todo: iocp recv안되는 문제 해결하기

This commit is contained in:
2025-06-04 02:33:00 +09:00
parent 3f052a5f7f
commit c0e0279e5c
15 changed files with 363 additions and 157 deletions

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@@ -27,4 +27,4 @@ file(GLOB_RECURSE RootProjectSources CONFIGURE_DEPENDS
)
add_subdirectory(Client)
# add_subdirectory(Server)
add_subdirectory(Server)

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@@ -9,8 +9,9 @@ namespace veng {
class Engine {
public:
Engine(gsl::not_null<Graphics*> vulkan_graphics)
: vulkan_graphics(vulkan_graphics) {}
Engine(gsl::not_null<Graphics*> vulkan_graphics,
utils::ThreadPool* thread_pool)
: vulkan_graphics(vulkan_graphics), thread_pool_(thread_pool) {}
void init();
@@ -39,7 +40,7 @@ class Engine {
private:
Loader asset_loader_;
Physics physics_controller_;
utils::ThreadPool thread_pool_;
utils::ThreadPool* thread_pool_;
glm::ivec2 window_size_ = {0, 0};
std::double_t last_frame_time_ = 0.0;

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@@ -2,36 +2,79 @@
#include "glfw/glfw_initialization.h"
#include "glfw/glfw_monitor.h"
#include "glfw/glfw_window.h"
#include "socket/iocp.h"
#include "socket/tcp_socket.h"
#include "socket/wsa_manager.h"
#include "utils/log.h"
#include "vulkan_engine/vulkan/engine.h"
#include "vulkan_engine/vulkan/graphics.h"
#include "socket/iocp.h"
std::int32_t main(std::int32_t argc, gsl::zstring* argv) {
Network::IOCP iocp;
std::int32_t main(std::int32_t argc, gsl::zstring* argv) {
Network::WSAManager wsamanager;
#if !defined(NDEBUG)
utils::setDefaultLogger(spdlog::level::level_enum::debug, "log.log", 1024,
2);
#endif
utils::ThreadPool tp(0);
Network::IOCP iocp;
iocp.init(&tp, SessionProtocol::TCP);
const veng::GlfwInitialization _glfw;
Network::Address addr;
in6_addr in6addr;
veng::Window window("Vulkan Engine", {800, 600});
window.TryMoveToMonitor(0);
addr.set(AF_INET6, "::1", 9010);
veng::Graphics graphics(&window);
veng::Engine engine(&graphics);
Network::TCPSocket sock;
sock.init(AF_INET6);
if (sock.connect(addr) == INVALID_SOCKET) {
spdlog::error("connect()");
std::exit(EXIT_FAILURE);
}
engine.LoadModelAsset("assets/player.fbx", "player");
engine.LoadModelAsset("assets/player_flame.fbx", "player_flame");
engine.LoadModelAsset("assets/bullet.fbx", "bullet");
engine.LoadModelAsset("assets/background.fbx", "background");
Network::IOCPPASSINDATA* data = new Network::IOCPPASSINDATA(16 * 1024);
data->socket = std::make_shared<Network::TCPSocket>(sock);
data->IOCPInstance = &iocp;
iocp.registerSocket(data);
engine.BeginPlay = BeginPlay;
engine.Tick = Tick;
std::vector<Network::IOCPPASSINDATA*> send_data;
data->event = Network::IOCPEVENT::WRITE;
data->wsabuf.buf[0] = 'a';
data->wsabuf.buf[1] = 'b';
data->wsabuf.buf[2] = '\0';
data->wsabuf.len = 3;
send_data.push_back(data);
iocp.send(sock.sock, &send_data);
engine.init();
Sleep(10000);
while (!window.ShouldClose()) {
glfwPollEvents();
Network::IOCPPASSINDATA* recv_data = new Network::IOCPPASSINDATA(16 * 1024);
recv_data->socket = std::make_shared<Network::TCPSocket>(sock);
recv_data->IOCPInstance = &iocp;
iocp.recv(recv_data);
engine.Update();
}
const veng::GlfwInitialization _glfw;
return EXIT_SUCCESS;
}
veng::Window window("Vulkan Engine", {800, 600});
window.TryMoveToMonitor(0);
veng::Graphics graphics(&window);
veng::Engine engine(&graphics, &tp);
engine.LoadModelAsset("assets/player.fbx", "player");
engine.LoadModelAsset("assets/player_flame.fbx", "player_flame");
engine.LoadModelAsset("assets/bullet.fbx", "bullet");
engine.LoadModelAsset("assets/background.fbx", "background");
engine.BeginPlay = BeginPlay;
engine.Tick = Tick;
engine.init();
while (!window.ShouldClose()) {
glfwPollEvents();
engine.Update();
}
return EXIT_SUCCESS;
}

