
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engine.Tick = Tick;
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engine.init();
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while (!window.ShouldClose()) {
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glfwPollEvents();
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engine.Update();
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}
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return EXIT_SUCCESS;
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}
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@@ -1,79 +1,6 @@
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#include <GLFW/glfw3.h>
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#include "asteroid/game.h"
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#include <glm/gtc/matrix_transform.hpp>
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#include <iostream>
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#include <limits>
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#include "glfw/glfw_initialization.h"
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#include "glfw/glfw_monitor.h"
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#include "glfw/glfw_window.h"
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#include "precomp.h"
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#include "vulkan/coordinate.h"
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#include "vulkan/engine.h"
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#include "vulkan/graphics.h"
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void BeginPlay(veng::Engine& engine) {
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veng::Model* const player = engine.SpawnModel("player", "player");
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player->scale = glm::vec3(.02f);
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player->colision = true;
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player->OnColision = [](veng::Model* self, veng::Model* other) {
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if (other->owner == self) return;
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std::cout << self << " and " << other << " is Nearby." << std::endl;
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std::cout << self << "'s owner: " << self->owner << std::endl;
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std::cout << other << "'s owner: " << other->owner << std::endl;
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std::cout << "Colided." << std::endl;
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other->colision = false;
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other->visible = false;
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};
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veng::Model* const player_flame =
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engine.SpawnModel("player_flame", "player_flame");
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player_flame->scale = player->scale;
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player_flame->colision = false;
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std::cout << "player addr: " << player << std::endl;
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veng::Model* const other_player = engine.SpawnModel("player", "other_player");
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other_player->position = glm::vec3(1.f, 0.f, 0.f);
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other_player->scale = glm::vec3(.02f);
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other_player->colision = true;
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other_player->OnColision = [](veng::Model* self, veng::Model* other) {
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if (other->owner == self) return;
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std::cout << self << " and " << other << " is Nearby." << std::endl;
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std::cout << self << "'s owner: " << self->owner << std::endl;
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std::cout << other << "'s owner: " << other->owner << std::endl;
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std::cout << "Colided." << std::endl;
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other->colision = false;
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other->visible = false;
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};
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std::cout << "other player addr: " << other_player << std::endl;
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veng::Model* const camera_lag = engine.SpawnModel("", "camera_lag");
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camera_lag->colision = false;
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camera_lag->position = player->position;
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veng::Model* const background = engine.SpawnModel("", "background");
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background->colision = false;
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background->position = {background->position.x, background->position.y, 30.f};
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background->scale *= 100;
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veng::Model* const background0 =
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engine.SpawnModel("background", "background0");
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background0->scale = background->scale;
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veng::Model* const background1 =
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engine.SpawnModel("background", "background1");
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background1->scale = background->scale;
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veng::Model* const background2 =
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engine.SpawnModel("background", "background2");
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background2->scale = background->scale;
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veng::Model* const background3 =
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engine.SpawnModel("background", "background3");
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background3->scale = background->scale;
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}
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#include "vulkan_engine/vulkan/engine.h"
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void Tick(veng::Engine& engine, std::float_t delta_time) {
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static std::float_t bullet_cooldown = 0.f;
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@@ -123,7 +50,7 @@ void Tick(veng::Engine& engine, std::float_t delta_time) {
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if (glfwGetKey(engine.vulkan_graphics->window->GetHandle(), GLFW_KEY_SPACE) ==
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GLFW_PRESS) {
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if (bullet_cooldown > std::numeric_limits<std::float_t>::epsilon()) {
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bullet_cooldown - delta_time;
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bullet_cooldown -= delta_time;
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} else {
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bullet_cooldown = .2f;
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veng::Model* const bullet =
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@@ -134,7 +61,7 @@ void Tick(veng::Engine& engine, std::float_t delta_time) {
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bullet->scale = player->scale;
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bullet->colision = true;
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std::cout << "bullet address: " << bullet << std::endl;
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spdlog::info("bullet address: {}", (void*)bullet);
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}
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}
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if (glfwGetKey(engine.vulkan_graphics->window->GetHandle(), GLFW_KEY_A) ==
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@@ -178,31 +105,3 @@ void Tick(veng::Engine& engine, std::float_t delta_time) {
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sparse = glm::vec3(-1.f, -1.f, 0.f);
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background3->position = background->position + sparse * background->scale;
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}
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std::int32_t main(std::int32_t argc, gsl::zstring* argv) {
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const veng::GlfwInitialization _glfw;
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veng::Window window("Vulkan Engine", {800, 600});
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window.TryMoveToMonitor(0);
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veng::Graphics graphics(&window);
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veng::Engine engine(&graphics);
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engine.LoadModelAsset("assets/player.fbx", "player");
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engine.LoadModelAsset("assets/player_flame.fbx", "player_flame");
