15 lines
267 B
C++
15 lines
267 B
C++
#pragma once
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#include <vulkan/vulkan.h>
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namespace veng {
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struct TextureHandle {
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VkImage image = VK_NULL_HANDLE;
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VkImageView image_view = VK_NULL_HANDLE;
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VkDeviceMemory memory = VK_NULL_HANDLE;
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VkDescriptorSet set = VK_NULL_HANDLE;
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};
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} // namespace veng
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