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@@ -168,7 +168,7 @@ void Engine::Update() {
vulkan_graphics->RenderModel(it);
}
physics_controller_.invokeOnColisionEvent(&thread_pool_, {models.data(), models.size()});
physics_controller_.invokeOnColisionEvent(thread_pool_, {models.data(), models.size()});
vulkan_graphics->EndFrame();
}

13
Server/CMakeLists.txt Normal file
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@@ -0,0 +1,13 @@
cmake_minimum_required(VERSION 3.5)
set(PROJECT_NAME "Server")
project(${PROJECT_NAME})
add_executable(${PROJECT_NAME}
"${CMAKE_CURRENT_SOURCE_DIR}/src/echoserver.cpp"
)
if(WIN32)
target_link_libraries(${PROJECT_NAME} PRIVATE ws2_32)
endif()

93
Server/src/echoserver.cpp Normal file
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@@ -0,0 +1,93 @@
#pragma once
#ifdef _WIN32
#include <winsock2.h>
#include <ws2tcpip.h>
#include <ws2bth.h>
#include <ws2def.h>
#include <windows.h>
#define in_addr_t ULONG
#elif __linux__
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/epoll.h>
#include <arpa/inet.h>
#include <fcntl.h>
#include <errno.h>
#include <netinet/in.h>
#include <sys/eventfd.h>
#define SOCKET int
#define INVALID_SOCKET -1
#define SOCKET_ERROR -1
#else
#error "이 플랫폼은 지원되지 않습니다."
#endif
#include <chrono>
void err_quit(const char *msg) {
char *msgbuf = strerror(errno);
fprintf(stderr, "[%s] %s\n", msg, msgbuf);
exit(1);
}
void err_display(const char *msg) {
char *msgbuf = strerror(errno);
fprintf(stderr, "[%s] %s\n", msg, msgbuf);
}
#define LISTENIP "::"
#define LISTENPORT 9010
#define BUFSIZE 100
int main(int argc, char *argv[]) {
WSADATA wsa;
if (WSAStartup(MAKEWORD(2, 2), &wsa) != 0) {
err_quit("WSAStartup()");
return EXIT_FAILURE;
}
SOCKET listenSocket = socket(AF_INET6, SOCK_STREAM, 0);
if (listenSocket == INVALID_SOCKET) err_quit("socket()");
struct sockaddr_in6 serverAddr;
memset(&serverAddr, 0, sizeof(serverAddr));
serverAddr.sin6_family = AF_INET6;
inet_pton(AF_INET6, LISTENIP, &serverAddr.sin6_addr);
serverAddr.sin6_port = htons(LISTENPORT);
if (SOCKET_ERROR ==
bind(listenSocket, (struct sockaddr *)&serverAddr, sizeof(serverAddr)))
err_quit("bind()");
if (SOCKET_ERROR == listen(listenSocket, SOMAXCONN)) err_quit("listen()");
SOCKET client_sock;
struct sockaddr_in6 client_addr;
socklen_t addr_len;
addr_len = sizeof(client_addr);
printf("Waiting for connection...\n");
client_sock =
accept(listenSocket, (struct sockaddr *)&client_addr, &addr_len);
if (client_sock == INVALID_SOCKET) err_quit("accept()");
printf("Connection established!\n");
char buf[BUFSIZE + 1];
while (2) {
int retVal = recv(client_sock, buf, BUFSIZE, 0);
if (retVal == SOCKET_ERROR)
err_display("recv()");
else if (retVal == 0)
break;
char ipv6str[INET6_ADDRSTRLEN];
inet_ntop(AF_INET6, &client_addr, ipv6str, sizeof(ipv6str));
buf[retVal] = '\0';
printf("[TCP/%s:%d] %s\n", ipv6str, ntohs(client_addr.sin6_port), buf);
if (SOCKET_ERROR == send(client_sock, buf, BUFSIZE, 0))
err_display("send()");
}
WSACleanup();
}