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engine.LoadModelAsset("assets/bullet.fbx", "bullet");
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engine.LoadModelAsset("assets/background.fbx", "background");
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engine.BeginPlay = BeginPlay;
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engine.Tick = Tick;
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engine.init();
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while (!window.ShouldClose()) {
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glfwPollEvents();
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engine.Update();
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}
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return EXIT_SUCCESS;
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}
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@@ -1,11 +0,0 @@
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#include "vulkan/graphics.h"
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#include <GLFW/glfw3.h>
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#include <iostream>
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#include "precomp.h"
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namespace veng {
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} // namespace veng
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@@ -1,6 +1,7 @@
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#include "asset/loader.h"
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#include "vulkan_engine/asset/loader.h"
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#include "stb/stb_image.h"
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#include "vulkan_engine/utilities.h"
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namespace veng {
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@@ -1,6 +1,6 @@
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#include "asset/object/model.h"
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#include "vulkan_engine/asset/object/model.h"
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#include "vulkan/graphics.h"
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#include "vulkan_engine/vulkan/graphics.h"
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namespace veng {
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@@ -1,9 +1,7 @@
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#include "utilities.h"
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#include "vulkan_engine/utilities.h"
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#include <fstream>
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#include "precomp.h"
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namespace veng {
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bool streq(gsl::czstring left, gsl::czstring right) {
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return std::strcmp(left, right) == 0;
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@@ -1,9 +1,8 @@
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#include <vulkan/vulkan.h>
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#include "asset/object/model.h"
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#include "precomp.h"
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#include "vulkan/graphics.h"
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#include "vulkan/uniform_transformations.h"
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#include "vulkan_engine/asset/object/model.h"
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#include "vulkan_engine/vulkan/graphics.h"
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#include "vulkan_engine/vulkan/uniform_transformations.h"
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namespace veng {
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@@ -1,7 +1,7 @@
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#include <GLFW/glfw3.h>
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#include "precomp.h"
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#include "vulkan/graphics.h"
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#include "vulkan_engine/vulkan/graphics.h"
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namespace veng {
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@@ -1,4 +1,4 @@
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#include "vulkan/coordinate.h"
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#include "vulkan_engine/vulkan/coordinate.h"
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namespace veng {
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Coord Coord::operator+(const Coord& other) const {
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@@ -1,7 +1,7 @@
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#include <set>
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#include "precomp.h"
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#include "vulkan/graphics.h"
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#include "vulkan_engine/vulkan/graphics.h"
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|
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namespace veng {
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|
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@@ -1,7 +1,7 @@
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#include <GLFW/glfw3.h>
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#include "precomp.h"
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#include "vulkan/graphics.h"
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#include "vulkan_engine/vulkan/graphics.h"
|
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namespace veng {
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@@ -1,4 +1,4 @@
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#include "vulkan/engine.h"
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#include "vulkan_engine/vulkan/engine.h"
|
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#include "precomp.h"
|
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|
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@@ -1,7 +1,7 @@
|
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#include <GLFW/glfw3.h>
|
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|
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#include "precomp.h"
|
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#include "vulkan/graphics.h"
|
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#include "vulkan_engine/vulkan/graphics.h"
|
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#include "vulkan_engine/utilities.h"
|
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|
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namespace veng {
|
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|
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@@ -1,7 +1,7 @@
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#include <GLFW/glfw3.h>
|
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|
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#include "precomp.h"
|
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#include "vulkan/graphics.h"
|
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#include "vulkan_engine/vulkan/graphics.h"
|
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#include "vulkan_engine/utilities.h"
|
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|
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namespace veng {
|
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|
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@@ -1,10 +1,8 @@
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#include "vulkan/physics.h"
|
||||
#include "vulkan_engine/vulkan/physics.h"
|
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|
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#include <iostream>
|
||||
#include <limits>
|
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|
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#include "precomp.h"
|
||||
|
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namespace veng {
|
||||
void Physics::invokeOnColisionEvent(
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gsl::not_null<utils::ThreadPool*> thread_pool, gsl::span<Model*> models) {
|
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@@ -1,4 +1,4 @@
|
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#include "vulkan/graphics.h"
|
||||
#include "vulkan_engine/vulkan/graphics.h"
|
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#include <GLFW/glfw3.h>
|
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|
||||
#include "precomp.h"
|
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@@ -1,7 +1,8 @@
|
||||
#include <vulkan/vulkan.h>
|
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|
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#include "stb/stb_image.h"
|
||||
#include "vulkan/graphics.h"
|
||||
#include "vulkan_engine/vulkan/graphics.h"
|
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#include "vulkan_engine/utilities.h"
|
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|
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namespace veng {
|
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|
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@@ -1,5 +1,5 @@
|
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#include "precomp.h"
|
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#include "vulkan/graphics.h"
|
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#include "vulkan_engine/vulkan/graphics.h"
|
||||
