55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
#include "socket/tcp_socket.h"
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namespace Network {
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int TCPSocket::init(int domain) { return init(domain, SOCK_STREAM, 0); }
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int TCPSocket::listen(int __n) {
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int retVal = ::listen(sock, __n);
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if (retVal == INVALID_SOCKET) spdlog::error("listen()");
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return retVal;
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}
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void TCPSocket::accept(TCPSocket &newSock, Address &__addr) {
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newSock.set(::accept(sock, &__addr.addr, &__addr.length), domain);
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memcpy(&newSock.remoteAddr, &__addr, sizeof(Address));
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if (newSock.sock == INVALID_SOCKET) spdlog::error("accept()");
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}
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int TCPSocket::connect(Address &serveraddr) {
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std::string addr_string = serveraddr;
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int retVal = -1;
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if (serveraddr.family == AF_INET)
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retVal = ::connect(sock, (const sockaddr *)&serveraddr.addr_in,
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serveraddr.length);
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else
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retVal = ::connect(sock, (const sockaddr *)&serveraddr.addr_in6,
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serveraddr.length);
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memcpy(&remoteAddr, &serveraddr, sizeof(Address));
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if (retVal == INVALID_SOCKET) {
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#ifdef _WIN32
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int err = WSAGetLastError();
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spdlog::error("connect() failed: WSA error {} (0x{:X})", err, err);
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#endif
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spdlog::error("connect()");
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}
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return retVal;
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}
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int TCPSocket::recv(void *__restrict __buf, size_t __n, int __flags) {
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int retVal = ::recv(sock, (char *)__buf, __n, __flags);
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if (retVal == SOCKET_ERROR) {
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if (errno == EAGAIN || errno == EWOULDBLOCK) return retVal;
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spdlog::error("recv()");
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}
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return retVal;
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}
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int TCPSocket::send(const void *__buf, size_t __n, int __flags) {
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int retVal = ::send(sock, (char *)__buf, __n, __flags);
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if (retVal == SOCKET_ERROR) spdlog::error("send()");
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return retVal;
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}
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} // namespace Network
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