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@@ -1,13 +1,53 @@
#include "socket/address.h"
#include <openssl/bio.h>
#include <openssl/err.h>
#include <openssl/ssl.h>
#include <format>
namespace Network {
//void Address::set(int type, gsl::czstring presentationAddr,
// std::uint16_t port) {
// zeroFill();
// setType(type);
//
// if (type == AF_INET) {
// ::inet_pton(AF_INET, presentationAddr, &addr_in.sin_addr);
// addr_in.sin_port = htons(port);
// } else if (type == AF_INET6) {
// ::inet_pton(AF_INET6, presentationAddr, &addr_in6.sin6_addr);
// addr_in6.sin6_port = htons(port);
// }
//
// BIO_ADDRINFO* res;
// if (!BIO_lookup_ex(presentationAddr, std::to_string(port).c_str(),
// BIO_LOOKUP_CLIENT, type, SOCK_DGRAM, 0, &res)) {
// ::BIO_ADDRINFO_free(res);
// throw std::runtime_error("can't resolve address");
// }
//
// int sock = -1;
// for (const BIO_ADDRINFO* ai = res; ai != nullptr;
// ai = ::BIO_ADDRINFO_next(ai)) {
// sock = ::BIO_socket(BIO_ADDRINFO_family(ai), type, 0, 0);
// if (sock == -1)
// continue;
// else {
// auto bio_addr = ::BIO_ADDRINFO_address(ai);
// BIO_ADDR_rawaddress(bio_addr, &addr, (unsigned long long*)&length);
// bio_addr_info = ::BIO_ADDR_dup(bio_addr);
//
// break;
// }
// }
//
// if (sock != -1)
// ::close(sock);
//
// ::BIO_ADDRINFO_free(res);
//
// addr_in.sin_family = type;
// addr_in.sin_port = htons(port);
//}
Address::Address() { zeroFill(); }
Address::Address(int type, gsl::czstring presentationAddr, std::uint16_t port) {
@@ -19,56 +59,22 @@ void Address::zeroFill() { memset(&addr_in6, 0, sizeof(addr_in6)); }
void Address::set(int type, gsl::czstring presentationAddr,
std::uint16_t port) {
zeroFill();
setType(type);
BIO_ADDRINFO* res;
if (!BIO_lookup_ex(presentationAddr, std::to_string(port).c_str(),
BIO_LOOKUP_CLIENT, type, SOCK_DGRAM, 0, &res)) {
throw std::runtime_error("can't resolve address");
if (type == AF_INET) {
addr_in.sin_family = AF_INET;
::inet_pton(AF_INET, presentationAddr, &addr_in.sin_addr);
addr_in.sin_port = htons(port);
length = sizeof(sockaddr_in);
} else if (type == AF_INET6) {
addr_in6.sin6_family = AF_INET6;