#include "vulkan_engine/utilities.h"
|
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|
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namespace veng {
|
||||
|
||||
@@ -1,5 +1,4 @@
|
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#include "precomp.h"
|
||||
#include "vulkan/graphics.h"
|
||||
#include "vulkan_engine/vulkan/graphics.h"
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugUtilsMessengerEXT(
|
||||
VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
|
||||
3
impl/precomp.cpp
Normal file
3
impl/precomp.cpp
Normal file
@@ -0,0 +1,3 @@
|
||||
#include "precomp.h"
|
||||
|
||||
int close(int sock) { return ::closesocket(sock); }
|
||||
@@ -1,10 +1,71 @@
|
||||
#include "session/session.h"
|
||||
|
||||
#include "socket/tcp_socket.h"
|
||||
#include "socket/udp_socket.h"
|
||||
#include "utils/thread_pool.h"
|
||||
|
||||
namespace happytanuki {
|
||||
namespace Network {
|
||||
|
||||
Session::Session(utils::ThreadPool* tp, SessionProtocol proto) {
|
||||
Session::Session(gsl::not_null<Network::IOCP*> iocp, utils::ThreadPool* tp,
|
||||
SessionType type, SessionProtocol proto, Network::Address addr)
|
||||
: iocp_(iocp), tp_(tp), proto_(proto) {
|
||||
switch (proto) {
|
||||
case SessionProtocol::UDP:
|
||||
case SessionProtocol::QUIC: {
|
||||
Network::UDPSocket* sock = new Network::UDPSocket();
|
||||
sock_ = sock;
|
||||
sock->init(addr.family);
|
||||
switch (type) {
|
||||
case SessionType::CONNECT:
|
||||
ssl_ctx_ = ::SSL_CTX_new(::OSSL_QUIC_client_method());
|
||||
if (ssl_ctx_ == nullptr) {
|
||||
spdlog::critical("SSL_CTX_new()");
|
||||
std::exit(EXIT_FAILURE);
|
||||
}
|
||||
::SSL_CTX_set_verify(ssl_ctx_, SSL_VERIFY_PEER, NULL);
|
||||
|
||||
if (!::SSL_CTX_set_default_verify_paths(ssl_ctx_)) {
|
||||
spdlog::critical("SSL_CTX_set_default_verify_paths()");
|
||||
std::exit(EXIT_FAILURE);
|
||||
}
|
||||
break;
|
||||
case SessionType::LISTEN:
|
||||
sock->bind(addr);
|
||||
break;
|
||||
default:
|
||||
std::exit(EXIT_FAILURE);
|
||||
}
|
||||
} break;
|
||||
case SessionProtocol::TCP:
|
||||
case SessionProtocol::TLS: {
|
||||
Network::TCPSocket* sock = new Network::TCPSocket();
|
||||
sock_ = sock;
|
||||
sock->init(addr.family);
|
||||
switch (type) {
|
||||
case SessionType::CONNECT:
|
||||
sock->connect(addr);
|
||||
break;
|
||||
case SessionType::LISTEN:
|
||||
sock->bind(addr);
|
||||
sock->listen(SOMAXCONN);
|
||||
break;
|
||||
default:
|
||||
std::exit(EXIT_FAILURE);
|
||||
}
|
||||
} break;
|
||||
default:
|
||||
std::exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
ssl_ = ::SSL_new(ssl_ctx_);
|
||||
if (ssl_ == nullptr) {
|
||||
spdlog::critical("SSL_new()");
|
||||
std::exit(EXIT_FAILURE);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace happytanuki
|
||||
Session::~Session() {
|
||||
if (sock_ != nullptr) delete sock_;
|
||||
}
|
||||
|
||||
} // namespace Network
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
#include "socket/address.h"
|
||||
|
||||
#include <openssl/bio.h>
|
||||
#include <openssl/err.h>
|
||||
#include <openssl/ssl.h>
|
||||
|
||||
#include <format>
|
||||
|
||||
#include "precomp.h"
|
||||
|
||||
namespace Socket {
|
||||
namespace Network {
|
||||
|
||||
Address::Address() { zeroFill(); }
|
||||
|
||||
@@ -17,55 +19,56 @@ void Address::zeroFill() { memset(&addr_in6, 0, sizeof(addr_in6)); }
|
||||
void Address::set(int type, gsl::czstring presentationAddr,
|
||||
std::uint16_t port) {
|
||||
zeroFill();
|
||||
setType(type);
|
||||
|
||||
if (type == AF_INET) {
|
||||
addr_in.sin_family = AF_INET;
|
||||
::inet_pton(AF_INET, presentationAddr, &addr_in.sin_addr);
|
||||
addr_in.sin_port = htons(port);
|
||||
length = sizeof(sockaddr_in);
|
||||
} else if (type == AF_INET6) {
|
||||
addr_in6.sin6_family = AF_INET6;
|
||||
::inet_pton(AF_INET6, presentationAddr, &addr_in6.sin6_addr);
|
||||
addr_in6.sin6_port = htons(port);
|
||||
length = sizeof(sockaddr_in6);
|
||||
BIO_ADDRINFO* res;
|
||||
if (!BIO_lookup_ex(presentationAddr, std::to_string(port).c_str(),
|
||||
BIO_LOOKUP_CLIENT, type, SOCK_DGRAM, 0, &res)) {
|
||||
throw std::runtime_error("can't resolve address");
|
||||
}
|
||||
|
||||
int sock = -1;
|
||||
for (const BIO_ADDRINFO* ai = res; ai != nullptr;
|
||||
ai = ::BIO_ADDRINFO_next(ai)) {
|
||||
sock = BIO_socket(BIO_ADDRINFO_family(ai), SOCK_DGRAM, 0, 0);
|
||||
if (sock == -1) continue;
|
||||
}
|
||||
::close(sock);
|
||||
|
||||
addr_in.sin_family = type;
|
||||
::inet_pton(type, presentationAddr, &addr_in.sin_addr);
|
||||
addr_in.sin_port = htons(port);
|
||||
}
|
||||
|
||||
void Address::set(int type, in_addr_t addr, std::uint16_t port) {
|
||||
zeroFill();
|
||||
setType(type);
|
||||
|
||||
if (type == AF_INET) {
|
||||
addr_in.sin_family = AF_INET;
|
||||
addr_in.sin_addr.s_addr = htonl(addr);
|
||||
addr_in.sin_port = htons(port);
|
||||
length = sizeof(sockaddr_in);
|
||||
}
|
||||
addr_in.sin_family = type;
|
||||
addr_in.sin_addr.s_addr = htonl(addr);
|
||||
addr_in.sin_port = htons(port);
|
||||
}
|
||||
|
||||
void Address::set(int type, in_addr addr, std::uint16_t port) {
|
||||
zeroFill();
|
||||
setType(type);
|
||||
|
||||
if (type == AF_INET) {
|
||||
addr_in.sin_family = AF_INET;
|
||||
addr_in.sin_addr = addr;
|
||||
addr_in.sin_port = htons(port);
|
||||
length = sizeof(sockaddr_in);
|
||||
}
|
||||
addr_in.sin_family = type;
|
||||
addr_in.sin_addr = addr;
|
||||
addr_in.sin_port = htons(port);
|
||||
}
|
||||
|
||||
void Address::set(int type, in6_addr addr, std::uint16_t port) {
|
||||
zeroFill();
|
||||
setType(type);
|
||||
|
||||
if (type == AF_INET6) {
|
||||
addr_in6.sin6_family = AF_INET6;
|
||||
addr_in6.sin6_addr = addr;
|
||||
addr_in6.sin6_port = htons(port);
|
||||
length = sizeof(sockaddr_in6);
|
||||
}
|
||||
addr_in6.sin6_family = type;
|
||||
addr_in6.sin6_addr = addr;
|
||||
addr_in6.sin6_port = htons(port);
|
||||
}
|
||||
|
||||
void Address::setType(int type) {
|
||||
zeroFill();
|
||||
family = type;
|
||||
|
||||
if (type == AF_INET)
|
||||
length = sizeof(sockaddr_in);
|
||||
@@ -74,32 +77,23 @@ void Address::setType(int type) {
|
||||
}
|
||||
|
||||
Address::operator std::string() {
|
||||
std::optional<std::uint16_t> port = getPort();
|
||||
char addrStr[INET6_ADDRSTRLEN];
|
||||
|
||||
if (!port) return std::string();
|
||||
if (family != AF_INET && family != AF_INET6 || !getPort())
|
||||
return std::string();
|
||||
|
||||
if (length == sizeof(addr_in)) {
|
||||
char addrStr[INET_ADDRSTRLEN];
|
||||
::inet_ntop(AF_INET, &addr_in.sin_addr, addrStr, sizeof(addrStr));
|
||||
::inet_ntop(family, &addr, addrStr, sizeof(addrStr));
|
||||
|
||||
return std::format("{}:{}", addrStr, port.value());
|
||||
} else if (length == sizeof(addr_in6)) {
|
||||
char addrStr[INET6_ADDRSTRLEN];
|
||||
::inet_ntop(AF_INET6, &addr_in6.sin6_addr, addrStr, sizeof(addrStr));
|
||||
|
||||
return std::format("{}:{}", addrStr, port.value());
|
||||
}
|
||||
|
||||
return std::string();
|
||||
return std::format("{}:{}", addrStr, getPort());
|
||||
}
|
||||
|
||||
std::uint16_t Address::getPort() {
|
||||
if (length == sizeof(addr_in))
|
||||
std::uint16_t Address::getPort() const {
|
||||
if (family == AF_INET)
|
||||
return ntohs(addr_in.sin_port);
|
||||
else if (length == sizeof(addr_in6))
|
||||
else if (family == AF_INET6)
|
||||
return ntohs(addr_in6.sin6_port);
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Chattr
|
||||
} // namespace Network
|
||||
|
||||
@@ -2,68 +2,52 @@
|
||||
|
||||
#include "utils/thread_pool.h"
|
||||
|
||||
namespace Socket {
|
||||
|
||||
IOCP::IOCP() {}
|
||||
namespace Network {
|
||||
|
||||
IOCP::~IOCP() { destruct(); }
|
||||
|
||||
void IOCP::destruct() {
|
||||
#ifdef __linux__
|
||||
uint64_t u = 1;
|
||||
::write(epollDetroyerFd, &u, sizeof(uint64_t));
|
||||
close(epollfd_);
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
void IOCP::registerSocket(IOCPPASSINDATA* data) {
|
||||
data->event = IOCPEVENT::READ;
|
||||
#ifdef _WIN32
|
||||
HANDLE returnData = ::CreateIoCompletionPort(
|
||||
(HANDLE)data->socket->sock, completionPort_, data->socket->sock, 0);
|
||||
if (returnData == 0) completionPort_ = returnData;
|
||||
#elif __linux__
|
||||
int flags = ::fcntl(data->socket->sock, F_GETFL);
|
||||
flags |= O_NONBLOCK;
|
||||
fcntl(data->socket->sock, F_SETFL, flags);
|
||||
|
||||
struct epoll_event ev;
|
||||
ev.events = EPOLLIN | EPOLLONESHOT;
|
||||
data->sendQueue = std::make_shared<std::queue<IOCPPASSINDATA*>>();
|
||||
ev.data.ptr = data;
|
||||
int rc = epoll_ctl(epollfd_, EPOLL_CTL_ADD, data->socket->sock, &ev);
|
||||
if (rc < 0) log::critical("epoll_ctl()");
|
||||
#endif
|
||||
}
|
||||
|
||||
int IOCP::recv(IOCPPASSINDATA* data, int bufferCount) {
|
||||
data->event = IOCPEVENT::READ;
|
||||
//int IOCP::recv(IOCPPASSINDATA* data, int bufferCount) {
|
||||
// data->event = IOCPEVENT::READ;
|
||||
//#ifdef _WIN32
|
||||
// DWORD recvbytes = 0, flags = 0;
|
||||
// return ::WSARecv(data->socket->sock, &data->wsabuf, bufferCount, &recvbytes,
|
||||
// &flags, &data->overlapped, NULL);
|
||||
//#endif
|
||||
//}
|
||||
//
|
||||
//int IOCP::send(IOCPPASSINDATA* data, int bufferCount, int __flags) {
|
||||
// data->event = IOCPEVENT::WRITE;
|
||||
//#ifdef _WIN32
|
||||
// DWORD sendbytes = 0;
|
||||
// return ::WSASend(data->socket->sock, &data->wsabuf, bufferCount, &sendbytes,
|
||||
// __flags, &data->overlapped, NULL);
|
||||
//#endif
|
||||
//}
|
||||
|
||||
int IOCP::recv(IOCPPASSINDATA& data) {
|
||||
data.event = IOCPEVENT::READ;
|
||||
#ifdef _WIN32
|
||||
DWORD recvbytes = 0, flags = 0;
|
||||
return ::WSARecv(data->socket->sock, &data->wsabuf, bufferCount, &recvbytes,
|
||||