::inet_pton(AF_INET6, presentationAddr, &addr_in6.sin6_addr);
addr_in6.sin6_port = htons(port);
length = sizeof(sockaddr_in6);
}
int sock = -1;
for (const BIO_ADDRINFO* ai = res; ai != nullptr;
ai = ::BIO_ADDRINFO_next(ai)) {
sock = BIO_socket(BIO_ADDRINFO_family(ai), SOCK_DGRAM, 0, 0);
if (sock == -1) continue;
}
::close(sock);
addr_in.sin_family = type;
::inet_pton(type, presentationAddr, &addr_in.sin_addr);
addr_in.sin_port = htons(port);
}
void Address::set(int type, in_addr_t addr, std::uint16_t port) {
zeroFill();
setType(type);
addr_in.sin_family = type;
addr_in.sin_addr.s_addr = htonl(addr);
addr_in.sin_port = htons(port);
}
void Address::set(int type, in_addr addr, std::uint16_t port) {
zeroFill();
setType(type);
addr_in.sin_family = type;
addr_in.sin_addr = addr;
addr_in.sin_port = htons(port);
}
void Address::set(int type, in6_addr addr, std::uint16_t port) {
zeroFill();
setType(type);
addr_in6.sin6_family = type;
addr_in6.sin6_addr = addr;
addr_in6.sin6_port = htons(port);
}
void Address::setType(int type) {
family = type;
zeroFill();
if (type == AF_INET)
length = sizeof(sockaddr_in);
@@ -77,20 +83,29 @@ void Address::setType(int type) {
}
Address::operator std::string() {
char addrStr[INET6_ADDRSTRLEN];
std::optional<std::uint16_t> port = getPort();
if (family != AF_INET && family != AF_INET6 || !getPort())
return std::string();
if (!port) return std::string();
::inet_ntop(family, &addr, addrStr, sizeof(addrStr));
if (length == sizeof(addr_in)) {
char addrStr[INET_ADDRSTRLEN];
::inet_ntop(AF_INET, &addr_in.sin_addr, addrStr, sizeof(addrStr));
return std::format("{}:{}", addrStr, getPort());
return std::format("{}:{}", addrStr, port.value());
} else if (length == sizeof(addr_in6)) {
char addrStr[INET6_ADDRSTRLEN];
::inet_ntop(AF_INET6, &addr_in6.sin6_addr, addrStr, sizeof(addrStr));
return std::format("{}:{}", addrStr, port.value());
}
return std::string();
}
std::uint16_t Address::getPort() const {
if (family == AF_INET)
if (length == sizeof(addr_in))
return ntohs(addr_in.sin_port);
else if (family == AF_INET6)
else if (length == sizeof(addr_in6))
return ntohs(addr_in6.sin6_port);
else
return 0;

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@@ -4,6 +4,11 @@
namespace Network {
IOCP::IOCP() {
gen_ = std::mt19937(rd_());
jitterDist_ = std::uniform_int_distribution<int>(-10, 10);
}
IOCP::~IOCP() { destruct(); }
void IOCP::destruct() {
@@ -22,15 +27,16 @@ void IOCP::registerSocket(IOCPPASSINDATA* data) {
DWORD recvbytes = 0, flags = 0;
::WSARecv(data->socket->sock, &data->wsabuf, 1, &recvbytes, &flags,
&data->overlapped, NULL);
#endif
}
int IOCP::recv(IOCPPASSINDATA& data) {
SOCKET sock = data.socket->sock;
int IOCP::recv(IOCPPASSINDATA* data) {
SOCKET sock = data->socket->sock;
std::lock_guard lock(*GetRecvQueueMutex_(sock));
auto queue = GetRecvQueue_(sock);
std::uint32_t left_data = data.wsabuf.len;
std::uint32_t left_data = data->wsabuf.len;
std::uint32_t copied = 0;
while (!queue->empty() && left_data != 0) {
@@ -41,7 +47,7 @@ int IOCP::recv(IOCPPASSINDATA& data) {
std::uint32_t available = front.first.size() - offset;
std::uint32_t to_copy = (left_data < available) ? left_data : available;
::memcpy(data.wsabuf.buf + copied, front.first.data() + offset, to_copy);
::memcpy(data->wsabuf.buf + copied, front.first.data() + offset, to_copy);
copied += to_copy;
left_data -= to_copy;
offset += to_copy;
@@ -56,11 +62,13 @@ int IOCP::recv(IOCPPASSINDATA& data) {
return copied;
}
int IOCP::send(SOCKET sock, std::vector<IOCPPASSINDATA>& data) {
std::lock_guard lock(*send_queue_mutex_[sock]);
for (auto it : data) {
it.event = IOCPEVENT::WRITE;
send_queue_[sock]->push_back(it);
int IOCP::send(SOCKET sock, std::vector<IOCPPASSINDATA*>* data) {
auto lk = GetSendQueueMutex_(sock);
auto queue = GetSendQueue_(sock);
std::lock_guard lock(*lk);
for (auto& it : *data) {
it->event = IOCPEVENT::WRITE;
queue->push_back(it);
}
IOCPThread_->enqueueJob(
@@ -71,11 +79,11 @@ int IOCP::send(SOCKET sock, std::vector<IOCPPASSINDATA>& data) {
return 0;
}
std::shared_ptr<std::list<IOCPPASSINDATA>> IOCP::GetSendQueue_(SOCKET sock) {
std::shared_ptr<std::list<IOCPPASSINDATA*>> IOCP::GetSendQueue_(SOCKET sock) {
std::lock_guard lock(socket_mod_mutex_);
if (send_queue_.find(sock) == send_queue_.end()) {
send_queue_[sock] = std::make_shared<std::list<IOCPPASSINDATA>>(
std::list<IOCPPASSINDATA>());
send_queue_[sock] = std::make_shared<std::list<IOCPPASSINDATA*>>(
std::list<IOCPPASSINDATA*>());
}
return send_queue_[sock];
}
@@ -118,14 +126,14 @@ void IOCP::packet_sender_(SOCKET sock) {
while (!queue->empty()) {
auto front = queue->front();
queue->pop_front();
front.event = IOCPEVENT::WRITE;
front->event = IOCPEVENT::WRITE;
int data_len = 0;
if (proto_ == SessionProtocol::TLS || proto_ == SessionProtocol::QUIC) {
int ret = ::SSL_write(front.ssl, front.wsabuf.buf, front.wsabuf.len);
int ret = ::SSL_write(front->ssl, front->wsabuf.buf, front->wsabuf.len);
if (ret <= 0) {
int err = ::SSL_get_error(front.ssl, ret);
int err = ::SSL_get_error(front->ssl, ret);
if (err == SSL_ERROR_WANT_READ || err == SSL_ERROR_WANT_WRITE) {
queue->push_front(front);
break;
@@ -135,7 +143,7 @@ void IOCP::packet_sender_(SOCKET sock) {
break;
}
while ((data_len = ::BIO_read(wbio_, buf.data(), buf.size())) > 0) {
while ((data_len = ::BIO_read(front->wbio, buf.data(), buf.size())) > 0) {
wsabuf.buf = buf.data();
wsabuf.len = data_len;
@@ -143,8 +151,8 @@ void IOCP::packet_sender_(SOCKET sock) {
}
} else {
data_len = front.wsabuf.len;
wsabuf.buf = front.wsabuf.buf;
data_len = front->wsabuf.len;
wsabuf.buf = front->wsabuf.buf;
wsabuf.len = data_len;
::WSASend(sock, &wsabuf, 1, &sendbytes, 0, nullptr, nullptr);
}