&flags, &data->overlapped, NULL);
|
||||
#elif __linux__
|
||||
struct epoll_event ev;
|
||||
ev.events = EPOLLIN | EPOLLONESHOT;
|
||||
ev.data.ptr = data;
|
||||
return ::epoll_ctl(epollfd_, EPOLL_CTL_MOD, data->socket->sock, &ev);
|
||||
#endif
|
||||
}
|
||||
|
||||
int IOCP::send(IOCPPASSINDATA* data, int bufferCount,
|
||||
int __flags) {
|
||||
data->event = IOCPEVENT::WRITE;
|
||||
int IOCP::send(std::vector<IOCPPASSINDATA> data) {
|
||||
data.event = IOCPEVENT::WRITE;
|
||||
#ifdef _WIN32
|
||||
DWORD sendbytes = 0;
|
||||
return ::WSASend(data->socket->sock, &data->wsabuf, bufferCount, &sendbytes,
|
||||
__flags, &data->overlapped, NULL);
|
||||
#elif __linux__
|
||||
struct epoll_event ev;
|
||||
ev.events = EPOLLIN | EPOLLOUT | EPOLLONESHOT;
|
||||
ev.data.ptr = data;
|
||||
data->sendQueue->push(data);
|
||||
return ::epoll_ctl(epollfd_, EPOLL_CTL_MOD, data->socket->sock, &ev);
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Chattr
|
||||
} // namespace Network
|
||||
|
||||
112
impl/socket/socket.cpp
Normal file
112
impl/socket/socket.cpp
Normal file
@@ -0,0 +1,112 @@
|
||||
#include "socket/socket.h"
|
||||
|
||||
namespace Network {
|
||||
|
||||
Socket::Socket(int domain, int type, int protocol) {
|
||||
init(domain, type, protocol);
|
||||
}
|
||||
|
||||
Socket::~Socket() { destruct(); }
|
||||
|
||||
int Socket::init(int domain, int type, int protocol) {
|
||||
this->domain = domain;
|
||||
|
||||
sock = ::socket(domain, type, protocol);
|
||||
if (sock == INVALID_SOCKET) spdlog::critical("socket()");
|
||||
|
||||
valid_ = true;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Socket::destruct() {
|
||||
if (!valid_) return;
|
||||
#ifdef _WIN32
|
||||
::closesocket(sock);
|
||||
#elif __linux__
|
||||
::close(sock);
|
||||
#endif
|
||||
valid_ = false;
|
||||
}
|
||||
|
||||
Socket::operator SOCKET() {
|
||||
if (valid_) {
|
||||
valid_ = false;
|
||||
return sock;
|
||||
}
|
||||
spdlog::critical("No valid socket created.");
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
void Socket::set(const SOCKET __sock, int __domain) {
|
||||
if (__sock == INVALID_SOCKET) {
|
||||
spdlog::critical("socket()");
|
||||
std::exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
destruct();
|
||||
|
||||
sock = __sock;
|
||||
valid_ = true;
|
||||
};
|
||||
|
||||
int Socket::setsockopt(int level, int optname, const char* optval,
|
||||
int optlen) {
|
||||
return ::setsockopt(sock, level, optname, optval, optlen);
|
||||
}
|
||||
|
||||
int Socket::bind(Address __addr) {
|
||||
bindAddr = __addr;
|
||||
int retVal = ::bind(sock, &__addr.addr, __addr.length);
|
||||
if (retVal == INVALID_SOCKET) {
|
||||
spdlog::critical("bind()");
|
||||
std::exit(EXIT_FAILURE);
|
||||
}
|
||||
return retVal;
|
||||
}
|
||||
|
||||
int Socket::recvfrom(void* __restrict __buf, size_t __n, int __flags,
|
||||
struct Address& __addr) {
|
||||
std::lock_guard<std::mutex> lock(readMutex);
|
||||
int retVal = ::recvfrom(sock, (char*)__buf, __n, __flags, &__addr.addr,
|
||||
&__addr.length);
|
||||
if (retVal == SOCKET_ERROR) spdlog::error("recvfrom()");
|
||||
return retVal;
|
||||
}
|
||||
|
||||
int Socket::sendto(const void* __buf, size_t __n, int __flags,
|
||||
struct Address __addr) {
|
||||
std::lock_guard<std::mutex> lock(writeMutex);
|
||||
int retVal =
|
||||
::sendto(sock, (char*)__buf, __n, __flags, &__addr.addr, __addr.length);
|
||||
if (retVal == SOCKET_ERROR) spdlog::error("sendto()");
|
||||
return retVal;
|
||||
}
|
||||
|
||||
Socket::Socket(const Socket& other_) {
|
||||
memcpy(this, &other_, sizeof(Socket));
|
||||
valid_ = false;
|
||||
}
|
||||
|
||||
Socket::Socket(Socket&& other_) noexcept {
|
||||
other_.valid_ = false;
|
||||
memcpy(this, &other_, sizeof(Socket));
|
||||
valid_ = true;
|
||||
}
|
||||
|
||||
Socket& Socket::operator=(const Socket& other_) {
|
||||
memcpy(this, &other_, sizeof(Socket));
|
||||
valid_ = false;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Socket& Socket::operator=(Socket&& other_) noexcept {
|
||||
other_.valid_ = false;
|
||||
memcpy(this, &other_, sizeof(Socket));
|
||||
valid_ = true;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
} // namespace Socket
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "socket/tcp_socket.h"
|
||||
|
||||
namespace Socket {
|
||||
namespace Network {
|
||||
|
||||
int TCPSocket::init(int domain) { return init(domain, SOCK_STREAM, 0); }
|
||||
|
||||
|
||||
@@ -1,112 +1,7 @@
|
||||
#include "socket/udp_socket.h"
|
||||
|
||||
namespace Socket {
|
||||
namespace Network {
|
||||
|
||||
UDPSocket::UDPSocket(int domain, int type, int protocol) {
|
||||
init(domain, type, protocol);
|
||||
}
|
||||
int UDPSocket::init(int domain) { return init(domain, SOCK_DGRAM, 0); }
|
||||
|
||||
UDPSocket::~UDPSocket() { destruct(); }
|
||||
|
||||
int UDPSocket::init(int domain, int type, int protocol) {
|
||||
this->domain = domain;
|
||||
|
||||
sock = ::socket(domain, type, protocol);
|
||||
if (sock == INVALID_SOCKET) spdlog::critical("socket()");
|
||||
|
||||
valid_ = true;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void UDPSocket::destruct() {
|
||||
if (!valid_) return;
|
||||
#ifdef _WIN32
|
||||
::closesocket(sock);
|
||||
#elif __linux__
|
||||
::close(sock);
|
||||
#endif
|
||||
valid_ = false;
|
||||
}
|
||||
|
||||
UDPSocket::operator SOCKET() {
|
||||
if (valid_) {
|
||||
valid_ = false;
|
||||
return sock;
|
||||
}
|
||||
spdlog::critical("No valid socket created.");
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
void UDPSocket::set(const SOCKET __sock, int __domain) {
|
||||
if (__sock == INVALID_SOCKET) {
|
||||
spdlog::critical("socket()");
|
||||
std::exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
destruct();
|
||||
|
||||
sock = __sock;
|
||||
valid_ = true;
|
||||
};
|
||||
|
||||
int UDPSocket::setsockopt(int level, int optname, const char* optval,
|
||||
int optlen) {
|
||||
return ::setsockopt(sock, level, optname, optval, optlen);
|
||||
}
|
||||
|
||||
int UDPSocket::bind(Address __addr) {
|
||||
bindAddr = __addr;
|
||||
int retVal = ::bind(sock, &__addr.addr, __addr.length);
|
||||
if (retVal == INVALID_SOCKET) {
|
||||
spdlog::critical("bind()");
|
||||
std::exit(EXIT_FAILURE);
|
||||
}
|
||||
return retVal;
|
||||
}
|
||||
|
||||
int UDPSocket::recvfrom(void* __restrict __buf, size_t __n, int __flags,
|
||||
struct Address& __addr) {
|
||||
std::lock_guard<std::mutex> lock(readMutex);
|
||||
int retVal = ::recvfrom(sock, (char*)__buf, __n, __flags, &__addr.addr,
|
||||
&__addr.length);
|
||||
if (retVal == SOCKET_ERROR) spdlog::error("recvfrom()");
|
||||
return retVal;
|
||||
}
|
||||
|
||||
int UDPSocket::sendto(const void* __buf, size_t __n, int __flags,
|
||||
struct Address __addr) {
|
||||
std::lock_guard<std::mutex> lock(writeMutex);
|
||||
int retVal =
|
||||
::sendto(sock, (char*)__buf, __n, __flags, &__addr.addr, __addr.length);
|
||||
if (retVal == SOCKET_ERROR) spdlog::error("sendto()");
|
||||
return retVal;
|
||||
}
|
||||
|
||||
UDPSocket::UDPSocket(const UDPSocket& other_) {
|
||||
memcpy(this, &other_, sizeof(UDPSocket));
|
||||
valid_ = false;
|
||||
}
|
||||
|
||||
UDPSocket::UDPSocket(UDPSocket&& other_) noexcept {
|
||||
other_.valid_ = false;
|
||||
memcpy(this, &other_, sizeof(UDPSocket));
|
||||
valid_ = true;
|
||||
}
|
||||
|
||||
UDPSocket& UDPSocket::operator=(const UDPSocket& other_) {
|
||||
memcpy(this, &other_, sizeof(UDPSocket));
|
||||
valid_ = false;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
UDPSocket& UDPSocket::operator=(UDPSocket&& other_) noexcept {
|
||||
other_.valid_ = false;
|
||||
memcpy(this, &other_, sizeof(UDPSocket));
|
||||
valid_ = true;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
} // namespace Socket
|
||||
} // namespace Network
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "socket/wsa_manager.h"
|
||||
|
||||
namespace Socket {
|
||||
namespace Network {
|
||||
WSAManager::WSAManager() {
|
||||
#ifdef _WIN32
|
||||
WSADATA wsa;
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
#include "transport/transport.h"
|
||||
|
||||
namespace happytanuki {
|
||||
namespace Network {
|
||||
Transport::Transport(utils::ThreadPool* tp) { tp_ = tp; }
|
||||
|
||||
void Transport::Send() {}
|
||||
|
||||
void Transport::Recv() {}
|
||||
|
||||
} // namespace happytanuki
|
||||
} // namespace Network
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <cmath>
|
||||
#include <cstdint>
|
||||
#include <cstdlib>
|
||||
@@ -6,32 +8,31 @@
|
||||
#include <functional>
|
||||
#include <glm/glm.hpp>
|
||||
#include <gsl/gsl>
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <chrono>
|
||||
#include <limits>
|
||||
|
||||
#include "spdlog/spdlog.h"
|
||||
#include "utilities.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#define NOMINMAX
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
#include <ws2bth.h>
|
||||
#include <ws2def.h>
|
||||
#include <ws2tcpip.h>
|
||||
#include <windows.h>
|
||||
#define in_addr_t ULONG
|
||||
#elif __linux__
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <sys/epoll.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <fcntl.h>
|
||||
#include <errno.h>
|
||||
#include <fcntl.h>
|
||||
#include <netinet/in.h>
|
||||
#include <sys/epoll.h>
|
||||
#include <sys/eventfd.h>
|
||||
#include <sys/socket.h>
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
#define SOCKET int
|
||||
#define INVALID_SOCKET -1
|
||||
#define SOCKET_ERROR -1
|
||||
@@ -40,3 +41,13 @@
|
||||
#endif
|
||||
|
||||
#define MAX_BUFFERED_FRAMES (2)
|
||||
|
||||
#ifdef _WIN32
|
||||
int close(int sock);
|
||||
#elif __linux__
|
||||
|
||||
#else
|
||||
#error "이 플랫폼은 지원되지 않습니다."