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@@ -17,10 +17,22 @@ void TCPSocket::accept(TCPSocket &newSock, Address &__addr) {
}
int TCPSocket::connect(Address &serveraddr) {
int retVal =
::connect(sock, (struct sockaddr *)&serveraddr.addr, serveraddr.length);
std::string addr_string = serveraddr;
int retVal = -1;
if (serveraddr.family == AF_INET)
retVal = ::connect(sock, (const sockaddr *)&serveraddr.addr_in,
serveraddr.length);
else
retVal = ::connect(sock, (const sockaddr *)&serveraddr.addr_in6,
serveraddr.length);
memcpy(&remoteAddr, &serveraddr, sizeof(Address));
if (retVal == INVALID_SOCKET) spdlog::error("connect()");
if (retVal == INVALID_SOCKET) {
#ifdef _WIN32
int err = WSAGetLastError();
spdlog::error("connect() failed: WSA error {} (0x{:X})", err, err);
#endif
spdlog::error("connect()");
}
return retVal;
}
@@ -39,4 +51,4 @@ int TCPSocket::send(const void *__buf, size_t __n, int __flags) {
return retVal;
}
} // namespace Socket
} // namespace Network

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@@ -19,7 +19,7 @@ void setDefaultLogger(spdlog::level::level_enum logLevel,
sinks.push_back(std::make_shared<spdlog::sinks::msvc_sink_mt>());
#endif
auto chatteringLogger = std::make_shared<spdlog::logger>(
"Chattering Logger", begin(sinks), end(sinks));
"Logger", begin(sinks), end(sinks));
chatteringLogger->set_level(logLevel);
spdlog::set_default_logger(chatteringLogger);
}

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@@ -1,15 +1,14 @@
#include "utils/thread_pool.h"
#include "precomp.h"
namespace utils {
ThreadPool::ThreadPool() : ThreadPool(0) {}
ThreadPool::ThreadPool(std::uint32_t numThreads) { init(numThreads); }
ThreadPool::ThreadPool(std::uint32_t numThreads) { init_(numThreads); }
ThreadPool::~ThreadPool() { terminate(); }
void ThreadPool::init(std::uint32_t numThreads) {
void ThreadPool::init_(std::uint32_t numThreads) {
int numCPU = numThreads;
if (numThreads == 0) {
#ifdef _WIN32
@@ -31,9 +30,9 @@ void ThreadPool::init(std::uint32_t numThreads) {
}
}
threadCount = numCPU;
workers_.reserve(numCPU);
workers_.resize(numCPU);
while (numCPU--) workers_.emplace_back([this]() { this->Worker(); });
while (numCPU--) workers_[numCPU] = std::thread([this]() { this->Worker(); });
}
void ThreadPool::terminate() {
@@ -47,7 +46,7 @@ void ThreadPool::terminate() {
void ThreadPool::respawnWorker(std::uint32_t numThreads) {
terminate();
terminate_ = false;
init(numThreads);
init_(numThreads);
}
void* ThreadPool::Worker() {
@@ -79,4 +78,4 @@ void* ThreadPool::Worker() {
return nullptr;
}
} // namespace Chattr
} // namespace utils

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@@ -1,5 +1,9 @@
#pragma once
#include <openssl/bio.h>
#include <openssl/err.h>
#include <openssl/ssl.h>
namespace Network {
struct Address {
@@ -8,9 +12,6 @@ struct Address {
void zeroFill();
void set(int type, gsl::czstring presentationAddr, std::uint16_t port);
void set(int type, in_addr_t addr, std::uint16_t port);
void set(int type, in_addr addr, std::uint16_t port);
void set(int type, in6_addr addr, std::uint16_t port);
void setType(int type);
operator std::string();
@@ -23,6 +24,8 @@ struct Address {
struct sockaddr_in6 addr_in6;
};
socklen_t length;
BIO_ADDR* bio_addr_info;
};
} // namespace Chattr