|
||||
#endif
|
||||
|
||||
enum class SessionProtocol { UDP, TCP, TLS, QUIC };
|
||||
|
||||
@@ -7,16 +7,24 @@
|
||||
#include "socket/iocp.h"
|
||||
#include "utils/thread_pool.h"
|
||||
|
||||
namespace happytanuki {
|
||||
namespace Network {
|
||||
|
||||
enum class SessionProtocol { UDP, TCP, TLS, QUIC };
|
||||
enum class SessionType { LISTEN, CONNECT };
|
||||
|
||||
class Session {
|
||||
public:
|
||||
Session(utils::ThreadPool* tp, SessionProtocol proto);
|
||||
Session(gsl::not_null<Network::IOCP*> iocp, utils::ThreadPool* tp,
|
||||
SessionType type, SessionProtocol proto, Network::Address addr);
|
||||
~Session();
|
||||
|
||||
private:
|
||||
Socket::IOCP iocp_;
|
||||
utils::ThreadPool* tp_;
|
||||
gsl::not_null<Network::IOCP*> iocp_;
|
||||
utils::ThreadPool* tp_ = nullptr;
|
||||
|
||||
SessionProtocol proto_;
|
||||
Network::Socket* sock_ = nullptr;
|
||||
|
||||
SSL_CTX* ssl_ctx_ = nullptr;
|
||||
SSL* ssl_ = nullptr;
|
||||
};
|
||||
} // namespace happytanuki
|
||||
} // namespace Network
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
namespace Socket {
|
||||
namespace Network {
|
||||
|
||||
struct Address {
|
||||
Address();
|
||||
@@ -14,8 +14,9 @@ struct Address {
|
||||
void setType(int type);
|
||||
|
||||
operator std::string();
|
||||
std::uint16_t getPort();
|
||||
std::uint16_t getPort() const;
|
||||
|
||||
std::uint32_t family;
|
||||
union {
|
||||
struct sockaddr addr;
|
||||
struct sockaddr_in addr_in;
|
||||
|
||||
@@ -1,11 +1,15 @@
|
||||
#pragma once
|
||||
#include <openssl/bio.h>
|
||||
#include <openssl/err.h>
|
||||
#include <openssl/ssl.h>
|
||||
|
||||
#include <functional>
|
||||
#include <queue>
|
||||
#include <vector>
|
||||
|
||||
#include "socket/tcp_socket.h"
|
||||
#include "socket/wsa_manager.h"
|
||||
#include "socket.h"
|
||||
#include "utils/thread_pool.h"
|
||||
#include "wsa_manager.h"
|
||||
|
||||
#ifdef __linux__
|
||||
|
||||
@@ -20,7 +24,7 @@ typedef struct __WSABUF {
|
||||
|
||||
#endif
|
||||
|
||||
namespace Socket {
|
||||
namespace Network {
|
||||
|
||||
class IOCP;
|
||||
|
||||
@@ -29,9 +33,8 @@ enum class IOCPEVENT { QUIT, READ, WRITE };
|
||||
struct IOCPPASSINDATA {
|
||||
OVERLAPPED overlapped;
|
||||
IOCPEVENT event;
|
||||
std::shared_ptr<UDPSocket> socket;
|
||||
std::uint32_t recvbytes;
|
||||
std::uint32_t sendbytes;
|
||||
std::shared_ptr<Socket> socket;
|
||||
SSL* ssl;
|
||||
std::uint32_t transferredbytes;
|
||||
WSABUF wsabuf;
|
||||
std::uint32_t bufsize;
|
||||
@@ -44,8 +47,6 @@ struct IOCPPASSINDATA {
|
||||
std::memset(&overlapped, 0, sizeof(overlapped));
|
||||
event = IOCPEVENT::QUIT;
|
||||
socket = nullptr;
|
||||
recvbytes = 0;
|
||||
sendbytes = 0;
|
||||
transferredbytes = 0;
|
||||
this->bufsize = bufsize;
|
||||
IOCPInstance = nullptr;
|
||||
@@ -64,8 +65,6 @@ struct IOCPPASSINDATA {
|
||||
#endif
|
||||
{
|
||||
std::memset(&overlapped, 0, sizeof(overlapped));
|
||||
recvbytes = 0;
|
||||
sendbytes = 0;
|
||||
wsabuf.buf = new char[bufsize];
|
||||
std::memcpy(wsabuf.buf, other.wsabuf.buf, other.wsabuf.len);
|
||||
}
|
||||
@@ -79,8 +78,6 @@ struct IOCPPASSINDATA {
|
||||
std::memset(&overlapped, 0, sizeof(overlapped));
|
||||
event = other.event;
|
||||
socket = other.socket;
|
||||
recvbytes = 0;
|
||||
sendbytes = 0;
|
||||
transferredbytes = other.transferredbytes;
|
||||
bufsize = other.bufsize;
|
||||
IOCPInstance = other.IOCPInstance;
|
||||
@@ -96,10 +93,53 @@ struct IOCPPASSINDATA {
|
||||
|
||||
class IOCP {
|
||||
public:
|
||||
~IOCP();
|
||||
|
||||
template <typename... _args>
|
||||
void init(utils::ThreadPool* __IOCPThread, SessionProtocol proto,
|
||||
std::function<void(utils::ThreadPool*, IOCPPASSINDATA*, _args&&...)>
|
||||
callback,
|
||||
_args&&... args) {
|
||||
IOCPThread_ = __IOCPThread;
|
||||
proto_ = proto;
|
||||
|
||||
if (proto == SessionProtocol::TLS || proto == SessionProtocol::QUIC) {
|
||||
rbio_ = ::BIO_new(::BIO_s_mem());
|
||||
wbio_ = ::BIO_new(::BIO_s_mem());
|
||||
}
|
||||
#ifdef _WIN32
|
||||
static void iocpWather(
|
||||
utils::ThreadPool* threadPool, HANDLE completionPort_,
|
||||
std::function<void(utils::ThreadPool*, IOCPPASSINDATA*)> callback) {
|
||||
completionPort_ =
|
||||
::CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0);
|
||||
if (completionPort_ == NULL) {
|
||||
spdlog::critical("CreateIoCompletionPort()");
|
||||
std::exit(EXIT_FAILURE);
|
||||
}
|
||||
int tCount = __IOCPThread->threadCount;
|
||||
|
||||
spdlog::info("Resizing threadpool size to: {}", tCount * 2);
|
||||
|
||||
__IOCPThread->respawnWorker(tCount * 2);
|
||||
|
||||
for (int i = 0; i < tCount; i++)
|
||||
__IOCPThread->enqueueJob(iocpWatcher_, IOCPThread_, callback, args...);
|
||||
#endif
|
||||
}
|
||||
|
||||
void destruct();
|
||||
|
||||
void registerSocket(IOCPPASSINDATA* data);
|
||||
|
||||
int send(std::vector<IOCPPASSINDATA> data);
|
||||
int recv(IOCPPASSINDATA& data);
|
||||
|
||||
private:
|
||||