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@@ -6,6 +6,7 @@
#include <functional>
#include <queue>
#include <vector>
#include <random>
#include "socket.h"
#include "utils/thread_pool.h"
@@ -30,7 +31,7 @@ class IOCP;
enum class IOCPEVENT { QUIT, READ, WRITE };
struct IOCPPASSINDATA {
struct IOCPPASSINDATA { // 얘 double free 문제 있음..
OVERLAPPED overlapped;
IOCPEVENT event;
std::shared_ptr<Socket> socket;
@@ -49,6 +50,8 @@ struct IOCPPASSINDATA {
std::memset(&overlapped, 0, sizeof(overlapped));
event = IOCPEVENT::QUIT;
socket = nullptr;
rbio = nullptr;
wbio = nullptr;
transferredbytes = 0;
this->bufsize = bufsize;
IOCPInstance = nullptr;
@@ -56,25 +59,44 @@ struct IOCPPASSINDATA {
wsabuf.buf = new char[bufsize];
wsabuf.len = bufsize;
}
IOCPPASSINDATA(const IOCPPASSINDATA& other)
: event(other.event),
socket(other.socket),
transferredbytes(other.transferredbytes),
bufsize(other.bufsize),
IOCPInstance(other.IOCPInstance)
#ifdef __linux__
,
sendQueue(other.sendQueue)
#endif
{
IOCPPASSINDATA(std::uint32_t bufsize, SSL_CTX* ctx) {
std::memset(&overlapped, 0, sizeof(overlapped));
wsabuf.buf = new char[other.bufsize];
wsabuf.len = other.bufsize;
std::memcpy(wsabuf.buf, other.wsabuf.buf, other.wsabuf.len);
event = IOCPEVENT::QUIT;
socket = nullptr;
ssl = ::SSL_new(ctx);
rbio = ::BIO_new(::BIO_s_mem());
wbio = ::BIO_new(::BIO_s_mem());
::SSL_set_bio(ssl, rbio, wbio);
transferredbytes = 0;
this->bufsize = bufsize;
IOCPInstance = nullptr;
wsabuf.buf = new char[bufsize];
wsabuf.len = bufsize;
}
IOCPPASSINDATA(const IOCPPASSINDATA& other) {
if (this != &other) {
std::memset(&overlapped, 0, sizeof(overlapped));
event = other.event;
socket = other.socket;
rbio = other.rbio;
wbio = other.wbio;
transferredbytes = other.transferredbytes;
bufsize = other.bufsize;
IOCPInstance = other.IOCPInstance;
#ifdef __linux__
sendQueue = other.sendQueue;
#endif
wsabuf.buf = new char[other.bufsize];
wsabuf.len = other.bufsize;
std::memcpy(wsabuf.buf, other.wsabuf.buf, other.wsabuf.len);
}
}
~IOCPPASSINDATA() {
if (wsabuf.buf != nullptr) delete[] wsabuf.buf;
wsabuf.buf = nullptr;
}
IOCPPASSINDATA& operator=(const IOCPPASSINDATA& other) {
@@ -82,6 +104,8 @@ struct IOCPPASSINDATA {
std::memset(&overlapped, 0, sizeof(overlapped));
event = other.event;
socket = other.socket;
rbio = other.rbio;
wbio = other.wbio;
transferredbytes = other.transferredbytes;
bufsize = other.bufsize;
IOCPInstance = other.IOCPInstance;
@@ -99,16 +123,13 @@ struct IOCPPASSINDATA {
class IOCP {
public:
IOCP();
~IOCP();
void init(utils::ThreadPool* __IOCPThread, SessionProtocol proto) {
IOCPThread_ = __IOCPThread;
proto_ = proto;
if (proto == SessionProtocol::TLS || proto == SessionProtocol::QUIC) {
rbio_ = ::BIO_new(::BIO_s_mem());
wbio_ = ::BIO_new(::BIO_s_mem());
}
#ifdef _WIN32
completionPort_ =
::CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0);
@@ -134,8 +155,8 @@ class IOCP {
void registerSocket(IOCPPASSINDATA* data);
// data는 한 가지 소켓에 보내는 패킷만 담아야 합니다
int send(SOCKET sock, std::vector<IOCPPASSINDATA>& data);
int recv(IOCPPASSINDATA& data);