#ifdef _WIN32
|
||||
template <typename... _args>
|
||||
void iocpWatcher_(
|
||||
utils::ThreadPool* IOCPThread,
|
||||
std::function<void(utils::ThreadPool*, IOCPPASSINDATA*, _args&&...)>
|
||||
callback,
|
||||
_args&&... args) {
|
||||
IOCPPASSINDATA* data;
|
||||
SOCKET sock;
|
||||
DWORD cbTransfrred;
|
||||
@@ -111,266 +151,74 @@ class IOCP {
|
||||
spdlog::debug("Disconnected. [{}]",
|
||||
(std::string)(data->socket->remoteAddr));
|
||||
} else {
|
||||
if (data->event == IOCPEVENT::READ &&
|
||||
(proto_ == SessionProtocol::TLS || proto_ == SessionProtocol::QUIC)) {
|
||||
::BIO_write(rbio_, data->wsabuf.buf, cbTransfrred);
|
||||
::SSL_read_ex(data->ssl, data->wsabuf.buf, data->bufsize);
|
||||
}
|
||||
data->transferredbytes = cbTransfrred;
|
||||
}
|
||||
threadPool->enqueueJob(callback, data);
|
||||
threadPool->enqueueJob(iocpWather, completionPort_, callback);
|
||||
|
||||
IOCPThread->enqueueJob(callback, IOCPThread, data, args...);
|
||||
IOCPThread->enqueueJob(iocpWatcher_, callback, args...);
|
||||
};
|
||||
#elif __linux__
|
||||
static void socketReader(
|
||||
ThreadPool* threadPool, epoll_event event, int epollfd,
|
||||
std::function<void(ThreadPool*, IOCPPASSINDATA*)> callback) {
|
||||
pthread_t tid = pthread_self();
|
||||
|
||||
if (event.data.ptr == nullptr) {
|
||||
spdlog::error("invalid call on {}", tid);
|
||||
return;
|
||||
}
|
||||
|
||||
IOCPPASSINDATA* rootIocpData = (IOCPPASSINDATA*)event.data.ptr;
|
||||
|
||||
std::lock_guard<std::mutex> lock(rootIocpData->socket->readMutex);
|
||||
while (true) {
|
||||
char peekBuffer[1];
|
||||
int rc = rootIocpData->socket->recv(peekBuffer, 1, MSG_PEEK);
|
||||
if (rc > 0)
|
||||
;
|
||||
else if (rc == 0) {
|
||||
rootIocpData->event = IOCPEVENT::QUIT;
|
||||
spdlog::debug("Disconnected. [{}]",
|
||||
(std::string)(rootIocpData->socket->remoteAddr));
|
||||
::epoll_ctl(epollfd, EPOLL_CTL_DEL, rootIocpData->socket->sock, NULL);
|
||||
threadPool->enqueueJob(callback, rootIocpData);
|
||||
// delete rootIocpData;
|
||||
return;
|
||||
} else {
|
||||
if (errno == EAGAIN || errno == EWOULDBLOCK) {
|
||||
spdlog::trace("No data to read on {}", tid);
|
||||
return;
|
||||
} else {
|
||||
rootIocpData->event = IOCPEVENT::QUIT;
|
||||
spdlog::debug("Disconnected. [{}]",
|
||||
(std::string)(rootIocpData->socket->remoteAddr));
|
||||
::epoll_ctl(epollfd, EPOLL_CTL_DEL, rootIocpData->socket->sock, NULL);
|
||||
threadPool->enqueueJob(callback, rootIocpData);
|
||||
// delete rootIocpData;
|
||||
return;
|
||||
}
|
||||
}
|
||||
Chattr::IOCPPASSINDATA* ptr = new Chattr::IOCPPASSINDATA(*rootIocpData);
|
||||
ptr->wsabuf.len = 1500;
|
||||
|
||||
int redSize = 0;
|
||||
int headerSize = 8;
|
||||
int totalRedSize = 0;
|
||||
|
||||
while (totalRedSize < headerSize) {
|
||||
redSize = ptr->socket->recv(ptr->buf + totalRedSize,
|
||||
headerSize - totalRedSize, 0);
|
||||
|
||||
if (redSize == SOCKET_ERROR) {
|
||||
ptr->event = IOCPEVENT::QUIT;
|
||||
spdlog::debug("Disconnected. [{}]",
|
||||
(std::string)(ptr->socket->remoteAddr));
|
||||
::epoll_ctl(epollfd, EPOLL_CTL_DEL, ptr->socket->sock, NULL);
|
||||
threadPool->enqueueJob(callback, ptr);
|
||||
// delete ptr;
|
||||
return;
|
||||
} else if (redSize == 0) {
|
||||
ptr->event = IOCPEVENT::QUIT;
|
||||
spdlog::debug("Disconnected. [{}]",
|
||||
(std::string)(ptr->socket->remoteAddr));
|
||||
::epoll_ctl(epollfd, EPOLL_CTL_DEL, ptr->socket->sock, NULL);
|
||||
threadPool->enqueueJob(callback, ptr);
|
||||
// delete ptr;
|
||||
return;
|
||||
}
|
||||
totalRedSize += redSize;
|
||||
}
|
||||
|
||||
Packet packet;
|
||||
::memcpy(packet.serialized, ptr->buf, headerSize);
|
||||
|
||||
redSize = 0;
|
||||
int dataLength = ntohs(packet.__data.packetLength);
|
||||
|
||||
while (totalRedSize < dataLength + headerSize) {
|
||||
redSize = ptr->socket->recv(ptr->buf + totalRedSize,
|
||||
dataLength + headerSize - totalRedSize, 0);
|
||||
|
||||
if (redSize == SOCKET_ERROR) {
|
||||
if (errno == EAGAIN || errno == EWOULDBLOCK) {
|
||||
spdlog::trace("No data to read on {}", tid);
|
||||
return;
|
||||
}
|
||||
ptr->event = IOCPEVENT::QUIT;
|
||||
spdlog::debug("Disconnected. [{}]",
|
||||
(std::string)(ptr->socket->remoteAddr));
|
||||
::epoll_ctl(epollfd, EPOLL_CTL_DEL, ptr->socket->sock, NULL);
|
||||
threadPool->enqueueJob(callback, ptr);
|
||||
// delete ptr;
|
||||
return;
|
||||
} else if (redSize == 0) {
|
||||
ptr->event = IOCPEVENT::QUIT;
|
||||
spdlog::debug("Disconnected. [{}]",
|
||||
(std::string)(ptr->socket->remoteAddr));
|
||||
::epoll_ctl(epollfd, EPOLL_CTL_DEL, ptr->socket->sock, NULL);
|
||||
threadPool->enqueueJob(callback, ptr);
|
||||
// delete ptr;
|
||||
return;
|
||||
}
|
||||
totalRedSize += redSize;
|
||||
}
|
||||
ptr->transferredbytes = totalRedSize;
|
||||
threadPool->enqueueJob(callback, ptr);
|
||||
}
|
||||
};
|
||||
static void socketWriter(
|
||||
ThreadPool* threadPool, epoll_event event, int epollfd,
|
||||
std::function<void(ThreadPool*, IOCPPASSINDATA*)> callback) {
|
||||
pthread_t tid = pthread_self();
|
||||
|
||||
if (event.data.ptr == nullptr) {
|
||||
spdlog::error("invalid call on {}", tid);
|
||||
return;
|
||||
}
|
||||
|
||||
IOCPPASSINDATA* rootIocpData = (IOCPPASSINDATA*)event.data.ptr;
|
||||
|
||||
std::lock_guard<std::mutex> lock(rootIocpData->socket->writeMutex);
|
||||
while (!rootIocpData->sendQueue->empty()) {
|
||||
IOCPPASSINDATA* data = rootIocpData->sendQueue->front();
|
||||
rootIocpData->sendQueue->pop();
|
||||
|
||||
if (data == nullptr) {
|
||||
spdlog::error("invalid call on {}", tid);
|
||||
break;
|
||||
}
|
||||
|
||||
int packetSize = data->wsabuf.len;
|
||||
int totalSentSize = 0;
|
||||
int sentSize = 0;
|
||||
|
||||
spdlog::trace("Sending to: [{}]", (std::string)data->socket->remoteAddr);
|
||||
|
||||
while (totalSentSize < packetSize) {
|
||||
sentSize = data->socket->send(data->buf + totalSentSize,
|
||||
packetSize - totalSentSize, 0);
|
||||
|
||||
if (sentSize == SOCKET_ERROR) {
|
||||
if (errno == EAGAIN || errno == EWOULDBLOCK) {
|
||||
spdlog::warn("buffer full");
|
||||
continue;
|
||||
}
|
||||
data->event = IOCPEVENT::QUIT;
|
||||
spdlog::debug("Disconnected. [{}]",
|
||||
(std::string)(data->socket->remoteAddr));
|
||||
::epoll_ctl(epollfd, EPOLL_CTL_DEL, data->socket->sock, NULL);
|
||||
threadPool->enqueueJob(callback, data);
|
||||
// delete data;
|
||||
return;
|
||||
}
|
||||
totalSentSize += sentSize;
|
||||
}
|
||||
data->transferredbytes = totalSentSize;
|
||||
threadPool->enqueueJob(callback, data);
|
||||
}
|
||||
};
|
||||
static void iocpWatcher(
|
||||
ThreadPool* threadPool, int epollfd, int epollDetroyerFd,
|
||||
std::function<void(ThreadPool*, IOCPPASSINDATA*)> callback) {
|
||||
struct epoll_event events[FD_SETSIZE];
|
||||
pthread_t tid = pthread_self();
|
||||
|
||||
int nready = ::epoll_wait(epollfd, events, FD_SETSIZE, -1);
|
||||
|
||||
for (int i = 0; i < nready; i++) {
|
||||
struct epoll_event current_event = events[i];
|
||||
|
||||
if (current_event.events & EPOLLIN) {
|
||||
if (current_event.data.fd == epollDetroyerFd) {
|
||||
return;
|
||||
}
|
||||
std::function<void(ThreadPool*, IOCPPASSINDATA*)> task(callback);
|
||||
threadPool->enqueueJob(socketReader, current_event, epollfd, task);
|
||||
} else if (current_event.events & EPOLLOUT) {
|
||||
std::function<void(ThreadPool*, IOCPPASSINDATA*)> task(callback);
|
||||
threadPool->enqueueJob(socketWriter, current_event, epollfd, task);
|
||||
}
|
||||
if (--nready <= 0) break;
|
||||
}
|
||||
threadPool->enqueueJob(iocpWatcher, epollfd, epollDetroyerFd, callback);
|
||||
};
|
||||
#endif
|
||||
|
||||
IOCP();
|
||||
~IOCP();
|
||||
|
||||
template <typename _Callable>
|
||||
void init(utils::ThreadPool* __IOCPThread, _Callable&& callback) {
|
||||
IOCPThread_ = __IOCPThread;
|
||||
void packet_sender_(utils::ThreadPool* IOCPThread) {
|
||||
#ifdef _WIN32
|
||||
completionPort_ =
|
||||
::CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0);
|
||||
if (completionPort_ == NULL) {
|
||||
spdlog::critical("CreateIoCompletionPort()");
|
||||
std::exit(EXIT_FAILURE);
|
||||
}
|
||||
std::lock_guard<std::mutex> lock(send_queue_mutex_);
|
||||
#elif __linux__
|
||||
epollfd_ = ::epoll_create(1);
|
||||
epollDetroyerFd = ::eventfd(0, EFD_NONBLOCK);
|
||||
struct epoll_event ev;
|
||||
ev.events = EPOLLIN;
|
||||
ev.data.fd = epollDetroyerFd;
|
||||
::epoll_ctl(epollfd_, EPOLL_CTL_ADD, epollDetroyerFd, &ev);
|
||||
#endif
|
||||
auto boundFunc = [callback = std::move(callback)](
|
||||
utils::ThreadPool* __IOCPThread,
|
||||
IOCPPASSINDATA* data) mutable {
|
||||
callback(__IOCPThread, data);
|
||||
};
|
||||
|
||||
#ifdef _WIN32
|
||||
int tCount = __IOCPThread->threadCount;
|
||||
|
||||
spdlog::info("Resizing threadpool size to: {}", tCount * 2);
|
||||
|
||||
__IOCPThread->respawnWorker(tCount * 2);
|
||||
|
||||
for (int i = 0; i < tCount; i++) {
|
||||
std::function<void(utils::ThreadPool*, IOCPPASSINDATA*)> task(boundFunc);
|
||||
__IOCPThread->enqueueJob(iocpWather, completionPort_, task);
|
||||
}
|
||||
#elif __linux__
|
||||
__IOCPThread->respawnWorker(__IOCPThread->threadCount + 1);
|
||||
spdlog::info("Spawning 1 Epoll Waiter...");
|
||||
__IOCPThread->enqueueJob(iocpWatcher, epollfd_, epollDetroyerFd, boundFunc);
|
||||
#endif
|
||||
}
|
||||
|
||||
void destruct();
|
||||
|
||||
void registerSocket(IOCPPASSINDATA* data);
|
||||
|
||||
int recv(IOCPPASSINDATA* data, int bufferCount);
|
||||
int send(IOCPPASSINDATA* data, int bufferCount, int __flags);
|
||||
|
||||
#ifdef __linux__
|
||||
int epollDetroyerFd = -1;
|
||||
#endif
|
||||
|
||||
private:
|
||||
struct WSAManager* wsaManager = WSAManager::GetInstance();
|
||||
utils::ThreadPool* IOCPThread_;
|
||||
|
||||
BIO* rbio_ = nullptr;
|
||||
BIO* wbio_ = nullptr;
|
||||
|
||||
SessionProtocol proto_;
|
||||
|
||||
// 밑의 unordered_map들에 키를 추가/제거 하려는 스레드는 이 뮤텍스를 잡아야 함.