int send(SOCKET sock, std::vector<IOCPPASSINDATA*>* data);
int recv(IOCPPASSINDATA* data);
private:
#ifdef _WIN32
@@ -143,11 +164,19 @@ class IOCP {
IOCPPASSINDATA* data;
SOCKET sock;
DWORD cbTransfrred;
int jitter = jitterDist_(gen_);
int retVal = GetQueuedCompletionStatus(completionPort_, &cbTransfrred,
(PULONG_PTR)&sock,
(LPOVERLAPPED*)&data, INFINITE);
(LPOVERLAPPED*)&data, 1000 + jitter);
if (retVal == 0 || cbTransfrred == 0) {
DWORD lasterror = GetLastError();
if (lasterror == WAIT_TIMEOUT) {
IOCPThread->enqueueJob([this](utils::ThreadPool* th,
std::uint8_t __) { iocpWatcher_(th); },
0);
return;
}
data->event = IOCPEVENT::QUIT;
spdlog::debug("Disconnected. [{}]",
(std::string)(data->socket->remoteAddr));
@@ -161,7 +190,7 @@ class IOCP {
auto queue_list = GetRecvQueue_(data->socket->sock);
if (data->event == IOCPEVENT::READ) {
if (proto_ == SessionProtocol::TLS || proto_ == SessionProtocol::QUIC) {
::BIO_write(rbio_, data->wsabuf.buf, cbTransfrred);
::BIO_write(data->rbio, data->wsabuf.buf, cbTransfrred);
while ((red_data = ::SSL_read(data->ssl, buf.data(), buf.size())) > 0) {
queue_list->emplace_back(std::make_pair(
@@ -188,22 +217,21 @@ class IOCP {
#endif
std::shared_ptr<std::list<IOCPPASSINDATA>> GetSendQueue_(SOCKET sock);
std::shared_ptr<std::list<IOCPPASSINDATA*>> GetSendQueue_(SOCKET sock);
std::shared_ptr<std::list<std::pair<std::vector<char>, std::uint32_t>>>
GetRecvQueue_(SOCKET sock);
std::shared_ptr<std::mutex> GetSendQueueMutex_(SOCKET sock);
std::shared_ptr<std::mutex> GetRecvQueueMutex_(SOCKET sock);
void packet_sender_(SOCKET sock);
struct WSAManager* wsaManager = WSAManager::GetInstance();
utils::ThreadPool* IOCPThread_;
BIO* rbio_ = nullptr;
BIO* wbio_ = nullptr;
SessionProtocol proto_;
std::random_device rd_;
std::mt19937 gen_;
std::uniform_int_distribution<int> jitterDist_;
// 밑의 unordered_map들에 키를 추가/제거 하려는 스레드는 이 뮤텍스를 잡아야
// 함.
std::mutex socket_mod_mutex_;
@@ -233,7 +261,7 @@ class IOCP {
// 스레드가 데이터를 추가하고 미전송된 경우를 대비하여 스레드가 대기하도록
// 한다. 리눅스에서도 send_queue에 데이터를 쌓고 스레드가 대기하도록 한다.
std::unordered_map<SOCKET, std::shared_ptr<std::mutex>> send_queue_mutex_;
std::unordered_map<SOCKET, std::shared_ptr<std::list<IOCPPASSINDATA>>>
std::unordered_map<SOCKET, std::shared_ptr<std::list<IOCPPASSINDATA*>>>
send_queue_;
// 쓰기 싫었지만 쓰기 큐를 직렬화 하는 것 밖에 좋은 수가 생각이 안 남..
/*std::mutex send_queue_mutex_;

View File

@@ -4,15 +4,6 @@ namespace Network {
struct WSAManager {
public:
static WSAManager* GetInstance() {
static WSAManager instance;
return &instance;
}
WSAManager(const WSAManager&) = delete;
WSAManager& operator=(const WSAManager&) = delete;
private:
WSAManager();
~WSAManager();
};

View File

@@ -12,11 +12,9 @@ namespace utils {
class ThreadPool {
public:
ThreadPool();
ThreadPool(std::uint32_t numThreads);
~ThreadPool();
void init(std::uint32_t numThreads);
void terminate();
void respawnWorker(std::uint32_t numThreads);
@@ -66,6 +64,8 @@ class ThreadPool {
int threadCount = 0;
private:
void init_(std::uint32_t numThreads);
void* Worker();
std::condition_variable jobQueueCV_;