|
||||
std::mutex socket_mod_mutex_;
|
||||
|
||||
// 각 소켓별 뮤텍스. 다른 스레드가 읽는 중이라면 수신 순서 보장을 위해 다른
|
||||
// 스레드는 수신을 포기하고 이전 스레드에 전송을 위임해야 함. (ONESHOT으로
|
||||
// 인해 발생하지 않을 것으로 기대되는 행동이기는 하나 보장되지 않을 수
|
||||
// 있으므로) 수신 스레드는 epoll이나 iocp를 통해 적당히 수신받아 이 큐를
|
||||
// 채워야 함. (항시 socket에 대한 큐에 대해 읽기 시도가 행해질 수 있어야
|
||||
// 한다는 뜻임) EPOLLIN에 대해서는 ONESHOT으로 등록해 놓고 읽는 도중에 버퍼에
|
||||
// 새 값이 채워질 수 있으므로 읽기가 끝나고 나서 재등록한다
|
||||
std::unordered_map<SOCKET, std::mutex> recv_queue_mutex_;
|
||||
// 각 소켓별 패킷, int는 그 vector의 시작 인덱스(vector의 끝까지 다 읽었으면
|
||||
// 그 vector는 list에서 삭제되어야 하며, 데이터는 평문으로 변환하여 저장한다)
|
||||
std::unordered_map<SOCKET,
|
||||
std::list<std::pair<std::vector<char>, std::uint32_t>>>
|
||||
recv_queue_;
|
||||
|
||||
// 각 소켓별 뮤텍스. 다른 스레드가 쓰는 중이라면 송신 순서 보장을 위해 다른
|
||||
// 스레드는 대기한다. condition variable을 쓰지 않는 이유는 소켓 갯수만큼의
|
||||
// 스레드가 대기할 수 없기 때문이며, 송신 등록 시에 적당히 송신 스레드를
|
||||
// 스폰해야 함. 이 변수는 항상 송신 스레드에 의해 관리되어야만 하며,
|
||||
// 윈도우에서는 송신을 iocp가 대행하기 때문에 이 큐가 필요 없는 것처럼 느껴질
|
||||
// 수 있으나, 송신 순서를 보장하기 위해 WSASend를 한 스레드가 연속해서
|
||||
// 호출해야만 하는데 이는 한번 쓰기 호출 시에 송신 중 데이터를 추가하려는
|
||||
// 스레드가 데이터를 추가하고 미전송된 경우를 대비하여 최대 1개까지의 스레드가
|
||||
// 대기하도록 한다. 리눅스에서도 send_queue에 데이터를 쌓고 최대 1개까지의
|
||||
// 스레드가 대기하도록 한다.
|
||||
std::unordered_map<SOCKET, std::atomic_flag> pending_try_empty_;
|
||||
std::unordered_map<SOCKET, std::atomic_flag> sending_;
|
||||
std::unordered_map<SOCKET, std::mutex> send_queue_mutex_;
|
||||
std::unordered_map<SOCKET, std::list<IOCPPASSINDATA>> send_queue_;
|
||||
|
||||
#ifdef _WIN32
|
||||
HANDLE completionPort_ = INVALID_HANDLE_VALUE;
|
||||
#elif __linux__
|
||||
int epollfd_ = -1;
|
||||
std::unordered_map<std::shared_ptr<TCPSocket>, std::mutex> writeMutex;
|
||||
std::unordered_map<std::shared_ptr<TCPSocket>, std::queue<IOCPPASSINDATA*>>
|
||||
writeBuffer;
|
||||
|
||||
#endif
|
||||
};
|
||||
|
||||
} // namespace Socket
|
||||
} // namespace Network
|
||||
|
||||
45
include/socket/socket.h
Normal file
45
include/socket/socket.h
Normal file
@@ -0,0 +1,45 @@
|
||||
#pragma once
|
||||
#include "address.h"
|
||||
|
||||
namespace Network {
|
||||
|
||||
struct Address;
|
||||
|
||||
class Socket {
|
||||
public:
|
||||
Socket() = default;
|
||||
Socket(int domain, int type, int protocol);
|
||||
~Socket();
|
||||
|
||||
int init(int domain, int type, int protocol);
|
||||
void destruct();
|
||||
|
||||
operator SOCKET();
|
||||
void set(const SOCKET __sock, int __domain);
|
||||
int setsockopt(int level, int optname, const char* optval, int optlen);
|
||||
|
||||
int bind(Address __addr);
|
||||
|
||||
int recvfrom(void* __restrict __buf, size_t __n, int __flags,
|
||||
struct Address& __addr);
|
||||
int sendto(const void* __buf, size_t __n, int __flags, struct Address __addr);
|
||||
|
||||
Socket(const Socket&);
|
||||
Socket(Socket&&) noexcept;
|
||||
Socket& operator=(const Socket&);
|
||||
Socket& operator=(Socket&&) noexcept;
|
||||
|
||||
struct Address bindAddr = {};
|
||||
struct Address remoteAddr = {};
|
||||
|
||||
int domain = 0;
|
||||
SOCKET sock = INVALID_SOCKET;
|
||||
|
||||
std::mutex readMutex;
|
||||
std::mutex writeMutex;
|
||||
|
||||
protected:
|
||||
bool valid_ = false;
|
||||
};
|
||||
|
||||
} // namespace Socket
|
||||
@@ -1,18 +1,18 @@
|
||||
#pragma once
|
||||
#include "udp_socket.h"
|
||||
#include "socket.h"
|
||||
|
||||
namespace Socket {
|
||||
namespace Network {
|
||||
|
||||
class TCPSocket : public UDPSocket {
|
||||
public:
|
||||
using UDPSocket::UDPSocket;
|
||||
using UDPSocket::init;
|
||||
int init(int domain);
|
||||
int listen(int __n);
|
||||
void accept(TCPSocket& newSock, Address& addr);
|
||||
int connect(Socket::Address& serveraddr);
|
||||
int recv(void *__restrict __buf, size_t __n, int __flags);
|
||||
int send(const void *__buf, size_t __n, int __flags);
|
||||
class TCPSocket : public Socket {
|
||||
public:
|
||||
using Socket::init;
|
||||
using Socket::Socket;
|
||||
int init(int domain);
|
||||
int listen(int __n);
|
||||
void accept(TCPSocket& newSock, Address& addr);
|
||||
int connect(Network::Address& serveraddr);
|
||||
int recv(void* __restrict __buf, size_t __n, int __flags);
|
||||
int send(const void* __buf, size_t __n, int __flags);
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace Network
|
||||
|
||||
@@ -1,45 +1,15 @@
|
||||
#pragma once
|
||||
#include "address.h"
|
||||
#include "socket.h"
|
||||
|
||||
namespace Socket {
|
||||
namespace Network {
|
||||
|
||||
struct Address;
|
||||
|
||||
class UDPSocket {
|
||||
class UDPSocket : public Socket {
|
||||
public:
|
||||
UDPSocket() = default;
|
||||
UDPSocket(int domain, int type, int protocol);
|
||||
~UDPSocket();
|
||||
|
||||
int init(int domain, int type, int protocol);
|
||||
void destruct();
|
||||
|
||||
operator SOCKET();
|
||||
void set(const SOCKET __sock, int __domain);
|
||||
int setsockopt(int level, int optname, const char* optval, int optlen);
|
||||
|
||||
int bind(Address __addr);
|
||||
|
||||
int recvfrom(void* __restrict __buf, size_t __n, int __flags,
|
||||
struct Address& __addr);
|
||||
int sendto(const void* __buf, size_t __n, int __flags, struct Address __addr);
|
||||
|
||||
UDPSocket(const UDPSocket&);
|
||||
UDPSocket(UDPSocket&&) noexcept;
|
||||
UDPSocket& operator=(const UDPSocket&);
|
||||
UDPSocket& operator=(UDPSocket&&) noexcept;
|
||||
|
||||
struct Address bindAddr = {};
|
||||
struct Address remoteAddr = {};
|
||||
|
||||
int domain = 0;
|
||||
SOCKET sock = INVALID_SOCKET;
|
||||
|
||||
std::mutex readMutex;
|
||||
std::mutex writeMutex;
|
||||
|
||||
protected:
|
||||
bool valid_ = false;
|
||||
using Socket::init;
|
||||
using Socket::Socket;
|
||||
int init(int domain);
|
||||
};
|
||||
|
||||
} // namespace Socket
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
namespace Socket {
|
||||
namespace Network {
|
||||
|
||||
struct WSAManager {
|
||||
public:
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
#include "utils/thread_pool.h"
|
||||
|
||||
namespace happytanuki {
|
||||
namespace Network {
|
||||
|
||||
class Transport {
|
||||
public:
|
||||
@@ -15,4 +15,4 @@ class Transport {
|
||||
utils::ThreadPool* tp_;
|
||||
};
|
||||
|
||||
} // namespace happytanuki
|
||||
} // namespace Network
|
||||
|
||||
Reference in New Issue
Block a user